← Home ← Back to /v/

Thread 715706921

287 posts 126 images /v/
Anonymous No.715706921 >>715707475 >>715707734 >>715708353 >>715708448 >>715708506 >>715708649 >>715709097 >>715709597 >>715710125 >>715710213 >>715710510 >>715710694 >>715711610 >>715712982 >>715713203 >>715714490 >>715715726 >>715716863 >>715719268 >>715719505 >>715721127 >>715722698 >>715726701 >>715726781 >>715727949 >>715728426 >>715730620 >>715736373 >>715738486 >>715738505 >>715738643 >>715739021 >>715740178 >>715741834 >>715743267
heh heh
Anonymous No.715707024 >>715708404
I don't get it
Anonymous No.715707083
lol so randum xD
Anonymous No.715707098 >>715707319 >>715707352 >>715707620 >>715707951 >>715708709 >>715711273 >>715721887
dodge first swing, run up stairs, they follow, hit while he's recovering on the ground, run back up the stairs, etc.

this is a vital skill they are trying to teach you, it is still effective in soulslikes to this day. even works in multiplayer to great effect.
Anonymous No.715707319 >>715711949 >>715718214 >>715718932
>>715707098
>dodge first swi-ACK
>YOU DIED
ftfy
Anonymous No.715707352 >>715721887 >>715728531 >>715729463
>>715707098
yeah you watched a tutorial online good job
Anonymous No.715707475
>>715706921 (OP)
This made me kek
Anonymous No.715707508 >>715707678 >>715707929 >>715708672 >>715711481 >>715711942 >>715716338 >>715730750 >>715735536
bro, your doge button?
Anonymous No.715707620 >>715707887 >>715709287 >>715711949
>>715707098
>dodge first swing
>during your roll's end lag one of the dogs hits you
>get smacked by the second swing
>stunlocked, blendered, die
The only trick to this fight is either having enough poise to not get staggered by the dogs or just get lucky with the AI randomly being less aggressive.
Anonymous No.715707678 >>715707887 >>715715296
>>715707508
>firebombs
YDNBTG
Anonymous No.715707734
>>715706921 (OP)
just dogeroll
Anonymous No.715707887
>>715707620
Theres a short gap inbetween the left dog and the capybara demon you can sprint through for a 60ish% chance where you can thread the needle and dodge through their leap attacks and either make a break fro the strair or try to quickly sing at the dog while theyre recovering then fight the capybara.
>>715707678
I think the original contect of that webm was
>tfw you try to cheese the boss but he wont let you
or something because he climbed up to the cheese spot and made me roll spam him with my camera having siezures in the corner.
Anonymous No.715707929
>>715707508
>doge button
Anonymous No.715707951 >>715711949
>>715707098
Just literally be strong enough to one shot the dogs I don't understand why it's so difficult. Then the rest of the fight is easy if you don't get hit.
Anonymous No.715708073
>throw bomb immediately after entering gate which kills first dog
>block while sprinting up stairs
>turn around and kill dog at the top
>step onto arch and heal
>capra drops down
>plunge attack
Anonymous No.715708242 >>715709172
>switch to the Mattock with incendiary ammo
>have Garrus overload their shields
>have Tali hack the bicycle's AI and turn it against the horses and the duck
>get behind a chest high wall
>annihilate these batarian beasts of burden
Anonymous No.715708353
>>715706921 (OP)
spears or thrusting swords usually deal with dogs pretty quickly since you can just stab them while they slam into your shield, i usually do that (estoc my beloved)
Anonymous No.715708404 >>715708552
>>715707024
Dark Souls Kapra Demon bossfight.
Anonymous No.715708448
>>715706921 (OP)
funny
Anonymous No.715708506
>>715706921 (OP)
>run away to separate faster dogs and finish them quickly
>beat Capra when he's alone

Omg, so hard.
Anonymous No.715708552
>>715708404
kys faggot
Anonymous No.715708649 >>715708771
>>715706921 (OP)
That boss was so easy I beat it accidentally on my first time playing the game (and I'm a retard that tried to go into the catacombs and got raped by the Taurus demon) and I didn't even know the "gimmick"
Anonymous No.715708672 >>715718069 >>715729916 >>715738049
>>715707508
I miss it back when DS had unique gimmicky bosses like this, now its all just some dragon looking/knight thing in a circular open area. Yeah maybe it wasn't the mkst balance thing ever but it was imteresting and thats what made DS1 special. Now we are stuck with some dumbass mp centered focused games.
Anonymous No.715708709 >>715711949
>>715707098
Or just attack him, it's that easy
Anonymous No.715708771 >>715708902
>>715708649
gj, you got lucky. If you tried it today you'd most likely die several times.
I've seen people beat O&S first try. And I remember seeing people struggle with Fire giant in ER but I beat it first try. Just ran around and got lucky.
Anonymous No.715708792 >>715736073
this boss is optional though
Anonymous No.715708902
>>715708771
I beat half the elden ring bosses first try and still occasionally die to motherfucking pinwheel

