"Why are people in Fallout 3/4 living in shacks after 200 years?!" - /v/ (#715455881) [Archived: 431 hours ago]

Anonymous
7/14/2025, 7:28:06 PM No.715455881
41234215366435
41234215366435
md5: 6dba8d4c602e854c4a3001311659c0c3🔍
"Megaton and Diamond City make no sense! Why are they living in slums and metal shacks?! It's been 200 years!"

>"Favelas, initially squatter settlements, emerged in Brazil, particularly in Rio de Janeiro, in the late 19th century due to factors like the abolition of slavery and rural exodus. These communities developed organically as people sought housing(...), often facing a lack of affordable options. Over time, favelas evolved."

Real world slum towns and favelas have existed since the 19th century and some are almost 200 years old and exist today despite living in civilized modern day countries surrounded by resources and no nuclear war, mutants, or radiation.
Replies: >>715456252 >>715456364 >>715456651 >>715456801 >>715457695 >>715458152 >>715458368 >>715459031 >>715460835 >>715460893 >>715461149 >>715464057 >>715465416
Anonymous
7/14/2025, 7:32:15 PM No.715456210
Oh right. I forgot that everyone in the Fallout universe is a third world inbred shitskin.
Replies: >>715456339 >>715461170
Anonymous
7/14/2025, 7:32:47 PM No.715456252
jiz
jiz
md5: f054113a6754b756cfc31f5a5a8c73f3🔍
>>715455881 (OP)
moresby... home
Replies: >>715463749
Anonymous
7/14/2025, 7:34:03 PM No.715456339
>>715456210
fpbp
Anonymous
7/14/2025, 7:34:38 PM No.715456364
>>715455881 (OP)
The favelas are favelas because of economic and political factors which don't exist in Fallout 4.
Replies: >>715456686
Anonymous
7/14/2025, 7:38:29 PM No.715456651
>>715455881 (OP)
People in favelas unironically live in better conditions than anyone in Fallout, so it still makes no sense for conditions in Fallout to be so bad after 200 years.
Replies: >>715456768
Anonymous
7/14/2025, 7:38:57 PM No.715456686
>>715456364
>economic factors
>the world is a shithole that has to do all it's economics via brahmin caravands
>political factors
>every settlement that uses actual buildings keeps being wiped out by mutants, raiders, synths, the institute
>The NCR was going to be destroyed at birth if the player didnt kill the Master in time, and california would have remained a shithole. the commonwealth heals after the player saves it. its a shithole when you arrive because no hero character has removed the nascent threat like The Master, same for Fallout 3
seems pretty straightforward to me
Anonymous
7/14/2025, 7:40:02 PM No.715456768
>>715456651
>it still makes no sense for conditions in Fallout to be so bad after 200 years
people in favelas dont have mutants or magic sci-fi radiation to worry abouut
Replies: >>715456843
Anonymous
7/14/2025, 7:40:19 PM No.715456801
Diamond_City_overview[1]
Diamond_City_overview[1]
md5: 4ae6e0d124ce536078d9f64661feb3fa🔍
>>715455881 (OP)
Ya man, that's the reason people are complaining... definitely not the unexploded nuclear bomb or the random shit like hauling an entire bus into a stadium and onto your roof.
Gonna be honest, even those slums look better put together than most things in Bethesda's Fallout.
Replies: >>715457113 >>715463205
Anonymous
7/14/2025, 7:40:53 PM No.715456843
>>715456768
People in favelas aren't surrounded by advanced technology still in usable condition either
Replies: >>715457028
Anonymous
7/14/2025, 7:42:59 PM No.715457028
8912929431
8912929431
md5: e753e038882f5d03bf2adce5920c351e🔍
>>715456843
People in Fallout 2/FNV are literally surrounded by technology but reverting to bone nosed tribals. You meet Sulik in a modern town and he still does the tribal shit. There is no consistency in the stagnancy since the beginning.
Replies: >>715457123 >>715461131
Anonymous
7/14/2025, 7:44:00 PM No.715457113
>>715456801
Those things look cool so it's okay. Rule of Cool. Why does radiation turn people into mutants and monsters if it's supposed to be "realistic"
Replies: >>715457275
Anonymous
7/14/2025, 7:44:09 PM No.715457123
>>715457028
To be fair, on the other side of that coin, you have the NCR
Replies: >>715457582
Anonymous
7/14/2025, 7:46:00 PM No.715457275
>>715457113
But it doesn't look cool, it looks retarded. Sensible=/=Realism
Replies: >>715457331 >>715463205
Anonymous
7/14/2025, 7:46:09 PM No.715457283
>build a shanty town around an unexploded bomb
>half a mile down the road there are still standing pre-war buildings that are completely uninhabited
Replies: >>715457582
Anonymous
7/14/2025, 7:46:39 PM No.715457331
>>715457275
>But it doesn't look cool, it looks retarded
explain how this isn't subjective or you are retarded
Replies: >>715457537
Anonymous
7/14/2025, 7:49:23 PM No.715457537
>>715457331
You first because the faggot evoked "rule of cool". Explain how a run down looking piece of shit that's suppose to be the capital city looks cool.
Replies: >>715457804
Anonymous
7/14/2025, 7:49:54 PM No.715457582
341235123512616
341235123512616
md5: 4b9a40e56434d353595ba31450ec3029🔍
>>715457123
The NCR is the ONLY nation on the west coast postwar? And it magically exists only because of the player intervening? Why don't we hear about other nations then?
>Caesar's Legion
only exists because of an NCR citizen being the sole uniter of a bunch of clans who were doing nothing in Arizona and New Mexico for 200 years.
>>715457283
>completely uninhabited
Andale is literally inhabited
Replies: >>715457640
Anonymous
7/14/2025, 7:50:39 PM No.715457640
>>715457582
Two is better than none, anon
Anonymous
7/14/2025, 7:51:15 PM No.715457695
>>715455881 (OP)
Yeah the world is in chaos and filled to the brim with monsters and raiders. That's why they can't reestablish civilization.
Some of the big factions have enough power to create something stable, but then someone drops a nuke on them and it's back to shanty towns again.
Anonymous
7/14/2025, 7:52:42 PM No.715457804
12352153253162143
12352153253162143
md5: 7bec0f0cbbed8c0b29baa07703076c3f🔍
>>715457537
explain why people think "ruin porn" is cool and why you think it objectively isn't if you want to go this route. Why do other games that do this get the 'cool' pass like RAGE, STALKER and METRO 2033, but fallout 3 doesn't because 'muh lore said it shouldnt look like that'?
Replies: >>715458313 >>715459712 >>715461234
Anonymous
7/14/2025, 7:52:55 PM No.715457819
1751700478093901
1751700478093901
md5: 5a541bd7637c29f88170b2cac5bfd8ec🔍
I like that in Wasteland 3 a lot of the settlements are made out of refurbished and repaired buildings and houses, there's working electricity, pipework and machinery, not a single shanty town made out of patchwork scrap, closest you get are the refugees living in tents in the south of the main town but that's a specific situation.

