do the end game puzzles pick up in complexity? Everything I've seen looks very easy.
>>715503047Why? People have adblock and posting is free.
>>715503053idk im only an hour in
I'm still only halfway through A Solitaire Mystery, but I guess I'll try this out.
So far its been relatively easy but I'm only 60 minutes in and everything else about the game has been pretty exceptional (music, aesthetics, office wife)
>>715502982 (OP)How the fuck do you do Spring Dress in 2 steps?
I got to the 4th scenario and stopped playing because I was bored out of my mind. Why is the game so easy, why is the story so awful?
>>715508452>4th scenarioYou mean 4-1 or 1-4?
Because I'm in the food place and I'm feeling the boredom and kinda hoping it picks up
Something feels...off, visually speaking.
Can't quite articulate what it is tho
>>715508452>>715509750Chapter 4 is when I turned off auto-pilot and had to start thinking. Still not too difficult, but needed some tinkering around.
>>715510107Yeah, I played some more and it started to actually require a bit of thought, but I'm still not really enjoying it. The 2nd pachinko was tedious.
does the final state need to be in the same position ? I don't seewhy this is incorrect
>>715502982 (OP)>look inside>it's 2d infinifactory dumbed down for brainlets
>>715512668>dev quits making games to become a teacher>quits being a teacher in under 2 years>goes back to game dev>first game back is easy and dumbed downsome very good environmental story telling
I'm filtered by Zach
I can't even beat Factorio
I'm filtered by Zach
I can't even beat Infinifactory
I always feel guilty when finishing a level with a terrible solution. Do you guys continue or spend time improving your design ?
I end up telling myself that I should just focus on unlocking more puzzles thinking that I'll eventually come back with a deeper understanding but it somewhat feels like cheating
>>715513719yes you can you just gave up
>>715513842I'll do my first attempt, peep the graphs and attempt to at least get the minimum amount of cycles
I don't trust myself to come back to a puzzle later down the line, and as you said it feels cheap to nail the easier puzzles after you've done all the harder ones
>>715513886THE STUPID APARTMENT PIECES WON'T CONNECT AND THEY FALL WEIRDLY AAAIIEEEE SAVE ME ZACHMAN
>>715513974get back to the cuckpod
>>715509849thanks for the feedback. Very useful.
>>715509849I get what he means, what I think he's trying to say is that it feels like the can't commit to either being completely stylized like Exapunks, or completely realistic or at least rendered realistically, it ends up in this weird middle ground
>>715509849It's trying to look like 80s anime but the art is done digitally so everything is too clean.
What about Turing Complete?
>>715503053The demo was literal child's play so I'm waiting for reviews.
These solitaire games are kicking my ass. The difficulty also seems to start ramping up in Chapter 5.
>>715513842I try to start with a reasonably optimized solution. You can go full retard and use a thousand steps and infinite space for everything but it's really unsatisfying and unfun. I tend to optimize for area if nothing else.
>>715512363Yes, it needs to be in the same orientation as the template.
Most compact compact camera solution?
>those motherfuckers that did the Chicken Katsu Curry in 2 steps
WTF AM I MISSING HERE... how can you get 4 chickens in 2 steps!
>>715517135Damn this game really makes you feel stupid sometimes when you see someone else's 100x more elegant solution and it feels so obvious.
>get to the clothing shit
Haha, no.
I fucking hate Pachislots
>>715502982 (OP)I'll stick to my real models
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>>715514532Bought today, enjoyting it so far,
>>715517206This is the best I could get, no idea how to make it cheaper
>>715513719 Zach games donโt filter you, they elevate you. Youโre in the forge now, anon. Infinifactoryโs not about brute-forcing-itโs teaching spatial reasoning and elegant jank. Embrace the cursed conveyor spaghetti. Even if it looks like hot garbage, if it works, it works. Youโll look back at your first flying cube monstrosity and laugh while optimizing it into a minimalist dream. Keep at it.
>>715507067makes no sense to me how the curry and rice are being wleded together here
>>715525490Maybe it's a transitive property type of thing where as long as they are both connected by something connected to both of them, they are okay
>>715525490They're not.
Both are being welded to the log on the right.
But because it's all a solid piece now it gets a welding line effect
>>715525490The heat from the fish log melts the curry
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>>715513842I do a dumb first attempt to beat the level and then try to optimize. For me it's cost>space=time
Playing zachtronics games on release is better because you don't feel like a midwit from optimized cases where people do things in 0 turns or whatever that show up on the histograms
>>715517135less compact but only 2 turns
Maybe (probably) im too smoothbrained but i feel like most if not all puzzles don't have a solution that's the fastest and cheapest and most compact.
