Cyberpunk 2077 still is a scam - /v/ (#715645317) [Archived: 227 hours ago]

Anonymous
7/16/2025, 9:34:37 PM No.715645317
Lifepath
Lifepath
md5: 8ac8dedea65aa65b74a866ee45e7b3ef๐Ÿ”
>be me, today
>play the game for the first time ever
>choose CORPO lifepath
>walk to a pub, CORPO lifepath is over
>no more luxury, no more corporate GoT
>you become the nomad/streetkid that wanted to avoid by choosing CORPO
Wtf is this shit?
It's been 4,5 years since its release and they still did not rework this!
>but but dialogue choices have the CORPO option
>still the same endings than with nomad/streetkid
And you CAN'T become Militech, Trauma Team, MaxTac nor return to Arasaka, because cool things aren't allowed and you must suffer the eternal ghettocore-slop.
What happened with the RPG genre?
Replies: >>715646780 >>715647316 >>715647798 >>715648867 >>715649709 >>715650101 >>715650376 >>715650430 >>715651063 >>715651360 >>715654827 >>715654946 >>715655432 >>715656323 >>715660563 >>715661647 >>715663905 >>715664708 >>715672407 >>715678670 >>715680381 >>715680558 >>715680915 >>715682992
Anonymous
7/16/2025, 9:42:04 PM No.715645943
Bump for Arasaka.
Anonymous
7/16/2025, 9:51:58 PM No.715646780
>>715645317 (OP)
thats why i dont like RPGs that dont have faction systems
Replies: >>715647709
Anonymous
7/16/2025, 9:59:16 PM No.715647316
>>715645317 (OP)
you really just can't have what you're asking for without either a GM running your D&D campaign or an AI generating everything for you in the game on the fly

Problem is these RPG's and companies always try to play it off like they're offering choices, but the difficulty in creating branching paths and the way that branching paths quickly grow to unreasonable amounts of choice, always ensure that you never actually have any real choices

The single best RPG videogame I've ever played has been ss13, because:
1. admins can be impromptu GM's creating novel scenes in the game whenever they feel like it
2. There are so many interacting game mechanics that anything you do feels some level of novel
3. The stories are created dynamically and emergently out of the combined actions and experiences of all the players
4. The game maintains a level of versimilitude even when the clown is being chased by xenomorphs riding janitor carts firing infinite capacity tasers everywhere

It's the best roleplaying experience out there, to this day, even though it's run by trannies and dickless eunuchs now
Replies: >>715648701 >>715650485 >>715672350
Anonymous
7/16/2025, 10:04:54 PM No.715647709
>>715646780
Amen to that, anon.

I'm not against playing 'solo', but give it as an option, not the only path, the fact that CDPR still selling this game as a
>"sandbox-openworld-RPG"
and not as an
>"action-adventure (with some RPG elements and some driving)" game,
and nobody cares, amazes me in a bad way.

And, AGAIN, the ones trying to fix this is some passionate players doing full overhaul mods with 0 budgets, while this multi-milion dollar company still doesn't do a rework of it.
Replies: >>715658316 >>715660957 >>715673051
Anonymous
7/16/2025, 10:06:03 PM No.715647798
>>715645317 (OP)
Based take. The lifepath system is basically just flavored prologues stapled onto the same linear path, and once you're past the intro missions, you're all just another broke choom riding around on a busted Yaiba pretending you're different. CORPO had so much potential too-imagine actually climbing back into the corporate world, doing espionage, betraying allies, playing 4D chess with execs to get your own division or even puppeting some Arasaka dynast.

Instead they gave us:
>dialogue check: CORPO option
>"Here's some exposition that doesn't change shit. Congrats."
>still becomes V the Gutter Mercโ„ข

