>>715312763There comes a point where you have to realize people's time is being wasted to justify "Mastery". Basic example is every single Pokemon game on their site requiring you to fill out the Pokedex and get the certificate. Every single romhack also requires this even if there have been no changes to the Pokedex, fakemon, or anything. Digimon World requiring you to breed every single Digimon is another example.
It turns games from 20ish hour affairs to do basically everything else to 100% completion into 80+ hour affairs just to fill out that specific list. Heaven help you if you're into more modern Pokemon romhacks that backport modern generation Pokemon into older games because now you need to collect 900+ Pokemon every single romhack.
Then there's cases like Megaman Legends where, prior to 2023 or 2024's revision that shuffled them to a subset, required you to do stuff like beat the final boss with melee attacks while taking no damage on the highest difficulty (Pretty sure the fight is like 30 minutes long doing it that way) or complete the entire intro dungeon only kicking without damaging an enemy with your kicks at all (A 20+ minute affair heavily reliant on luck with the rope snake room).
>>715313249If it was an RA achievement it would require you to hear every single line, not just 80% of them. Yes, you have things like Halo's LASO or multiplayer achievements that make you do things like go 30:0 in the smallest map of Lone Wolf, or Gears of War's "Seriously" achievements, but those achievements are constantly criticized by the people actively going for them because only a very small subset of people even like those achievements and the rest dread even trying to 100% the game because of them. Why do you think we've moved away from things like multiplayer achievements in general? Everyone hated them because once the servers were dead it's over and even if it's back by fans, sites like PSNProfiles ban you from the leaderboards for obtaining them.