>>715529416the tradeoff between space and time is intrinsic to every form of manufacturing ever
>>715530452Now show cost and area
>>715530948It's pretty expensive but I still beat the best solutions so I'm happy
I'm maximizing speed
>>715530643glad I wasn't the only one who thought this lmao
I think I'm retarded but it become clusterfuck real fast with all the flipping
>>715533976Here's my flip only instruction build.
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>>715533976>>715534669>>715535515Forcing me to look at this made me make another optimization
Now farthest left bar on all histograms
>>715527824Very interesting, you weld the frame first so that it (1) doesn't need rotating again, for correct positioning and (2) can slide evrything into place once and weld everything. I tend to break the process down into sub-routines, as such I end up with solutions similar to pic rel.
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>>715536639additional parts being flipped when they don't need to be just makes things confusing. Here's an additional solution I made that's off the chart for the cost histogram
>>715531109Brotheeeeeeeer
been trying for low cost solutions so far. definitely feels more boring than these gifs im seeing. im essentially locked out of ever using drill arm cause its nearly 3 times the cost of a single cutter.
There isn't a single solution that I am not ashamed of.
I'm just going to choose between time and cost and focus on one metric because chasing both only brings just shame and disgust
Is no one playing Eriksholm?
>>715536639>>715537873lol, had compress this bitch to post.
>>715537873i love your completely unnecessary double flip at the end, where manager-kun asks if this is important to the production to which you lie, "the entire operation would crumble without it"
>>715538306>my solution is already so far down the histogramNO IT LOOKED BETTER 10 HOURS AGO AAAAAAAAAAAAH
>>715538306nice catch, was running out of ideas when I did that, lol. maybe it's just
>japanese engineering, folded 10,000 times
No Zach no buy
mega nz/file/nAFVnRyD#jHz_ee2BqhRL07WgGyvG4qswgnevNaIgmGMRBlWHCkY
1fichier com/?rqbimyau7h2orubk6ew0
pixeldrain com/u/BNJ4syfE
www mediafire com/file/djiu6or46205ynp
gofile io/d/eDnUBu
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Any solitaireheads have a verdict on this newly released game?
https://store.steampowered.com/app/3743220/A_Solitaire_Mystery/
>>715537636eventuall yi just tried making it as complicated as possible
I still haven't beaten the alchemy one
got bogged by trying to get the cheevo for beating 25 games of the mahjong thing
>>715529416There's always a tradeoff, if you maximally optimize for one you have to make sacrifices in the others
>>715538514My brain is way too smooth to utilize flips properly.
Apparently you can get much smaller than this but no clue how.
>>715539808Use a pull from the bottom between your welders instead of a push from the top
>>715540052In fact you can go even smaller
>solve problem
>On the right side of time, cost, area
Fuck this gay earth. It should reward me for completing the puzzles not remind me how stupid I am.
If it doesn't want inefficient designs, it shouldn't be freeform
>>715537873>See solution>compelled to go back and fix up my ownWell that's the litmus test passed, I guess.
>>715540410damn thats sick. i gotta use flips more like this
>>715540794If you were any good at optimizing for speed in Opus Magnum, the skills sort of transfer. It's funny how much Zachlike games share.
In chapter 3 and so far this seems far easier than his other games
>>715537737>21 movementsAnon I...
>>715541493thats what it takes to be low cost. juggling pieces around just so you dont have to use an extra welder
>>715541690Speed > cost >>>> space
flipping like a burgerking wagie
>>715541943why do you need that E arm? just shift that component
>>715541943mine
Seems like it's doable in just 2 turns, but that's wizardry to me just like the curry one.
>>715535515>same turn countmeh I give zero fucks about "cost" or build area.
>>715542413it might be using drill arms or even putting the drill arms on a track.
>>715542439For laughs here's another abomination.
Is there really no option to save alternative designs?
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>>715542705click solutions, you can save and copy designs like save files
>>715541043seems like flips replaced rotations from magnum opus which is more forgiving with space and collision. hard to say if i prefer flips honestly but its still fun to fuck around with
>>715542926still bad, rotations are intuitive and consistent
flips however is crap, some parts are immune to flip while others are different
>>715541493>4 movementsAnon I...
>>715540269It's fairly obvious but lose the track.
>>715543141>double area and cost
I am become burger flipper of worlds
>>715544041look at those useless cutters at bottom right
>>715544041>MinorSpellingMistake.png
>>715544121wasting a turn doable in 9 with your same layout.