Cyberpunk 2077 is just a cosplay sim with mood lighting and pretty glass reflections. I swear the genre peaked with New Vegas and then rolled face-first into the trash fire that is style over substance.
Replies: >>715648973 >>715649474 >>715664182
Anonymous
7/16/2025, 10:18:14 PM No.715648701
>>715647316
>The single best RPG videogame I've ever played has been ss13
Based
>Problem is these RPG's and companies always try to play it off like they're offering choices
At least CRPGs donโ€™t do that. Butโ€ฆ action โ€œRPGsโ€? Correct me if Iโ€™m wrong but I think FNV & FO4 are the only action โ€œRPGsโ€ that offer real choices in terms of faction endings at least. Then, thereโ€™s the Mass Effect trilogy where they at least give the player extra and/or different cutscenes depending on your choices from the previous games. I found that very impressive because no other game does this. Donโ€™t say The Witcher series does that too because it does it piss poorly compared to Mass Effect
Anonymous
7/16/2025, 10:20:14 PM No.715648867
>>715645317 (OP)
DAO figured this shit out 17 years ago. Yet CDPR couldn't 5 years ago.
Anonymous
7/16/2025, 10:21:45 PM No.715648973
>>715647798
You said it even better than me, anon. It's amazing how older games gave more freedom to the player (and had better controls and mechanics).

Not having this... is just sad.
>climbing back into the corporate world, doing espionage, betraying allies, playing 4D chess with execs to get your own division or even puppeting some Arasaka dynast.

The thing is, apparently Arasaka doesn't give a damn about you once you're fired, despite you tried to kill a Susan Abernathy.

Your boss Arthur Jenkins is killed OFF-SCREEN.

Susan Abernathy commits suicide OFF-SCREEN, so basically you became a nobody and lost everything for nothing.

Arasaka, nor a rival corporation, never tries to contact with you again despite all the info you know about them and how good agent you were for them.

This game is basically: walk, read, suffer the latin-american accent everywhere and shoot ghetto-subhumans for few cash (plus all the mini-bugs during combat that still happen). Nothing more despite all its potential.
Anonymous
7/16/2025, 10:29:01 PM No.715649474
>>715647798
You said it even better than me, anon. It's amazing how older games gave more freedom to the player (and had better controls and mechanics).

Not having this... is just sad.
>climbing back into the corporate world, doing espionage, betraying allies, playing 4D chess with execs to get your own division or even puppeting some Arasaka dynast.

The thing is, apparently Arasaka doesn't give a damn about you once you're fired, despite you tried to kill a Susan Abernathy.

Your boss Arthur Jenkins is killed OFF-SCREEN.

Your friend Frank Nostra, remember him? Well, all his endings are crap and you'll never see him again for some reason.

Susan Abernathy commits suicide OFF-SCREEN, so basically you became a nobody and lost everything for nothing.

Arasaka, nor a rival corporation, never tries to contact with you again despite all the info you know about them and how good agent you were for them.

This game is basically: walk, read, suffer the latin-american accent everywhere and shoot ghetto-subhumans for few cash (plus all the mini-bugs during combat that still happen). Nothing more despite all its potential.
Anonymous
7/16/2025, 10:32:23 PM No.715649709
>>715645317 (OP)
man, i remember this "feature" being the one that got me hyped as shit back then. i expected different hubs/apartments at the very least. i shouldve known better
Replies: >>715649792
Anonymous
7/16/2025, 10:33:29 PM No.715649792
>>715649709
it's not going to get better with CDPR. All hype no substance standard AAA slop from them now.

They turned into the monster.
Replies: >>715672379
Anonymous
7/16/2025, 10:37:33 PM No.715650091
pic
pic
md5: 00568cd8416752f29db3799ed9832f98๐Ÿ”
>first gameplay demo is leagues better than the final product
How does that even happen?
Replies: >>715650354 >>715672724 >>715682406
Anonymous
7/16/2025, 10:37:40 PM No.715650101
>>715645317 (OP)
Joining one of the corps or gangs would have been so fun.
Cyberpunk really is like the โ€œPotential Manโ€ of RPGs
Anonymous
7/16/2025, 10:41:04 PM No.715650354
>>715650091
>Spore 2006 demon vs Spore 2008 final game flashbacks
It's all so tiredsome and people never learn the lesson.
Anonymous
7/16/2025, 10:41:24 PM No.715650376
>>715645317 (OP)
>What happened with the RPG genre?
Mass effect and bioware games in general redefined the term in the eyes of the industry and general public who now think that having dialogue options and story equals an RPG.
Anonymous
7/16/2025, 10:42:04 PM No.715650430
>>715645317 (OP)
Why is nomad man doing the CIA pose?
Replies: >>715650684 >>715650727
Anonymous
7/16/2025, 10:42:39 PM No.715650485
>>715647316
>ss13
I didn't know about it, how good it was / is?
Replies: >>715650905 >>715682360
Anonymous
7/16/2025, 10:45:08 PM No.715650684
>>715650430
Perhaps nomad man was a former CIA agent.
Sadly the only thing from the government of the ((New)) USA) is the police and MaxTac, and you can't do nothing with them.
Anonymous
7/16/2025, 10:45:37 PM No.715650727
>>715650430
>Dr. Hellman I'm Kang Tao
Anonymous
7/16/2025, 10:48:08 PM No.715650905
>>715650485
It's still pretty good but it's autistic, complex, and fell way off its peak - it's not nearly as easy to get into as it used to be