Colorado Springs looking like a proper town really works well to contrast with the ruins and radioactive wastes (which are still deadly if you don't have sufficient plating for your car) out in open world, and also acts as sutble characterization for The Patriach.
Replies: >>715458416
Anonymous
7/14/2025, 7:57:27 PM No.715458152
>>715455881 (OP)
NCR was expanding eastward and raising living conditions to more modern standards, but it was held up with border skirmishes against an army of Roman larping luddites. The entire southwest will be living in well furnished adobe brick houses with water and electricity by 2350, long past whoever tried to replace Caesar is dead.
Anonymous
7/14/2025, 7:59:21 PM No.715458313
>>715457804
You still never explained why Diamond City looks cool. Your just shifting focus away from it's retarded design and onto other things it's trying to recreate because their design team is shit.
So let me ask again retard.
What. Makes Diamond. City. Cool?
Replies: >>715458675
Anonymous
7/14/2025, 7:59:55 PM No.715458368
FailoutTV
FailoutTV
md5: 716954ef343396907cf76146d98404c5🔍
>>715455881 (OP)
Anonymous
7/14/2025, 8:00:36 PM No.715458416
>>715457819
Fallout 3, 4 and 76 all have settlements that are refurbished and repaired buildings as well, yet people see Megaton and Diamond City and lose their minds and pretend nothing else exists. There is also the fact most of the repaired postwar towns you come across have been only 'recently' abandoned which just proves people don't pay any attention
>What is Andale
>What is Grayditch
>What is Underworld
>What is Quincy
>What is University Point
>What is The CPG
>What is Far Harbor
>What is Rockopolis
>What is the numerous notes and references to postwar governments, neighborhoods, and militias
The fact Bethesda wants to let everything be a ruin when you show up doesn't mean they have lorewise been stagnant for 200 years.
>But doesn't that end up with the same result spiritually?
Let me cope.
Replies: >>715458939
Anonymous
7/14/2025, 8:03:38 PM No.715458675
>>715458313
>What. Makes Diamond. City. Cool?
Loaded Trap question because cool is subjective. If I explained why, you would just try to hit me with your subjective opinion why it isn't and present it as fact. People think imaginary fantasy slums are cool. Midgard from FF7 is an ugly factory city but people think it looks cool. People think exploring ruined cities in zombie games are cool. Diamond City is a city built out of a ballpark which I suppose is 'neat' and having a ballpark themed security force. Does it make sense after 200 years? Not really but that's also completely subjective because Fallout is built on logic that is completely based on Rule of Cool.
Replies: >>715460243
Anonymous
7/14/2025, 8:07:13 PM No.715458939
>>715458416
>Let me cope.
No >:(
Most Toddout locations are run down as heck with only a few bright spots using, Andale as an example is weird when it actually looks worse than Diamond City. We've had better looking settlements in the first two fallout games which is why places like Diamond City are weird contextually
Replies: >>715459741
Anonymous
7/14/2025, 8:08:16 PM No.715459031
>>715455881 (OP)
Not enough black people to rebuild civilization
Anonymous
7/14/2025, 8:17:27 PM No.715459712
>>715457804
>'cool' pass like RAGE, STALKER and METRO 2033
Rage is shit, Stalker isn't postapocalyptic, and Metro takes place decades after the apocalypse, not centuries, when the surface is actually still actively uninhabitable.
You are a complete fucking retard.
Replies: >>715459847
Anonymous
7/14/2025, 8:17:57 PM No.715459741
>>715458939
>using, Andale as an example is weird when it actually looks worse than Diamond City. We've had better looking settlements in the first two fallout games which is why places like Diamond City are weird contextually
I bring up Andale because people constantly use Megaton having only metal houses as a Gotcha against bethesda when there is literally a town just south of people living in repaired pre-war houses.
Replies: >>715459891 >>715460116
Anonymous
7/14/2025, 8:19:28 PM No.715459847
>>715459712
>Rage is shit,
Ad hominem and personal taste is not an argument
>Stalker isn't postapocalyptic
The Zone is, the world isn't.
>and Metro takes place decades after the apocalypse, not centuries, when the surface is actually still actively uninhabitable.
This isn't the point I'm making.
>You are a complete fucking retard.
You aren't even addressing the point at all.
Replies: >>715460072
Anonymous
7/14/2025, 8:20:05 PM No.715459891
>>715459741
>here is literally a town just south of people living in repaired pre-war houses.
That is actually even worse than the fucking shanty town.
Replies: >>715460116 >>715460129 >>715463205
Anonymous
7/14/2025, 8:22:22 PM No.715460072
>>715459847
>Ad hominem and personal taste is not an argument
Wonderful cope child, but nobody liked Rage's settings. Nobody actually liked Rage.

