Anonymous
7/16/2025, 3:43:54 AM
No.715581268
[Report]
>>715581708
>>715582028
>>715582440
>>715583049
>>715583147
>>715583651
The only reason people like this game is because it is old and launched a successful franchise.
The actual game itself is really bad.
First and foremost, the dungeon design, which every Zeldafag always rant about when it comes to these games, is generic at best and completely broken at worst. Due to the fact that there are more locked doors than keys, you can get hard locked out of progression, just by playing the game and exploring the dungeons like normal.
Secondly, the exploration that everyone says they love, is trash. There is no rewards for exploring. You only come across dead ends, or endless rooms with mobs that don't give any kind of reward. Rupees don't really count, because there are no upgrades or items to spend them on.
Zelda II is funnily enough better in this regards, since the mobs will at least provide experience points, giving them a reason to exist.
Third, the worst one, is that the game is IMPOSSIBLE to beat without a guide. Yes, you heard that right. It is impossible and you did NOT beat it by yourself.
The entrance to the final dungeon is locked behind a random bombable wall, with zero indication or hint that you can bomb it. Every wall is like this and the only way to find hidden caves is to meticulously and tediously bomb every single wall on the game.
It's a shit game that people lie about liking.
The actual game itself is really bad.
First and foremost, the dungeon design, which every Zeldafag always rant about when it comes to these games, is generic at best and completely broken at worst. Due to the fact that there are more locked doors than keys, you can get hard locked out of progression, just by playing the game and exploring the dungeons like normal.
Secondly, the exploration that everyone says they love, is trash. There is no rewards for exploring. You only come across dead ends, or endless rooms with mobs that don't give any kind of reward. Rupees don't really count, because there are no upgrades or items to spend them on.
Zelda II is funnily enough better in this regards, since the mobs will at least provide experience points, giving them a reason to exist.
Third, the worst one, is that the game is IMPOSSIBLE to beat without a guide. Yes, you heard that right. It is impossible and you did NOT beat it by yourself.
The entrance to the final dungeon is locked behind a random bombable wall, with zero indication or hint that you can bomb it. Every wall is like this and the only way to find hidden caves is to meticulously and tediously bomb every single wall on the game.
It's a shit game that people lie about liking.