you need to download and install byond and then check the ss13 server hub for different servers. Each server is like it's own version/take on space station 13 at this point with the most popular ones being either blatant furry medieval sex ERP dens (you must give them your government ID to play) or colonial marines, with a few of the more classic ss13 servers filling in at the low-mid pop areas. There's about 2k-3k peak concurrent players each day.

and every single server is run by the aforementioned trannies and dickless eunuchs, so make sure you stay out of any and all discords and interact with any staff/admins as little as possible, they are almost universally garbage no matter what server you are on
Replies: >>715654687
Anonymous
7/16/2025, 10:50:10 PM No.715651063
>>715645317 (OP)
>And you CAN'T become Militech, Trauma Team, MaxTac nor return to Arasaka
>THIS GAME WONT LET ME DO THINGS I THINK IT SHOULD LET ME DO EVEN THOUGH I WAS NEVER LED TO BELIEVE I COULD DO THEM IN THE FIRST PLACE AHHHHH IM BEING SCAMMED HELP!!!!
Replies: >>715651345 >>715651439 >>715651582
Anonymous
7/16/2025, 10:53:45 PM No.715651345
>>715651063
>THE GAME WONT LET ME DO THINGS
true, there is nothing to do in CP2077
Anonymous
7/16/2025, 10:53:57 PM No.715651360
>>715645317 (OP)
Its because being a corpo is evil man, its like capitalist oppression and stuff.
You have to become a wholesome chungus techno-ghetto gansta instead, its the morally correct choice (and that's why the devs do it for you).
Replies: >>715655817 >>715672869
Anonymous
7/16/2025, 10:55:01 PM No.715651439
>>715651063
All of those things are pretty safe to infer/assume from something like "You play as a corpo", as they would be part of playing as a corpo.

What does it even mean to "play as a corpo" if it's just a 30 minute intro and then the game is the exact same between all 3 lifepaths? It doesn't sound like you play as a corpo at all, it sounds and looks like you're just picking a tutorial flavor.
Replies: >>715652724
Anonymous
7/16/2025, 10:56:08 PM No.715651542
making all that rpg stuff work with the technological scale of an open world fps and driving game is hard and takes a lot of work which is nigh impossible to manage for a company with 1000s of employees
Anonymous
7/16/2025, 10:56:45 PM No.715651582
>>715651063
I guess you don't remember the early presentations and interviews where Pondsmith was talking about how the game is going stay as close to the tabletop as possible to create a deep rpg. And then it comes out and it's first person GTA so there are some people disappointed and feeling mislead.
Replies: >>715652526
Anonymous
7/16/2025, 11:08:38 PM No.715652526
>>715651582
Every single games early trailer and teaser stage marketing is just concept stuff. You can not rely on that to tell you what the game will be like. If youre not a zoomer you should know this by now.
Replies: >>715654830
Anonymous
7/16/2025, 11:11:15 PM No.715652724
>>715651439
I wanted more corpo stuff as well. And it would have been better if there was more life path specific content besides the intro and dialogue options. But for me, the game is still so good in spite of this that it doesn't bother me.
Anonymous
7/16/2025, 11:36:19 PM No.715654687
>>715650905
Sad to know about its actual state, but thanks for the info, anon.

It's always cool to find out obscure old gems.
Anonymous
7/16/2025, 11:38:11 PM No.715654827
>>715645317 (OP)
then uninstall the game faggot
Anonymous
7/16/2025, 11:38:14 PM No.715654830
>>715652526
I thinl you missed out the
>interviews where Pondsmith was talking about how the game is going stay as close to the tabletop as possible to create a deep rpg.