I think over-confidence becomes a problem as i died to dragonrider in ds2 the other day and i have literally never died to him before
Anonymous No.715709086
i'm a button mashing retard and i have never understood what's supposed to be hard about this boss
Anonymous No.715709087
Anonymous No.715709097 >>715709228
>>715706921 (OP)
>he doesn't know you can kill capra demon through the fog wall
Anonymous No.715709172 >>715709547 >>715710348 >>715729276
>>715708242
>order Red Team to set up on the fogwall with a frag
>order Green post up at the door on the top of the stairs
>Gold providing cover the window to the left
>All teams GO GO GO
>BOOM
>tink
>BOOM
>Gold begins firing from the windows
>Green head down the stair sweeping left
>Red heads into the cubbyholes on the right whipe Green heads back behind the stairs and Gold team covers them
sage No.715709228 >>715710563
>>715709097
Its honestly quicker just to fight him than spend any amount of time grinding for firebombs
Anonymous No.715709287 >>715711931 >>715730730
>>715707620
i watched my 55 year old dad shield poke through the entire encounter on his second try yesterday (he's never played anything remotely resembling an action game in his entire life before), what excuses do you guys have?
Anonymous No.715709352
>30 deaths and 1 win means you win
No.
You have to beat every boss more than he beats you.
Anonymous No.715709547 >>715709764
>>715709172
>MINOTAUR DOWN
>DOGS NEUTRALIZED
>GOTEM
>MISSION COMPLETED
Anonymous No.715709597
>>715706921 (OP)
I have a cookie addiction...
Anonymous No.715709764 >>715740332
>>715709547
Those dogs never had a chance.
Anonymous No.715709853
i liked the fact that this boss fight was not in a typical circular arena but a cramped alleyway instead. at least from a scenic perspective.
Anonymous No.715710060 >>715710339 >>715710365 >>715710426 >>715710732 >>715711825 >>715716691 >>715716860 >>715718120 >>715722645 >>715729996 >>715730312 >>715730697 >>715730861 >>715731745
Why is it like this?
Is this really the best they can come up with?
The boss fights in DS1 feel soooooo good because you're actually dealing damage.
In the newer soul games I hit the boss once with a wet sponge and then press circle 20 times.
Real enjoyable.
Anonymous No.715710125
>>715706921 (OP)
Does anyone have this without the caption?
Anonymous No.715710213
>>715706921 (OP)
once you go up the stairs and they get stuck it isn't so bad
Anonymous No.715710339 >>715711447
>>715710060
People will tell you you're shit, but it's a real thing because of the disparity between playstyles in ER. They had to make them fairly tanky to counter how you can summon an ash and bleed/frost spam the boss. The balance point in ER is around using those tools. In older souls games, the balance point is around just hitting the boss with your weapon man to man. Magic and especially hexes rape almost every boss, because the game just decided
>fuck it, let that be easy mode
Anonymous No.715710348
>>715709172
Based original Rainbow 6 enjoyer
Anonymous No.715710365 >>715710639
>>715710060
This only happens if your build sucks. Being a open world game there is no excuse to do a little prep work before you fight your first boss.
Anonymous No.715710385 >>715713209 >>715713418
Why are dogs consistently the absolute worst, most subhumanely designed enemies across all From games?
Anonymous No.715710426
>>715710060
Because in elden ring, despite there being this massive open world and side content and yadda yadda yadda, isnt as fun to play. The Dog Shit trilogy is still a lof of fun to play even if you cheese every boss because theyre not just Far Cry with a dark fantasy face paintjob. Hard bosses arent why people like playing dark souls. They play dark souls despite having spending 2 hours on a boss, not because of it.
Anonymous No.715710510
>>715706921 (OP)
That boss is ez
The giant sewer monster boss fucking made me rage quit for 6 years
Anonymous No.715710563
>>715709228
Why would I have to grind, they're dirt cheap.
Anonymous No.715710639
>>715710365
By the same margin I can one shot bosses in DS1.
Obviously I'm not talking about that. I'm talking when being at the expected lv and having the expected gear, etc. Not talking about edge cases, cheese builds, overlevelling, etc.
Anonymous No.715710694
>>715706921 (OP)
>Summon a Sun bro
>He tanks while I cast spells from the back
>First try Capra Demon

