Thread 715573624 - /v/ [Archived: 262 hours ago]

Anonymous
7/16/2025, 1:45:32 AM No.715573624
file
file
md5: bf5654adf7e7f4a99f8e0174bc2f7dc4🔍
turns out 8gb of VRAM actually is enough.
Replies: >>715574108 >>715574232 >>715575275 >>715575329 >>715575469 >>715575610 >>715575824 >>715576172 >>715577071 >>715577323 >>715578223 >>715578224 >>715578225 >>715578449 >>715578575 >>715578820 >>715578927 >>715579723 >>715584167 >>715584938 >>715588329 >>715589486 >>715589698 >>715591825 >>715594394 >>715594790 >>715597451 >>715600165 >>715602340 >>715602415 >>715602717 >>715605495 >>715605960 >>715606020 >>715608702
Anonymous
7/16/2025, 1:48:07 AM No.715573817
Fake frames, now fake textures?
Replies: >>715574112 >>715574140 >>715576025 >>715576828 >>715577452 >>715578093 >>715578375 >>715579390 >>715579757 >>715589413 >>715589814 >>715591125 >>715600409 >>715606350 >>715607674
Anonymous
7/16/2025, 1:52:03 AM No.715574108
>>715573624 (OP)
Ummm AMDfellas, what are we going to complain about next?
Anonymous
7/16/2025, 1:52:07 AM No.715574112
>>715573817
Wait til you realize that raytracing is 'real' lighting and the lighting you've seen in rasterized games for the past 2 decades has been fake lighting.
Replies: >>715574189 >>715574414 >>715574548 >>715575421 >>715576178 >>715576353 >>715576907 >>715577219 >>715578118 >>715578375 >>715580019 >>715580601 >>715580710 >>715585703 >>715586547 >>715587082 >>715589469 >>715589748 >>715589757 >>715591125 >>715591843 >>715592275 >>715594936 >>715596637 >>715596985 >>715597734 >>715600051 >>715600479 >>715605537 >>715605929 >>715606293 >>715606898 >>715609180 >>715609336 >>715612202 >>715614019
Anonymous
7/16/2025, 1:52:33 AM No.715574140
>>715573817
gaming has been fake and gay for about a decade now. the tech is only finally catching up now.
Anonymous
7/16/2025, 1:53:11 AM No.715574189
>>715574112
DELETE THIS
THIS GOES AGAINST MY NARRATIVE
Replies: >>715576483 >>715577363
Anonymous
7/16/2025, 1:53:53 AM No.715574232
>>715573624 (OP)
Cool, except it'll take another decade for it to become a mainstream gimmick in videogames. So good luck waiting til 2034.
Replies: >>715574275
Anonymous
7/16/2025, 1:54:01 AM No.715574243
This thread is the saddest /v vegan/ PC fanboy circlejerk for 8GB VRAM e-waste cards. Don't look up how much VRAM FrameGen uses up by the way, it's not free.
Anonymous
7/16/2025, 1:54:27 AM No.715574275
>>715574232
its literally one button press in unreal engine 5.6 retard
Replies: >>715574501
Anonymous
7/16/2025, 1:56:06 AM No.715574414
>>715574112
fake lightning is soulful thoughever
Anonymous
7/16/2025, 1:57:09 AM No.715574501
>>715574275
I'm sure it will just work and not actually bloat and stutter the fuck out of every UE5 game. Thank you jacketman and sweeney todd for saving gaming.
Anonymous
7/16/2025, 1:57:44 AM No.715574548
>>715574112
fake lighting doesn't get marketed as real lighting, which is the difference.
and atleast the rasterized pixels aren't hallucinated and blurry.
Replies: >>715576134
Anonymous
7/16/2025, 2:00:29 AM No.715574762
https://github.com/NVIDIA-RTX/RTXNTC/releases/tag/v0.7.0-beta

you can actually test it yourself with the preview drivers.
Replies: >>715574990 >>715578262
Anonymous
7/16/2025, 2:03:45 AM No.715574990
>>715574762
no fucking way I'm installing preview drivers from SAAARvidia in current year
I don't even want to update my drivers to the new "tested" versions
Replies: >>715575174 >>715586223
Anonymous
7/16/2025, 2:05:56 AM No.715575174
>>715574990
everyone knows your video card isn't even supported, rakesh
Anonymous
7/16/2025, 2:06:58 AM No.715575275
1709383453244593_thumb.jpg
1709383453244593_thumb.jpg
md5: ba712e8c714a21b92552a1fab6644d4c🔍
>>715573624 (OP)
>lossy texture compression for 8GB cucks
Enjoy your blurry textures, poor fags. lol
Replies: >>715575519 >>715579453
Anonymous
7/16/2025, 2:07:31 AM No.715575329
>>715573624 (OP)
That sounds like a pretty big deal. Is it?
Replies: >>715575405
Anonymous
7/16/2025, 2:08:17 AM No.715575405
file
file
md5: 18b0d0d3d282d5984a31e5eab1bfc0dd🔍
>>715575329
it's a massive deal
Replies: >>715575493 >>715575676 >>715575986 >>715576045 >>715577071 >>715577892 >>715578641 >>715580137 >>715588479 >>715589540 >>715589547 >>715589610 >>715592371 >>715593515 >>715594693 >>715598137 >>715598615
Anonymous
7/16/2025, 2:08:32 AM No.715575421
>>715574112
But what about super mario, is he also fake???
Anonymous
7/16/2025, 2:09:05 AM No.715575469
>>715573624 (OP)
>exclusive to RTX 6000 series
Anonymous
7/16/2025, 2:09:26 AM No.715575493
file
file
md5: 54cf46a26e5fb874325cec94638f4cc4🔍
>>715575405
literally 80mb texture to 9mb and the quality is the exact same lol
Replies: >>715575614 >>715575618 >>715575661 >>715575676 >>715575770 >>715575986 >>715576045 >>715576786 >>715577071 >>715578641 >>715579681 >>715580137 >>715585591 >>715588479 >>715589540 >>715589547 >>715589610 >>715592371 >>715593515 >>715598137 >>715598615 >>715606532
Anonymous
7/16/2025, 2:09:45 AM No.715575519
>>715575275
Love this lil nigga
Anonymous
7/16/2025, 2:10:47 AM No.715575610
>>715573624 (OP)
>noVideo will do anything to just not give you more VRAM
We know dawg.
Replies: >>715575734
Anonymous
7/16/2025, 2:10:52 AM No.715575614
>>715575493
That's pretty insane
Anonymous
7/16/2025, 2:10:53 AM No.715575618
>>715575493
It is also yet another massive performance hit.
Replies: >>715583538
Anonymous
7/16/2025, 2:11:26 AM No.715575661
>>715575493
nah real gamers like me see the difference
Anonymous
7/16/2025, 2:11:34 AM No.715575676
>>715575405
>>715575493
NVIDIA WON AGAIN
Anonymous
7/16/2025, 2:12:28 AM No.715575734
>>715575610
PC gamers will shitpost about consoles all day then use "AI tricks" and closing their eyes to pretend 8GB VRAM is viable for gaming. Hasn't been for 5 years, not even at 1080p.
Anonymous
7/16/2025, 2:12:59 AM No.715575770
>>715575493
looks like shit
Replies: >>715575806
Anonymous
7/16/2025, 2:13:09 AM No.715575780
i am 100% on board with this if the quality is good because resource bloat is part of why games are aids these days
in fact i want unreal engine 6 to ship with auto-texture shrinking and i want steam to let me customize a download and install package so i can click "small textures, better encoded movies, and only good languages" and badda bing badda wahoo now the 200gb game is like 30gb
Anonymous
7/16/2025, 2:13:33 AM No.715575806
>>715575770
that's the original 80mb texture RETARD
played yourself DUMBO
Anonymous
7/16/2025, 2:13:52 AM No.715575824
file
file
md5: c8ee5ab34cc969e889f990a028014b35🔍
>>715573624 (OP)
>once you turn this shit on
Anonymous
7/16/2025, 2:15:56 AM No.715575986
>>715575405
>>715575493
>TEXTURE COMPRESSION ON: 1104 FPS
>TEXTURE COMPRESSION OFF: 1160 FPS
UH OH THE POORS WITH 5060S WONT BE ABLE TO USE THIS LMAOOO
Anonymous
7/16/2025, 2:16:29 AM No.715576019
Yes and games were meant to run better than ever on DX12 and VRS was meant to improve framerate by 3000% with no difference in image quality and frame generation was meant to be indistinguishable from normal frames with lower latency. I've seen enough of these jewish tricks.
Anonymous
7/16/2025, 2:16:36 AM No.715576025
>>715573817
everything about graphics is fake, especially real time graphics

