Thread 715399910 - /v/ [Archived: 376 hours ago]

Anonymous
7/14/2025, 2:48:27 AM No.715399910
5
5
md5: d46b56ba46f9676dfb5c85e866040e70🔍
How is this even possible?

This is a bigger jump than anything that happened in the last 20 years.
Replies: >>715401964
Anonymous
7/14/2025, 2:50:05 AM No.715400007
5d gaming is something that only the initiated can appreciate
Replies: >>715400086
Anonymous
7/14/2025, 2:51:06 AM No.715400067
OP here. I have never owned a VR headset by the way.
Replies: >>715403952
Anonymous
7/14/2025, 2:51:25 AM No.715400086
>>715400007
Both of those are 3D
Replies: >>715400302
Anonymous
7/14/2025, 2:54:56 AM No.715400302
>>715400086
Erm actually Wolfenstein is a 2d game which simulates 3d via raycasting.
>You would know that if you were White.
Replies: >>715400408
Anonymous
7/14/2025, 2:56:55 AM No.715400408
>>715400302
And super mario 64 is a early game with le wacky faces that makes smg4 a gmod masterpiece
>We would know that if you were green.
Replies: >>715400751
Anonymous
7/14/2025, 3:02:49 AM No.715400751
green-person-symbol-hi
green-person-symbol-hi
md5: 4e648a98725d9e063cbb913f60cc2830🔍
>>715400408
>t. Green
Anonymous
7/14/2025, 3:22:27 AM No.715401964
>>715399910 (OP)
Hardware was more of a limiting factor in graphics back then. At a certain point, it became trivial to get 95% of the way to absolute photorealism. If you're looking at the leap from, say, 10% to 40% (inb4 people disagree with the numbers I chose as if this is truly quantifiable in the first place), well there just isn't another 30% leap from 95%. As hardware keeps improving, you can use that extra power to skip optimization, or you can do stuff like ray tracing that uses 50000% more computing power for a 1% gain in realism over other techniques, but where where the hell would you expect to go from current graphics in the next 10 years that would be comparable to the leap from GoldenEye 007 (1997) to Crysis (2007)? I'm not saying graphics won't continue to improve, but as long as we're talking about video games displayed on a screen and not some ridiculous paradigm shift like true virtual reality (like the brain-implant type and not just strapping two little screens to your face), we're pretty close to the ceiling. There's only so much you can do by sending colors to a 2D array of pixels.
Replies: >>715402547 >>715404259
Anonymous
7/14/2025, 3:31:58 AM No.715402547
we-do-a-little-trolling-v0-tzbd6heq8fma1
we-do-a-little-trolling-v0-tzbd6heq8fma1
md5: 4838ba46636e6cd6da606e0a1f92b02e🔍
>>715401964
Maybe we're going in the wrong direction... Instead of creating just another matrix, we should try to escape this one. And yes, this is a schizopost.
Anonymous
7/14/2025, 3:56:06 AM No.715403952
>>715400067
People aren't impressed with VR headset gaming. They can just go outside.
Anonymous
7/14/2025, 4:01:19 AM No.715404259
post y2k
post y2k
md5: 3368ba4e1ec18f04e994708f4c0ea137🔍
>>715401964
We used to live in a time when an Internet page only had to load, like, 123kb of date. Even with motherfucking DIAL-UP, we could load a page in a few seconds.

Now?
>our homepage is 3.2gb of information
>plus 7 popups
>plus hyperlinked-but-still-loads-on-our-page adverts
>plus you're only browsing on your 9th tab
>I bet your browser is trying to run 38 different accessories, too
>Lemme guess; Windows 11?
Fuck modern Internet.