Easy
Anonymous No.715710732 >>715710909 >>715711095 >>715711447 >>715711535 >>715711856 >>715711886 >>715712145 >>715712239
>>715710060
what
Anonymous No.715710909
>>715710732
I can't believe how unfun and garbage bosses in ER were. Whenever i saw that fog door i knew i was going to have negative fun.
Anonymous No.715711095 >>715711157 >>715711390
>>715710732
it's funny how this webm unintentionally proves that picture, the one r1 you did that wasn't an unsheathe shows the point perfectly.
Anonymous No.715711157 >>715711407
>>715711095
>doesn't count because you didn't do it with X requirements that I just made up
Anonymous No.715711273 >>715711949
>>715707098
It's way too hard to actually make it up the stairs to the point somebody could try it half a dozen times and decide they were barking up the wrong tree
Anonymous No.715711390 >>715711752
>>715711095
>umm well if you intentionally avoid using the abilities that deal more damage then your damage will be low ackshually...!
Anonymous No.715711407 >>715724418 >>715730178 >>715730381
>>715711157
>1/3rd of the healthbar down the drain
>out of fp, have to sacrifice a flask
you're literally using a finite resource to deal damage, it's no different from using soul spear and deleting 2/3rds of a healthbar in ds1.
Anonymous No.715711447
>>715710732
>ash of war spam + bleed
proving >>715710339 just in case you were curious
Anonymous No.715711481
>>715707508
>light roll
Shitter.
Anonymous No.715711535
>>715710732
my sides
Anonymous No.715711610
>>715706921 (OP)
it wasn't even that hard, I beat him my first playthrough.
Anonymous No.715711660
Collective mob retardation this site suffers from is something to behold. It takes him less than a minute to kill the boss, how much shorter do you want it to be? Fucking niggers.
Anonymous No.715711752 >>715711808
>>715711390
>Elden Ring is balanced around using abilities that deal more damage
thanks for proving the point
Anonymous No.715711808 >>715714854
>>715711752
>Elden Ring is balanced around using your weapon
What the fuck?
Anonymous No.715711825
>>715710060
BECAUSE ROLL SPAM IS BAD AND YOU SHOULD NOT BE DOING IT
Anonymous No.715711856
>>715710732
Samurai has such good gear from the start. I used it for a pure DEXfag run and have never had an easier time through the first half of the game.
Anonymous No.715711880 >>715715460 >>715716876 >>715719149 >>715719363 >>715735345
What did Miyazaki mean by this?
Anonymous No.715711886
>>715710732
>has to sip an ectus for the boss to aggro more towards him
thats just sad
Anonymous No.715711931
>>715709287
I'm not 55.
Anonymous No.715711942
>>715707508
>"dodge" torwards the attack
>don't get hit
this looks so goofy
Anonymous No.715711949 >>715724358
>>715707319
>>715707620
>>715707951
>>715708709
>>715711273
>they still don't understand that soulslikes are platformers
You've had almost twenty years.
Anonymous No.715712137 >>715712376
For me, it's facetanking
Anonymous No.715712145 >>715720096
>>715710732
>Battle lasts less than 1 minute but /v/ is upset because R1 spam isn't objectively the best strategy anymore
Anonymous No.715712239
>>715710732
It's less than one minute and people are still seething about it? R1 Idiots...
Anonymous No.715712376 >>715712431
>>715712137
Great stars is such a funny and kino weapon
Anonymous No.715712431
>>715712376
It truly is
Anonymous No.715712982
>>715706921 (OP)
I really really enjoy the capybara demon arena. I think it should be posted more on comfy vidya location threads.
Anonymous No.715713203
>>715706921 (OP)
Meme fight, just get on the damn stairs. Gaygoles were more annoying, but only on how the battle extends middle point because rollslop needs artificial difficulty to be any fun
Anonymous No.715713209 >>715719297
>>715710385
because they're small, quick, spazzy targets, it's the same reason we use attack dogs in real life
Anonymous No.715713418 >>715714230 >>715719698
>>715710385
They are hard countered by blocking, something that /v/ refuses to do.
Anonymous No.715714230 >>715714275
>>715713418
Blocking is for faggots
This post has been brought to you by someone who never hits the brakes in racing games (unironically)
Anonymous No.715714275
>>715714230
based wallrider anon
Anonymous No.715714490
>>715706921 (OP)
I 1st tried these faggots just FYI.
Anonymous No.715714854 >>715716226 >>715716371
>>715711808
>decide to run a build that neither spams high damage spells nor has a high damage ash of war, of which there are tons
>barely chip the boss
it sucks being forced into certain setups by boss stats. You can respond with
>but if you use a high damage ash of war it's fine
>but I DID have breakfast this morning
if you want, but it doesn't change that the design pidgeonholes builds.
Anonymous No.715715296
>>715707678
I remember when the game first came out /v/ was talking about cheese strats where you throw dung over the wall at him
Anonymous No.715715460 >>715715792 >>715720101 >>715720418 >>715723760 >>715735345 >>715735895 >>715738926 >>715739319
>>715711880
his paintings are good and im tired of pretending otherwise
Anonymous No.715715726
>>715706921 (OP)
Piss easy fight the second you understand how poise works or just happen to walk in with heavy armor. The capra demon with his two dogs in the back alley looks really cool tho so I'll let it slide.
Anonymous No.715715792 >>715717178 >>715720101
>>715715460
99% of people who bitch about
>muh perspective. he's a terrible artist. he never would've made it
have never tried to draw anything in earnest. It's just a matter of practice
Anonymous No.715716140
Just equip poise armor + wolf ring so you can tank the dog attacks so you can focus on dodging capra, kill dogs and the rest is ez
Yeah but the first time I saw this shit I couldn't believe it lmao
Anonymous No.715716226 >>715717606
>>715714854
Do you know you can use *multiple* ashes of war AND weapons? Actually thats something the game expects you to, Thops's Barrier wasn't balanced around boss DPS.
It's you 'pigeonholing' yourself towards something stupid and blaming the game for pushing back.
Anonymous No.715716338 >>715717951 >>715720021
>>715707508
Would rolls lop be better without I frames?
Anonymous No.715716371 >>715717606
>>715714854
You only get pidgeonholed if your skill level is so low that you need to spam broken shit just to beat bosses. Someone shit at DS1 shouldn't complain that the game pidgeonholes players into sorcery or pyromancy.
Anonymous No.715716691 >>715716849 >>715717520 >>715736656
>>715710060
Because your memories of DS1 are distorted by time, if you even played it back in the day at all. Or you guidefagged to get overpowered weapons early, which is hardly any different from routing in ER to get a +9 somber weapon early, or stacking up buffs to melt even lategame bosses in seconds.
Anonymous No.715716849 >>715717203
>>715716691
>not upgrading your weapon
>one hand slashes
Anonymous No.715716860
>>715710060
Not sure what you expected. They have to up the ante with every new game
Anonymous No.715716863
>>715706921 (OP)
the trick is to quickly sprint up the stairs and jump across to a little ledge on the top right, and then take cheap shots from there where they cant catch you
Anonymous No.715716876
>>715711880
Anonymous No.715717178 >>715720101
>>715715792
yeah i get this shit every time i say his paintings are good, "muh youre uneducated, it looks bad to people who know how to look" who the fuck cares about muh education when enjoying such a picture