When nvidia works towards making it less fake with ray tracing to actually simulate light you retards piss yourselfs and hold your breath because it costs money. Just shut the fuck up
Replies: >>715583419
Anonymous
7/16/2025, 2:16:54 AM No.715576045
>>715575493
>>715575405
I can tell you're underaged because you think a benchmark will be representative of real world results when it almost never is
Replies: >>715576115 >>715576564 >>715578731
Anonymous
7/16/2025, 2:17:49 AM No.715576115
>>715576045
literally nobody cares about what you have to say about this, akaash
Replies: >>715576214
Anonymous
7/16/2025, 2:18:03 AM No.715576134
>>715574548
Do you know how many times we've been sold more dynamic lights or dynamic lights for everything zoomer, just to go back to baked shit every time
Anonymous
7/16/2025, 2:18:47 AM No.715576170
I have 4gb and play at 1080p and nearly everyrhing runs stable 60 at high or medium.
Anonymous
7/16/2025, 2:18:49 AM No.715576172
>>715573624 (OP)
How do we spin this as a bad thing since AMD doesn't have this feature (yet)?
Anonymous
7/16/2025, 2:18:51 AM No.715576178
>>715574112
kek bodied that fucking freak
Replies: >>715577363
Anonymous
7/16/2025, 2:19:15 AM No.715576214
>>715576115
The jeets love this because all they can get are 8gb cards. Get your shit straight.
Anonymous
7/16/2025, 2:21:27 AM No.715576353
>>715574112
"Fake" lighting that was actually crafted by an artist instead of the grainy RTX just werks shit we have now yeah
Replies: >>715576528 >>715577031
Anonymous
7/16/2025, 2:23:32 AM No.715576483
>>715574189
I don't want real lighting. I want hand placed stylized lighting.
Replies: >>715576761 >>715604519
Anonymous
7/16/2025, 2:24:12 AM No.715576528
>>715576353
>"Fake" lighting that was actually crafted by an artist
And what did your ragebait youtuber tell you, that raytraced lighting is not made by lighting artists? It's the same process except in raytracing the artist can immediately handtune the lighting and see how it'll work, as opposed to non-RT where he has to go on vacation while waiting for the baking process to automatically finish.
Replies: >>715578067
Anonymous
7/16/2025, 2:24:33 AM No.715576561
>need a powerful gpu to use this
>the powerful gpus already have enough vram
so is this for running shit at 16k or 32k textures on a 5090 or something?
Anonymous
7/16/2025, 2:24:36 AM No.715576564
>>715576045
He will say the opposite and then proceed to never use any of the tech in a single game using it.
Being right is more important than being correct to these NIGGERS
Anonymous
7/16/2025, 2:27:43 AM No.715576761
>>715576483
>I want hand placed stylized lighting.
Ray tracing does not mean lighting cannot be hand placed or stylized. Do you think it's some kind of toggle that lighting artists cannot interact with? Artists are just as involved with the process in ray tracing, in fact they can actually do their job more because they don't have to wait forever or make educated guesses. https://youtu.be/DZfhbMc9w0Q?si=t_f76GMM-lD-Ske0&t=754
Replies: >>715578049
Anonymous
7/16/2025, 2:28:16 AM No.715576786
>>715575493
bet it's a temporal "ai" mipmap filtering dogshit
Replies: >>715576831
Anonymous
7/16/2025, 2:28:54 AM No.715576828
>>715573817
You know graphics aren't real, right?
Replies: >>715589543
Anonymous
7/16/2025, 2:28:59 AM No.715576831
>>715576786
there is plenty of documentation explaining how this works, your buzzword gobbldygook post means nothing
Replies: >>715577195
Anonymous
7/16/2025, 2:29:54 AM No.715576907
>>715574112
yoooooooooooo damn you burned that nigga
Replies: >>715577363
Anonymous
7/16/2025, 2:31:47 AM No.715577031
>>715576353
Moving the goal post.
You bitch about fake frames but worship fake lighting.
Replies: >>715577256
Anonymous
7/16/2025, 2:32:22 AM No.715577071
>>715573624 (OP)
>>715575405
>>715575493
please god let them fucking compress audio too
imagine every game going back to 2gb install sizes i'd NUT, this is what i've been waiting for with the ai shit, not gay real time shit but using it for the actual baking when making the game
make games run good again
Replies: >>715578721 >>715579687 >>715586379
Anonymous
7/16/2025, 2:34:12 AM No.715577195
>>715576831
suck some more chink cock will ya
Anonymous
7/16/2025, 2:34:33 AM No.715577219
>>715574112
PUT ME IN THE SCREENCAP
Replies: >>715577363
Anonymous
7/16/2025, 2:35:14 AM No.715577256
>>715577031
It's fake in the same way a hand painted texture is "fake" not fake as in ai generated slop is fake
Anonymous
7/16/2025, 2:36:00 AM No.715577323
1736025796161587
1736025796161587
md5: 7f6936c280cacdcd0c02f38fbd35c86d🔍
>>715573624 (OP)
>ONLY AVAILABLE ON RTX 60XX SERIES COMING OUT THIS WINTER
Replies: >>715577434
Anonymous
7/16/2025, 2:36:32 AM No.715577363
>>715574189
>>715576178
>>715576907
>>715577219
nvidia dollas at work
Anonymous
7/16/2025, 2:37:22 AM No.715577434
file
file
md5: ba95a390ed8cb9c33d7e12de74a14a8d🔍
>>715577323
It works on all RTX GPUs. You lost.
Replies: >>715579035 >>715595243
Anonymous
7/16/2025, 2:37:37 AM No.715577452
>>715573817
Graphics are fake. The "3D" games you're playing are actually 2D games that are held together by duct tape and tricks to make it seem like they're 3D.
Replies: >>715577545
Anonymous
7/16/2025, 2:37:48 AM No.715577470
>texture compression
>the thing literally every dev did to make their game run better
>now we need to make an AI to do it on the fly