>>715502982 (OP)>Pic is 3D models>Real thing is 2d pngsFalse advertising
>>715544952>Area 32.34kYes.
It would've been 100% more fun if you can import the GIF solutions like we used to import creatures in Spore with PNGs
Recommend me the best zachtronics game
I got filtered by spacechem pretty early on
Opus magnum was ok but boring
I've heard people say exapunks is the best one, should I try that next?
>>715544815i'm not seeing it, I keep trying to shift the button makers to somehow fit in one flip less
>>715545306infinifactory and it's not even close
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flip-only rice cooker
>>715546487did you ever hear the tragedy of darth flippis the inefficient?
>>715546604removed dumb shit i had from the old designs
I got burned out on that coffee machine, not even pachinko is saving this one
>>715546751There's a superfluous F piece still there, anon.
>>715547582Drink more coffee I dunno.
>>715548593Cut your time in half
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>>715548139thanks anon, i wonder what the fuck is happening with those low time solutions
>>715548869Does B even need to on a track?
>>715548869Holy shit that works?
>>715548869I feel like it should just abort trying to move into the drill
>but drill is fastYeah whatever.
I have just reached the rice cooker. All good so far, but my solutions are really suboptimal. First I'll beat the game and then I'll go back and optimize everything.
>uncle walt kept mumbling about tariffs and trade imbalances
heh
>>715549262It's really finicky and sensitive to subtick order. Things like that often break during updates. Like the monostable logic gates in schenzen
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ah so now the game actually starts
>>715549519>monostable logic gates in schenzendo tell
>>715549163No arm on the side works just the same.
>>715549835Back in the early days of Schenzen you were able to solve some of the easier puzzles without any code, using logic gates alone abusing their evalution order or something in order to create pulses or oscillators. But they fixed it AFAIR so it doesn't matter anymore.
Anyone finish it yet? How many levels is it?
>>715548869>Matsuzawa hire this man
>>715550070Interesting. Makes for a fun logic puzzle but I get why they wouldn't necessarily want people abusing race conditions or other hidden aspects.
>>715542413The trick is welds on incoming happens on step 0
>>715549696wait this puzzle is impossible, i only get one piece that does respawn, what the fuck? the pirated game is edited? KEK
>>715550173Here is the one I remember. Maybe there was more.
>>715543141>3 movementsAnon...
>>715503047How dare op post a video game on the video game board.
>>715525490It's not actual food, if that's what you mean. They're plastic display food for a chain restaurant.
this looks like factorio autism slop
>>715550753more like jigsaw with robot controls
we only get 4 rows of simultaneous commands? thats oddly restrictive
>>715550210iunno which i prefer to focus on. low cost or low steps.
>>715550302Wait for itโฆ
>>715548869I actually considered trying something like this but went with a different option, good to see it works
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The god of puzzle games
Shenzhen I/O > Opus Magnum > Infinifactory > Last Call BBS > TIS-100
Haven't played the others
Dunno where to place Kaizen yet.
I'm playing molek-syntez
do I focus on getting all 3 scores as low as possible or do I have to sometimes make sacrifices
>>715552928>Dunno where to place Kaizen yet.Last in your list.
That said, play Exapunk now, it should end up before after Shenzehn in your list
>>715552928>no Spacechemyou're not allowed to rank anything
>>715553429Reminds me of a tv my dad turned into a terrarium
my brain can only flip horizontally apparently, i'm sure you can abuse vertical flipping here
Just finished the game, it was okay but didn't hook me like Shenzhen/TIS/Exapunks did, can't see myself going back to optimise any solutions
I feel like not having limits on space/cost/etc means you can just brute force solutions, rather than having the moment where it all clicks and you scrape out a solution
Here's the most important question right now: will the zachtronics solitaire collection get a free update?
>>715554397have some vertical. Can obviously be done much better but whatever.
>>715554784Is it harder than Opus Magnum at least? The game looks pretty braindead from what I'm seeing in this thread.
>>715550567Tried cutting it down to 1 using
>>715548869 But it doesn't work, max 4 instructions a turn, Zach please fix.
i'm not feeling any smarter
>>7155549350% chance since they started a new separate company.
>>715555390I never played much of Opus Magnum so can't say, but I finished Kaizen in ~8 hours to give some idea
>>715555562You need at least 2 steps because there are two buttons. Like this:
>>715554760
>>715502982 (OP)second worst zachtronics game only slightly above molek syntez, don't (You) me
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>>715556220SEX
SEEEEEX
LIZARD SEEEEEXXX
>>715512997>>dev quits making games to become a teacher>>quits being a teacher in under 2 yearsthat bad huh
>>715555805Wrong!! You need 5 instructions which exceeds the maximum
No clue how you're supposed to get the camcorder in 2 turns
>appliances should be bright and cheerful
God I wish modern appliance designers thought like this
>>715557087I don't look to my toaster for vibrancy
>>715557375That's because you have a depressing toaster
>>715556997I see, you added a delay with arm C so that only 1 drill is necessary, giving you a much needed insteuction slot.
