>>715461280 (OP)The only way you can stop this whole min/max culture and prevent people from figuring games out instantly, is for games to be 100% streamed so you can't datamine things, AND you need the game to be procedurally generated at its core.
For example if a boss in an MMO had a pool of 100 different abilities that it would randomly pick from every time you engaged it, then you'd have to simply just react to each ability on the fly, because you wouldn't be able to just look up guides and have UI that would tell you exactly what to do at exact times.
Now this is purely just for MMOs. I don't know how you'd solve it in other vidya.