Modern devs need to all be shot and buried so we can start over
Replies: >>715578157
Anonymous
7/16/2025, 2:38:59 AM No.715577545
>>715577452
games are fake
Anonymous
7/16/2025, 2:39:00 AM No.715577548
my dad works at nvidia and he said this will be natively built into dlss 4.5
Anonymous
7/16/2025, 2:40:01 AM No.715577624
define real
how do you know you're real?
check mate faggots
Anonymous
7/16/2025, 2:44:33 AM No.715577892
>>715575405
>uncompressed
>compressed
>wow what a difference
now post an example with properly packed and compressed textures
Anonymous
7/16/2025, 2:47:19 AM No.715578049
>>715576761
dark ages sucks
Anonymous
7/16/2025, 2:47:35 AM No.715578067
>>715576528
>ragebait
you need to be 18 years old to use this site.
Anonymous
7/16/2025, 2:47:49 AM No.715578076
1752626842019
1752626842019
md5: 470a58c450ff03b7631ccf64c8d094c4🔍
I didn't read the thread but if GPUs aren't back to normal when my current GPU dies then I'm just going to get the best iGPU around and use that as a replacement. I'm NEVER going to spend more than $300 on a GPU and if a game requires fake frames, fake resolutions and fake vram then I'm not going to even bother with it and there's nothing you can say that will change my mind.
Replies: >>715591174
Anonymous
7/16/2025, 2:48:07 AM No.715578093
>>715573817
the absolute cope responses to this...
Anonymous
7/16/2025, 2:48:35 AM No.715578118
>>715574112
TRVTHNVKE!
Anonymous
7/16/2025, 2:49:06 AM No.715578157
>>715577470
bulk algorithmic texture compression has the inherent issue of being a bulk approach though, one size fits all deal when one size rarely ever fits all
ai has already proven surprisingly capable at taking small images, extrapolating detail/meaning, and redrawing a larger version with added features don't post some gay "durr ai upscaling bad" reply, i'm not saying it's good but it's surprisingly capable
with compression though, you're not adding any details, your goal is to exactly retain the details as-is
with a lot of textures, algorithmic compression is a compromise, you know it looks worse than manually redrawing the texture, but manually redrawing isn't an option for every single texture, i think this is an area where genuinely these methods could be huge when they're well developed
Anonymous
7/16/2025, 2:49:30 AM No.715578181
1748805566232154
1748805566232154
md5: 890374e8ff61752959a93fdcdbc9789f🔍
What are we using AI for?
>texture compression
Anonymous
7/16/2025, 2:50:05 AM No.715578223
1722086594483071
1722086594483071
md5: 04e273ea960da190fe67e60b834152e1🔍
>>715573624 (OP)
so game sizes will go down, right?
...................right?
Replies: >>715579735
Anonymous
7/16/2025, 2:50:07 AM No.715578224
unknown
unknown
md5: 44fb720c0efee1601dfe45050607de85🔍
>>715573624 (OP)
Fake frames, and now fake textures? Lmao. What's next? Fake polygons? Fake particles? Fake skeletons? Fake animations? Place your bets, boys!
Replies: >>715578352 >>715578515 >>715579410 >>715586498 >>715606173
Anonymous
7/16/2025, 2:50:10 AM No.715578225
>>715573624 (OP)
and then it's so compressed it looks like shit.
Anonymous
7/16/2025, 2:50:49 AM No.715578262
>>715574762
test what? is there a feature to compress textures? that sounds it all has to be done developer side like dlss
Anonymous
7/16/2025, 2:52:19 AM No.715578352
>>715578224
fake fluid simulations are next
Replies: >>715578539
Anonymous
7/16/2025, 2:52:43 AM No.715578375
>>715573817
The fake frames are honestly pretty good
>>715574112
Half-life 2 (2004) used ray traced lighting and reflections. It didn't need tensor cores, ray tracing cores, and only needed 64 MB of VRAM.
Replies: >>715578582 >>715578620 >>715583068
Anonymous
7/16/2025, 2:53:50 AM No.715578449
>>715573624 (OP)
if you buy the new 60xx series jewvidia graphics card!
Anonymous
7/16/2025, 2:54:47 AM No.715578515
miya
miya
md5: 341c54670ce49135037a5e35a69f1e38🔍
>>715578224
i'm soooo hyped for fake gameplay
Anonymous
7/16/2025, 2:55:09 AM No.715578539
>>715578352
I guess we already got fake lighting with RTX, fake fluid does seem like the natural progression here. Just shunt most of the game development onto consumers so njewdia makes more shekels.
Anonymous
7/16/2025, 2:55:15 AM No.715578549
>losing fps to gain vram
Laughing Out Loud
Anonymous
7/16/2025, 2:55:47 AM No.715578575
>>715573624 (OP)
Great another excuse for developers to be lazy, now if you don't use this feature games will use 100GBs of VRAM
Anonymous
7/16/2025, 2:55:57 AM No.715578582
>>715578375
>Half-life 2 (2004) used ray traced lighting and reflections. It didn't need tensor cores, ray tracing cores, and only needed 64 MB of VRAM.
that's a disingenuous statement
Replies: >>715578793
Anonymous
7/16/2025, 2:56:45 AM No.715578620
>>715578375
>Half-life 2 (2004) used ray traced lighting and reflections
no it didnt
Replies: >>715578793
Anonymous
7/16/2025, 2:57:02 AM No.715578641
>>715575405
>>715575493
cool, but you cant compress fram buffers, motion vectors and milion other things that sit in memory but are texture based
njewia still fucking everbody on vram
Anonymous
7/16/2025, 2:58:20 AM No.715578721
>>715577071
>please god let them fucking compress audio too
They don't do it on purpose, not for a lack of tech. It's cheaper on the CPU to play uncompressed audio, and developers haven't cared about storage limitations in a long time, so it's not going to change.
This texture compression tech however is a big deal if it's better than the standard compression algorithms.
Replies: >>715578853
Anonymous
7/16/2025, 2:58:30 AM No.715578731
2kb of Christmas Joy
2kb of Christmas Joy
md5: bd0bcf9d326b9fc4a5a98d9cdbc0a890🔍
>>715576045
You're right, benchmarks are even more demanding than real world results are.
That makes this shit even cooler.
Replies: >>715591226
Anonymous
7/16/2025, 2:59:36 AM No.715578793
>>715578582
It's 100% true. Modern devs could never.
>>715578620
It's in the developer commentary
Replies: >>715579050
Anonymous
7/16/2025, 3:00:00 AM No.715578820
1736170883620219
1736170883620219
md5: 60a6f848fa401595069719de8c1e1984🔍
>>715573624 (OP)
>mainstream gpus will be on 16gb vram for the rest of my life
Replies: >>715578845 >>715593250
Anonymous
7/16/2025, 3:00:20 AM No.715578845
>>715578820
so?
Anonymous
7/16/2025, 3:00:33 AM No.715578853
>>715578721
>It's cheaper on the CPU to play uncompressed audio
unless you have some insane schizophrenic writeup from a serious sam developer to back that up, i'm going to assume you're mixing up compressed (i.e. intentionally converted lossy for size) and packed
Replies: >>715579596
Anonymous
7/16/2025, 3:01:36 AM No.715578927
>>715573624 (OP)
they invest biilions on this rather than just adding more ram for few pennies
Replies: >>715578991
Anonymous
7/16/2025, 3:01:49 AM No.715578942
Uncompressed audio.
Mandatory 10 language localization gigabyte packs.
No LODs usage whatsoever always full detail textures rendering.
RTX GPU mandatory.
200 GB required to download, installs 100GB only.
Day 1 patch is 50GB.
Humiliation ritual compiling shaders wait time and loud CPU noise.
It's been modern PC gaming time now for 8 years of this.

