Nintendo Is Aware Of Performance Drops In Bananza, Team Prioritized 'Fun & Playability' - /v/ (#715478389) [Archived: 278 hours ago]

Anonymous
7/15/2025, 12:24:03 AM No.715478389
Nintendo Is 'Aware Performance May Drop Slightly' In Donkey Kong Bananza But Says The Team Prioritized 'Fun and Playability' During Development
The director of the upcoming Donkey Kong Bananza has acknowledged "performance" issues, while saying the team prioritized "fun and playability" during development.

In an interview with La Vanguardia, director Kazuya Takahashi responded to performance issues noticed by a journalist whilst previewing the game.

>"There are several factors to consider," Takahashi said when asked about the issues. "First, we intentionally used effects like hit-stop and slow motion to emphasize impacts. Second, because we use voxel technology, there are times when there are major changes and destruction in the environment.

>"We're aware that performance may drop at these times," Takahashi added. "However, as [the journalist says], overall the game is smooth, and at points where large-scale changes occur, we prioritized fun and playability."

>"I think Bananza is on track to be one of the most gorgeous Nintendo games Iโ€™ve seen," we wrote in IGN's Donkey Kong Bananza preview. "It really does take advantage of Switch 2's hardware โ€“ the environments are beautiful and DKโ€™s animations are wonderfully expressive, and I left feeling like the next generation of first-party Nintendo games had truly arrived."
Replies: >>715478470 >>715478479 >>715478569 >>715478872 >>715479413 >>715480239 >>715480390 >>715480482 >>715481014 >>715481454 >>715481854 >>715482762 >>715482928 >>715484064 >>715485494 >>715485627 >>715485829 >>715485902 >>715487741 >>715487763 >>715488001
Anonymous
7/15/2025, 12:25:19 AM No.715478470
>>715478389 (OP)
Sounds like a reasonable choice.
Anonymous
7/15/2025, 12:25:25 AM No.715478479
>>715478389 (OP)
It looks about the same as odyssey how the fuck cabt switch 2 run it??
Replies: >>715478598 >>715479415 >>715479773 >>715480643 >>715480791 >>715482928 >>715483446
Anonymous
7/15/2025, 12:26:36 AM No.715478569
>>715478389 (OP)
So what was the point of the 120 fps display?
Replies: >>715479197 >>715486865
Anonymous
7/15/2025, 12:26:53 AM No.715478598
>>715478479
>We're focused on playability
>*game runs like shit*
Not focused very hard I guess
Anonymous
7/15/2025, 12:30:52 AM No.715478872
>>715478389 (OP)
I'm having a blast
It's a return to form
Replies: >>715479691
Anonymous
7/15/2025, 12:32:57 AM No.715479028
1746881738105168
1746881738105168
md5: e5c1b6d3a0dedab116991e0b322ca343๐Ÿ”
Seeing the rest, it doesn't sound like theres any actual problem here, it's unusual for a developer to be so upfront when asked.
They themselves remark "overall the game is smooth" but you just know people who never play the game will post this for the next month and claim it's unplayably bad
Replies: >>715479870
Anonymous
7/15/2025, 12:35:03 AM No.715479186
>It's okay when Nintendo does it
Anonymous
7/15/2025, 12:35:09 AM No.715479197
>>715478569
Marketing. The screen is cheap dogshit, but it allows them to advertise certain things.
Anonymous
7/15/2025, 12:35:28 AM No.715479228
The games runs really well from everything I saw from the leak.
The framerate drop only happens when you check map. So itโ€™s just a minor concern
Replies: >>715491164
Anonymous
7/15/2025, 12:37:16 AM No.715479363
Nintendo looked at Scarlet/Violet on the Switch 1 and said yup ship it
Anonymous
7/15/2025, 12:37:58 AM No.715479413
>>715478389 (OP)
I love Nintendo
Anonymous
7/15/2025, 12:37:59 AM No.715479415
>>715478479
Odyssey paid for a dedicated optimization team to make sure it ran acceptably at all times as a demonstration that running on mobile hardware wasn't an inherently terrible idea for high-budget console games. Hence the weird checkerboard-adjacent rendering it does in handheld mode.
Anonymous
7/15/2025, 12:41:26 AM No.715479691
>>715478872
But itโ€™s not out yet.
Anonymous
7/15/2025, 12:42:34 AM No.715479773
>>715478479
Nintendo improves on gameplay, not on graphics, destroyable terrain and TOTK style interactive open world is pretty demanding.
Anonymous
7/15/2025, 12:42:51 AM No.715479791
looks like it's up to PChads to get an emulator out and fix this mess to a playable state, again.
Replies: >>715480002 >>715491949
Anonymous
7/15/2025, 12:43:53 AM No.715479870
1701798698852493_thumb.jpg
1701798698852493_thumb.jpg
md5: 24cd09204594999e5c6819fdfdc64449๐Ÿ”
>>715479028
Oh boy I can't wait for tranny foundry to see 25fps drop from 30 (or 55 drops from 60fps) during very hectic parts of the game and call it "unplayably atrocious" while defending shit like picrel.
Replies: >>715480117
Anonymous
7/15/2025, 12:44:42 AM No.715479929
Why the fuck are these nip retards not using DLSS? It's baked into the SoC
Replies: >>715480034 >>715491519
Anonymous
7/15/2025, 12:45:41 AM No.715480002
>>715479791
penis chads?
Anonymous
7/15/2025, 12:46:15 AM No.715480034
>>715479929
>muh fake frames
no thanks, i would rather have the occasional 5 framedip below the locked vsync rate than use that goyslop
Replies: >>715480219 >>715480223 >>715480282
Anonymous
7/15/2025, 12:47:26 AM No.715480117
>>715479870
why do you only post this bait webm with the framerate in quality mode + the resolution in performance mode? why don't you actually show what performance mode looks like?
Replies: >>715480196
Anonymous
7/15/2025, 12:48:22 AM No.715480196
>>715480117
why don't you?
Replies: >>715480291
Anonymous
7/15/2025, 12:48:54 AM No.715480219
>>715480034
not framerate interpolation, just the resolution upscaling part. virtually every game on competing consoles uses it and they broke the bank making new hardware to support it.
Anonymous
7/15/2025, 12:48:55 AM No.715480223
>>715480034
DLSS isn't fake frames you tard
Replies: >>715485793
Anonymous
7/15/2025, 12:49:06 AM No.715480239
>>715478389 (OP)
>>We know it runs like shit but we prioritized fun and playability.
Buzzword, buzzword, jargon, corporate line.

