>>715577470bulk algorithmic texture compression has the inherent issue of being a bulk approach though, one size fits all deal when one size rarely ever fits all
ai has already proven surprisingly capable at taking small images, extrapolating detail/meaning, and redrawing a larger version with added features don't post some gay "durr ai upscaling bad" reply, i'm not saying it's good but it's surprisingly capable
with compression though, you're not adding any details, your goal is to exactly retain the details as-is
with a lot of textures, algorithmic compression is a compromise, you know it looks worse than manually redrawing the texture, but manually redrawing isn't an option for every single texture, i think this is an area where genuinely these methods could be huge when they're well developed