>The Zone is, the world isn't.
No it's not. Holy shit, have you even played Stalker? What do you think the game is about? Where do you think it takes place?

>This isn't the point I'm making.
You are not making ANY point because you don't have the mental capacity to make a point. You mentally retarded and lying on top of that.

>You aren't even addressing the point at all.
I'm merely pointing out the fact that you are mentally retarded lying cretin.
Replies: >>715460239
Anonymous
7/14/2025, 8:22:53 PM No.715460116
1741299647226484
1741299647226484
md5: 5b1f942bbce21e73ab5c1768d1909bf5🔍
>>715459741
>>715459891
When you get to Andale you see people living in desrepair, the pre-war buildings look like shit with a couple of ruins and the newest building is a metal shack. I get that the whole point was to visually hint at there being something disturbing but that should be something you get from interacting with the locals, the environment shouldn't look like shit because they actually WANT people to come so they can eat them.
Anonymous
7/14/2025, 8:23:03 PM No.715460129
>>715459891
>That is actually even worse than the fucking shanty town.
There are only like three houses there. And the reason Megaton is a shanty town is explained that
>1. They built is around the bomb because they wanted help from the local Cult that worshipped it. And if this is retarded to you that a cult worships a bomb, this had precedent in Fallout Tactics which isn't from Bethesda which has an identical cult. Wasteland 1 also has a cult that worships nukes.
>2. They wanted cover from the dust storms, and then decided to not move because the town had already become a trading post at that point.
>3. Both the player and the townsfolk acknowledge building around a bomb was a bad idea.
Replies: >>715460376
Anonymous
7/14/2025, 8:24:41 PM No.715460239
>>715460072
You are literally just saying "YOURE RETARDED YOU'RE RETARDED" as an argument and "NOBODY LIKED RAGE" when people did enough for it to get a sequel. And you can use the archvie search to see threads on /v/ where people liked Rage 1.
I'm done addressing you, you use retard as an insult because you are projecting.
Replies: >>715460543
Anonymous
7/14/2025, 8:24:45 PM No.715460243
>>715458675
>Does it make sense after 200 years? Not really
There you go, that is all I wanted to hear. Not the bullshit "Rule of Cool" handwaving away any criticism.
Replies: >>715460454 >>715463205
Anonymous
7/14/2025, 8:26:32 PM No.715460376
>>715460129
>There are only like three houses there.
You keep pointing out more and more things about it that are retarded, child.
>3. Both the player and the townsfolk acknowledge building around a bomb was a bad idea.
Acknowledging that it is stupid does not make it not stupid.
Anonymous
7/14/2025, 8:26:49 PM No.715460407
>jews eliminate all whites and logic from the world
>nuke the entire world because too many people found out the holocaust was a lie
>everyone who is left is tarded

yeah that does make sense. especially if they psyop people enough to the point where they're functional enough to survive, but not enough to progress.
Anonymous
7/14/2025, 8:27:33 PM No.715460454
>>715460243
>There you go, that is all I wanted to hear. Not the bullshit "Rule of Cool" handwaving away any criticism.
Because nothing in Fallout makes sense from the get-go. The fact it's been a century in Fallout 1 and people are still living in shanty towns in the middle of the desert should tell you that. People living in another shanty town two centuries later in a worse desert doesn't break all of the rules and crumble the internal consistency in on itself.
Replies: >>715460657 >>715462596
Anonymous
7/14/2025, 8:28:37 PM No.715460543
>>715460239
>I'm done addressing you, you use retard as an insult because you are projecting.
Yes, we can add "I'm an absolute pussy" to the list of your personal and cognitive deficiencies too.

It's not going to make the fact you just admitted that you listed Stalker without knowing what the game is about disappear.