That's rough body I hope the game is fun.
Anonymous
7/15/2025, 12:49:55 AM No.715480282
>>715480034
Then you're a fucking retard given that DLSS Performance on the new Transformer model is better than native image quality with TSR (which everyone uses).

Also you're especially dumb since DLSS does not inherently mean frame generation.
Replies: >>715480416 >>715480680
Anonymous
7/15/2025, 12:50:00 AM No.715480291
>>715480196
because i don't get inordinately mad at digital foundry saying a game that runs poorly on every platform runs slightly better on PS5 than PC, but you seem to for some reason.
Anonymous
7/15/2025, 12:51:18 AM No.715480390
>>715478389 (OP)
What the fuck are they talking about, Bad performance is literally the opposite of "Fun and Playability".
Anonymous
7/15/2025, 12:51:38 AM No.715480416
>>715480282
>no bro the goytech is totally amazing and perfect this time i swear
i heard that last DLSS version too
Replies: >>715480509
Anonymous
7/15/2025, 12:52:08 AM No.715480447
1751554223391742m
1751554223391742m
md5: 6fd2eb10549c04b1c88a920d5b7e23b4๐Ÿ”
>FRAMERATE FRAMERATE

Don't care, I will have fun and obsess over Pauline's cute little feet.
Anonymous
7/15/2025, 12:52:36 AM No.715480482
>>715478389 (OP)
So actually reading it, ti seems that there are frame drops when you destroy an absurd amount of stuff and that's because they are using voxel technology.
Pretty sure the same thing happens for other games like Minecraft when detonating a crapton of TNT.
So not really sure, is it just a nothingburger?
Replies: >>715480727
Anonymous
7/15/2025, 12:52:47 AM No.715480503
To me it sounds like they're describing frame dips under heavy CPU loads, or generally "when too much is happening at once".
That's, fine? As long as it's not distracting, we'll see soon enough.

I mean, Tears of the Kingdom, it was possible to make the frame rate chug and even trigger a "panic blood moon" (RAM flush) if you did things like use a 5x bow and shot loads of water arrows at rock pile ups during bullet-time.
Anonymous
7/15/2025, 12:52:55 AM No.715480509
>>715480416
I believe my own eyes. I have it running on my 4K OLED monitor you fucking idiot.
Anonymous
7/15/2025, 12:53:13 AM No.715480534
It's really funny seeing newfags call hitstop framedrops though, guessing we'll see even more of it after this interview from seething trannies playing E33.
Replies: >>715480635
Anonymous
7/15/2025, 12:54:40 AM No.715480635
>>715480534
besides hitstop, surely you noticed the drops to 30fps from double buffered vsync visible in trailers and demos?
Replies: >>715481029
Anonymous
7/15/2025, 12:54:47 AM No.715480643
>>715478479
Odyssey doesn't have completely destructible environments. They aren't even close
Anonymous
7/15/2025, 12:55:20 AM No.715480680
>>715480282
>DLSS Performance
>On the switch 2
You are now playing games in 360p in 2025.
Replies: >>715480916
Anonymous
7/15/2025, 12:56:01 AM No.715480727
>>715480482
That's not even lse tho the granularity of Minecraft, and Minecraft is on fucking java. Even 5 bucks indie games do this and graphically dk is at best a switch game
Replies: >>715481003
Anonymous
7/15/2025, 12:56:47 AM No.715480791
>>715478479
The terrain destruction alone is what is causing the famerate drops, if you do a lot of it at once.
They could have limited how much you could do at once in order to make the frame rate not drop but I think that goes against the idea of 'fun and playability'.
Replies: >>715481185
Anonymous
7/15/2025, 12:58:23 AM No.715480916
>>715480680
Tears of the Kingdom and Breath of the Wild both do 4K/60

