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Anonymous No.715136171 [Report] >>715139217 >>715139280 >>715139321 >>715139367 >>715139369 >>715139550 >>715141053 >>715141686 >>715141850 >>715142339 >>715142928 >>715143728 >>715148797 >>715149465 >>715152523 >>715152650 >>715157808
Furi
>Game has parrying as a central mechanic but doesn't make the entire gameplay completely revolve around it
How did some tiny indie studio manage to pull this off while every other developer has failed?
Anonymous No.715136295 [Report]
Wouldn't have minded a sequel
Anonymous No.715139217 [Report] >>715142087
>>715136171 (OP)
that game is boring as fuck
Anonymous No.715139280 [Report] >>715141712 >>715156480
>>715136171 (OP)
As always fromsoft ruined everything
Anonymous No.715139321 [Report]
>>715136171 (OP)
>brown protag
wokeshit
Anonymous No.715139367 [Report] >>715139608 >>715143081
>>715136171 (OP)
furi was great but man that studio has made nothing but garbage since
Anonymous No.715139369 [Report]
>>715136171 (OP)
that game is fun as fuck
Anonymous No.715139550 [Report] >>715156480
>>715136171 (OP)
>Sekiro at home
Anonymous No.715139608 [Report]
>>715139367
i liked Haven but no maleYu femKay pairing was criminal
Anonymous No.715141053 [Report] >>715141791 >>715141910
>>715136171 (OP)
the whole game *is* quite good about restricting and encouraging specific approaches, without really descending into red&blue enemies in donte's game excluding some wagglan gimmicks no fucking clue how to dodge the second bitch's invulnerable grab
dodge or parry and go on the offensive early or get ready for a full combo or charge the boost attack
i remember struggling with the samurai nigga on my very first, but later i realized how he works and it was laughable
Anonymous No.715141448 [Report]
Only contrarians dislike this game. It was a momentary spark of boss rush arcade kino.
Anonymous No.715141627 [Report] >>715143423
still probably my favorite vidya soundtrack of all time
Anonymous No.715141686 [Report]
>>715136171 (OP)
The hand’s parry ult move is kino
Anonymous No.715141712 [Report] >>715141985 >>715142004
>>715139280
it's genuinely impressive that despite how carefully crafted their games are they somehow managed to build that for the most backwards-thinking gameplay there is and set us back to ps1 level bullshit and people clamor for it
Anonymous No.715141791 [Report]
>>715141053
you can shoot at the alarms in the pillars/tiles and distract her while she's running towards you
Anonymous No.715141850 [Report] >>715141994 >>715142008 >>715143897 >>715147106 >>715152409
>>715136171 (OP)
furis' parry mechanic is still shallow and also a very huge and near-mandatory element
If you want a game where parrying is extremely dynamic, fleshed out, a major element, and simultaneously 100% optional and with alternatives at every moment, try ultrakill
Anonymous No.715141910 [Report]
>>715141053
>how to dodge the second bitch's invulnerable grab
You can actually parry that shit
Anonymous No.715141985 [Report] >>715142504 >>715160503
>>715141712
>Blaming other people for fromsoft making absolutely dogshit clones that worsen every lame aspect about fromsoft by tenfold while subtracting all the good aspects
Literally nobody would reasonably expect this level of shallow "press 1 button to invalidate attack" taking over the industry after sekiro. Its deranged how not a SINGLE game aping it bothered to include the enemies actually clashing and blocking with you
Anonymous No.715141994 [Report] >>715142548
>>715141850
>shallow
>dynamic
what does that even mean? the fact that furi's is simple "press to negate damage" button and not hugely contextual?
Anonymous No.715142004 [Report]
>>715141712
my man
Anonymous No.715142008 [Report] >>715142548
>>715141850
ultrakill's parries are essentially royal guards, they work well but nothing special
Anonymous No.715142087 [Report] >>715142809
>>715139217
The walking sections are, the bossfights are absolutely amazing on both difficulties, literally some of the best designed in any action game ever. Insane job from an indie dev with little experience
Anonymous No.715142137 [Report]
Furi was based
Anonymous No.715142339 [Report] >>715142609
>>715136171 (OP)
remember how after furi they released a bunch of literal what wokeslop? what was the plan?