like yeah i know fucking nothing about drawing and traditional art, i cant draw shit. that doesnt mean i didnt and cant make some cool ass 3d environments/levels, and enjoying a cool inspiring scenery in a painting and a videogame level isnt all that different
Anonymous No.715717203 >>715717760
>>715716849
And yet you'll make the same excuses for your bad damage in ER.
>no that's overupgraded! you explored too much!
>no that's the overpowered attack I can't do that! I NEED to press R1 it's the only button on my controller that works
meanwhile, the damage output of an actual underupgraded build in ER DLC with a modest weapon:
Anonymous No.715717476 >>715717581 >>715718650
I never played this(these) game(s).
>t. 37-years-old
Anonymous No.715717520
>>715716691
Funny how the one webm without anti-soul gas is immedaitely the best looking one in the thread.
Anonymous No.715717581
>>715717476
unc... doesn't got it no mo [skull]
Anonymous No.715717606 >>715717734 >>715717789 >>715717919
>>715716226
>did you know you can let the game pidgeonhole you into using certain builds to overcome the oppressive boss stats
Yeah, I did know that. Any more wisdom?

>>715716371
No, you can literally see in that webm how he takes like 2% HP damage from a normal hit there. It's clearly balanced around using the OP shit.
>you can just not use it though
Yes, but it's still balanced around it.
Anonymous No.715717734
>>715717606
>GAAAAHHHH I wanted le broken sword build but I am being le pigeonholed towards claymore what the fuuuuuck Miyazaki stop molesting my BUILD
Anonymous No.715717760 >>715717974
>>715717203
>>no that's overupgraded! you explored too much!
>no that's the overpowered attack I can't do that!
there was some degree of sense in this in the older souls games but elden ring is really not a game about this

They really dont want you playing like a generic souls character, and if you are stuck feeling like a generic souls man it can feel really boring, other than maybe challenge meme runs where youre literally just a longsword knight. Elden Ring is much more "RPG" where youre meant to fight power with power
Anonymous No.715717789
>>715717606
>It's clearly balanced around using the OP shit.
No dumbass, it's balanced around getting stance breaks if you're not using magic or status.
Anonymous No.715717919 >>715718253
>>715717606
that specific normal hit is individually faster and better at bleeding than the average weapon, and im pretty sure he has no upgrades
if you look at 0:42, he does the same attack but for a huge chunk of his health because of the bleed

youd have a point if this video was him doing that little damage while repeatedly hacking with a longsword
Anonymous No.715717951 >>715719659 >>715720021
>>715716338
no, you can remove iframes using cheats but in that case the game turns into parry/shield faggotry or stun lock spam
Anonymous No.715717974
>>715717760
Vagabond with longsword and basic heater shield is more than powerful enough.
Anonymous No.715718069 >>715718221
>>715708672
I miss when these games weren't just boss rush games. Demon's, DS1, and DS2 had so much more of a focus on the levels themselves. The bosses were generally not too difficult, but boss runs were still a thing back then, so there was something of a resource management element, where you didn't want to arrive at the boss already down half your healing. The level plus the boss was the challenge, and the level usually had several crafted encounters designed to test your awareness, mastery over your tools, and your skills along the way.