Glad I gave this shit up and went back to consoles desu senpai.
Anonymous
7/16/2025, 3:02:35 AM No.715578991
>>715578927
Cool it with the anti-semitism
Anonymous
7/16/2025, 3:03:17 AM No.715579035
>>715577434
>anything SM 6 or later
So you won't even need jewvidia RTX, even the fucking RX 480 will support that.
Anonymous
7/16/2025, 3:03:32 AM No.715579050
>>715578793
planar reflections are not raytracing
Anonymous
7/16/2025, 3:09:34 AM No.715579390
>>715573817
If compressing textures makes them fake then they've been fake since day 1
Anonymous
7/16/2025, 3:10:09 AM No.715579410
>>715578224
Don't forget fake MSRPs.
Anonymous
7/16/2025, 3:10:45 AM No.715579453
>>715575275
>lossy texture compression
All texture compression used in games is lossy you nodev fucking retard
Anonymous
7/16/2025, 3:13:19 AM No.715579596
>>715578853
I'm talking compressed audio like bink, vorbis, mp3, opus, and hell, even adpcm used during gen 6 and 7. Decoding those into raw PCM uses more CPU cycles than just handling raw PCM directly, and that made a world of difference for the PS4 and XBone because they had the shittiest, cheapest 2012 laptop-tier CPU AMD could offer.
It's not really a problem for PS5 and Series X, but by now storage is a non issue (They are trying to kill physical, so not even the 50gb or 100gb blu ray limitations are a concern), so they can ship PCM audio without worries.
Replies: >>715579896 >>715580007
Anonymous
7/16/2025, 3:14:36 AM No.715579681
>>715575493
no games will use this technology
Replies: >>715593065
Anonymous
7/16/2025, 3:14:46 AM No.715579687
>>715577071
You retard nodevs are so clueless, it's fucking hilarious to listen to you ramble your bullshit endlessly. There is no such thing as a game on Earth in history that has uncompressed audio.
>"Oh my god this 200GB game is because muh uncompressed audio!!"
>Extract files
>Audio less than 5%
Every fucking time
Replies: >>715580007 >>715606223
Anonymous
7/16/2025, 3:15:20 AM No.715579723
file
file
md5: bbb452d6345a3adb3c11db27e3ec51a6🔍
>>715573624 (OP)
1. this technique does not support anisotropic filtering.
2. you are forced to use temporal antialiasing to get a bastardized version of anisotropic filtering.
3. if you don't, your textures will look megablurry at a distance. if you do, your game will look megablurry because of taa regardless.
Replies: >>715579787 >>715579893 >>715579985 >>715580015 >>715606813
Anonymous
7/16/2025, 3:15:34 AM No.715579730
Nobody complained about the price of iPhones and all the cool tech they gave us but yall keep crying about all this awesome tech NVIDIA are bringing to the table like why is it so hard for yall to just consume when it's NVIDIA?
Replies: >>715580038 >>715580156
Anonymous
7/16/2025, 3:15:41 AM No.715579735
>>715578223
lossless sound files are what contribute to bloated game sizes
Replies: >>715579847
Anonymous
7/16/2025, 3:16:02 AM No.715579757
>>715573817
My whole desktop is outdated it's been a decade now and I'm planning on to buy a new one by the end of this year I'm worried how they'll rip me off.
Anonymous
7/16/2025, 3:16:39 AM No.715579787
>>715579723
Nevermind, dropped. No AF is one of the worst dogshit graphical issues possible
Anonymous
7/16/2025, 3:17:41 AM No.715579847
>>715579735
Nope, nodev dipshit. Quick, name the game you think has uncompressed audio so we can laugh at you. Go ahead, don't be a pussy, you think you know so much, show us your knowledge.
Replies: >>715579984 >>715582486 >>715598353
Anonymous
7/16/2025, 3:18:47 AM No.715579893
>>715579723
Don't worry DLSS5 exclusive to the 6XXX series will fix it. Also the entire lineup will be 8GB because you don't need more than that now.
Replies: >>715580976
Anonymous
7/16/2025, 3:18:52 AM No.715579896
>>715579596
>but by now storage is a non issue
You're on a poorfag hive, everyone here has povertyrigs from 2014
Replies: >>715579976
Anonymous
7/16/2025, 3:20:28 AM No.715579976
>>715579896
Not only that, they all have <50mbps, monthly capped American internet too
Anonymous
7/16/2025, 3:20:33 AM No.715579984
>>715579847
all of them.
Anonymous
7/16/2025, 3:20:37 AM No.715579985
>>715579723
What was the meme graphics tech that broke MSAA, again? Because I'm pretty sure there's some shit that did that and thats why every game started enforcing TAA/DLSS
If retarded indian devs see that they can use that tech to load every single texture inside the game files to your VRAM at all times instead of having to pick which one to load based on where you are, they will use it
Replies: >>715580043 >>715580149 >>715587476
Anonymous
7/16/2025, 3:20:53 AM No.715580007
>>715579596
this is baked compression though
i.e. format and packing is irrelevant, if you're running it raw, you'd be running it raw either way but a baked compression method that makes the filesize smaller with no perceptable difference would benefit either way

>>715579687
>i hope they do both of the 2 biggest drivers of filesize
>heh retarded nodev you're stupid you fucking retard piece of shit i hope you kill yourself *sniifff* now, back to that loli i have chained up in my basement
Anonymous
7/16/2025, 3:20:57 AM No.715580015
>>715579723
merely a temporary setback that'll get addressed in a future iteration, as it is with every goyvidia feature
Anonymous
7/16/2025, 3:21:01 AM No.715580019
>>715574112
uhhh... fake bros? our response?
Anonymous
7/16/2025, 3:21:25 AM No.715580038
>>715579730
>Nobody complained about the price of iPhones
We have a whole board dedicated to it >>>/g/
Anonymous
7/16/2025, 3:21:28 AM No.715580043
>>715579985
>What was the meme graphics tech that broke MSAA, again?
Holy fucking lmao nodev hilarity never ends on this board
Anonymous
7/16/2025, 3:23:34 AM No.715580137
>>715575493
>>715575405
>that FPS hit with just a single texture compressed
Replies: >>715580196
Anonymous
7/16/2025, 3:23:43 AM No.715580149
>>715579985
>Trying to call deferred rendering meme tech
>Being able to actually use your GPU hardware properly, have more than 4 lights on screen, depth based culling and 6000 other things is a fucking meme
Please nodev stop posting and fellate a shotgun
Replies: >>715580192 >>715613229
Anonymous
7/16/2025, 3:23:51 AM No.715580156
>>715579730
iphones didnt give us jack shit except for the complete and total destruction of the civilized internet
Replies: >>715580451
Anonymous
7/16/2025, 3:24:40 AM No.715580192
>>715580149
games look worse that's all we care about
deferred = blurry, shitty, soulless
Anonymous
7/16/2025, 3:24:44 AM No.715580196
>>715580137
I bet 4% is a lot on your povertyrig, but for people with actual computers made after the Obama administration it's not
Replies: >>715591067
Anonymous
7/16/2025, 3:26:16 AM No.715580276
*exclusive to rtx 60 series btw
Replies: >>715580402
Anonymous
7/16/2025, 3:27:49 AM No.715580352
Woah thanks OP I just bought a 8GB 5060 and now I'm having a blast!
Anonymous
7/16/2025, 3:28:40 AM No.715580402
>>715580276
people initially made the same prediction about the new DLSS model yet it's on every RTX card. will be the same with this shit.
Anonymous
7/16/2025, 3:29:27 AM No.715580451
>>715580156
I like how you stupid niggers think the iPhone was the normie introduction to the internet back in 2007 when Apple didn't overtake Nokia in that market until 2011, and even then it wasn't by much. Just goes to show that your average /v/oomer will just repeat any shit he's shown in an image macro.
Anonymous
7/16/2025, 3:32:18 AM No.715580601
>>715574112
Pathtracing is the one that simulates reality. Raytracing is a shortcut.
Anyways, isn't it funny how rasterization looks better?
Replies: >>715580906
Anonymous
7/16/2025, 3:34:15 AM No.715580710
>>715574112
its all corner cutting and smoke and mirrors, anon.
"its demanding because its honest" is definitely one of the marketing ploys of all time, though.
Anonymous
7/16/2025, 3:37:49 AM No.715580906
>>715580601
>Anyways, isn't it funny how rasterization looks better?
old Renault Clio owners also like to cope how their cars have more soul than higher end Mercedes
Replies: >>715584857
Anonymous
7/16/2025, 3:39:02 AM No.715580976
AAAAAAA
AAAAAAA
md5: 800c5ab9381143c1235102a47d799a73🔍
>>715579893
>Don't worry DLSS5 exclusive to the 6XXX series will fix it.
>Don't worry, the DFSLSLF1 fluid simulation exclusive to the 7XXX series will add an additional 15% frames to compensate for DLSS5 fake frame input lag
>Don't worry they'll continue perfecting DFSLSLF capabilities with the 8XXX series, just wait until 9XXX to be safe
>Don't worry, then the 10XXX series releases, we'll finally be able to play video games with fake frames, fake fluids, fake lighting, fake textures, and fake gameplay
Anonymous
7/16/2025, 4:04:15 AM No.715582486
>>715579847
>Quick, name the game you think has uncompressed audio so we can laugh at you
Not him but fallout 3's audio are around twice the bitrate as new vegas, which results in audio being twice the size roughly. Especially telling when they literally use common sound files, FO3 used 705kbps, and NV used 384kbps. NV fit more on their identically sized disks cause of this, while Fallout 3 had a lot of cut content that never made it to the final product.
Anonymous
7/16/2025, 4:13:39 AM No.715583068
>>715578375
It was not real time raytracing, dumbass.
Anonymous
7/16/2025, 4:19:49 AM No.715583419
>>715576025
instead of coming up with an algorithm that allows them to do high performance realtime GI they did try but not much seem to have come off it they went all in on the AI slop to fake everything so they can raytrace shit