DLSS 4K/Performance is 1080p. Pretty sure the Switch 2 could handle 1080p/60 for most games.
Replies: >>715486210
Anonymous
7/15/2025, 12:59:38 AM No.715481003
>>715480727
I was just trying to see if it would work as an exmaple, I guess another would be like spawning a ton of stuff on Skyrim and the game deciding to chug as they all roll all over the place? I'm not really sure.
>Even 5 bucks indie games do this
You got any examples? Off the top of my head I don't actually know that many for that price.
Replies: >>715481540 >>715481654
Anonymous
7/15/2025, 12:59:48 AM No.715481014
>>715478389 (OP)
Steam Deck 2 will run this at 60fps
Anonymous
7/15/2025, 1:00:00 AM No.715481029
>>715480635
Do you always talk like a sperg?
Replies: >>715481082 >>715481161
Anonymous
7/15/2025, 1:00:49 AM No.715481082
>>715481029
sperg website, video game board, thread about game performance
Anonymous
7/15/2025, 1:02:00 AM No.715481161
>>715481029
this isnt even sperg talk. vrr and vsync is common normie shit since GTX. if you arent aware, GTX is fucking discontinued thats how old it is.
Anonymous
7/15/2025, 1:02:18 AM No.715481185
>>715480791
If the machine is not powerful enough (it is btw, even the 3ds could do this) they could have done the terrain calculations on the impact frames, they are literal extra frames. Unless it takes more than 1 second (it shouldn't even in the worst optimization case), then the worst case it just freezes like it does rn.
With that hardware and that price i won't be surprised if they just decided to cut corners on the development too
Replies: >>715482547 >>715482728 >>715482950
Anonymous
7/15/2025, 1:05:53 AM No.715481454
>>715478389 (OP)
nice more slop
Anonymous
7/15/2025, 1:06:53 AM No.715481532
switch 2 supports VRR in handheld form so why should i care?
Replies: >>715482513
Anonymous
7/15/2025, 1:07:06 AM No.715481540
>>715481003

I've seen plenty but rn only comes to mind teardown, the mining dwarfs one, the DQ Minecraft clone, ...
What I mean is that dk doesn't even has physics or complex lighting with the voxels. And they are huge, there is no technical reason for that game to not run on switch 1. Having drops as the flag ship title is just absurd.
Replies: >>715482091
Anonymous
7/15/2025, 1:08:24 AM No.715481654
>>715481003
Forgot, but there is a neat voxels section on steam for this kind of games in case you like to check
Anonymous
7/15/2025, 1:10:51 AM No.715481854
>>715478389 (OP)
Teardown also shits the bed when a lot is going on.
Bananza is probably nowhere near as demanding as Teardown in that Bananza's chunks appear to be full larger than Teardown's rather tiny voxels.

But the principle holds. Your game shouldn't break, but fun is absolutely more important than the game staying stable at all times.
Noita is another example of a game that shits the bed if too much is going on but otherwise runs fine normally.
Replies: >>715482089 >>715482858
Anonymous
7/15/2025, 1:13:56 AM No.715482089
>>715481854
Don't bother, this is what the copers will latch onto when reviews come out.
Anonymous
7/15/2025, 1:13:57 AM No.715482091
>>715481540
If I recall teardown also has some drops if too much happens at once as well.
I can't speak about the other two though.
Replies: >>715482815
Anonymous
7/15/2025, 1:19:21 AM No.715482513
>>715481532
because it doesn't docked because nintendo is retarded, and i want to play docked so i can use a better screen
Anonymous
7/15/2025, 1:19:48 AM No.715482547
>>715481185
voxel terrain AND dynamic lighting? it's quite a big ask for modern hardware to keep up with that.
Replies: >>715482876 >>715482986
Anonymous
7/15/2025, 1:22:14 AM No.715482728
>>715481185
>If the machine is not powerful enough
Anon, the PS5 can't even do it without dropping frames. That's why playing games like Sparking Zero on it is horrendous.
Replies: >>715482876
Anonymous
7/15/2025, 1:22:25 AM No.715482743
were are my 120 fps furukawa?
Replies: >>715483363
Anonymous
7/15/2025, 1:22:45 AM No.715482762
>>715478389 (OP)
>ps4 hardware
>ps3 visuals at 1080p
>FPS drops
How the fuck...
Anonymous
7/15/2025, 1:23:21 AM No.715482815
>>715482091
Teardown is literal voxel simulation, it even uses it for path tracing lighting. Every voxel has physics and fluid simulations. They are like 10 cm3. The amount of voxels in a single level its on a completely different level.