>>715557428no I have a depressing toaster because I don't want it to draw attention to itself, it's there to toast and otherwise not exist
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>>715557375bet you feel real stupid now, huh
>>715557630Nothing in your home is "otherwise not existing", anon. You might think you don't pay any attention to what your toaster looks like, but the small amount you inevitably do adds up. Same as why making your bedroom even slightly cleaner or nicer can have tangible sleep benefits.
You've been taught by the modern consumer appliance market that you should just take the thing that toasts your bread for a price that isn't more exorbitant than it has to be. In an ideal world, you could surround yourself with things that you like the look of, without sacrificing functionality. And for a function as simple as toasting, there's room to display personality without making it much more expensive.
>>715517135Niiice.
>>715518374Same, but a bit cheaper
This can't be fucking real, why does the game not recognize my solution????? LET ME OUT
>>715558242bottom of the blouse is upside down maybe?
>>715558242Skirtโs upside down.
>>715558242I like how there's soldering effects for a fucking dress
Behold, the most expensive T-Shirt ever
>>715558798it's yen, that's like 2 dollars in real money
>>715558450>>715558518>>715558731LOOK THE DRESS IS SYMMETRICAL VERTICALLY
I AM FLIPPING ON THE HORIZONTAL AXIS
THE TEXTURE FUCKING FLIPS HORIZONTALLY FOR NO REASON REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>715541913You know, despite the fact that it is neither the most speed, cost, or space efficient, I kinda love this one. It feels closest to how a real factory would build a TV.
>>715559023>flip horizontally>obviously it changes orientation>THE TEXTURE FUCKING FLIPS HORIZONTALLY FOR NO REASON whuh?....
>>715557906You're ignoring the fact that minimalism IS most peoples' choice of fashion for appliances. Being gaudy is almost as bad as being messy, having a fuckton of standout things is a visual headache.
>>715559023>THE DRESS IS SYMMETRICAL VERTICALLYyou're flipping front to back, not simply rotating 180 degrees
i feel like a 3 step is possible but iunno
>>715559174>>715559186>>715559578I preflipped and it still doesn't recognize it, play spot the difference with Zach, what's wrong now atheists?
>>715560119what about it? i preflipped everything together and in a random order, it doesn't matter
>>715560804Flip the rightmost collar piece
>>715560027It's the belt retard
>>715560804Right neck is flipped.
>>715560804>>715560906>>715561261Look at the parts menu on the right, nonly the belt buckle has an underside, that's what's flipped. I sincerely hope you're not pretending to be retarded.
>>715560804Haven't played the game, but it seems like it's backwards.
The arrow is on the opposite sides.
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>>715561548it's literally, pixel by pixel, the same
you're pointing image compression artifacts
I CALL BULLSHIT!
Who the fuck are these 2-steppers,
>>715561985One is more blue.
anything like it on Android?
>>715561548Your shit's bugged, I recreated the setup and it accepted it
>>715562013Literally just Zach
You think the reason they always add the solitaire games is so that players can let some steam off inbetween screaming at challenges?
Felt inspired by the thread to launch Opus Magnum after getting filtered a couple years ago and immediately ate shit again. Lovely.
>>715562371SpaceChem is on Android. It's not exactly like, but well it's a Zachtronics game.
>>715563110Personally, I let some steam off inbetween getting scammed in solitaire matches by doing puzzles.
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I'm not optimizing for any one thing yet, but it still pleases me to be left of or on the curve.
>>715563796gotta check everything again in six months
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>>715562462lol, lmao even
i'm having the exact same issue with the Claw machine AGAIN
i'm done with this garbage
Eh, this game is just Infinifactory except not fun.
There is no complexity, no emergence, no problems to solve, no real engineering, just moving tiles around to create images. It's like playing an rpg but it's only fetch quests with progressively longer distances. Looking how Zach's game design changed, I felt like with time his puzzles were becoming more complex but less restrictive, following the "easy to learn/complete but hard to master" principle. But this is an antithesis of that. You have very little at your disposal, no timing, no varied solutions, no space for elegance, it's just bunch of same few tricks you repeat until the game is beat. Half of the challenge is figuring how to rotate stuff and other half is wrestling with UI. Even SpaceChem had amazing UX with binds for everything so you could just paint whole solution quickly. This feels like a chore.
