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Thread 715680560

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Anonymous No.715680560 [Report] >>715683154 >>715683323
If MMOs want people to group up for content then they should make grouping up as convenient as solo play.
Standing around looking for a group is not fun.
Being arbitrarily barred from finishing something no matter how good your skills are as a solo player is not fun.
Anonymous No.715682556 [Report] >>715682670 >>715683837
>wahh why isn't this multiplayer game designed to be done solo
you're the reason why MMOs turned into queueslop
Anonymous No.715682670 [Report] >>715682796 >>715682884 >>715683158
>>715682556
>standing around in hubs saying "lfg", that's peak gameplay right there
Anonymous No.715682796 [Report]
>>715682670
In the lasy runescape thread i was some faggot explain me this, they are having fun just by talk to each others while waiting for group. For me its kinda gay, i play game go play game not to talk to some faggots
Anonymous No.715682884 [Report] >>715683113 >>715683210
>>715682670
yes, actually talking to people and having to actually travel through the world to get to dungeon locations, that's an MMORPG
sadly adhd zoomers turned the genre into instant gratification queueslop
Anonymous No.715683113 [Report]
>>715682884
An MMO is about a large world with many fellow adventurers in it. If there were zero group-based content it would still be an MMO.

Talking to players in MMOs is always dogshit because it's full of turboautists and drama queens. I can tell you don't actually play MMOs and instead bitch about the good old days online, because if you did play them you'd know the chats are either totally dead or pure flaming retardation.
Anonymous No.715683154 [Report]
>>715680560 (OP)
you have no understanding of the problem or solution to your scenario.
Anonymous No.715683158 [Report]
>>715682670
>Find group
>Do content
>End of content
>Hey mind if I add you guys
>Do more content later easier
>Repeat
Anonymous No.715683210 [Report]
>>715682884
I actually used players to get gear and never talk to anyone again, just kill alliance in world pvp
Anonymous No.715683323 [Report] >>715683724
>>715680560 (OP)
Yes lets remove the social aspect and reduce other players to glorified bots one can summon at their leisure.
Anonymous No.715683724 [Report]
>>715683323
What social aspect? That's all people do now except it's extremely inconvenient.
You group defenders act like MMOs are some fucking high school musical-esque movie where there just always happens to be a group of friends everywhere and they're always chatting and helpful. It's a load of bullshit.

In reality grouping up requires standing around for up to an hour, everyone sits in the group lobby and maybe says hello if that, you have to read the guide on your 2nd monitor because nobody will explain how things are done, and then when its done everyone says ty and leaves to go back to solo play.
Anonymous No.715683787 [Report] >>715683916 >>715684083
when was the last MMO that didn't have matching for raids and dungeons
Anonymous No.715683837 [Report] >>715684129
>>715682556
queues are fine as long as classes aren't homogenized slop and the world is alive with meaningful content desu
the real problem with modern mmos is having dungeons/raids be hallway simulators
Anonymous No.715683916 [Report] >>715683981
>>715683787
if content is so easy that you can just matchmake the party then why require a party at all?
Anonymous No.715683981 [Report] >>715684185
>>715683916
>if content is so easy that you can just matchmake the party
what do you think "lfg>>>>>>>>" meant, anon
Anonymous No.715684083 [Report]
>>715683787
Dofus doesn't have a group finder, it does however have a recruitment chat (with like a 300 second cooldown, all other global chats have their own 300s cooldown)

Everyone would rather there be a group finder.
There's too many activities in an MMO to simply say "LFG" and pray 3-7 other people are doing the same activity as you at the same moment. A group finder would be much better if you could tick off say a dozen activities you're interested in and see how many other people are also interested and online in doing them.

Dofus' sister-games DO have group finders which is wild.
Anonymous No.715684129 [Report] >>715685120
>>715683837
Dungeons and raids are hallways because they started to understand that those things are done for the "spectacle" and actual boss-fight aspect and nobody gives a flying fuck about solving a dungeon, you WILL end up with that one WoW dungeon (I think Blackrock Spire?) where everybody just walks across the lava because it's faster and nobody cares about the loot before reaching that part of the dungeon the intended way

Complex dungeons are not compatible with something you could theoretically be doing once a day or more
Anonymous No.715684185 [Report] >>715684231 >>715684429
>>715683981
it means players have the ability to filter who they invite to their party.
Anonymous No.715684231 [Report] >>715684340 >>715684416
>>715684185
no, dummy
"lfg>>>>>" is matchmaking
group finders are automation of that matchmaking
Anonymous No.715684340 [Report]
>>715684231
you are a retard.
that is all.
Anonymous No.715684415 [Report]
Furthermore the solo game content needs to actually teach you how to use your class. By the time you get to endgame raids you should be confident that any random you group up with actually knows how to tank, heal, etc.
Every other genre understands the point of a difficulty curve gradually making the player better but for some reason MMOs don't.
Anonymous No.715684416 [Report] >>715684612
>>715684231
>LFG in global chat
>get 300 second chat cooldown
now what?
or how do you LFG if you want to search a dozen fucking activities?
Anonymous No.715684429 [Report]
>>715684185
>players have the ability to filter who they invite to their party.
Clearly not because you can still do that shit now.
Anonymous No.715684612 [Report]
>>715684416
you go fuck yourself, basically
hence group finders became ubiquitous, it's easier and faster and under less restrictions
Anonymous No.715685120 [Report]
>>715684129
The problem here is dungeons being something you repeat over and over. Narratively what makes dungeons with puzzles work in tabletop games and single player RPGs is that you do them once. Repeating dungeons happens because of the subscription model of MMOs, not because it works well.