I'd rather have high quality baked lighting than the blurry smudged mess that modern games are
Anonymous
7/16/2025, 4:21:51 AM No.715583538
>>715575618
What are you talking about? FPS went up
Replies: >>715583656
Anonymous
7/16/2025, 4:24:27 AM No.715583656
>>715583538
Bro it's 1101 fps with the small texture and 1159 with the original texture
Which number is bigger?
Anonymous
7/16/2025, 4:33:49 AM No.715584167
>>715573624 (OP)
old news and turns out to be mostly bullshit because it's not compression, it's procedural generation. we've had that shit for decades, that's how demoscene groups have created their textures for their 64kb demos forever ago.

turns out highly serial hardware is good for procedural generation, who knew? everyone
Anonymous
7/16/2025, 4:45:33 AM No.715584857
>>715580906
A care made in 1990 won't stop working because the company shut down its servers. Good job sinking your own argument?
Anonymous
7/16/2025, 4:46:37 AM No.715584938
>>715573624 (OP)
>reduce vram usage by 90%
>reduce quality by 400% in the process
>market it as being better anyways

Just nvidia things.
Anonymous
7/16/2025, 4:57:34 AM No.715585591
>>715575493
Console exclusives will not use this, they have to compete with sdd space to uninstall the competition
Anonymous
7/16/2025, 4:59:34 AM No.715585703
>>715574112
At least those games ran well and looked good. Unlike now.
Anonymous
7/16/2025, 5:08:16 AM No.715586223
>>715574990
I was holding off updating too but I wanted smooth frames, but apparently that's in a preview update so I updated for no reason.
Anonymous
7/16/2025, 5:10:49 AM No.715586379
>>715577071
AI audio stuff seems like a decent startup idea lol. People are doing voice and music but nobody big is focusing on general audio.
Anonymous
7/16/2025, 5:12:46 AM No.715586498
>>715578224
>Fake polygons?
https://www.youtube.com/watch?v=aQctoORQwLE
>Fake particles?
These were always fake.
>Fake skeletons?
Yes
>Fake animations?
https://www.youtube.com/watch?v=8oIQy6fxfCA
https://www.youtube.com/watch?v=7EA5JM1DI9Y
Anonymous
7/16/2025, 5:13:31 AM No.715586547
>>715574112
Raytracing is not real lighting you fucking retard. Real life doesn't have the lag RT does. Doesn't look as shit either.
Anonymous
7/16/2025, 5:21:51 AM No.715587082
>>715574112
Who's talking about ray tracing?
Replies: >>715587637
Anonymous
7/16/2025, 5:28:49 AM No.715587476
>>715579985
>What was the meme graphics tech that broke MSAA, again? Because I'm pretty sure there's some shit that did that and thats why every game started enforcing TAA/DLSS
Deferred rendering. It wasn't a meme until we came up with Forward+, which should be the standard these days but unrealsloppers are making sure deferred stays firmly planted
Anonymous
7/16/2025, 5:31:20 AM No.715587637
>>715587082
Only anon in this thread with over 100iq, myself included
Anonymous
7/16/2025, 5:43:28 AM No.715588329
12233456445
12233456445
md5: 88c40bc418378331c82e028cf1dda418🔍
>>715573624 (OP)
but......I buyed boughted AMD just this month...
Replies: >>715588427 >>715591302
Anonymous
7/16/2025, 5:45:28 AM No.715588427
>>715588329
So you don't have to make the textures blurrier to fit the inadequate amount of vram? What's the problem?
Replies: >>715588553
Anonymous
7/16/2025, 5:46:34 AM No.715588479
>>715575493
>>715575405
>80MB textures
Modern game devs do not deserve to live
Anonymous
7/16/2025, 5:47:47 AM No.715588553
>>715588427
I do have 16GB VRAM now but what if it isn't enough in the near future?
Replies: >>715589096 >>715607226
Anonymous
7/16/2025, 5:58:10 AM No.715589096
>>715588553
It won't be when the ps6 comes out. But it would be far far worse had you gone nvidia with their pathetic vram amounts.
Anonymous
7/16/2025, 6:04:45 AM No.715589413
>>715573817
Don't forget fake videogame ownership
Anonymous
7/16/2025, 6:05:46 AM No.715589469
>>715574112
Raytracing isn't real lighting because it works in the inverse way than real life light
Anonymous
7/16/2025, 6:06:04 AM No.715589486
>>715573624 (OP)
>you will buy 8GB vram cards for $500 and you will be happy
Anonymous
7/16/2025, 6:07:11 AM No.715589540
>>715575405
>>715575493
>that delay
>that framerate
Fuck off, something to make it even more slow
Anonymous
7/16/2025, 6:07:13 AM No.715589543
>>715576828
how can graphics be real if our eyes arent real
Anonymous
7/16/2025, 6:07:14 AM No.715589547
>>715575405
>>715575493

>RTX 6060 comes with 3GB VRAM accounting for this
Thanks for playing!
Anonymous
7/16/2025, 6:08:34 AM No.715589610
>>715575405
>>715575493
>Loses 5fps
Oh boy Unreal Engine 5 games are going to be even more shit.
BUT AT LEAST WE CAN SAVE SOME VRAM LMAOO

Even though 8GB VRAM chips are like $25 each.
Replies: >>715613486
Anonymous
7/16/2025, 6:09:37 AM No.715589660
>Introducing the new 6090
>It has 4GB VRAM as thats all you need now goy
Anonymous
7/16/2025, 6:10:22 AM No.715589698
>>715573624 (OP)
Depends on how good it looks. "Optimisation" generally looks exactly like it is: Downgrades.