You were caught pathologically lying, child. Saying "NUH I'M NOT GOING TO TALK TO YOU ANYMORE" isn't going to make the evidence of your retarded LIES go away.
Anonymous
7/14/2025, 8:29:53 PM No.715460657
>>715460454
>The fact it's been a century in Fallout 1 and people are still living in shanty towns in the middle of the desert
So you haven't played Fallout 1 at all. Good to know.
Replies: >>715460813 >>715463205
Anonymous
7/14/2025, 8:31:50 PM No.715460813
>>715460657
The fuck are you talking about? It's been 84 years since the war and people are living in Junktown, a town literally made out of scrap metal and cars when other civilizations have adobe houses or live in prewar buildings. What sense does that make?
Replies: >>715462060
Anonymous
7/14/2025, 8:32:03 PM No.715460835
Capture
Capture
md5: b249e74bfe88bba98d3e739d1b3bddb5🔍
>>715455881 (OP)
Because Bethesda cares more about looks and quantity than world building.
Replies: >>715460913
Anonymous
7/14/2025, 8:32:59 PM No.715460893
>>715455881 (OP)
Look at Africa and apply the same logic
Anonymous
7/14/2025, 8:33:13 PM No.715460913
>>715460835
>supposedly the most powerful postwar nation with a formal military
>like a dozen and a half buildings in their capital "city"
Anonymous
7/14/2025, 8:36:01 PM No.715461131
>>715457028
Sulik and Grampybone were based
Anonymous
7/14/2025, 8:36:15 PM No.715461149
>>715455881 (OP)
because they're all permanently brain-damaged. the nukes effed them up on the genetic level and made them all bat-shit crazy. it's literally the only way to make everything make sense. otherwise, you just have to fall back to the regular "it's just a video game" excuse...
Anonymous
7/14/2025, 8:36:23 PM No.715461170
>>715456210
There's these kind of slums even in the US, it's not just brazil.
Here in Spain, criminal gypsies usually live in favela-like places that the police has to enter with several units at a time to patrol, they usually disband these places like every handful of years but they rebuild the houses and start living there again, and yes, almost 100% of the gypsy population is involved in criminal affairs here.
Anonymous
7/14/2025, 8:37:22 PM No.715461234
>>715457804
>still no Metro vidya where you play as some no name stalker from Hanza just living life in the Metro
Feelsbadman
Anonymous
7/14/2025, 8:42:20 PM No.715461628
i watched a video of some traveling youtuber guy who went into brazil favelas and was even invited into some girl's house and they all had 50 inch TVs, PS4s (at the time), expensive phones. they didn't look like criminals either just regular people. fucking favela dwellers living a better life than me
Replies: >>715462034 >>715463676
Anonymous
7/14/2025, 8:47:48 PM No.715462034
old man
old man
md5: fa884d185d15a5addc371360beb4847d🔍
>>715461628
>they can't be poor, they have big TVs
You see this sentiment repeated all the time by dumb boomers who don't understand that a big TV costs $100 while a one bedroom apartment is $1000 a month.
Not to mention you can buy a used one for next to nothing.
20 years ago only rich people owned big televisions, so idiots are still using this as their metric for wealth.
Anonymous
7/14/2025, 8:48:14 PM No.715462060
>>715460813
>a town literally made out of scrap meta
Arroyo: entirey post-war build city of nice, plastered brick houses and extensive agriculture.
Junktown: city named so because of the wall made out of car wrecks. The inside is actually post-war build and clean.
Hub: mixture of actually nice renovated houses of the rich people, and an ACTUAL slum because it's a trade city with extreme economic disparity, which is what actually produces slums and shanty towns.
Necropolis: city of nearly feral decaying corpses of pre-war people PHYSICALLY incapable of feeling comfort or worrying about diseases, who instead unsurprisingly chose to cling to the ruins of the old world they can still remember.
Brotherhood: incredibly clean an tidy hyper-advanced techno-monastery.
Raider's: it's a cave that serves as a temporary base of operation for nomadic raider group
Cathedral: actually fairly well reconstructed pre-war temple.

