>>715691832 (OP)There's no real use for a dpad. If you want to play a 2D game, then use a 2D gamepad or a Keyboard. In any other situation there are more usable control interfaces.
>>715692189>Can't even use third party vr controllersYeah, it sucks that they don't just open source the specs needed to make your own tracking controller and force you to pair it with headset instead of with the PC.
You can get SteamVR controllers working with it supposedly with openVR-spacecalibrator, but that requires using PCVR as a go-between.
>>715693767No, Xbox does a similar thing with their controllers. If they are the lowest common denominator, then anyone putting more R&D into controllers just wastes effort because everything needs to work on the lowest common denominator controllers anyway.