Since DS3, the levels are by and large half-assed, have very little in the ways of memorable moments strewn throughout, and the moment you hit the boss fog, they cease mattering because while ER takes it to a comical degree with both graces and stakes in front of the boss room, even DS3 made a habit of having bonfires basically right there. And yes, the boss arenas then are really, really boring. I can't remember a single ER boss room that wasn't a giant, flat, empty room to accommodate the boss' giant anime moves, or a giant, flat, empty room with a couple pillars to avoid the boss' projectile attacks. Demons' boss arenas were rife with tricky layouts, gimmicks, or even just flavorful design.
Anonymous No.715718120 >>715721247
>>715710060
The top is one bullshit, that is people that are following guides on their first play through type of thing.
Anonymous No.715718214
>>715707319
filtered LMAO
Anonymous No.715718221
>>715718069
>Since DS3, the levels are by and large half-assed
No you are a disingenuous faggot.
Anonymous No.715718241 >>715718662 >>715718731 >>715727345
DaS1 was still from the time when only memers used rollspam while actual players used a shield like a normal person.

Of course today this simple fact will be met with extreme denial.
Anonymous No.715718253 >>715718827
>>715717919
I did mention status specifically as something you must use if you're not using OP ashes
If he was repeatedly hacking with a longsword he would be doing that little damage. Literally my greathammer build started doing more damage when I put bleed on it despite my build being at base arcane and dex. There's no argument that this is horribly retarded design.
Anonymous No.715718650 >>715718826 >>715722858 >>715728370
>>715717476
>Demon's Souls - Feb 2009
>Dark Souls - Sep 2011
>Dark Souls II - Mar 2014
>Bloodborne - Mar 2015
>Dark Souls III - Mar 2016
>Elden Ring - Feb 2022
I was 22 when Demon's Souls came out. My entire experience with "FromSoftware" by this point was "King's Field" and "Armored Core."

I really, really, really didn't care about this series. I already played Ehrgeiz's "Dungeon Crawler."

Let me ask you all these two things:
1. How many of you played these games as "nostalgic" early experiences with video games?
2. How many of you actually even played "Demon's Souls?" Like, is even Demon's Souls "too old" for you, in 2025?
Anonymous No.715718662
>>715718241
It was thought for a while that a 100% phys resist shield was essential for melee

Then people started actually using the wood grain ring
Anonymous No.715718731 >>715720048
>>715718241
DaS1 had extremely powerful armor (largely due to poise) and shields, but rolling was still king. The fact that everyone and their dog switched to naked skeleton mode when a boss gave them a tough time is proof enough of that. Having generous iframes available at essentially zero stat requirement was always just too good a tool.

Fromsoft genuinely never figured out how to balance any of their defensive options, which is partly because except for Sekiro and Bloodborne they didn't just limit themselves and the players. And those two games are the tightest experiences gameplay-wise as a result, and better for it. Fromsoft never really seemed to grasp that you can't have a game where the player's ability can span all the way from naked skeleton with an overpowered invincibility button to slow as fuck tin can holding a piece of brick wall, and have content that's balanced around both of these experiences equally. So the usefulness of armor, poise, and shields fluctuated wildly across games, while rolls remained pretty universally overpowered (except in DS2, but shitters pissed and moaned about having to actually invest stats into the invincibility button - also because the implementation of ADP was bad, but let's not pretend that was the real reason), so they just gave up in ER and designed it fully around countering rolling.
Anonymous No.715718774 >>715718886 >>715719092 >>715719412 >>715719548 >>715737423
is ds2 even worth playing? i am soon done with ds3 and have played all the others including demon souls although only once all
Anonymous No.715718826 >>715722926
>>715718650
i played the remastered on ps5 and while it was okay i liked dark souls more
Anonymous No.715718827
>>715718253
you can still do high damage normal attacks im pretty sure, but yes youre mostly encouraged to use plenty of special attacks and shit (if you look at the video, his ashes arent OP in direct damage but still did pretty nice direct damage despite him not having leveled his gear much)

ultimately i dont see the problem in being encouraged to use cool ashes because i dont want to play the same souls character 439 times in a row, its better this than in DS3 where youd often have a weapon with a terrible skill for damage where you just spam roll and poke against the boss
Anonymous No.715718886
>>715718774
DS2 is the only game in the series that feels like it actually wanted to be a sequel and its own thing, so it's by far the most unique of the bunch in terms of ideas. It's kinda jank, but it's well worth playing, just to see the many good ideas and improvements that were left to wither on the vine.
Anonymous No.715718932 >>715728140 >>715738107
>>715707319
You actually fucking suck if that's your response.