The only "shanty town" in Fo1 is the poor side of Hub. Because that is actually a fucking shanty town. Which is not a term for a set of aesthetic tropes, but a term for a socio-economic formation, stemming from rapid and volatile movements of wealth. You know: The place where water trader's guild exist, the most rich organization in the game.

Again. You haven't played Fallout 1. You also haven't played Stalker, or Metro, despite talking about them as if you did. You don't even know what the words "slum" and "shanty town" mean.

How did you survive your mother fishing you out of her cunt with a rusty coat hanger?
Replies: >>715462923 >>715463205
Anonymous
7/14/2025, 8:54:36 PM No.715462596
>>715460454
There's a bus and two trailers on a roof, and a shack on stilts for no reason. Comparing it to a shanty town would be an insult to any actual shanty town.
These are just retards with incredible engineering skills to build structures to support such weight, while still making them look like garbage and neglecting other aspects like their pathways being made of rotten wood. They may also possess super human strength to be able to accomplish such feats. This is also a major settlement that's been around for over 100 years.
But hey... rule of cool and all that, right?
Replies: >>715462923 >>715463205
Anonymous
7/14/2025, 8:58:33 PM No.715462923
>>715462060
All of this is just you being assmad about semantics. I played Fallout 1 but I'm not autistically psycho-sexually dedicated to it like you freaks are. I hugely prefer better cRPGs like Arcanum and Planescape.How do you survive day by day coping this hard for e-cred over a two decade old videogame?
>>715462596
Still Rule of Cool. I can easily name a bunch of towns in games that make far less sense that have nowhere near the amount of cope over them you guys do. That other anon in the Fallout 2 thread was right that Fallout threads should just be banned on /v/. It's all classicfags nonstop coping and measuring e-peen over who's the truest and fanniest.
Replies: >>715463595 >>715464283
Anonymous
7/14/2025, 9:01:47 PM No.715463202
It's called sticking to genre conventions. Most people for example don't care that medieval fantasy often isn't even mefieval, its about aesthetic vibes and expectations.
Anonymous
7/14/2025, 9:01:48 PM No.715463205
1752515346547368
1752515346547368
md5: f54cce3815f7955613e1f025c4f7bd78🔍
>>715462596
>>715462060
>>715460657
>>715460243
>>715459891
>>715457275
>>715456801
Cope
Anonymous
7/14/2025, 9:06:44 PM No.715463595
>>715462923
>All of this is just you being assmad about semantics
No, I'm just continuously proving that you are an obsessive-compulsive liar, child.