Anonymous No.715142504 [Report]
>>715141985
imo even good defense systems fail if the enemies are shallow and don't do anything but attack. dynamic enemies that alternate attack and defense cleverly are the way to go, but it takes serious effort to make them which scares the modern game developer
Anonymous No.715142548 [Report] >>715142612 >>715142746 >>715143427
>>715141994
Furi's parry is really just reacting to a white flash and nothing else, and its automatically the best option 90% the time its presented to you. you dont really care about positioning much and just press a button. Parrying against projectiles in furi is a lot more fleshed out in that regard
UK's parry is much more freeform and can cause a bigger variety of different shit to happen, theres two different ways to parry melee attacks, and theres a much bigger variety of "counter-reflect" options for projectiles other than parrying, like blasting them with your arm explosion, or deflecting hitscans using your own projectile primarily meant to interact with your own hitscans
>>715142008
Have you even played UK?
In DMC you dont even need to aim the fucking royal guard, the royal guard doesnt interact with your own tools and its about building meter. And youre doing it on the fly instead of being bolted to the floor during it
Anonymous No.715142609 [Report] >>715142993
>>715142339
haven (and soon cain) shat the bed so bad they went back crawling to furi and made a whole ass new playable character and even started a cool demake project
same shit happened with sifu and sloclap, except i don't see them coming back from rematch anytime soon
Anonymous No.715142612 [Report]
>>715142548
>And youre doing it on the fly instead of being bolted to the floor during it
and in UK youre doing it on the fly while in DMC youre bolted to the floor or (standing idle at the air) doing it***
Anonymous No.715142746 [Report] >>715142962
>>715142548
yws i did and i forgot about the ability to parry your own shit which is admittedly cool and innovative
that said you're comparing two games with a completely opposing game design philosophy which isn't really fair
Anonymous No.715142809 [Report] >>715142962
>>715142087
no, the whole game is boring
Anonymous No.715142928 [Report] >>715143116 >>715158029
>>715136171 (OP)
Furi is a funny game to me because any other game with forced walking and talking sections annoyed me. But for some reason Furi? Furi did not. I enjoyed each one.
Anonymous No.715142962 [Report] >>715143837
>>715142746
theres nothing wrong with that, the point isnt about blaming furi, but factually speaking its not very far into the direction of what OP describes: Furi's parry still suffers from being one dimensional in a lot of ways like recent parryslop (if not moreso) and its still a go-to move whenever the game tells you that you should parry, simon says style, so i gave OP an alternative that actually does what he described in a more impressive way
>>715142809
fuck you furi is kino
Anonymous No.715142993 [Report]
>>715142609
>they went back crawling to furi and made a whole ass new playable character and even started a cool demake project
this part is so fucking funny, this is like literally admitting defeat
Anonymous No.715143015 [Report] >>715144779 >>715148708 >>715155259 >>715157359
their new game is also promising
i finished the demo 3 times
last time i did it without ropes
it should be really fun with perma death
(woke disclaimer: ugly brown woman)

i wish more indie devs made these mechanically focused games instead of
"old game but shitty"
Anonymous No.715143081 [Report] >>715143279 >>715143556
>>715139367
I'm looking forward to their new one. Seems like an improved Jusant.
Anonymous No.715143116 [Report]
>>715142928
because the walking and talking sections not only were well written but also great to see with proper camerawork, unlike all others which are just made either as fake loading screens or dumb cuts to a boring story, all while retaining the same fucking over the shoulder view
Anonymous No.715143279 [Report] >>715143556
>>715143081
me too brother, demo was good and i was surprised there wasn't a "show all the good ledges and cracks" button
Anonymous No.715143423 [Report]
>>715141627
It has one good song.
