>>715379214Literally none of these are correct in the slightest.
>>no effort put into the main character or character progressionYou create a custom character, or you can choose a unique origin character, all of which have a ton of effort, backstory, unique abilities, unique dialogue, and their own quests.
>>classless ivory tower magic system even for the fighters It's flexible, but it's a big risk/reward to determine how much you want to toe into other classes for certain abilities. More specialized/stronger abilties require more investment.
>>no actual attributes just pump damage because it's a shitty alpha strike game There are attributes.... and buffs, movement spells, utility spells, and CC are all very important too.
You literally just bitched about how the game lets you make hybrid/multi-class in the previous point, then the very next point say 'don't actually do that, just min-max damage'... are you retarded? Even honour noLW runs don't just rush pure damage.
>>horrible racial and skills Most of the bonuses aren't huge, but they definitely make a difference and affect playstyle, especially elves and undead. Not to mention special skills that are massively strong.
>>game gives you "classes" in a classless game that are immediately irrelevant outside the tutorialAgain, allowing hybrid/multi-classing doesn't mean classes are irrelevant. It's a careful balance between the utility of different branches while still focusing on your strengths and getting enough damage output