Probably good though. Should try to make techniques produce a BETTER result, instead of the same as unfucked. Eg blooms and antialiased textures, recorded as such, saving space, reduce colour detail where not needed and focus on highlights, and gradients, acheive gradients from end points rather than pixels inbetween saved. If the shit is producing artefacts (or banding/blocking) it's shit.
Anonymous
7/16/2025, 6:11:30 AM No.715589748
>>715574112
I don't want my games to have 'real' lighting, I want them to have hand-made lighting.
Replies: >>715604631
Anonymous
7/16/2025, 6:11:39 AM No.715589757
>>715574112
by this logic any texture that isn't a real life photo of something is a fake texture
Anonymous
7/16/2025, 6:13:01 AM No.715589814
>>715573817
Its worse than that
NVIDIA now has an excuse to reduce VRAM to 2GB on 60 series
Replies: >>715590062 >>715590417
Anonymous
7/16/2025, 6:17:57 AM No.715590062
>>715589814
And NVIDIA dick suckers will still defend it
Anonymous
7/16/2025, 6:25:13 AM No.715590417
>>715589814
Nvidia dick riders defend everything Nvidia does because they're fucking retarded. Literally the apple fags of the gpu market.
Replies: >>715591585
Anonymous
7/16/2025, 6:38:06 AM No.715591067
>>715580196
Now multiple that by how many more objects there are in an average game. Now in a open world game.
Anonymous
7/16/2025, 6:39:14 AM No.715591125
dubu_weird
dubu_weird
md5: 0adf4bd76d26d57d095d9c31a6456c7a🔍
>>715573817
>>715574112
Anonymous
7/16/2025, 6:40:18 AM No.715591174
>>715578076
What do you even play? Metrovenias?
Anonymous
7/16/2025, 6:41:19 AM No.715591226
>>715578731
>384 KB
Anonymous
7/16/2025, 6:42:55 AM No.715591302
>>715588329
I wonder if Optiscaler is secretly AMD funded.
Replies: >>715591528 >>715591723
Anonymous
7/16/2025, 6:47:34 AM No.715591528
>>715591302
What is the overhead cost in using optiscaler?
Replies: >>715592269
Anonymous
7/16/2025, 6:48:48 AM No.715591585
>>715590417
>nvidia drivers were dogshit in early 2025
>but AMD drivers
yeah
Replies: >>715591648
Anonymous
7/16/2025, 6:50:00 AM No.715591648
9d19e7a92cb2d7cd31ef896efc237331
9d19e7a92cb2d7cd31ef896efc237331
md5: ab4235bb25a98e920e05471d1a7c0af6🔍
>>715591585
Haven't had any problems with my 7900XTX since I got it in August 2023.
Anonymous
7/16/2025, 6:51:11 AM No.715591723
>>715591302
Maybe they should fund actually implementing FSR4 into games.
The only way to get developers to do it is to shove cash in their face.
Replies: >>715591894
Anonymous
7/16/2025, 6:53:04 AM No.715591825
>>715573624 (OP)
Goyim, 8GB is insane! What could you possibly use 6GB of VRAM for? Oy vey, 4GB is more GB than we had in the holocaust! Goyim, make sure you buy this absolute steal of a deal, the RTX 6090 with 2GB of VRAM, more than you'll ever need!
Replies: >>715594546
Anonymous
7/16/2025, 6:53:26 AM No.715591843
>>715574112
>anon talk about AI generation
>but RAY TRACING
>lol epic own
Your kind belongs on Reddit
Anonymous
7/16/2025, 6:54:24 AM No.715591894
>>715591723
Nvidia pay developers to fuck over AMD and it's pretty damn Obvious.
Anonymous
7/16/2025, 7:02:15 AM No.715592269
>>715591528
None?
In fact I once I had a very goofy experience, where I was testing a game by going from an older DLSS to a newer one. I had better performance than simple swapping the DLSS file. Though this just makes me think something was not working as intended. When I asked in their forums people told me in theory it should be the same as swapping the dlss files.
Anonymous
7/16/2025, 7:02:25 AM No.715592275
>>715574112
That was never the issue. Everybody knows raytracing is more "real" than baked lighting. The problem is that it's massively more demanding on the hardware, but not a massive improvement in the player experience.
Replies: >>715592603
Anonymous
7/16/2025, 7:04:05 AM No.715592371
>>715575405
>>715575493
Show it to me in motion and then we can talk.
Anonymous
7/16/2025, 7:06:17 AM No.715592492
They don't want individuals to have access to local models.
Anonymous
7/16/2025, 7:08:32 AM No.715592603
>>715592275
It isn't more real. It results in a worse looking image than baked.
Anonymous
7/16/2025, 7:10:40 AM No.715592703
I don't think it needs to be said but

Baked Lighting > Ray Tracing.

You'll cope but the devs being able to adjust the lighting for the atmosphere and tone is much better. You have hardly any control over RT.
Replies: >>715592814
Anonymous
7/16/2025, 7:13:00 AM No.715592814
>>715592703
You'll have to wait at least one dev cycle for them to get it, though. They're all very enamoured by ray traced lighting and aren't gonna drop it until they suffer backlash.
Anonymous
7/16/2025, 7:17:46 AM No.715593065
>>715579681
they will though because it's another things devs wont have to worry about anymore.
just take a 100MP photo and slap it in and tick a box and the graphics cards does the rest.
it's like nanite for textures.
Anonymous
7/16/2025, 7:21:37 AM No.715593250
>>715578820
16gb should be enough for gaming, not enabling lazy optimization. only crypto and ai fags wants 30+gb vram
Replies: >>715593348
Anonymous
7/16/2025, 7:24:16 AM No.715593348
>>715593250
AI is more fun than any game made after ~2016.
Replies: >>715606572
Anonymous
7/16/2025, 7:28:01 AM No.715593515
>>715575493
>>715575405
>5% performance loss for a single texture
>on a 5090
Surely this will help the 5060 Ti 8GB run better.
Anonymous
7/16/2025, 7:45:52 AM No.715594394
>>715573624 (OP)
Absolute non-issue for me.
I'm simply never playing unoptimized slop ever again.
RX 6700 XT will do what I want for the coming 10 years easily.
Anonymous
7/16/2025, 7:48:55 AM No.715594546
>>715591825
>it comes with 256MB VRAM
Replies: >>715594807
Anonymous
7/16/2025, 7:51:54 AM No.715594693
>>715575405
Textures don't need to be more than 256 kb photos stretched over boxes.
Anonymous
7/16/2025, 7:53:38 AM No.715594790
>>715573624 (OP)
>create problem (raytracing)
>sell "solution" (dlss) on false promises
>solution misused and the industry is worse for it
>create even stronger "solution"
>industry is fucking annihilated and will never recover
>VRAM is now a crippling problem because of that
>see step 2
Replies: >>715595009
Anonymous
7/16/2025, 7:53:57 AM No.715594807
>>715594546
no one needs more than 128MB of VRAM
Anonymous
7/16/2025, 7:56:33 AM No.715594936
>>715574112
Based, you owned this little "muh graphic real" bitch like he is faggot he is
Anonymous
7/16/2025, 7:58:08 AM No.715595009
>>715594790
I really don't know why VRAM is such an issue.