I think df has a video on it.
Anonymous
7/15/2025, 1:24:09 AM No.715482858
>>715481854
Destructibility in Bananza is literally the same we had in Worms 3D 20 years ago. Voxels lmao, what are you talking about. Ain't no voxels in this
Replies: >>715483109 >>715483232
Anonymous
7/15/2025, 1:24:23 AM No.715482876
>>715482728
Forgot to read the () ?>>715482547
Replies: >>715483196
Anonymous
7/15/2025, 1:25:00 AM No.715482928
>>715478479
>>715478389 (OP)

Nintenbabies LITERALLY paid 500$ plus 80$ per game plus 15$ a month to play PS4 quality games LMAOOOooooooooo
Replies: >>715483189
Anonymous
7/15/2025, 1:25:22 AM No.715482950
>>715481185
Are you retarded?

Noita a game made with voxels much like DK Bonanza makes 5090 drop on their knees.

Voxels are the future, but our GPUs are shit with them
Replies: >>715483205 >>715483212 >>715486638
Anonymous
7/15/2025, 1:25:42 AM No.715482986
>>715482547
What dynamic lighting? That one directional light that fades 20 m away?
Anonymous
7/15/2025, 1:27:01 AM No.715483080
>GRAPHICS DON'T MATTER! ONLY FUN DOES!
>...which is why you have to spend 500 bucks on this graphical update, anyway!
Anonymous
7/15/2025, 1:27:28 AM No.715483109
file
file
md5: b2ff132961640e975f9f04f2c3e1f28e๐Ÿ”
>>715482858
>Voxels lmao, what are you talking about. Ain't no voxels in this
Holy shit way to show you didn't read fucking shit anon you blind dense motherfucker.
At least READ the articles on it.
Replies: >>715483545
Anonymous
7/15/2025, 1:28:34 AM No.715483189
>>715482928
This game is kinda like Knack for you Snoyfags but people will actually care about it and it will have good reviews.
Anonymous
7/15/2025, 1:28:43 AM No.715483196
>>715482876
No, we just know more than you. Hell, do you even know a 3DS game that has freeform destruction that doesn't just have one animation and has the objects disappear after?
Replies: >>715483545
Anonymous
7/15/2025, 1:28:51 AM No.715483205
>>715482950
Jesus you must be just retarded. How many voxels do you think noita has? And physically simulated no less with Many different materials.

It's like ranting about Alan wake 2 having polygons so it's pretty demanding. There are more pixels on a 100x100 pixel square of noita than on the entirety of dk level, even with the cubic scaling
Anonymous
7/15/2025, 1:28:53 AM No.715483212
>>715482950
Noita is fucking insane with how much it does at any point.
Anonymous
7/15/2025, 1:29:10 AM No.715483232
>>715482858
>Ain't no voxels in this
They said voxels in the interview. So either the dev used the wrong word or the translator fucked up.
But it could very well be voxels. Depending on how they've programmed the chunks. Could be that the chunks genuinely are voxels and that the smoother and more malleable surfaces are just visual flare surrounding the voxels.
Anonymous
7/15/2025, 1:31:19 AM No.715483363
>>715482743
mario wonder switch 2 edition will be 120fps but they're pretending it doesn't exist even though they used it to demonstrate 120fps and HDR because they're faggots
Anonymous
7/15/2025, 1:31:21 AM No.715483365
This is the first time I've ever seen Nintendo acknowledge performance issues prior to release. Normally they don't even mention framerate drops AFTER release.
Replies: >>715483559
Anonymous
7/15/2025, 1:32:35 AM No.715483446
>>715478479
can you break the environement in odyssey?
Replies: >>715483559
Anonymous
7/15/2025, 1:34:06 AM No.715483545
>>715483109
For clarification, voxel doesn't mean shit. It's only data on a 3d. Like pixels are on 2d

>>715483196

Anon, Minecraft it's on the 3ds. Ffs just download voxelstein and run it on your toaster.
Replies: >>715483912 >>715484075 >>715484159
Anonymous
7/15/2025, 1:34:19 AM No.715483559
>>715483365
New director, prease undastandu
>>715483446
Yeah in a few levels in a limited manner, that's why they wanted to use it to the fullest in this
Anonymous
7/15/2025, 1:35:15 AM No.715483625
BABE

NEW NINTENDO FUD JUST DROPPED
Anonymous
7/15/2025, 1:39:37 AM No.715483912
>>715483545
>Minecraft it's on the 3ds.
In other words you can't. You just hyper fixated on the word "voxel" and didn't listen to anything else. Not to mention Minecraft on 3DS is a 60fps game that drops to sub 30 when the game actually starts and it doesn't have any of the additional effects Bananza or SZ have.