I get trailer =/= actual gameplay, but when a dev tells you the game will have X things and in the end the game doesn't have those X things, it feels like a scam.
Replies: >>715655768 >>715678670
Anonymous
7/16/2025, 11:39:49 PM No.715654946
>>715645317 (OP)
Keep seething, faggot.
Anonymous
7/16/2025, 11:42:15 PM No.715655129
1745209339857397
1745209339857397
md5: 123480d12c45e3fcac5601a865e7225d๐Ÿ”
Reminder
Replies: >>715655541 >>715655901 >>715671910
Anonymous
7/16/2025, 11:42:28 PM No.715655145
>seething Cybershill
Just admit the game is a worse version of GTA anon, we wonโ€™t judge you
Anonymous
7/16/2025, 11:46:07 PM No.715655432
>>715645317 (OP)
the thing that killed my interest was the fact they made Jackie out to be the best homie ever then in game they time skip your entire history together and expect you to feel sad when he dies, fuck that. Also all the lies and the main story becoming focused on Keanu
Replies: >>715655817
Anonymous
7/16/2025, 11:47:41 PM No.715655541
>>715655129
>realistic and brutal
Shrek 3 for PS2 (absolute gem) has better combat, it's from 2007.

>gripping NON-linear story filled with LIFE AND DETAIL
Kek.

>advanced RPG mechanics
Choose same 3 dialogue options and add 5 points to the same skills.
Replies: >>715661505
Anonymous
7/16/2025, 11:50:37 PM No.715655768
1000012288
1000012288
md5: 2a4e710a97b1ffe549b86ce41fe7f897๐Ÿ”
>>715654830
Pondsmith wasnt and isnt a dev. He just helped with the lore.
Replies: >>715656049
Anonymous
7/16/2025, 11:51:16 PM No.715655817
>>715651360
Funny enough, the CORPO lifepath could be based in a ghetto-kid that made it and triumphed in the elite part of Night City, explaining how him and Jackie are bros.
But as >>715655432 said, CDPR for some reason fucked that, I guess they need to justified the millions they gave to Keanu to their actionists.

>indie passionate company does good games
>good games triumph
>indie passionate company enters the market
>actionists kill and revive the company as a former ghost of itself
Every. Single. Time. And game devs still don't learn the lesson.
Anonymous
7/16/2025, 11:52:21 PM No.715655901
>>715655129
>2012
A promise made 8 years before release isnt worth anything.
Replies: >>715656293
Anonymous
7/16/2025, 11:53:17 PM No.715655982
Cyberpunk 2077 Classes
Cyberpunk 2077 Classes
md5: dfccd4336d2dc3aa21aed67ed6f26dc3๐Ÿ”
lmao I remember when /tv/ was convinced that the game was going to have all of this. AND that they would all be getting their own in depth questlines and gameplay styles e.g. having a rock star career or rising through the ranks of a corporation until you owned it.

Wtf were people thinking that this game was going to be?
Replies: >>715656080 >>715656209
Anonymous
7/16/2025, 11:54:17 PM No.715656049
>>715655768
My apologies, I should have clarified he was the dev of the ORIGINAL TTRPG. So, CDPR should had do it even better.
Anonymous
7/16/2025, 11:54:40 PM No.715656080
>>715655982
it suffered from being open world. made you think you had any choices. the single player campaign and like 2% of the side missions are pretty good but it did not need to be a GTA clone
Replies: >>715682783
Anonymous
7/16/2025, 11:56:20 PM No.715656209
>>715655982
>when /tv/
/tv/? Is that correct?