Some of the 8GB chips are like $25 each.
Nvidiots are getting shafted and they accept it.
Anonymous
7/16/2025, 8:03:21 AM No.715595243
>>715577434
Holy shit even my RTX 2060 can run this?
Anonymous
7/16/2025, 8:34:24 AM No.715596637
>>715574112
kek you got a point
Anonymous
7/16/2025, 8:42:05 AM No.715596985
sora hmmm
sora hmmm
md5: 016508db39a1c676af5e66a47b8341b8🔍
>>715574112
>use raytracing to simulate real lighting
>because video games wants to look like movies
>movie lighting looks good because the lighting is actually setup manually aka not using real lighting
Replies: >>715597465
Anonymous
7/16/2025, 8:53:12 AM No.715597451
>>715573624 (OP)
Duuno, seems like just slotting in more vram would have been the more practical solution than relegating another compression/upscaling algo to the rt/ai cores.
Imagine overpaying for nvidia RNDing this shit just because they were too stingy to put another ram chip on their shit.
Anonymous
7/16/2025, 8:53:24 AM No.715597465
>>715596985
The use real lights in set positions. As long as we are not talking about CG slop, what other lights do you think movies use? Even then, animation movies have been using raytracing technolgies since the 90s. I imagine certain modern CG scenes too.
Replies: >>715597715
Anonymous
7/16/2025, 8:53:49 AM No.715597485
1541414152249
1541414152249
md5: 8eca69254753772d21ae64d903d4a46e🔍
>hey gamers we came up with this cool new tech that turns real thing into a fake thing that makes your vidya play in 90000 fps
>BUT this new tech called Nvidia GAYY 2.0 will work only on our newest graphics cards, so better pay up
Replies: >>715597517 >>715599136
Anonymous
7/16/2025, 8:54:30 AM No.715597517
>>715597485
It is lower fps.
Anonymous
7/16/2025, 8:59:06 AM No.715597715
>>715597465
> use real lights in set positions
the fuck you think pre-rtx lighting were made? Rtx just simulates lighting that can change in real time.
> animation movies have been using raytracing technolgies since the 90s
because they're pre-rendered, no shit they're going to look better. They also cut and change the lighting based on the scenes.
Replies: >>715598475
Anonymous
7/16/2025, 8:59:37 AM No.715597734
>>715574112
wait til you realize that the thing you see in games marketed as "raytracing" isn't even real raytracing
Anonymous
7/16/2025, 9:10:09 AM No.715598137
>>715575493
>>715575405
that is actually insane, you apply this to all textures in a game you will get a huge performance boost
Anonymous
7/16/2025, 9:15:21 AM No.715598353
>>715579847
Titanfall.
Anonymous
7/16/2025, 9:16:38 AM No.715598401
1730233469865040
1730233469865040
md5: 11aa1bf4d15695a4efdce6ff8aa38fad🔍
>All these fucking robots shilling the next stage in the death of gaming just so they can force you to buy new cards for yet another worthless reason that wouldn't have to exist if modern developers operated out of literally anywhere on Earth other than New Delhi
Everyone knows this site has been a shell of it's former self for years but the moment corponiggers discovered chatbots it really did die for real. Why did they even bother bringing it back if no real people are using it? Just another in an endless series of humiliations?
Anonymous
7/16/2025, 9:18:12 AM No.715598475
>>715597715
That's the point, my child. A real lighting source has real light rays acting out their properties in the real world. Raytracing simulates that. Prebaked lightning in game is that, prebaked. It is not just moving the source, you manually have to construct a depiction of how it reacts. While it is work intensive, I believe it can have some amazing results that could even be impossible to replicate with realistic lighting. That said, it is by nature not very interactive.
Replies: >>715604308
Anonymous
7/16/2025, 9:21:16 AM No.715598615
>>715575405
>>715575493
Why are they showcasing such low frequency materials which could be easily procedurally generated as well?
Anonymous
7/16/2025, 9:32:22 AM No.715599136
>>715597485
The funniest part is that the cards will sell anyway because of AI demand, and developers will learn the wrong lesson from it and double down on graphics gimmicks.
Anonymous
7/16/2025, 9:48:57 AM No.715599832
Does this work with the 30XX-series or only 40XX/50XX?
Anonymous
7/16/2025, 9:53:41 AM No.715600051
>>715574112
what the fuck is wrong with u
Anonymous
7/16/2025, 9:56:08 AM No.715600165
>>715573624 (OP)
Something needs to happen to the dumpster fire that is vram in modded Skyrim.
Anonymous
7/16/2025, 10:00:25 AM No.715600342
Nazis
Nazis
md5: 8f2da095b8b9a413d3b5c4d16308dd42🔍
>eventually we'll be paying thousands for a PC to run games with fake framerates, fake textures, fake physics, fake lighting and fake audio
Replies: >>715602270 >>715605440
Anonymous
7/16/2025, 10:02:35 AM No.715600409
>>715573817
fake fun
Anonymous
7/16/2025, 10:04:10 AM No.715600479
>>715574112
Stage lighting is real lighting.
Replies: >>715602512
Anonymous
7/16/2025, 10:08:37 AM No.715600662
1752242266594935
1752242266594935
md5: d62a4d15919ae54a76dd58f3e1e77a7d🔍
Nvidia will do anything but increasing vram for their non AI gpu
KWAB
Replies: >>715600817
Anonymous
7/16/2025, 10:12:08 AM No.715600817
>>715600662
5070Ti Super is coming later this year. 24GB VRAM.
Anonymous
7/16/2025, 10:50:01 AM No.715602270
>>715600342
And they still won't run well.
Anonymous
7/16/2025, 10:52:05 AM No.715602340
>>715573624 (OP)
Can you actually get a shield like that for your motherboard or is that just for a nondescript product render
Replies: >>715602768
Anonymous
7/16/2025, 10:53:54 AM No.715602415
>>715573624 (OP)
>inb4 feature not implemented on 8GB cards because... it just isn't okay
Anonymous
7/16/2025, 10:56:07 AM No.715602512
>>715600479
Yes, that's why if you add a light source to that stage it will actually function. But bring a light source to a game with baked lighting and baked shadows will not move
Replies: >>715604423
Anonymous
7/16/2025, 11:01:23 AM No.715602717
>>715573624 (OP)
And you think the files are going to remain uncompressed while the game is running? You seriously think they are going to decompress the texture every time they have to render it?
the only fool here is you and your propaganda
Anonymous
7/16/2025, 11:02:14 AM No.715602768
>>715602340
Assuming you're aware of all the mobo SKUs over the last 10+ years that have come with preinstalled coverplates (and sometimes backplates),
the cleanest plates I can think of have come from Asus' ProART line, or from that one time NZXT made "minimalist" hardware.
I haven't kept up with stuff though.
Anonymous
7/16/2025, 11:37:01 AM No.715604308
>>715598475
>my child
lol the "real light" properties is fucking negligible. You can replicate that using models and textures differing. They're pushing rtx because it simulates real world lighting, while on paper suits video games more where players have control, it is not how movie lighting is.
Replies: >>715607186
Anonymous
7/16/2025, 11:39:16 AM No.715604423
>>715602512
>But bring a light source to a game with baked lighting and baked shadows will not move
video games can do all of these already. Rtx is just an easier and more expensive method.
Anonymous
7/16/2025, 11:41:11 AM No.715604519
>>715576483
I don't want real frames. I want hand placed stylized frames.
Replies: >>715605386
Anonymous
7/16/2025, 11:43:55 AM No.715604631
>>715589748
>I don't want my games to have 'real' lighting, I want them to have hand-made lighting.
Which midwit techtuber convinced you retards that baked lighting is more 'hand-made' than raytraced lighting? How do you think RT works, that it's just some toggle that prevents the lighting artists from clicking any buttons? With RT you can still plant fake light sources to your liking or modify any existing light sources the way you want, the lighting artist does not lose any control over their work. Not only that but you can also immediately see the results of your work without having to approximate in your head what the final version will be and you don't have to wait for BAKING.exe to see what the result is. It literally allows lighting artists to do more because there's less guesswork and waiting involved.
Anonymous
7/16/2025, 12:00:54 PM No.715605386
>>715604519
A movie?
Anonymous
7/16/2025, 12:02:04 PM No.715605440
>>715600342
>video games are not real
oh shit
Anonymous
7/16/2025, 12:03:20 PM No.715605495
>>715573624 (OP)
>turns out you don't need 16K textures out the wazoo for average joe
Anonymous
7/16/2025, 12:04:14 PM No.715605537
>>715574112
Rasterized maybe fake too but no one wants to see noise or ghosting in their games. Fix that and I'll be onboard.
Replies: >>715605845
Anonymous
7/16/2025, 12:11:39 PM No.715605845
>>715605537
>Rasterized maybe fake too but no one wants to see noise or ghosting in their games
You already get noise and ghosting in your rasterized game because you're using TAA and you're using screen-space effects.
Replies: >>715605959
Anonymous
7/16/2025, 12:14:07 PM No.715605929
>>715574112
TPBP
Anonymous
7/16/2025, 12:14:32 PM No.715605947
>guys its all fake!
heh, wait until you learn about history.
Anonymous
7/16/2025, 12:14:47 PM No.715605959
>>715605845
The it's already shit why not make it worse argument.
Anonymous
7/16/2025, 12:14:49 PM No.715605960
a87V0D6_700b
a87V0D6_700b
md5: 755760bc9fa2865beca5e504f121427e🔍
>>715573624 (OP)
Slop gets soupier.