You are a complete and utter retard. Leave.
Replies: >>715484157
Anonymous
7/15/2025, 1:41:36 AM No.715484064
1543631908928
1543631908928
md5: 561c9b6d81ee1dd90176ba94be2cefda๐Ÿ”
>>715478389 (OP)
This reminds me of how I deliberately crashed my Gamecube by destroying too much terrain at once in Worms 3D.
Replies: >>715484241
Anonymous
7/15/2025, 1:41:44 AM No.715484075
>>715483545
They said it has no voxels used in the game despite the OP's article explicitly mentioning it.
At this point it's more to prove they didn't read anything and was confidently and proudly wrong despite having the internet to look into it themselves.
Anonymous
7/15/2025, 1:42:52 AM No.715484157
>>715483912
Can you explain wtf you want to prove? What dk does it's not demanding at all. The voxels are huge and only small parts are recalculated. I don't know what that retarded question of no animation and "free form" means. If you want to use technical terms we can, go ahead it will make things easier.
Replies: >>715484265 >>715484426
Anonymous
7/15/2025, 1:42:55 AM No.715484159
1456267546520
1456267546520
md5: a25f6247127cc940c53415dd127ee3c6๐Ÿ”
>>715483545
>Minecraft it's on the 3ds.
Anon, you know Minecraft doesn't actually use voxels for rendering, right?
Replies: >>715484680
Anonymous
7/15/2025, 1:44:13 AM No.715484241
>>715484064
you ever do the "black hole glitch" in melee? was fun to mess with but very easy to crash the game.
Replies: >>715485206
Anonymous
7/15/2025, 1:44:27 AM No.715484265
>>715484157
Oh great, we're talking to a fucking ESL.
Replies: >>715484680
Anonymous
7/15/2025, 1:46:34 AM No.715484426
>>715484157
NTA but you know how when something blows up it blows up in a completely random way every time?
Replies: >>715484680
Anonymous
7/15/2025, 1:49:47 AM No.715484680
>>715484159
They are voxels, you mean the meshing? Cause Minecraft does exactly that, only without interpolation.

>>715484265
So you don't know what you are talking about, ok.

>>715484426
You mean like Minecraft?
Replies: >>715484792 >>715484961
Anonymous
7/15/2025, 1:51:22 AM No.715484792
>>715484680
>You mean like Minecraft?
No because minecraft doesn't do that.
Have you actually played it before?
Replies: >>715484884
Anonymous
7/15/2025, 1:52:47 AM No.715484884
>>715484792
Yes it does, are you saying that Minecraft is precalculated? Or that dk tech is somehow more advanced?
Anonymous
7/15/2025, 1:53:57 AM No.715484961
>>715484680
>They are voxels
They aren't, everything in the game is made with regular old polygons. It only uses voxels for world generation and that's it.
Replies: >>715485320
Anonymous
7/15/2025, 1:56:58 AM No.715485206
>>715484241
Nah, I played melee before the internet was a big thing so there's no way I'd hear about something like that.
Anonymous
7/15/2025, 1:58:24 AM No.715485320
>>715484961
So you mean the meshing around the actual voxels that define the behavior of the meshing?

Your point? Bait for "they are pixels"
Anonymous
7/15/2025, 2:00:37 AM No.715485494
>>715478389 (OP)
Nintendo continuing using 15 year old hardware huh?
Replies: >>715485751
Anonymous
7/15/2025, 2:02:18 AM No.715485627
file
file
md5: c53de202111140473697904f72206976๐Ÿ”
>>715478389 (OP)
>Already outdated
Yep, Nintendo hardware.
Replies: >>715485698
Anonymous
7/15/2025, 2:03:16 AM No.715485698
>>715485627
Way to show you didn't read any of the greentext in the OP to see why and went full on shitpost mode instead.
Anonymous
7/15/2025, 2:04:08 AM No.715485751
>>715485494
I'm going a bit off topic but I wish all devs built games around 15 year old hardware. Fuck all the bloated hardware prices nowadays man.
Anonymous
7/15/2025, 2:04:37 AM No.715485793
>>715480223
"All frames are fake, chud." is literally the line nvidia shills use to dismiss calling out frame gen for being fake frames. Not real resolution not real frames. Calling dlss fake frames is fitting for the deception nvidia uses to market it with.
Anonymous
7/15/2025, 2:05:06 AM No.715485829
IMG_2609
IMG_2609
md5: 8b2f81fed9e787dbef62e9c8776ff653๐Ÿ”
>>715478389 (OP)
the terrain textures are so fucking bad...
Anonymous
7/15/2025, 2:06:04 AM No.715485902
1752029703844164 1751552105873478
1752029703844164 1751552105873478
md5: 3b27cdc7583989bdef9016150b8f0acc๐Ÿ”
>>715478389 (OP)
>Nintendo Is Aware Of Performance Drops In Bananza, Team Prioritized 'Fun & Playability'
False dichotomy. The fun isn't causing framedrops, graphical effects are. Downgrade the graphics or optimize the game engine. Jusr capitulating to shit performance is what shitty game studios do. The nintendo of old is long gone.
Replies: >>715486018 >>715486647 >>715487851
Anonymous
7/15/2025, 2:07:30 AM No.715486018
>>715485902
Voxel calculations are not graphics you retarded faggot
Replies: >>715487376
Anonymous
7/15/2025, 2:07:40 AM No.715486026
OOPS! All cracks, no facade.
Anonymous
7/15/2025, 2:10:12 AM No.715486210
>>715480916
>Tears of the Kingdom and Breath of the Wild both do 4K/60
No, they are both 1440p
Anonymous
7/15/2025, 2:15:33 AM No.715486638
>>715482950
Retarded faggot. Red faction had more advanced destruction than wokey kong and that was 24 years ago
Replies: >>715490075
Anonymous
7/15/2025, 2:15:41 AM No.715486647
>>715485902
>punches banana for 30 seconds to pick it up
Anonymous
7/15/2025, 2:18:50 AM No.715486865
>>715478569
cheapest display had it
Anonymous
7/15/2025, 2:21:30 AM No.715487072
Another fartendo flop game hahaha and don't forget pokeshit it will be worse lmao what a terrible year for fartendo
Anonymous
7/15/2025, 2:25:22 AM No.715487376
1743905029669390 Nu Kong vs. True Kong
1743905029669390 Nu Kong vs. True Kong
md5: 5c765bfd82cfbca5fc257a14eb5c5a54๐Ÿ”
>>715486018
Retarded tendiebaby. Red faction did this 24 years ago and it ran on a fucking ps2