I beat this boss fight first try and consider people who claim it's hard to be retarded.
Anonymous No.715719092
>>715718774
Ds2 has a lot of cool and weird stuff that doesn't appear in any other fromsoft game. It is absolutely worth a try if you aren't so autistic that a couple of bad level transitions ruin the entire game for you
Anonymous No.715719149
>>715711880
that you should hate hitler for making such a cramped space just to fuck you over
Anonymous No.715719268
>>715706921 (OP)
Crapra demon canโ€™t do anything against me standing on the lintel. Or dog shit over his wall.
Anonymous No.715719296 >>715730734
Elden Rang still lets you become way more powerful and deal way more damage to bosses than Dark Souls 1-3 though
Anonymous No.715719297 >>715720794
>>715713209
The difference is that a dog will die if I stab it with a sword.
Every Shitsoft dog has WAY too much health.
Anonymous No.715719363
>>715711880
this is the the most "limited reference pools" OC of all time
Anonymous No.715719412
>>715718774
DS2 is very good you just need the right mindset for it and not be a bitch desu. play the SOTFS version, the graphics are worse because of the lighting but the gameplay is better

1. understand the bosses and enemies were designed around actually dodging attacks, instead of rolling inside shit like DS3. Even if you put zero or preferably a single point in ADP, you will have much lower iframes than normal for the series, but you will be able to dodge the combos of Alonne, Fume Knight, Smelter Demon, etc just fine as long as you roll in the correct direction. There will be a few stupid exceptions here and there (ancient dragon hitboxes, sir alonnes' grab being unintuitive to dodge without ADP, ice stallions are bullshit, etc) but they are a minority of the game, and early game bosses in particular will be a lot more forgiving. Just pay attention to the attack of the enemy, if its a diagonal slash that starts above to your right and ends at the floor on the left, you probably wanna roll to the right to go under it, for example.

2. The game will have infinitely more oppressive/tough enemy placements than DS3 where they are mostly a meme. In turn you will have a ton of upgrade materials, and youre much more encouraged to get yourself a vast fleshed out arsenal to deal with different situations, or do invest in a ton of different shit. If youre a full-on Quality build for instance you probably want lots of different options like scythes swords spears, small shields, big shields. Even moreso considering its a game where weapons running out of durability is actually a risk that exists

3. The hollowing mechanic is more punishing, while in 3 you lose a 30% health boost, 2's just reduces your actual health. But its not as instant as DS3's
If youre REALLY struggling for effigies, eventually you can get rings that make the hollowing less worse, or get summoned by a player to help him out which recovers your hp, but that probably wont happen unless you die a ton
Anonymous No.715719505
>>715706921 (OP)
I beat these guys on my second try, yet I come online and everyone says they're tough. I think I had more trouble with the butterfly honestly.
Anonymous No.715719548
>>715718774
I liked it but I wasn't sick of souls yet at the time
Anonymous No.715719659 >>715720021 >>715720167
>>715717951
I meant rather would a properly designed arpg be better without I frames? Stun lock shouldn't be encouraged.
Anonymous No.715719698 >>715719767
>>715713418
>poison dog hits your shield
Anonymous No.715719767 >>715719930
>>715719698
They bounce off and get staggered because they're dogs.
Anonymous No.715719930
>>715719767
I agree with you, but poison enemies afflict status through the shield, so they could technically be a counter to blocking them. I think by Kalameet there's a few lurking to try to gank you
Anonymous No.715720021 >>715720423
>>715716338
>>715717951
>>715719659
I played DS2 while only putting 1 point of ADP recently, i actually found it so much more engaging to play. you have only a bit of iframes and you need to actually evade enemy attacks, and it just felt much more interesting to play as the bosses were actually designed around it, you can roll through the combos of stuff like smelter demon just fine as long as you think of the right direction. Only the frigid outskirts sucked dick
I even wish Armored Core used some of the conventions/patterns for rolling without ADP that DS2 did
Anonymous No.715720048
>>715718731
I never understood why tons of people said kalameet was harder than manus until I realized it's because they were using the rock armor to faceroll bosses and kalameet's debuff grab was killing them
Anonymous No.715720096
>>715712145
>Battle lasts less than 1 minute
It's pretty obvious the video's playback speed is increased in that webm.
Anonymous No.715720101 >>715720383 >>715720508 >>715723191 >>715735345
>>715715460
>>715715792
>>715717178
>One modern art critic was asked in 2002 to review some of Hitler's paintings without being told who painted them. He said they were quite good, but that the different style in which he drew human figures represented a profound lack of interest in people
Alpenhof is genuinely a beautiful piece that I'd hang in my room.
Anonymous No.715720167 >>715720465 >>715720982 >>715727713
>>715719659
in that case the game becomes a slap contest, kinda like skyrim
Anonymous No.715720249
just go up the stairs lol
even my stupid ass figured that much out
Anonymous No.715720383 >>715720508
>>715720101
>a profound lack of interest in people
i too find myself looking far more at the environments than the people in such paintings desu
maybe that explains part of why i like them a lot. maybe im even hitler brained so to speak
Anonymous No.715720418 >>715721314
>>715715460
Yea they are totally fine. He did need perspective but man that's why he wanted to attend the academy in the first place.
Anonymous No.715720423
>>715720021
I think so, too. (Generous) I-frames are a shitty dodging technique and a shitty mechanic. I also dislike that you have to roll into the attack in most cases in dark souls.
Anonymous No.715720465 >>715720982
>>715720167
Blocking, parrying, evades built around rapid displacement rather than iframes to facilitate spacing, outranging (by using weaponry with more reach), etc. There's a ton of defensive tools that make for more engaging gameplay than iframe spam, and we're not even talking about things like stagger/pressure, stamina management, or other secondary mechanics yet.
Anonymous No.715720508
>>715720101
>>715720383
I, too, enjoy Bob Ross.
Anonymous No.715720662
I got spoiled about Carpa Demon although I never knew about the dogs somehow
>enter the hallway
>"Oh shit, that's the dude people talked about--"
>TWO DOGS AWOOOOOO
>Screamed inside my head for what it felt like 5 whole minutes
>suddenly the dogs were already dead, Capra Demon left standing just a couple of steps away
>lame Capra Demon out and win ez
Got a couple of funny moments like this, shame DS didn't click with me so I end up dropping the game. Had more fun borrowing my friend's PS4 and playing through Bloodborne until just before fighting Gehrman
Thanks for coming to my TED Talk
Anonymous No.715720794
>>715719297
well i couldn't really speak for the other games but the dogs in dark souls 1 die to a light breeze
Anonymous No.715720982
>>715720465
>Blocking, parrying
>for more engaging gameplay