>I played Fallout 1 but I'm not autistically psycho-sexually dedicated to it like you freaks are.
Dress it up as much as you want, you just once again admitted that you don't actually know anything about the thing you talked about.

That is to say: That you were obsessively lying about them.

>I hugely prefer better cRPGs like Arcanum and Planescape.
I avoid using overplayed memes in general, but here, it really is the most fitting thing I can say:
LOL.

Why would you fucking think anyone would believe that after you have been caught lying about EVERY SINGLE THING YOU TALKED ABOUT, all in service of desperate defense of Fallout 3 and 4.

Yeah, the desperate Bethesda drone that despises all non-beth Fallout games is a real Arcanum fan, I'm sure of it.

Do you have... no self awareness what so ever?
Anonymous
7/14/2025, 9:07:37 PM No.715463676
>>715461628
wut the fugg? don't the liberals AND even the conservatives in the u.s. constantly yabber about how they only earn fifty bucks a month in those places, or something?
Anonymous
7/14/2025, 9:08:45 PM No.715463749
>>715456252
i look like that
Anonymous
7/14/2025, 9:11:21 PM No.715463943
Why don't they move centuries old car wrecks off of roads?
Replies: >>715464236
Anonymous
7/14/2025, 9:13:07 PM No.715464057
>>715455881 (OP)
That favelas are somehow more civilized than 3 and 4 is a great example of just how stupid they are. Great point OP.
Anonymous
7/14/2025, 9:15:38 PM No.715464236
>>715463943
>Why don't they move centuries old car wrecks off of roads?
Well, that one actually makes sense in Beth Fallouts.
They don't have trade. They don't have vehicles, like carts organized in caravans. The most they have is a single guy and a single brahmin that walks off-road anyway.
You really don't have to waste energy on things that don't block anything or anyone.
Anonymous
7/14/2025, 9:16:19 PM No.715464283
lol
lol
md5: 4b98d978c35944f4d706b648207b4dbd🔍
>>715462923
Well the jokes on you, I barely ever played CRPGs and haven't touched a Fallout game before 3.
I just think when it comes to Fallout, Bethesda has a lot of retarded design decisions, and their writing isn't improving. Fallout 4 is an example that there's some good shit in there, and there's a lot of terrible fucking shit too. The fact they've actually dumb shit down doesn't help, but I've given up on them after Starfield so whatever.
Anonymous
7/14/2025, 9:31:27 PM No.715465416
20250712182717_1
20250712182717_1
md5: e113f228118009109879fdb24ca46ca2🔍
>>715455881 (OP)
im playing fallout 3 again right now
megaton's crater was caused by a bomber plane crashing (not the atom bomb in the center of the city)
before the city was built it's claimed that the crater was a desirable spot for wasteland traders to hide from dust storms
the city & its walls were built out of the remains of the plane + some other debris from other planes from an airstrip north of megaton
the walls in particular were necessary to keep raiders out

there are perfectly serviceable homes up in the town of Minefield that just need some corpse removal, however, the reason those homes aren't inhabited is because there's no real protection from raiders, and there's a crazy guy with a sniper rifle throwing frag mines all over it.
Replies: >>715466920
Anonymous
7/14/2025, 9:52:55 PM No.715466920
>>715465416
>megaton's crater was caused by a bomber plane crashing (not the atom bomb in the center of the city)
Actually, no. The crater was caused a crash of an ENTIRELY UNRELATED plane, and then the bomb just so happened to land in a middle of that crater by accident. Also none of the parts used in construction of the city were from the plane that crashed: all of those parts were hauled in from the convenient airport nearby that DOES. NOT. EXIST:

A random airplane crashed there (presumably knocked off the sky by the emp from the other bombs that were being dropped.
The bomb then just so happened to land in the middle of that incredibly fresh crater and also just so happened to not explode.
And then there also just so happened to be an airport nearby, which magically vanished because there is no fucking airport nowhere in 50+ miles radious on the map.

The actual real story behind this is that they put a bomb in a crater because "bombs make craters righr?"
And THEN they realized that it makes no sense because bombs need to EXPLODE to make a crater, they decided to rewrite the story and say the crater was made by an airplane carrying the bomb.