Raytracing, upscaling, generate frames.. none of this does anything but TAKE from the game and experience.

Trash tech, all of it.
Anonymous
7/16/2025, 12:16:31 PM No.715606020
>>715573624 (OP)
so how do i use this?
Anonymous
7/16/2025, 12:20:34 PM No.715606173
>>715578224
fake sex
with me
Anonymous
7/16/2025, 12:21:37 PM No.715606223
>>715579687
2-3 years ago kingdom come deliverence forced a 20gb update for japanese and czech voice over. the base game was like 50gb. you can calculate the percentage yourself
Anonymous
7/16/2025, 12:23:07 PM No.715606293
>>715574112
trvthnvke
if you somehow managed to edit history and swap the names around, people would turn against baked lighting immediately
"Would you rather have games with light that acts like light does in every other 3D simulation in the world, or do ten thousand hackey bullshit tricks and workarounds to make fake light that on first glance seems close enough to real light?"
call baked lighting "prearranged lightgen" and watch people start hating it
Anonymous
7/16/2025, 12:24:27 PM No.715606350
>>715573817
Fake reality
Anonymous
7/16/2025, 12:28:10 PM No.715606502
So nvidia is the reason why we are getting 100GB+ games
Replies: >>715606518 >>715606607
Anonymous
7/16/2025, 12:28:41 PM No.715606518
>>715606502
Fake games.
Anonymous
7/16/2025, 12:28:57 PM No.715606532
>>715575493
>90MB texture
Unnecessary for a game
TAA turns it all into a blurry mess anyway.
Replies: >>715606654
Anonymous
7/16/2025, 12:29:38 PM No.715606572
>>715593348
sirs
Anonymous
7/16/2025, 12:30:28 PM No.715606607
>>715606502
Yeah graphic card manefacturers are the reason why we have video games like we have.
Anonymous
7/16/2025, 12:31:29 PM No.715606654
>>715606532
Good thing they also have something to circumvent TAA.
Replies: >>715606987
Anonymous
7/16/2025, 12:35:47 PM No.715606813
>>715579723
saar you are bloody bastardized
Anonymous
7/16/2025, 12:38:10 PM No.715606898
>>715574112
*fake rendered 'real' lighting
thus another flavor of fake lighting. only this time it costs 100x more resources
Anonymous
7/16/2025, 12:39:30 PM No.715606943
tldr does it work for rtx2xxx series?
Anonymous
7/16/2025, 12:40:30 PM No.715606987
>>715606654
90MB for that texture, is unnecessary.
If it was better advertised to instead not promote raw pipelines vacant of optimization, it'd be impressive. But because they decided to market it in a way that encourages the lack of optimization during development, we're going to get instances of 200MB texture for a single model that destroy performance because your GPU has to compress these massive unoptimized textures/materials.

It's NANITE but for textures.
Anonymous
7/16/2025, 12:45:02 PM No.715607186
>>715604308
nta but how can you people be so retarded.
Light is light, movies may set up light sources in a way to get a particular look or effect, but it's real light anyways and behaves as such, which is what RT does, to make light behave as real light
And yes, it is important because it's basically the only thing left in videogame graphics and the reason most of them feel wrong, because they are very realistic, but the lighting, the most important component, isn't. It's the reason many look so sterile or have "anti-soul gas" like you all call it.
Anonymous
7/16/2025, 12:46:08 PM No.715607226
>>715588553
It won't be. The industry will make it obsolete intentionality.
Replies: >>715607539
Anonymous
7/16/2025, 12:53:27 PM No.715607539
>>715607226
And we're still waiting for 8GB to become OBSOLETE.
Replies: >>715608000
Anonymous
7/16/2025, 12:56:20 PM No.715607674
>>715573817
Fpbp.
And every fucking thing is fake now. Not just in vidya. It's tiresome.
Anonymous
7/16/2025, 1:03:46 PM No.715608000
>>715607539
Did you miss the notice? Looking at how the tech jewtubers are seething about 8GB everyone think it already is.
Replies: >>715608050
Anonymous
7/16/2025, 1:04:40 PM No.715608050
>>715608000
You don't understand what obsolete means. Everything might aswell be obsolete if you set the bar high enough.Oh can't do 4K 120? OBSOLETE!
Anonymous
7/16/2025, 1:17:58 PM No.715608702
>>715573624 (OP)
>another retarded gimmick
devs will do anything except focus on making actual games
Anonymous
7/16/2025, 1:28:04 PM No.715609180
>>715574112
The fake lighting was handmade and looks good though.
The fake frames and textures are just computer estimations.
Replies: >>715609242
Anonymous
7/16/2025, 1:29:27 PM No.715609242
>>715609180
And you think that everything humans make is perfect and not estimations of whatever they are trying to create?
Replies: >>715612102
Anonymous
7/16/2025, 1:29:42 PM No.715609258
8GB? What to you need 4GB for? With this new tech you only need 2GB
Replies: >>715612336
Anonymous
7/16/2025, 1:31:02 PM No.715609336
>>715574112
why the fuck does this have so many replies
Replies: >>715612463
Anonymous
7/16/2025, 1:32:28 PM No.715609394
SIP
SIP
md5: ceafadc8c6de0df09261ee2705f49bca🔍
>it doesn't NEED more than 8GB
Anonymous
7/16/2025, 2:20:57 PM No.715612102
>>715609242
handmade = made by human brain
fake frame = made by machine brain
player = human
do the math
Anonymous
7/16/2025, 2:22:34 PM No.715612202
>>715574112
They hated him because he spoke the truth.
Anonymous
7/16/2025, 2:25:03 PM No.715612336
>>715609258
2gb and you’ll be looking at blocks on a screen while your GPU sounds like an engine block
Anonymous
7/16/2025, 2:27:23 PM No.715612463
>>715609336
it's samefagging pajeets wanting to make a screenshot for twitter money
Anonymous
7/16/2025, 2:40:22 PM No.715613229
>>715580149
that's why engines built by skilled people use something like Clustered Forward with a few prepasses.
Anonymous
7/16/2025, 2:45:03 PM No.715613486
>>715589610
At 1000fps, losing 50fps is chicken shit. That's equivalent to having 61fps and losing 0.2 FPS.
Anonymous
7/16/2025, 2:54:04 PM No.715614019
>>715574112
I'd rather have 'approximated' lighting than fake frames as it does not worsen my input lag. Thanks.