Thread 715047826 - /v/ [Archived: 498 hours ago]

Anonymous
7/10/2025, 11:24:12 AM No.715047826
Dleiver at all costspng
Dleiver at all costspng
md5: 6513f86413f4ff74f01108b4bbfc7177🔍
>that one indiegame that looked like a really fun concept
>the actual game is mediocre at best
whats her name /v/
Replies: >>715049740
Anonymous
7/10/2025, 11:58:31 AM No.715049426
I know that there are voice credits, but even hearing the lines, you will not convince that the voices or script aren't AI generated. Dialogue in this game is disconnected and shitty
Anonymous
7/10/2025, 12:07:01 PM No.715049740
832845aeaae8bb6b5ab6ca59f24111bb3ab8ded8-1357277407
832845aeaae8bb6b5ab6ca59f24111bb3ab8ded8-1357277407
md5: ad8283489aa733d428c98996869ed917🔍
>>715047826 (OP)
>Parkour-based running game
>Cute girl protagonist
>Nice cel-shaded aesthetic
>Core mechanic is simple but very fun
It all sounds great until you get to the 4th "world" out of 10 and you realize there's actually 3.5 worlds at most and the later zones are just reskins with a few extra hazards thrown in. And the Risk of Rain style random item pickups are either totally worthless or run-defining with very little in between. It's a real shame because the core mechanic, running on procedural generated terrain and avoiding obstacles, is genuinely really engaging. There's just not enough stuff in the game to keep it fresh. Kind of like if in Devil May Cry you never got any new weapons and there were only like 4 enemies total. Just too bare bones.