And THEN they realized that didn't make any sense because if an airplane crashed into ground with enough force to make a 15 meter deep crater, everything on board would be reduced to slag.
Also at this point they realized that the assets they commissioned were all civilian airplane parts, further making a story about the crater being made by a military bomber impossible.

So they rewrote it AGAIN, saying that the crater was made by an unrelated civilian airplane that crashed before the bomb was dropped.

And THEN they realized that also does not make sense because most of the buildings in the city are made out of airplane parts which would require literally a DOZEN different planes, so they had to rewrite it AGAIN, saying that actually, there also was a magical disappearing airport right next to the place.
Anonymous
7/14/2025, 10:02:25 PM No.715467620
I don't think the shacks are the problem, it's more that everyone is squatting in crumbling 200+ year old buildings and everything being brown and barren still.
Squatting in an ancient building made of wood would retardedly dangerous. If people are already starting tribes and building new shit out west, why can't they in the east? Are they dumber?
Fallout 1 and 2 are barren because they are in a desert. DC and New England should be completely overgrown, there is water everywhere. DC is a swamp in real life.
Replies: >>715467781 >>715468104
Anonymous
7/14/2025, 10:04:22 PM No.715467781
>>715467620
It's DC, the height of American retardation, if anything they're way too civilized to be believable.
Replies: >>715467850
Anonymous
7/14/2025, 10:05:16 PM No.715467850
>>715467781
yeah but the ncr formed in california which is just as bad
Anonymous
7/14/2025, 10:08:40 PM No.715468104
>>715467620
>there is water everywhere. DC is a swamp in real life
You don't get it.

Fallout 1 and 2 were very popular and famous, and they were very brown and dry and dusty and there was a lot of ruins in them.

So in order to make another Fallout game, it needs to be very brown and dry and dusty, because the previous games were and they were succesful. So, logically, in order to be succesful, every Fallout game needs to be brown and dry and dusty. It's how it works. It's how you make a good sequel. You do what the previous game did. Excep you need to make it MORE. More ruins and more dust, and more super mutants and more enclave, and more stories revolving around water, because if two games did that and it was succesful, then third game doing it will also be succesful.

It's how you design games, how the market and industry works.

And the saddest part is that it was 100% true, and Fallout 3 was insanely succesfull thanks to that, and has one of the most insanely rabid and dedicated fanbases ever created till this day.
Replies: >>715468480
Anonymous
7/14/2025, 10:13:49 PM No.715468480
>>715468104
its like pottery, it rhymes
Anonymous
7/14/2025, 10:32:46 PM No.715469909
I'm still baffled over the transformation the past several years.
Fallout 3 comes out, obviously places like NMA criticize it cause they're diehards but plenty of people like it.
Fallout New Vegas comes out, it's buggy but eventually patched and plenty of people like that too.
Then several years later there's suddenly a bunch of FO3 vs NV fighting, with some incredibly zealous FO3 fans and NV suddenly being a tranny game because... of a couple of twitter posts? Shit that seems to baffle Sawyer too.
I can only chalk it up to the notion that "suddenly, for no reason what so ever... everything got retarded because we're not allowed to have nice things anymore" like with a lot that's been going on on /v/ for a long time now, or I just missed something that sparked it.
Replies: >>715470580 >>715470661
Anonymous
7/14/2025, 10:41:16 PM No.715470580
>>715469909
>Then several years later there's suddenly a bunch of FO3 vs NV fighting
You are acting as if that was something that happened suddenly in the last few years.

When Fo3 came out, pretty much everyone who liked the original 2 games absolutely despised it. There always was a massive, massive amount of people shitting on Fo3 here, since back then /v/ was the place where you went to avoid casual retards, long before NV came out.

NV just further compounded on the issue, by you know, serving as a reminder that you can make a decent Fo game with the exact same engine and resources that Fo3 had and making all of it's fuckups even more glarring.

And from then, this shit was always happening, the only thing that shifted, and it shifted slowly over time, was just how unhinged Fo3 fanboys became in their defense of it.
For the record, that fucking MrBtongue video, that immediately went so viral people quote it even today, hell, it became so firmly linked with the toxicity between Fo3 and NV that the author pulled it off Youtube: that was in released in 2013.

More than a fucking decade ago. This animosity between NV and 3 exists for OVER A DECADE NOW. The only thing that changed from then is that faced with increasing riddiculing and with Bethesda becoming increasingly widely recognized as joke, Fo3 fans just got more and more insane and deranged in their defense, and that is how eventually we ended up with them dragging fucking trannies into it, because of course that had to happen.

