Thread 715427968 - /v/ [Archived: 429 hours ago]

Anonymous
7/14/2025, 11:31:26 AM No.715427968
1734801629377377
1734801629377377
md5: bef835f95526e1268d261d14d29c4c85🔍
.
Replies: >>715428146 >>715429797 >>715431112
Anonymous
7/14/2025, 11:33:23 AM No.715428050
why is this a mandatory thing in new games now?
Replies: >>715428308
Anonymous
7/14/2025, 11:34:51 AM No.715428121
1595527083502
1595527083502
md5: da37a8c14e26ccfdd9a28a5ef96e97bb🔍
I don't need to be reminded of this shit.
Anonymous
7/14/2025, 11:35:23 AM No.715428146
>>715427968 (OP)
Should i acquire stalkie 2 or is it still not worthy
Replies: >>715428187
Anonymous
7/14/2025, 11:36:02 AM No.715428174
What the fuck even is a shader?
Replies: >>715428494
Anonymous
7/14/2025, 11:36:13 AM No.715428187
>>715428146
The new patch got uploaded to fitgirls site so Im trying it out, from what people said it improved the game a bunch
Replies: >>715428318
Anonymous
7/14/2025, 11:38:58 AM No.715428308
>>715428050
Older DirectX versions allowed async queued shader compilation out of the box. Devs didn't have to make an algorithm for it themselves.
Newer DirectX versions, to be "closer to the hardware", no longer have that feature.
That means it's on the devs to come up with a solution.
And you know that modern devs are incompetent fucks.
So their current "solution" is to either:
- Compile shaders on the fly (stutters)
- Compile all shaders beforehand (takes a long time)
Anonymous
7/14/2025, 11:39:10 AM No.715428318
>>715428187
Ebin, thanks bro
Replies: >>715428518
Anonymous
7/14/2025, 11:42:53 AM No.715428494
>>715428174
In this context it is a readable string instruction to your specific GPU which is then translated by its driver to hardware-level.
It has to collect, compile and then translate those instructions.
Replies: >>715428860
Anonymous
7/14/2025, 11:43:26 AM No.715428518
>>715428318
Happy hunting stalker!
Anonymous
7/14/2025, 11:45:35 AM No.715428617
chad
chad
md5: a1699ff6475645fda59730c4031c0b16🔍
>boot up my trusty ps2
>put in ace combat 04 (one of the best ps2 titles)
>no compiling shaders, stutters, lag or download update
why should i play modern games when all the good games already came out?
Anonymous
7/14/2025, 11:50:59 AM No.715428860
>>715428494
So why are those things usually compiled inside the game the first time you play it instead of when the game is being installed?
Replies: >>715429298
Anonymous
7/14/2025, 11:59:54 AM No.715429298
>>715428860
A solution like that would be interesting, but ultimately it goes back to devs being lazy/incompetent, and other solutions (async shader comp on the fly) being better.

As for your question: It's easier to "expose" the shader to your GPU with the current configuration that way, as well as collect data on your model, driver, config etc. Often there's also privilege/environment constraints with the installer.
It also makes it easier to support potential changes in updates.
Anonymous
7/14/2025, 12:08:46 PM No.715429797
coolroof
coolroof
md5: 2f4bd6c50001d9b91d0049710b238f10🔍
>>715427968 (OP)
i like this piece though, got lots of atmosphere
idk why but there is something about dilapidated slav buildings that tickles me
Anonymous
7/14/2025, 12:35:10 PM No.715431112
1724529961259284
1724529961259284
md5: 89ae49053ccbeb2da316fe7d717d0561🔍
>>715427968 (OP)
I have several hundreds of hours in the STALKER trilogy and still haven't finished STALKER 2 because it fucking sucks.