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Thread 715605861

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Anonymous No.715605861 [Report] >>715606009 >>715606026 >>715606656 >>715606754 >>715606771 >>715606809 >>715607487 >>715607905 >>715608191 >>715609221
STOP BLAMING UNREAL ENGINE 5.
Anonymous No.715605896 [Report] >>715607093
why do you keep making this thread?
Anonymous No.715605916 [Report]
Fuck you Tim Swneedy
Anonymous No.715606004 [Report] >>715606413 >>715606684 >>715607687
>no example of UE5 running well
>still not the engine's fault
Well I guess you could blame the devs for picking a shit engine
Anonymous No.715606009 [Report] >>715607105
>>715605861 (OP)
He’s right though
Oblivion remastered = unreal slop
Expedition 33 = unreal kino

Unreal engine isn’t the issue, it’s just that it’s relied on for muh realistic graphics as a substitute for good art direction
Anonymous No.715606026 [Report]
>>715605861 (OP)
>STOP BLAMING UNREAL ENGINE 5.
I blame standardized game engines because they make it easier for Indians to get jobs, and Indian devs are universally incompetent.
Anonymous No.715606413 [Report] >>715607153 >>715607182 >>715607213 >>715607329 >>715608049
>>715606004
expedition 33
Silent hill 2 remake
Anonymous No.715606559 [Report]
Fuck every game that doesn't use a custom in-house engine.
Anonymous No.715606656 [Report]
>>715605861 (OP)
>t. The UE5 dev team
Anonymous No.715606684 [Report] >>715608624 >>715610316
>>715606004
It's a resource hog. Doesn't help that every kid dev they're churning out of game dev universities have been weaned on unreal engine. The days of Carmack's appear to be over, at least from AAA.
Anonymous No.715606754 [Report]
>>715605861 (OP)
>Armchair expert
No, it became a punching bag from consumers. I don't give a fuck why games on unreal engine run like ass, I care that they do.
Anonymous No.715606771 [Report]
>>715605861 (OP)
its either the engines fault or the devs.
so he is essentially saying we should start bullying devs into stopping to use unreal
Anonymous No.715606809 [Report]
>>715605861 (OP)
it denies us of powerade skies and baja blast water on potato hardware, so yes, i will blame unreal
Anonymous No.715607093 [Report]
>>715605896
the very accessibility of 4chan makes it a playground for schizos
Anonymous No.715607105 [Report] >>715607606
>>715606009
>Expedition 33 = unreal kino
lol
Anonymous No.715607153 [Report] >>715607606
>>715606413
>Silent hill 2 remake
lmao
Anonymous No.715607182 [Report]
>>715606413
SH2R runs hilariously bad, the fuck are you smoking?
Anonymous No.715607213 [Report]
>>715606413
Have they fixed performance issues with silent hill 2? That shit wasn't able to maintain steady fps even on high end pcs.
Anonymous No.715607329 [Report]
>>715606413
exp33 has that fucked blurry TAA hiding all the even uglier broken shimmering shader effects just like your run of the mill UE game, its a wonder it doesnt run any worse
Anonymous No.715607487 [Report]
>>715605861 (OP)
Stereotypes exist for a reason.
Whether the engine or the dev is to blame doesn't matter when most devs using the engine believe that the engine does all their optimization for them.
Anonymous No.715607606 [Report]
>>715607105
>>715607153
Pcvegan issues
Anonymous No.715607687 [Report]
>>715606004
It's not well optimized but everyone knows that the quality of game devs is only going down
Anonymous No.715607810 [Report] >>715607912
These threads always ignore Stalker 2 which started out fantastic and has only gotten better and better with patch support post launch. We live in a golden era and we squander it bickering like children. Back in the day, Sonic the Hedgehog launched with slowdown when going through loops and there was no patch to save it. That was the game. Slowdown when you go fast is a permanent feature. But now? Endlessly improving and evolving games are not only possible, but happen Every. Damn. Time. And we whine. Its pathetic.
Anonymous No.715607905 [Report] >>715608175
>>715605861 (OP)
UE enables shitty developers who can't or don't optimize. so ye, UE is at fault for being so shitter-dev friendly,
Anonymous No.715607912 [Report]
>>715607810
Calm down, Ivan. It's okay.
Anonymous No.715608049 [Report]
>>715606413
needs more brown and bloom imo.
this shit game has the same lighting and shadow, terrain and sky textures and same combat effects as every modern unreal engine slop. like stellar blade for example.
Anonymous No.715608175 [Report]
>>715607905
calling the faggots making sloppa with unreal turn a developer is way too kind. these yellow code monkeys are just essentially playing little big planet using UE5.
Anonymous No.715608191 [Report]
>>715605861 (OP)
Every single UE5 game I've played has had dogshit performance relative to the visuals presented by the game.
Either the engine is shit or it enables people who can't code shit out half-baked dogshite.
Anonymous No.715608624 [Report] >>715609845
>>715606684
>GeForce FX 5900 Ultra had a launch price of $499 12 May 2003
>Doom 3 August 3, 2004
And how would people react if the days of Carmack returned and even a relatively fresh high range card couldn't get 60fps with gimp settings on a new release. At least the graphics were boundary pushing.
Anonymous No.715609167 [Report] >>715610214
Kind of interested in how it'll work out in the upcoming Gears of War: E-Day since it's the first triple A game by Epic Games that uses UE5. I would imagine that if someone knows how to implement it ''correctly'' it would be them since UE is their creation.
Anonymous No.715609221 [Report]
>>715605861 (OP)
And I will also blame the devs.
Anonymous No.715609845 [Report]
>>715608624
carmack gave up on optimizing shit ages ago. he said pc wasnt the priority as far back as Rage. Its people's fault for buying Jewvidia. now theyre a monopoly so fuck the end user.
Anonymous No.715610214 [Report]
>>715609167
doubt it. its going to be a souless by the numbers prequel. Coalition and People Can Fly are making it.
Anonymous No.715610316 [Report]
>>715606684
who wouldve thought UE5 would be the Marxist version of a gfx engine being spread by universities.