>Wtf were people thinking that this game was going to be?
People back then had hope in innovation, creativity and in CDPR.
Anonymous
7/16/2025, 11:57:24 PM No.715656293
>>715655901
So if I pitched something to investors but ended up giving them a completely different product, I could just shrug my shoulders and go "that promise was made such a long time ago"?
Replies: >>715657967
Anonymous
7/16/2025, 11:57:51 PM No.715656323
>>715645317 (OP)
>Looking for RPGs in CDPR
You should have seen this coming.
Replies: >>715657840
Anonymous
7/17/2025, 12:17:46 AM No.715657840
>>715656323
I know, I thought that by this year some would have been improved, I was wrong.
Anonymous
7/17/2025, 12:19:11 AM No.715657967
>>715656293
Were not investors. We are customers that are meant to be advertised to.
Replies: >>715658594
Anonymous
7/17/2025, 12:23:27 AM No.715658316
>>715647709
That's exactly the problem. The multimillion dollar company moves on to the next project, at best just left skeleton crews to clean up some stuff while passionate fans have all the time in the world to make what they want.
Not defending the corpo or anything but mostly just pointing out the reason why you should never expect too much from a product made by companies
Replies: >>715660957
Anonymous
7/17/2025, 12:26:32 AM No.715658545
The setting is great, the combat is decent, even the perks/progression are decent but the game is all cutscenes and picking dialogue options
I don't know if they're capable but CDPR should avoid making a movie game next time.
Replies: >>715660957 >>715662425
Anonymous
7/17/2025, 12:27:05 AM No.715658594
>>715657967
How can you be so sure I wasn't an investor who was hooked in under these false pretences?
Developers should still be held accountable for their advertising material, CDPR wasn't exactly forthcoming about the changes to their original plans.
Anonymous
7/17/2025, 12:28:12 AM No.715658690
welcome to modern game development
Anonymous
7/17/2025, 12:28:59 AM No.715658740
Rebember the Sun outburst?
Replies: >>715661029
Anonymous
7/17/2025, 12:50:51 AM No.715660429
>my brother isn't really a gamer but he liked the cyberpunk anime
>show him the game
>forgot that the first 40% of the game is an on-the-rails cutscene simulator
>he says it's boring as fuck and we turn it off
>I don't even regret this choice, instantly remembered how dogshit it was
Replies: >>715661029
Anonymous
7/17/2025, 12:52:48 AM No.715660563
9
9
md5: 20dc90f8e11f70b4d3e96f7f012f161f๐Ÿ”
>>715645317 (OP)
Cyberpunk 2077 is a bona-fide masterpiece.
Anonymous
7/17/2025, 12:58:00 AM No.715660957
>>715658316
True.

>>715658545
As I said in >>715647709, I would have no problem if CDPR was honest and said it was an 'action-adventure' not a 'sandbox-RPG' game, the problem is they lied and still lying about it.
Anonymous
7/17/2025, 12:59:01 AM No.715661029
>>715660429
Based bros.

>>715658740
No.
Anonymous
7/17/2025, 1:05:57 AM No.715661505
6CD9B50F075E4E3683C7851AC1DEBEFC
6CD9B50F075E4E3683C7851AC1DEBEFC
md5: d607ed468fc1437a45dc3311c93eeab1๐Ÿ”
>>715655541
>Shrek 3
my nigga right here
Anonymous
7/17/2025, 1:08:02 AM No.715661647
>>715645317 (OP)
Never trust poles.
t. pole
Replies: >>715664601 >>715669947
Anonymous
7/17/2025, 1:19:16 AM No.715662425
>>715658545
how else are you going to a tell a story in a videogame if not by dialogue
Replies: >>715677753
Anonymous
7/17/2025, 1:41:17 AM No.715663905
>>715645317 (OP)
True, the life choices didn't matter at all.
Anonymous
7/17/2025, 1:45:06 AM No.715664182
>>715647798
>CORPO had so much potential too-imagine actually climbing back into the corporate world, doing espionage, betraying allies, playing 4D chess with execs to get your own division or even puppeting some Arasaka dynast.
Lol, that would have required a whole more game to be put into the game, thst was obviously never going to happen. And no, it won't fucking happen in cyberpunk 2, either! 2 will be the exact same fucking game cp1 is, but with a two slapped on it, and you all know it!
Replies: >>715664396
Anonymous
7/17/2025, 1:47:49 AM No.715664396
>>715664182
Uhmm, I believe you. The Liberty City update or whatever the fuck that Idris elba stuff was is just niggas yapping and you having to press X to continue. This was supposedly CDPR quest design at its best.
Anonymous
7/17/2025, 1:50:21 AM No.715664601
>>715661647
Tell me more about poland. How much do the polacks suck?
Replies: >>715665367
Anonymous
7/17/2025, 1:51:40 AM No.715664708
>>715645317 (OP)
NONE of the life paths matter. Just like Netrunning doesn't matter.

