Thread 715394446 - /v/ [Archived: 413 hours ago]

Anonymous
7/14/2025, 1:25:03 AM No.715394446
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md5: acf7122acc57dd2507a07649faf977f2🔍
Why did it become so popular to shit on open world games recently? Freedom is good you dumb contrarian cucks, linear corridor trash is a thing of the past.

100 hours open world where I can chill and do whatever I want >>> 7 hours of arcadey linear levels back to back
Replies: >>715394616 >>715394716 >>715395427 >>715395605
Anonymous
7/14/2025, 1:27:46 AM No.715394616
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md5: 7a461dbae8fb103098c8bdb5b3c31925🔍
>>715394446 (OP)
Well /v/ you've done it
you went full 360°
congrats
Anonymous
7/14/2025, 1:28:26 AM No.715394649
>play one genre over and over
>Guys.. WTF... I'm tired of it...
Then play something else moron.
Anonymous
7/14/2025, 1:28:54 AM No.715394680
>Freedom is good
The freedom to explore a giant, empty map?
Anonymous
7/14/2025, 1:29:24 AM No.715394716
>>715394446 (OP)
/v/ hates it when games make them figure out where to go
Replies: >>715395427
Anonymous
7/14/2025, 1:30:01 AM No.715394746
>recently
Anonymous
7/14/2025, 1:30:01 AM No.715394747
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md5: 2869c10d449570e7d6a85a205b5d00bb🔍
Anonymous
7/14/2025, 1:41:06 AM No.715395427
GTA1_Box_Art
GTA1_Box_Art
md5: a9e26407386b9f8c2839b331986fe337🔍
>>715394446 (OP)
The problem with open world is that it's deemed a necessity by the suits to market their games. There isn't inherently anything wrong with it and yes, it comes with a sense of freedom. But too much freedom can be a bad thing. A lot of times they bloat up the map with a lot of empty and dull spaces that serve 0 purpose outside of padding the runtime, so to speak.

There's a middle ground to be found, certain games utilize a somewhat open and explorable spaces without being a massive boring map. Linear and shorter games shouldn't be looked down on, there's still a space for those. Not every game has to be a 100+ hr slog. Especially shit like having certain areas gatekept by a certain ability, only to force you back into previously explored areas sucks balls. Sometimes, you just want a tightly focused shorter experience. A game like Sifu for example clearly wouldn't work with an open world.
Claiming only open world games are only worth playing is just a very limited perspective and outright silly.

>>715394716
Yeah, that's why games like System Shock are so well loved you dunce.
Anonymous
7/14/2025, 1:43:54 AM No.715395605
>>715394446 (OP)
>Why did it become so popular to shit on open world games
MGSV.
Open World Fatigue is finally hitting tendies, since they arrived to it after everyone else.