I want simple problems with complex solutions, not the other way around. I want to have so many tools at my disposal that I can have an entire fake console to write home-brew for. I want a story about a programmer who hacks his own body or a chemist who deals with some eldritch horrors, not cringy ass Japanese-American interactions.
>>715564121>Looking how Zach's game design changed, I felt like with time his puzzles were becoming more complex but less restrictiveNew company, the cycle starts all over again
>>715556480Teachers are attacked on all sides(sometimes rightfully)
You've got the administration that are forcing you to exclusively teach what they tell you to teach, for better and worse.
>sorry our curriculum doesn't cover the Boston tea party, you need to spend 9 months talking about slaves, shape upYou've got shitty parents that are both antagonistic and don't support their children's education
>WAOOWWW YOURE MAKING MY THIRD GRADER READ!?!?!? HOW IS HE SUPPOSED TO HAVE A KINDERGARTEN READING LEVEL BY THIRD GRADE GIVE ME A FUCKING BREAK, YOU JUST WANT TO MAKE MY KIDS TRANS AND MOLEST THEM! SO MUCH FOR WOKEMENTARY SCHOOLand youve got shitty kids(you can blame the parents I don't care) who don't fucking listen, think they know everything, and are functionally retarded. Thankfully with all the stress and paying for supplies out of pocket you make a tidy sum of.... About the same as a shift lead at macdonalds.....that debt you took on to pay for your degree is as good as gone in 80 years!
>>715564316You don't just unlearn how to make games after being a teacher for a year, do you?
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Huh?
>>715564418Retardation is contagious, spend 2 years being a retard and try coming back to making genius level programmer games
>>715564462I haven't played this game but the 2 pieces that come off the hinges don't match the picture, looks like you have a third piece beneath the hinge or something
>>715564121I'm sorry, but for me, the last few Zachtronics games were damn near impossible. It felt like I ran into the same problem in exapunks and TIS-100 and Shenzhen, I need to store/work with like 5 variables more than the space allows me to and the actual trick is some math interaction I'd only know if I did serious actual coding at some point in my life or played these games continuously since 2010. Moving images around to assemble them feels like going back to Infinifactory or Spacechem to me.
>>715564316he could've spent less on the art and more on the puzzles and mechanics
>>715564896Its OK anon, I'm stupid too. The entire back half of Baba is You is simply beyond me
>>715564685Oh, the issue is that for the first time in the entire game it wants me to make something resembling an actual connection point and isn't just bullshitting them out of nowhere. Nice.
>>715564961I doubt he does both. I do actually really like the look of the game (faux anime people aside).
>>715564462are you me? I flipped them and mirrored my design and still didn't count
at this point I'm having fun making a swastika
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>>715565248Each claw is made of two of the claw parts, but they have to be rotated 180 degrees from one another before you weld them.
this one took awhile but i managed to get a meld on every step. theres prolly a way to cut down even further cause theres a window to meld both the final 1 tile piece and the bottom piece at the same time but im happy with this.
>>715565197Obviously, but he could've spent that money on level designers or someone to help
the voice acting is trash and could be removed, most of the art you see once in a cutscene, it looks stale
the plot is also garbage compared to previous stuff, the whole thing feels off
>>715565386now that is just too poorly communicated what the hell
>>715565420The plot somehow feels like a modern Japanese writer trying to make an inspirational 80s movie. I'm not going to condemn it as bad, but it's very... eh?
I'm pretty sure they just wanted to make something with a more light-hearted theme this time around. I don't mind the story/themes, even though it is weaboo as hell. It's not like I finished any of the super hardcore programming ones so I can always go back to those if I want more of those kinds of puzzles.
>>715565683i dont know where this story is going but i hope it turns out like this
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>>715538824>https://www.virustotal.com/gui/file/5211941a2db2a395d207c2a7a27b37b398044f0ce6661d2ee3d74f478e12f837>Trojan:Win32/Sabsik.FL.A!mlcs.rin.ru file is compromised lmao
>>715562013you can do it in one step with some funny drills
see
>>715548869
>>715566745drive-by drills shouldn't be a mechanic
>>715566338You get what you fucking deserve
someone give me the entire rundown on zach, why did he leave and why did he return to making games and why is it a different company this time?
>>715568168He wanted to become a teacher(bad idea)
>>715568168left to be a teacher, figured out it fucking sucks, new company with all the same people because the old one was sold a long time ago and they wanted to own new IPs.
>>715568353coffee coffee coffee
>>715569107oh wait that was the old one