Anonymous No.715143427 [Report] >>715144502
>>715142548
>Parrying against projectiles in furi is a lot more fleshed out in that regard
if you are complaining about simplicity, that is a weird comment, since successful overworld parry gives you plenty of invul frames to start another parry or dodge wave attacks
it's very comparable to close quarters combat, where melee attacks are intertwined with dodge-only ones, and parry is the optimal action (unless forced otherwise)
Anonymous No.715143556 [Report]
>>715143081
>>715143279
idk, it was fairly easy to just spam the climb button to auto-climb
Anonymous No.715143728 [Report]
>>715136171 (OP)
I don't understand you point. This game came out 3 years before Sekiro, the average gamer wasn't nearly as comfortable parrying everything (as opposed to spacing / dodging).

You can see this in the Samurai guy's boss fight. I promise you anyone playing that for the first time post 2020 will find that boss a joke. Find discussion from 2016, people found him hard as fuck, because he was when they forced the player to "git gud" and learn to parry, but all modern games will have gotten the parry locked in after the first boss now.

Now note that parrying also reflects projectiles, heals you, and for some reason you can parry while shooting, it's an incredibly OP option, and easy to execute because its timing is universally tied to that light flashing. It's just that the game also forces you into plenty of bullet hell segments or other mechanics where the parry isn't useful.
Anonymous No.715143837 [Report]
>>715142962
>fuck you furi is kino
nuh huh
Anonymous No.715143897 [Report] >>715144502
>>715141850
ultratrannys are so obnoxious
Anonymous No.715144502 [Report]
>>715143427
that convo wasnt about simplicity, one just wanted to give OP something that would fulfill what he described by a much larger margin
i do like furi but i think it could have used parrying being a bit more fleshed out on melees: Actually having to watch out for animations instead of the white flash, for instance. Parrying projectiles has a lot more choice/playstyle and combines with other tools like dashing into a ton of projectiles, parrying melees mostly lives in isolation
>>715143897
you dont play games you just bitch and moan about them
Anonymous No.715144779 [Report] >>715147363
>>715143015
>peaks of yore but brown woman and survivalslop
not an exciting premise I must say
Anonymous No.715147106 [Report] >>715149273
>>715141850
>trying to compare two entirely different games
You're retarded and you don't know nearly as much about game design as you think you do.
Anonymous No.715147363 [Report]
>>715144779
>peaks of yore
they not super similar
and gameplay was good
Anonymous No.715148280 [Report]
i liked haven
Anonymous No.715148708 [Report]
>>715143015
really hope this will be succesful
Anonymous No.715148797 [Report]
>>715136171 (OP)
I tried to play Furi, and couldn't beat the second boss.
Anonymous No.715149273 [Report]
>>715147106
If you used your brain for a moment youd notice its not about comparing two different games, OP brought up games where the game does not revolve around parries despite not being a central mechanic and i provided him a much better example for him to try out
whiny moron
Anonymous No.715149465 [Report] >>715151291
>>715136171 (OP)
why no boss fight?
Anonymous No.715151291 [Report]
I love how gracefully the game is aging.

>>715149465
I expected him to be playable someday.
He is basically the co-protagonist.
Anonymous No.715152409 [Report]
>>715141850
Ultrashills are cancer
Anonymous No.715152523 [Report]
>>715136171 (OP)
I mean you explained it yourself. Have more buttons and mechanics to use than just B.
Anonymous No.715152650 [Report]
>>715136171 (OP)
I kinda feel like that's explained just by "they used carpenter brut in the soundtrack."
Anonymous No.715155259 [Report] >>715157312
>>715143015
why is climbing so big now
Anonymous No.715155479 [Report]
Is Furi's parry more similar to Grime or Nine Sols?
Anonymous No.715156480 [Report] >>715156612
>>715139280
>>715139550
Furi predates Sekiro by 3 years though.
Anonymous No.715156612 [Report] >>715157138
>>715156480
Read the op. Carefully
Anonymous No.715157138 [Report]
>>715156612
My bad, I misunderstood the first post. I read it as "...fromsoft ruined [furi] (by popularizing mandatory parrying with Sekiro)". The second post implies Sekiro's release had an effect on the way Furi's parry system was designed, though, which it didn't.