Game sucks because it couldn't even bother to adapt the TTRPG.
Anonymous
7/17/2025, 2:00:10 AM No.715665367
Jan_Matejko_Staล„czyk
Jan_Matejko_Staล„czyk
md5: a8ff82c49bff418b0393ebb73bf5d723๐Ÿ”
>>715664601
Aside from normalfags that still believe communism is great and faggots who will sell their souls for a little bit of money?
Great country, I hope it won't turn into complete shithole.
Anonymous
7/17/2025, 2:37:36 AM No.715667853
Why did it take them so long to add FSR 3.1 but only a couple of days to add DLSS4.
Replies: >>715668189
Anonymous
7/17/2025, 2:42:27 AM No.715668189
>>715667853
noVideo sponsored title, please understand small indie company.
Anonymous
7/17/2025, 3:11:20 AM No.715669947
lol
lol
md5: c7e4b4bcad446f580c81e0a372f568fa๐Ÿ”
>>715661647
This. Pooplaks are disgusting gook-jew-sl*v hybrids, unlike us Russians, who are Finno-Ugric steppe Aryans.
Anonymous
7/17/2025, 3:41:21 AM No.715671910
1739277949667881
1739277949667881
md5: a93031ea63ecbbce6485fcf28699f23a๐Ÿ”
>>715655129
Replies: >>715678670
Anonymous
7/17/2025, 3:47:45 AM No.715672350
>>715647316
>Problem is these RPG's and companies always try to play it off like they're offering choices, but the difficulty in creating branching paths and the way that branching paths quickly grow to unreasonable amounts of choice, always ensure that you never actually have any real choices
I've always felt a lot of this issue boiled down to Voice Acting. In the olden days of yore, CRPGs had written dialogue and only a few choice VA parts. This allowed a small team to go pretty hard on the branching narratives, like Planescape: Torment or Fallout for example. When VA became a really important feature of modern videogames, Devs were forced to truncate a huge amount of branching narratives (not to mention graphical fidelity becoming so important that it basically absorbs all dev time).
Ideally we'd have something which was graphically good but aesthetically great, some key dialogue voiced, and most other dialogue read-only.
Anonymous
7/17/2025, 3:48:11 AM No.715672379
>>715649792
>suddenly
Anonymous
7/17/2025, 3:48:34 AM No.715672407
>>715645317 (OP)

It's an action game masquerading as an RPG.

Probably some of the most shallow design choices out there.