https://youtu.be/o8KeFgzqsPQ
Replies: >>715487624 >>715487642 >>715488120 >>715493412
Anonymous
7/15/2025, 2:29:24 AM No.715487624
>>715487376
They are fanatics, don't bother
Anonymous
7/15/2025, 2:29:50 AM No.715487642
>>715487376
you should add some pics of the destrucible terrain from the trailers. they are like 360p
Anonymous
7/15/2025, 2:30:36 AM No.715487693
wtf, this physics based game has fps drops when a lot of physics happen? No way
Replies: >>715487847
Anonymous
7/15/2025, 2:31:22 AM No.715487741
>>715478389 (OP)
Still buying a Switch 2
Anonymous
7/15/2025, 2:31:41 AM No.715487763
>>715478389 (OP)
>GODyssey runs at 900p/60fps on a worse console with better textures
Mario won.
Anonymous
7/15/2025, 2:33:05 AM No.715487847
>>715487693
There are no physics, just environmental destruction
Anonymous
7/15/2025, 2:33:10 AM No.715487851
>>715485902
nigga noita drops to 10 fps on my 5090 + 9800x3d rig sometimes. You're simply retarded and never played a game with physics shit. the calculations get exponentially harder when you really have a lot of shit happening and there is no way to change that other than cucking what you can do
between playing a cucked physics game that doesn't actually let me do what I want with the physics or playing a game that actually has fun physics, this is indeed a dichotomy between performance and fun
Replies: >>715488032
Anonymous
7/15/2025, 2:34:21 AM No.715487918
IMG_2683
IMG_2683
md5: f476f01d34d0eed01b5da605737682a0๐Ÿ”
dam yall this games looks so good rn
Anonymous
7/15/2025, 2:35:09 AM No.715487965
>new switch console
>think games will finally run well
>literally 1 month later that's not true
i mean props to nintendo for trying to push the hardware to the limit but still, that's not looking good for the future of the console.
Replies: >>715488610
Anonymous
7/15/2025, 2:35:51 AM No.715488001
>>715478389 (OP)
Works on my machine
Anonymous
7/15/2025, 2:36:27 AM No.715488032
>>715487851
There are no physics in the game retard. Just environmental destruction. Nothing falls apart because you removed its supports or whatever. The game drops frames everytime there are particle effects on screen, the game runs like a ps3 multiplat game
Replies: >>715488283
Anonymous
7/15/2025, 2:37:38 AM No.715488120
>>715487376
You have posted a video showing that it did not in fact have voxel based destruction.
Replies: >>715488425
Anonymous
7/15/2025, 2:40:03 AM No.715488283
>>715488032
>The game drops frames everytime there are particle effects on screen,
>>Second, because we use voxel technology, there are times when there are major changes and destruction in the environment.
Replies: >>715488450
Anonymous
7/15/2025, 2:41:12 AM No.715488340
>if you destroy a lot of shit at once your fps will drop
>WTF BUT I WANT THE FPS!
so dont destroy a lot of shit at once
this is how every game with destructible environments in the history of mankind has worked
Replies: >>715488498
Anonymous
7/15/2025, 2:42:28 AM No.715488425
>>715488120
Neither game uses voxels you fucking luddite retard
Replies: >>715488637 >>715488687
Anonymous
7/15/2025, 2:42:34 AM No.715488434
>if you don't want the switch 2 to run like shit
>don't play the games
Anonymous
7/15/2025, 2:42:46 AM No.715488450
>>715488283
Lmao, what's your point? There are no physics. Particle effects or destruction has nothing to do with physics simulation retard
Anonymous
7/15/2025, 2:43:29 AM No.715488498
>>715488340
Even just hitting the golden banana kills the framerate and no im not talking about the disgusting freeze frame on hit artistic decision
Replies: >>715492446 >>715493084
Anonymous
7/15/2025, 2:44:58 AM No.715488610
>>715487965
Pushing to the limits is bad. Always leave headroom for unexpected issues.
Anonymous
7/15/2025, 2:45:25 AM No.715488637
>>715488425
Except DK does.
Also Red faction has no actual animations, it just makes a hole and there's about 3 to 7 small objects created with anything going off screen just disappearing forever.