Anonymous No.715157312 [Report] >>715157530
>>715155259
Traversal in general is more popular now
Anonymous No.715157359 [Report]
>>715143015
This seems fun. I have a bunch of normie friends that are really into climbing that this should appeal to.
Anonymous No.715157530 [Report] >>715158235
>>715157312
but theres been like several games recently just about climbing
Anonymous No.715157808 [Report] >>715158002
>>715136171 (OP)
So the plot of this was just Dragon Ball right?
Anonymous No.715158002 [Report] >>715158292 >>715158308
>>715157808
I played it 6 times and i have no ideas about the plot
Anonymous No.715158029 [Report]
>>715142928
They're paced well. It's nice to have a short break after a tough boss before the tension slowly builds up again as you walk to the next one.
Anonymous No.715158087 [Report] >>715158165 >>715158178 >>715158319 >>715158808
Favorite boss?
Anonymous No.715158165 [Report]
>>715158087
The worrior guy
Anonymous No.715158178 [Report] >>715158301
>>715158087
>half the fight is just trying to find her and waiting
>BUT IT'S LE WOMAN SO COOL UUUHHH
retard
Anonymous No.715158235 [Report]
>>715157530
I mean indie Devs chase trends and ig jusant was a success
Anonymous No.715158292 [Report]
>>715158002
>alien race who are individually extremely strong sends one of their own to take over the planet
>locals manage to imprison him
>he breaks out
>good ending: he comes to appreciate the people of the planet, turns on his own, and destroys the ship in orbit
>bad ending: he fulfils his mission
The finer points are pointless.
Anonymous No.715158301 [Report] >>715158471
>>715158178
Those parts added some variety. You can always track her by parrying anyway since you always face her.
Anonymous No.715158308 [Report]
>>715158002
>aliens civilization sends the protag to terraform the planet (and kill the people?)
>earthlings stop the protag and put him into a convoluted prison, designed to keep his automatic corruption of the land inside
>people volunteer as prison guard, but it's forever, can't get out
>rabbit man, who designed the prison, wants to see his daughter again, he takes a gamble and help free the protag
>protag must kill each floor guardian to advance, except rabbit man since he designed the prison and probably used a loophole
Anonymous No.715158319 [Report]
>>715158087
Hard to choose. For me it's between the Burst, the Song and the Scale.
Anonymous No.715158471 [Report] >>715158571 >>715158587
>>715158301
No I mean the parts where she goes into the sniping mode and you have to walk accross the biggest arena in the game hoping that the corner you're into is the right one. Pretty sure her fight was also the longest in the game if you don't count Star (final boss) or DLC.
Anonymous No.715158571 [Report]
>>715158471
Those are exactly the parts that anon was talking about. Just press parry and your character will face the direction she's in. Not that those parts should take longer than 90 seconds even if you don't know that trick.
Anonymous No.715158587 [Report]
>>715158471
Yeah I know. Like I said, you can breeze through those parts by spamming the parry button. Every time you block your character snaps to face where the boss is regardless of how far away she is.
Anonymous No.715158808 [Report]
>>715158087
>literally named The Edge
>actually a chill guy that encourages you to git gud
Anonymous No.715158830 [Report] >>715158912 >>715158961 >>715159034 >>715159224
What are some good parryslop games if I've already played Sekiro and Furi?
Anonymous No.715158912 [Report]
>>715158830
Nine Sols.
Anonymous No.715158961 [Report]
>>715158830
Metal Gear Rising, Lies of P, Khazan, Stellar Blade, Wo Long and Sifu.
Anonymous No.715159034 [Report]
>>715158830
>MGR
>Rise of the Ronin
>Stellar Blade
Anonymous No.715159224 [Report]
>>715158830
Kingdom Hearts
Kingdom Hearts 2 Final Mix
Kingdom Hearts 3 Remind
Anonymous No.715160503 [Report]
>>715141985
>Its deranged how not a SINGLE game aping it bothered to include the enemies actually clashing and blocking with you
Finally, someone actually pointed out the source of all of the problems.