Mirai
md5: f37f5236f0441b8a61fee7dad1594485
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Mirai.
Note: I haven't played Crystar.
Bump, just in case someone wants to post something here.
I'm sure it's just a coincidence that these two characters have the same name...although in the case of the Mirai of the right it's more of a pseudonym or alias and not her real name.
I played 8 hours of Crystar and it was very boring. The combat is just XXX and YYY and it's baby easy with boring dungeons. I liked the 2010 emo goth girl aesthetic tho, that was pretty cool.
>>715489504I've heard that it's another low-budget Japanese game where the gameplay is one of its weakest assets.
Hmm, now that I think about it, the Mirai of the right would be angry/frustrated because even Mirai Hatada has a bigger chest than her, Mirai is Rei's little sister (I think) and even she has bigger breasts. In the official 2D art Mirai Hatada has some curves, so, she probably has bigger breasts than the other Mirai.
I know that Mirai Hatada is a villainess in Crystar somehow, but I don't know anything specific, only something about stabbing someone (''stabby small'')
That Senran Kagura thread died but this remains for now. In any case there's not much to discuss unless someone has played Crystar unlike me or there is a fan of the other Mirai around here, and I have the impression that Mirai is less popular than Asuka, Yumi and Shiki for example.
It's fine if we let this thread die now, I just wanted to do a post of ''these two very different characters from very different games have the same name''.
>>715489504 Yeah, that's pretty much the general consensus with Crystar - the gameplay is super shallow, like a low-effort action RPG you'd expect from a mobile game port. But the saving grace is the presentation. That moody, nostalgic emo aesthetic mixed with the crying = power mechanic should've hit harder emotionally, but kinda fizzles out after a few hours. It’s like they had a solid character design doc and some sad-girl Tumblr energy, but forgot to make an actual game around it.