Not very good at this shitposting thing are you.
Replies: >>715488893
Anonymous
7/15/2025, 2:46:08 AM No.715488687
>>715488425
>devs confirm it uses voxels
>"uhhh no it doesn't"
Replies: >>715488893
Anonymous
7/15/2025, 2:49:23 AM No.715488893
1000011848
1000011848
md5: 347449c629cafb16cbc7099814f73a99๐Ÿ”
>>715488637
>Except DK does.
>>715488687
It doesn't you fucking retarded luddites. You faggots have never even heard of voxels and dont know what they are before you read that mistranslated interview

>, it just makes a hole and there's about 3 to 7 small objects created with anything going off screen just disappearing forever.
What the fuck are you even trying to say? Nothing disappeard after going off screen, you are smoking crack
Replies: >>715489482 >>715489619 >>715489842
Anonymous
7/15/2025, 2:58:18 AM No.715489482
>>715488893
I've known what it is since before you even were born you fucking faggot, keep seething about it nigger.
Replies: >>715489651
Anonymous
7/15/2025, 3:00:17 AM No.715489619
>>715488893
>mistranslated interview
Anon, you can't mistranslate the word "voxel" because it's literally just voxel. Do you think it was just mentioned at random or something?
>Nothing disappeard after going off screen
So you didn't watch your own video properly? wow. Some of the rocks even despawn in front of the player. The only thing that doesn't is the glass.
Replies: >>715489748
Anonymous
7/15/2025, 3:00:45 AM No.715489651
>>715489482
You dumb faggot not a single voxel is visible in any wokey kong bananza footage whatsoever
>inb4 these delusional tendies claim that nintendo just made the highesr resolution voxel game of all time to the point that the voxels are sub-pixel size, something that would require a pc from 2045
Replies: >>715490394
Anonymous
7/15/2025, 3:02:01 AM No.715489748
>>715489619
>Some of the rocks even despawn in front of the player.
So just like donkey kong? You blow up a wall in red faction and the wall disappears, you smash a wall in donkey kong and the wall disappears. Cultist.
Replies: >>715489859
Anonymous
7/15/2025, 3:03:22 AM No.715489842
>>715488893
Son of a bitch, this fanatic nintensisters are retarded but you have no fucking idea what a voxel is. You are talking about voxel rendering, but voxels are not just rendering. Voxels is data on a uniform grid in 3d space. Same as a pixel is on a 2d space.
Stop being retard, this games use voxels because it's the simplest way to store volume data
Replies: >>715490082
Anonymous
7/15/2025, 3:03:28 AM No.715489859
>>715489748
>You blow up a wall in red faction and the wall disappears, you smash a wall in donkey kong and the wall disappears.
The only difference is that the assets in DK actually stick around while they don't in red faction. You know this was just explained to you, right?
Replies: >>715490115 >>715490163
Anonymous
7/15/2025, 3:06:49 AM No.715490075
>>715486638
>Red faction had more advanced destruction than wokey kong
Lol, lmao look at this retard.
Anonymous
7/15/2025, 3:06:55 AM No.715490082
>>715489842
Going by that definition red faction from 24 years uses voxels as well
Replies: >>715490186
Anonymous
7/15/2025, 3:07:22 AM No.715490115
>>715489859
No, they don't. The terrain disappears. You are talking about dk grabbing terrain, that's just a hole and they spawn a mesh on dk to grab. Dk rock it's a mesh, which they then remove and add back a filled voxel to the terrain. It's computational simple and inexpensive. There is no simulation of any kind
Anonymous
7/15/2025, 3:08:06 AM No.715490163
>>715489859
No assets disappeared in the red faction video. Those rocks are just effects, like the particle effects that appear and disapepar when you hit rocks in wokey kong
Anonymous
7/15/2025, 3:08:24 AM No.715490186
>>715490082
Yes?what makes you think it doesn't?
Replies: >>715490350
Anonymous
7/15/2025, 3:08:45 AM No.715490218
The asspain the 96 on metacritic causes will be legendary.
Replies: >>715490332
Anonymous
7/15/2025, 3:10:21 AM No.715490332
>>715490218
They'll latch to the one they/them that rates it 7/10 because it didn't have enough gays in my platformer game for kids and call it a day.
Replies: >>715490439
Anonymous
7/15/2025, 3:10:35 AM No.715490350
>>715490186
The tendies are saying wokey kong is an amazing technological achievement brcause it uses voxels, and that red faction from 2001 did not use voxels because it wasnt made by nintendo
Replies: >>715490506
Anonymous
7/15/2025, 3:11:12 AM No.715490394
>>715489651
>retarded faggot on 4chan
>developer of some the best games ever made
Yeah I'm not going to entertain you. Kill yourself. Keep thinking it's not voxels because they're not a cube like Minecraft you brain damaged faggot.
Replies: >>715490517
Anonymous
7/15/2025, 3:11:40 AM No.715490439
1739957635647303 Pikmin-1-2-changes-09-19-2023
1739957635647303 Pikmin-1-2-changes-09-19-2023
md5: 5b608ae1ded61905e5f38af2868f3904๐Ÿ”
>>715490332
Nintendo is woke these days
Replies: >>715490535
Anonymous
7/15/2025, 3:12:49 AM No.715490506
>>715490350
>The tendies are saying wokey kong is an amazing technological achievement brcause it uses voxels
Who the fuck said that?
Anonymous
7/15/2025, 3:12:59 AM No.715490517
>>715490394
>its only voxels if the glorious nintengods shat it out!
ok cultist
Replies: >>715492783
Anonymous
7/15/2025, 3:13:15 AM No.715490535
>>715490439
>Le Pikmin censorship
That's not what woke means retard
Replies: >>715490607 >>715491627 >>715491912
Anonymous
7/15/2025, 3:14:25 AM No.715490607
>>715490535
Yes it is, wokesnoytendie
Anonymous
7/15/2025, 3:21:59 AM No.715491085
corporatism
corporatism
md5: 79f7f514197f5e5e42225741192c9b10๐Ÿ”
>performance issues on a first party launch title
Replies: >>715491345
Anonymous
7/15/2025, 3:23:08 AM No.715491164
>>715479228
>The framerate drop only happens when you check map.
Why on earth would that of all things cause it to lag?
>So itโ€™s just a minor concern
So you say. Low performance, especially in UI elements, can be a real pain in the ass.
Anonymous
7/15/2025, 3:25:39 AM No.715491345
>>715491085
Its a new low
Anonymous
7/15/2025, 3:28:38 AM No.715491519
>>715479929
Voxels are handled on the cpu dlss won't help dumbass
Anonymous
7/15/2025, 3:30:07 AM No.715491627
>>715490535
Changing it because they found the original script to be offensive to women is in fact woke.
Anonymous
7/15/2025, 3:30:23 AM No.715491651
Frame drops = worse, more inconisistent feeling and less responsive to inputs.
How is that prioritizing playability it's literally the opposite
Anonymous
7/15/2025, 3:31:08 AM No.715491695
>/v/ thinks voxels have to be cubes
the absolute state of this board
Anonymous
7/15/2025, 3:34:33 AM No.715491912
>>715490535
Putting "le" in front of something doesn't invalidate it
Anonymous
7/15/2025, 3:35:04 AM No.715491949
>>715479791