I have no clue why are you now acting like this is some kind of weird or sudden development.
Replies: >>715471423
Anonymous
7/14/2025, 10:42:16 PM No.715470661
>>715469909
americans control the internet and talk the most.
america has a schizophrenic two party political system.
the chief issue with having this fake system is that polarizes people's opinions. this has been happening since around 1880 and hit a breaking point around 2016.
people are pretty much at the maximum level of polarization short of devolving into a spanish civil war situation.

nuance doesn't exist anymore. either you have Opinion A or you have Opinion B, and both choices are wrong.
Anonymous
7/14/2025, 10:52:54 PM No.715471423
>>715470580
Because it's only something I've noticed well after those games popularity faded. Then the youtube thumbnails from whatever dumbfuck say "Fallout 3 is better than you think" started showing up...
Before all that the only thing I do remember were all the NMA screencaps of them crying about Bethesda and Fallout 3. I don't think I ever noticed such open hostility between the two until those fucking youtube thumbnails appeared and suddenly it was chad memes and trannies...
I won't say it's sudden since it's been years, but in terms of relativity it seems more recent than compared to when the games were at it's most popular.
Also really doesn't help I've been losing track of time and mistaking things happening during my early teenage years that were actually from my young adult years. That and being a fan of both games so maybe I was blinded by the notion of it.
Replies: >>715472173
Anonymous
7/14/2025, 11:03:13 PM No.715472173
>>715471423
>Because it's only something I've noticed well after those games popularity faded.
Never really did. FNV is now universally recognized as one of the best RPG of post-Infinity era. Fo3 meanwhile became an ENDLESS comfortblanket for the 7th gen retards. Even fucking Fo4 didn't really lessen popularity of Fo3 among retards.

>"Fallout 3 is better than you think" started showing up
Again, "Shadification of Fallout" is from 2012. And it was a response to the insane amount of videos on youtube praising or condemning both of those games.

>I won't say it's sudden since it's been years, but in terms of relativity it seems more recent than compared to when the games were at it's most popular.
2012. You know. Less then a year after the release of Lonesome Road? Very much the height of excitement for New Vegas?
Replies: >>715473309
Anonymous
7/14/2025, 11:17:52 PM No.715473309
>>715472173
Well fuck, guess I'm gonna chalk it up to getting old then. Always despised youtube culture so never followed it, cared for it nor understood when that shit got spammed. It felt a lot later.
Just in my mind it went from people having conversation about NV without any issues, generally agreeing it did a lot to improve over FO3, to FO3 zealots coming out of no where and forbidding any kind of civil conversations about either game and this weird aggression to NV.
Honestly feels like it's not actually about FO3 vs NV, just reasons to shitpost and start fights for the lulz.
Replies: >>715473506 >>715474068
Anonymous
7/14/2025, 11:19:55 PM No.715473506
>>715473309
At least it seems the weird schizo that thought the opening to FO3 was pure cinema and had a weird fanfic he pretended was canon about the Golden Enclave seems to be gone. That shit was insufferable.
Anonymous
7/14/2025, 11:27:14 PM No.715474068
>>715473309
>Well fuck, guess I'm gonna chalk it up to getting old then.
Well, it has been a long time. Very tiresome and shitty decade.

>Honestly feels like it's not actually about FO3 vs NV, just reasons to shitpost and start fights for the lulz.
Obviously, that is a huge component of it. But also, it was always very much the embodiment of the collapse of taste and poisoning of the whole industry that happened mostly during Gen7, but that in many ways still plagues the industry even today. It's a massive representation of how standards died and how mediocrity became an object of worship. And over time, it just became a symbol of where you stand on the role of standards, and on the issue of obsessive brand loyalty.

I like to indulge these threads quite often, even though I actually don't even like New Vegas that much, because I am endlessly fascinated with the the insanity of people abandoning the notion of quality, and increasingly bending reason to defend the worst corporate slop because... they will do literally and say anything, no matter how reprehensible, dishonest and fraudulent, rather than to admit that their taste, 20 fucking years ago, was bad.

That inability to admit that something that you liked, long time ago, might have just not been very good, endlessly fascinates me, because I see it as a symptom of a much, much greater and broader problem.

So yeah, for me personally, this really isn't about Fo3 or NV at all. It's about how insecurity and corporate loyalty twists entire generation of people into something just... incomprehensible to me.