>stagger/pressure
refer to the webm >>715720167

>stamina management
only a problem at low lvls
Anonymous No.715721127 >>715721413
>>715706921 (OP)
The worst thing about this boss, and many others in Dark souls 1, is not the fight itself, but the "boss run" to try again because the bonfire is in the other side of the map.
Anonymous No.715721247
>>715718120
>Level stats that benefit my weapon
>Upgrade weapon when possible
>Slap on a pine resin after the fog which are cheap to buy and easily located
You need a guide for that?
Anonymous No.715721314
>>715720418
those academies were essentially made for accrediting technical artists. His lack of perspective was actually a massive problem since it was for a vocational purpose and not just aesthetic
Anonymous No.715721413 >>715721901 >>715721926
>>715721127
That's the actual game, though. The boss is just the reward at the end of the level, the level is the game. Mastering the boss run so you turn up at his door with the bulk of your resources still intact is an intended part of the experience and learning curve. Just because ER finalized the genre's transformation into a bossrush simulator doesn't mean it has to be like that, let alone that the games are better like this.
Anonymous No.715721887 >>715728513
>>715707098
>>715707352
actually, you should have already known about jumping off the sides of stairs as a game tactic from undead asylum, when they roll the ball at you. if you died to that during the tutorial, then you'll be on the look out for other staircases wherein diving off the side at the right time could be advantageous to your position.
Anonymous No.715721901 >>715722420 >>715722447 >>715726184
>>715721413
Capra boss run is going through 100m of empty aqueduct and killing like 2 dogs.
I am not even against it but there isn't much learning here it's not an epic test of skillz
Anonymous No.715721926 >>715722447
>>715721413
>just
>intended
>doesn't mean
>has to be
>games are better
Dude.
Anonymous No.715722420 >>715722729 >>715722836 >>715723206
>>715721901
This comes up in DS1 threads all the time but I'll say it again here. People had no idea what was going on with fromsoft/souls games back then. At least the general public didn't. DS1 was their first mass appeal game, Demon's Souls and Armored core had a smaller playerbase and more of a cult following.

These new players had no idea how to engage with
>the RPG mechanics which would punish you for leveling the wrong things
>the weapon refinement mechanic
>boss runs
>fat/medium/light rolling
>stamina management

there are more things but these were some of the key lessons that had to be learned to actually get through the game. The Capra demon was so early on that average players hadn't learned these mechanics yet. It's objectively not hard compared to other bosses even in the same game, let alone some of the shit they ended up pulling in later titles, BUT it's the first roadblock for a LOT of players so it has a reputation which has stuck around to this day. Any time you have extra enemies in a boss arena, you're going to hear about it. Happened again in Elden ring with people complaining about one of the early burial watchdogs with additional imps alongside it.
Anonymous No.715722447 >>715722836
>>715721901
>>715721926
Well, don't die to the boss then. The boss is only part of the overall challenge of the level, you failed at one part of it, so you gotta do it over. The old games didn't really separate bosses and levels the way newer games began to do. The boss is part of the level, and when you die in any other part of the level, you also have to repeat it, don't you?
Fucking hell, Demons would give you an aneurysm. That game barely had checkpoints at all.
Anonymous No.715722645
>>715710060
>Dodge
Got the highest resistance armor
Finger Print shield
Blood Sword-Lance
Tank everything in the game while poking them to death

