>>715567109 (OP)it does get better past the early game, dont mind 9s fanboys on /v/ theyre a little delusional but hear me out here
later onto the game, it comes up with a more interesting form of parry that isnt just deflectslop and blends well with the normal one into something greater, gives you different forms of talismans, actually interesting jades, etc. the combat genuinely gets better
also, the first hour or so of the game wastes a fuckton of time with repetitive stuff that keeps you away from the action. the game does have a general thing about sinking time with nothingburgers, but its not a big deal past the first hour. so the pacing should get better from now on
>>715569524my only issue with this topic is that with the enemy movesets, it didnt have to be as a parry game as much as it is:
theres already some interesting moments and gaps in enemy movesets where dodging attacks gives you better opportunies as you can throw out of your own attacks, specially with some jade setups, and that could make it a little less one dimensional instead of always parrying everything. The issue is, as the game was just made with deflects in mind, theres some genuinely terrible hitboxes, which stops you from just standing out of the way of attacks and doing some interesting tricks that you otherwise totally should, which is a shame because it just wastes some potential for not-one-dimensional gameplay that wouldnt affect anyone who prefers to play the pure deflectslop route