If you wanna play a power-fantasy action game where you can deflect bullets with a Katana, cool, but much like Night City itself, it's all style, no substance.
Replies: >>715672571
Anonymous
7/17/2025, 3:51:11 AM No.715672571
>>715672407
It's mediocre because it didn't commit to either.
Anonymous
7/17/2025, 3:53:22 AM No.715672724
>>715650091
>How does that even happen?
Scope. Projects start with really really big visions and slowly get whittled down to what is practicable, implementable, and profitable.
Someone (a bunch of shareholders) looked at the "deep and immersive RPG experience" and went "yeah, but a simple action-rpg with Keanu Reeves will sell twice as much so we're doing that". The shareholders are the money guys - if they don't like what they see they'll pull funding or force votes to change direction.
I'm not saying it's right, only that it is.
Replies: >>715672768
Anonymous
7/17/2025, 3:54:04 AM No.715672768
>>715672724
>Practicable
*Practical
Replies: >>715673134
Anonymous
7/17/2025, 3:55:31 AM No.715672869
>>715651360
>its the morally correct choice (and that's why the devs do it for you)
Not really. The game isn't specifically anti-capitalist so much as it is anti-exploitation. Even Johnny says as much.
Anonymous
7/17/2025, 3:57:45 AM No.715673051
>>715647709
they don't care because they enjoy eating shit. you must understand that these shiteaters outnumber us by the milions
Anonymous
7/17/2025, 3:58:51 AM No.715673134
readnigga
readnigga
md5: c411ab7d3e5b9f1298d35f5ad74f9085๐Ÿ”
>>715672768
Replies: >>715673440 >>715674000
Anonymous
7/17/2025, 4:03:00 AM No.715673440
1741251231917287
1741251231917287
md5: cd7cbe520adfc0f1185d790a8f81683b๐Ÿ”
>>715673134
Practicable is rarely, if ever used, and has fallen out of linguistic usage because of how poorly it rolls off the tongue. It sounds like hick speak so people don't use it.
Replies: >>715673649 >>715673651 >>715674000
Anonymous
7/17/2025, 4:05:51 AM No.715673649
>>715673440
>Practicable is rarely, if ever used
Maybe in wherever mutt-kingdom you're from, but "practicable" is proper English you heathen.
Just take the L and move on.
Replies: >>715674059
Anonymous
7/17/2025, 4:05:51 AM No.715673651
>>715673440
>linguistic
This nigga talking about Italian food.
Replies: >>715673842
Anonymous
7/17/2025, 4:08:31 AM No.715673842
>>715673651
kek
Anonymous
7/17/2025, 4:10:37 AM No.715674000
>>715673134
>>715673440
Just kiss and make up.
You clearly both have autism, just become friends.
Replies: >>715674225
Anonymous
7/17/2025, 4:11:24 AM No.715674059
>>715673649
>Practicable
Never heard this gay pretentious version of practical in my life.
Replies: >>715674148 >>715675771
Anonymous
7/17/2025, 4:12:39 AM No.715674148
>>715674059
>Never heard this in my life
Confirmed non-Anglo heritage. Opinion disregarded.
Anonymous
7/17/2025, 4:13:40 AM No.715674225
>>715674000
>just become friends.
Not until he admits he's wrong.
And ugly.
Replies: >>715674613
Anonymous
7/17/2025, 4:19:14 AM No.715674613
son
son
md5: 214d4541ef5a735dbec7232a867c142b๐Ÿ”
>>715674225
This is why we don't have friends.
Replies: >>715674976 >>715674989
Anonymous
7/17/2025, 4:24:15 AM No.715674976
1251188059958
1251188059958
md5: 31f9a12e749c9c828873ee2f0e1c14de๐Ÿ”
>>715674613
such is life
Anonymous
7/17/2025, 4:24:27 AM No.715674989
>>715674613
I have lots of friends.
They all admitted they're wrong and ugly.
That's why we're friends.
Anonymous
7/17/2025, 4:35:13 AM No.715675771
>>715674059
Look, Alabama isn't where proper English is spoken, Billy-Bob. Take your "practicable" and the pony you rode into town on and get out!
Anonymous
7/17/2025, 5:05:43 AM No.715677753
>>715662425
I like the story quite a bit but getting through the latter half of the game, scenes started to drag on as a roadblock from actually getting to play
If Dialogue were more mechanically interesting or more consequential it could have helped. In the end my biggest problem with the game is that there's not more of it, if they can make a proper expansive sequel it should be great
Replies: >>715678230
Anonymous
7/17/2025, 5:13:10 AM No.715678230
>>715677753
>In the end my biggest problem with the game is that there's not more of it
I agree. I'm kind of surprised there was no "radiant-gigs" system, as all the assets are there to make it (and they showed it can work with El Capitan's Car gigs, which are randomly generated).
>2077: Gang Warfare
>V receives TXT Gigs from various Gangs (except Scavs).
>TXT Gigs are what we expect: Go here, Kill That. Go there, Steal That. Except that after doing X number of Gigs for any one Gang, you get some perks. New clothing, new vendors, weapon skins, plus that Gang is non-hostile to you.
>Visually the city changes. Whichever Gang is in ascendancy has more of their graffiti around, there's more goons on corners etc.
>Each Gang can be rated on a -5 to +5 basis, showing how favourable/disfavourable to V they are.
>At +5 you get a special weapon/car/clothing. At -5 the Gang is actively hunting you across the city, hiring high-end Mercs and Solos to track you down and kill you.
>Some kind of timer slowly resets things if you don't engage with the TXT gigs over a period of time.
Something like this would add heaps of content and hours of play, and is honestly relatively simple to implement.
Anonymous
7/17/2025, 5:19:53 AM No.715678670
1750771626119186
1750771626119186
md5: 18897e33176f998d91cec512c2bf9148๐Ÿ”
>>715645317 (OP)
They spent the budget on hollywood actors to go "Woah", and coffee drinking animations.

>>715654830
Pondsmith sold out decades ago.

