>>715258527Rivals
The positions of your car and rival's cars at the start of a battle have been revised.
If you initiate a battle on the course, you will start the battle behind the rival's car.
If a rival initiates a battle on the course, the battle will start in front of the rival car.
If you challenge a battle at PA, the battle will start in line.
Vehicles
The center of gravity of vehicles with horizontally-opposed engines has been lowered slightly.
Vehicle AI
Adjusted the rivals to make it harder for them to collide with other vehicles in corners.
PA
Adjusted the battle start positions of Tatsumi PA and Daikoku PA to be parallel.
Option
Battle BGM start timing has become selectable.
Force feedback strength can now be increased up to 5 times.
Feedback strength changes correspond to each type of feedback.
Fixed
The following fixes have been made:
Vehicles
Fixed some bugs with some vehicle models.
Vehicle AI
Fixed an issue where it was not possible to direct rivals at certain forks in the course.
Fixed an issue where some Other Cars would hit walls while turning corners.
Rivals
Fixed an issue where more rivals than intended would appear on the course.
Course
Fixed some bugs in the course model.
Photo Mode
Fixed an issue where screenshots taken under certain conditions on Steam Deck were not saved to a folder.
Fixed a bug that caused sounds to stop playing before and after Photo Mode.
Other minor bugs have been fixed.
UI
Fixed minor issues with the DEALER screen.
Fixed a minor bug on the COLLECTION screen.
Fixed minor issues with the TUNE screen.
Fixed a minor bug on the AERO screen.
Fixed a minor issue with the LIVERY screen.
Fixed a minor bug on the MAP screen.
Fixed minor issues with the PERK screen.
Corrected mistranslated text on some screens.
B.A.D.NAME
Fixed an issue where some B.A.D.NAMEs could not be acquired.
QOL stuff with water/oil/achievement,ui toggle