What game has the best power armor experience?
My million dollar exo suit power fantasy vidya:
>3rd/1st person power armor/exosuit multiplayer combat game
>set on the moon for low gravity shenanigan and cool space atmosphere
>where you get to fight in something like picture related, a large exosuit with multiple hardpoints for different weapon systems.
>Gameplay would be focused on movement, using Moon's craters etc for cover while rapidly boosting across open areas of making long leaps using your jet engine/jump packs. Additionally both using your own sensors to spot enemies as well as spoofing detection via flares, sensor jammers and just making massive clouds of moon dust as you race across the surface would play a large part in obfuscating your own movements/trying to spot enemies at distance.
>Heavy customization, sort of like in Armored core, ranging from weapons, different parts, like sensors, armor plating, booster jets etc and of course, paintjobs.
>Weapon range would include shit like heavy machine guns, missile and rocket launchers, laser weapons, railguns etc.
>heavy emphasis on both ammo and heat management, as overheating can be deadly on the moon, plus the hotter you are running the easier you are to detect at distance via your heat signature. Some weapons like lasers etc would have no ammo pool but instead would generate massive amounts of heat when fired, making you easy to spot.
>ablative armor plating forms most of your health pool, if your components lose their armor they are pierced, and potentially destroyed. Destruction of stuff like limbs can be survived but if your core part is destroyed you die because the pilot goes with it.
>story could just be some standard slhock about megacorporations using exosuit mercenaries to fight over prime realestate and various industrial sites etc on the Moon.
>>715195524Too bad the game is shite otherwise.
Hardsuit in BLR was always goated, but it's been so many years that idk if it was actually good or not. Apparently you can still play this game on PS5.
I remember the bits in FEAR 2 and 3 having some pretty neat Exo Suit sections.
>>715196023BLR my beloved...I wish it would come back, maybe remastered or something, or as another game in the series.
>>715197476What about it? The spade?
>>715197476That's just the fucking spade symbol, you fucking spade
>>715195346God damn I love Ma-K aesthetics.
>>715194028 (OP)Mech Suits aren't Power Armor. When the gameplay changes from infantry to mech warfare, like Titanfall. It's not Power Armor.
Therefore the winner is a Fallout or Warhammer game.
>>715198326Power armor that just works like regular ass infantry armor, as in halo or in space marine etc is lame. Mechsuits are where it is at.
>>715194028 (OP)Only vaguely related but I loved the underwater suit you get for that one section of Manaan in KotOR
The way it plods the ocean floor and slowly picks up momentum is so damn satisfying to experience, shame there's not much to do in it
>>715198984Ai targetting carapace mounted shotgun CIWS are going to solve the drone issue within the next decade or two m8. At the moment we are just in a phase of military technology development where the defencive tools against drones lack behind in terms of technological maturity, however the fundemental way via which drones work makes them counterable just by shooting them down, and to shoot them down we just need a system that is capable of spotting them and firing at them automatically, without needing human input.
I'd bet money the lead devs tried to pull another below zero and re-write the entire plot over and over and eventually Krafton got fed up with it and fired the leads so they could get someone else on the project that would make decisions and stick to them.
The game has been delayed for almost 2 years and there comes a point where the publishers need to step in and say enough, then again, the publishers are in SK so there's plenty of potential for fuckery from both ends.
>>715199962The fuck are you talking about?