>>715671910
It's not really a rpg, or based on the pen&paper.
Replies: >>715679487
Anonymous
7/17/2025, 5:33:15 AM No.715679487
>>715678670
it does have "rpg mechanics 'based on' the pen and paper system" though. They're bare bones but they exist, even if they're shit.
Replies: >>715680257
Anonymous
7/17/2025, 5:35:57 AM No.715679652
Why do people sitll pretend CP 2077 is a rpg? You will always be V who is a cocky bastard and street kid based on their personality and established backstory. Like why the fuck am I suppose to care about V's mexican friend that they have tons of history with if it never shown?
Replies: >>715679965
Anonymous
7/17/2025, 5:40:57 AM No.715679965
>>715679652
>tons of history with if it never shown
That prologue cutscene was supposed to be the original First Story Mission, if rumours are to be believed. It's a shame if it was cut as it would have been great spending those first 2 hours or so actually getting your feet in NC and spending more time with Jackie and co.
Anonymous
7/17/2025, 5:46:01 AM No.715680257
cabdriver
cabdriver
md5: 48a2a828e77012abd11a675a2a2e9eac๐Ÿ”
>>715679487
Naming strength body does not base it on the pen and paper. Having a flat cap to how much cyberware you can install in total is not a cyberphyscosis mechanic.
Replies: >>715680648
Anonymous
7/17/2025, 5:48:03 AM No.715680381
>>715645317 (OP)
They pivoted away from RPG early on probably thinking that wouldn't sell.
I bet if they could have foreseen the success of Baldur's Gate 3, they would have not thought that way.
Anonymous
7/17/2025, 5:49:06 AM No.715680438
Get hyped for The Witcher 4.

>>715500595
Anonymous
7/17/2025, 5:51:08 AM No.715680558
>>715645317 (OP)
It's your origin, how did you become who you are. Cyberpunk doesn't have classes and origin is table top way to giving you "special" powers. Clearly doesn't work in other computer game form
Anonymous
7/17/2025, 5:52:35 AM No.715680648
>>715680257
Nobody said they did it well. Relax. I'm not CDPR.
Replies: >>715680814
Anonymous
7/17/2025, 5:55:23 AM No.715680814
1750843566239131
1750843566239131
md5: 7d7f06aaaaa9d47991afd595410f35a6๐Ÿ”
>>715680648
My point stands that they didn't carry over a singular mechanic from the tabletop. Don't say "Health" because the tabletop didn't have health.
Replies: >>715680924
Anonymous
7/17/2025, 5:57:00 AM No.715680915
20250530_205136
20250530_205136
md5: 0407cc45bb94f8cb331b1d3eea900e69๐Ÿ”
>>715645317 (OP)
i can't hear you over the fact i just picked up the game for the first time in like February and have 300 hours in it now on two different characters because it's a fucking modern masterpiece. it makes Fallout 4 and Starfield look like amateur total conversions for Skyrim, like Enderal.
Replies: >>715681239
Anonymous
7/17/2025, 5:57:12 AM No.715680924
>>715680814
>Cool
Anonymous
7/17/2025, 6:02:49 AM No.715681239
>>715680915
I can't hear you over you being a Skyrim-loving Amerifat.
Replies: >>715681546
Anonymous
7/17/2025, 6:08:17 AM No.715681546
>>715681239
i cannot imagine a worse fate than having such a miswired brain that i think Space Station 13 is a better video game than Skyrim and Cyberpunk. i think that makes you a certified Asperger's case in most first world nations.
Anonymous
7/17/2025, 6:23:49 AM No.715682360
>>715650485
NTA
SS13 is an ancient and janky online game where you work for Nanotransen on a space station with ~100 other players. Everyone has a job with tasks depending on their role. Engineers have to keep the fully modelled air/water/power working. Sci, med, hydroponics, security, cargo, mining, kitchen, mechbay, janitor, clown, etc.
Most of these can accidentally kill all the other players. As events unfold, spectators can enter the game as mechs, aliens, radioactive spiders,xenomorphs, which have a variety of allegiances. There's also a rival syndicate which some players are sleeper agents of, so they have additional goals like stealing data, assassination, deploy a nuke, etc.
Games can end with the station accomplishing it's goals and everyone returning to HQ on the shuttle, but more often they end with an emergency evacuation.
No one player will ever be able to know what happened in total. Every round I've played of this game has been a wild and memorable story.
Anonymous
7/17/2025, 6:24:38 AM No.715682406
>>715650091
The "demo" isn't even an actual playable game.
Anonymous
7/17/2025, 6:30:54 AM No.715682783
>>715656080
same could be said for 90% of open world slop. unless the entire point is exploration and amount of content like a skyrim then it's just a detriment. devs figured this out 25 years ago with stuff like deus ex: a smaller environnent but with higher density is more interesting than a giant empty city
Anonymous
7/17/2025, 6:34:46 AM No.715682992
>>715645317 (OP)
it's unfinished trash, but just because they released an anime and fixed bugs, retards think now it's a good game
remember when they said all classes from the tabletop rpg were going to be playable? including the reporter?