I always chuckle when pcfags pretend like theyโ€™re the ones writing the emulators rather than clicking one button on a website
Replies: >>715492624 >>715492767
Anonymous
7/15/2025, 3:36:12 AM No.715492020
Didn't these nintendo trannies shitpost about Shitch 2 games bein 4k/120 fps? lmao
Anonymous
7/15/2025, 3:37:46 AM No.715492104
VIVA CRISTO REY
Anonymous
7/15/2025, 3:43:15 AM No.715492446
>>715488498
We call that hitstop
Replies: >>715492828
Anonymous
7/15/2025, 3:45:54 AM No.715492624
>>715491949
In a year we will be enjoying Wokey Kong Bucknanza in 8k 240fps. For free! While snoytendies are stuck with their 1080p 30 fps (with constant drops to 20 fps) and they paid $530 for the privilege
Replies: >>715492685
Anonymous
7/15/2025, 3:47:06 AM No.715492685
>>715492624
should we tell him?
Anonymous
7/15/2025, 3:48:34 AM No.715492767
>>715491949
>I always chuckle when pcfags pretend like theyโ€™re the ones writing the emulators rather than clicking one button on a website
So true my friend. Nintendo is the real deal when it comes to programming pc emulators on the switch. They even use a complicated language with motion controls and all.
Replies: >>715493212
Anonymous
7/15/2025, 3:48:45 AM No.715492783
>>715490517
You're a brainlet
Anonymous
7/15/2025, 3:49:35 AM No.715492828
>>715492446
Viva!

Y Viva la libertad carajo!
Anonymous
7/15/2025, 3:53:51 AM No.715493084
>>715488498
Another retard showing they're a newfag. Reddit is a better option for you.
Anonymous
7/15/2025, 3:55:34 AM No.715493212
>>715492767

Youโ€™re tilting at the wrong windmill retard
Anonymous
7/15/2025, 3:58:31 AM No.715493412
>>715487376
Stop with this dumbass comparison. Youre not proving any point other than you being a jackass.
Anonymous
7/15/2025, 4:29:29 AM No.715495304
>this game can't just be expensive to run in principle!
>no, devs must be retarded!
I appreciate the reflexive negativity, but this is why non-technicals need to stop commenting on technical matters. Gamers feel entitled to a certain standard of gameplay and high level fidelity, both of which are fine by themselves, but together create problems. But muh "red faction did it" fags don't understand that what's changed between that release and this one include
>bananza's destroyed geometry has to be much more consistent in resolving complicated collision than red faction's
>polycount is way higher
>lighting engine is heavier and more complicated
Either way all the article seems to suggest is that rapidly destroying everything in every direction probably drops frames, just like reloading a new instance of an area, and so there will be drops if you try and stress the destruction too quickly, but platforming gameplay is otherwise smooth.
Replies: >>715495440
Anonymous
7/15/2025, 4:31:47 AM No.715495440
>>715495304
Frame drops means bad planning. Doesn't matter where the idea came from someone was a retard and that's all that maters.