Worked on every fucking boss
Anonymous No.715722698 >>715723226 >>715723269
>>715706921 (OP)
Dark Souls 1 is so fucking slow compared to elden ring that everything feels like it's in slow motion
Anonymous No.715722729
>>715722420
>tongue but hole
Still gets me
Anonymous No.715722836 >>715722968 >>715722970
>>715722420
>>715722447
I am not talking about difficulty of boss itself, just the run up from bonfire and people masturbating that it's some impressive test. It was mostly just downtime.
Anonymous No.715722858 >>715723502
>>715718650
>1. How many of you played these games as "nostalgic" early experiences with video games?
Literally almost no one. Do you not understand that nearly all Souls fans were in their 20's when Demon's Souls came out? Exactly the age you were.
You just don't have the same taste than millions of others, get over it already. These games were incredible and some of the best games of all time.
Anonymous No.715722926
>>715718826
The remake is dogshit compared to original
Anonymous No.715722968
>>715722836
What I'm saying is that if they think the boss is super hard, then the boss run becomes even more irritating because they end up doing it for like 3 hours. That downtime becomes burned in their mind as more difficult than it actually was because they're pissed off
Anonymous No.715722970 >>715723507
>>715722836
It's not an "impressive test", you just need to think about the older games differently. It's not level + boss, the level and the boss are part of the overall challenge. Failing at the boss isn't failing just at the boss and then you gotta hurry for your next shot, it's failing the level. Do you complain the same way when you die a third through the level about why can't you just skip the third you already did?
Anonymous No.715723191
>>715720101
Anonymous No.715723206 >>715723435
>>715722420
>These new players had no idea how to engage with
Kid.
Dark Souls came out in 2011. That was NOT "normie's first time" with this genre.

We had Monster Hunter.
2004 Monster Hunter
2005 Monster Hunter G, Monster Hunter Freedom
2006 Monster Hunter 2
2007 Monster Hunter Frontier Online, Monster Hunter Freedom 2
2008 Monster Hunter Freedom Unite
2009 Monster Hunter Tri
2010 Monster Hunter Portable 3rd
2011 Monster Hunter 3 Ultimate

>Normies had no experience with
>New players had no ideas about
>Nothing like Dark Souls ever existed before 2011
>...okay, they DID, but it wasn't as good.
>...okay, they WERE, but they weren't the same.
>...okay, they're SIMILAR, but NORMIES had never played them.
>...okay, they HAD, but fuck you
Ok.
Anonymous No.715723226
>>715722698
And now Nightreign managed to up ante even further compared to base ER itself. Were it not a spinoff I think you would've seen people bitching about it as much, just like ITT, though the class system also makes the average player pretty strong as well, so who knows.
Anonymous No.715723269 >>715723336 >>715724334
>>715722698
Yeah it feels like an actual game and not the zoomzoom arcade slop that ER is that revolves entirely around rushing around on a goat in a needlessly large but empty world
Anonymous No.715723336
>>715723269
Go to bed, Granpa.
Anonymous No.715723435 >>715723763 >>715724560 >>715729336
>>715723206
it was literally babby's first action game. You underestimate just how much DS1 did for the genre. I'm not saying it was brand new just that gaming as a hobby EXPLODED around that time.

Also, Monhun was also arguably just as niche as Fromsoft's earlier titles. I don't really know what point you're trying to make here.
Anonymous No.715723502
>>715722858
You're right. I do not have the same tastes as fans of
>The Witcher
>Nioh
Anonymous No.715723507 >>715723728
>>715722970
Boss run ups never played like actual 'level'. You already knew the path and enemies so it was just running past everything (which is easy as fuck in DS)
>the level and the boss are part of the overall challenge
Just like in the later games.
Anonymous No.715723728 >>715723801 >>715724152
>>715723507
>Just like in the later games.
Factually wrong. By placing a respawn point and/or a grace in front of every boss fog, ER clearly partitioned the levels from the bosses. That's why bosses are no longer balanced around being tackled as part of every enemy leading up to it, but with always full resources, fully juiced. That's why the levels feel so underwhelming in relation, because they're no longer 90% of the area's challenge and content, but 50%, and why bosses feel so overdesigned, because they're now supposed to present as much challenge as the rest of the level combined. And all of that combines to make ER feel like way too much focus is on the bosses and not nearly enough on the bosses (in combination with too many of its dungeons being short or generic, and all the empty open world crap).
Anonymous No.715723760
>>715715460
>im tired of pretending otherwise
Bot
Anonymous No.715723763 >>715723816
>>715723435
>I cannot fathom any disagreement or argument against me.
>I'm right. There is no other perspective that can be justified.
>I will continue to include new parameters that narrows my view if you dare expose me to your sick, accurate history.
Kid.
Anonymous No.715723801
>>715723728
>way too much focus is on the bosses and not nearly enough on the bosses
Levels
Anonymous No.715723816 >>715724560
>>715723763
what the fuck are you talking about
Anonymous No.715724152 >>715724416
>>715723728
DS1 clearly partitioned levels from bosses with fog.
>That's why the levels feel so underwhelming in relation
No they fucking don't. Bosses are harder because we are now 6 games into the formula so people expect them to be tougher.
Anonymous No.715724334
>>715723269
These kids have no patience.
Even while we were raised with modern technology like cable television or microwaveable food, these kids cannot fucking sit still without positive haptic feedback and being praised. To be "bored" and then followed by a "criticism" is outright damaging to these posters, now.
Anonymous No.715724358
>>715711949
I enjoyed the platforming in Bloodborne and in Dark Souls 3. The game engine got way better than the past entries.
Anonymous No.715724416 >>715725471
>>715724152
>DS1 clearly partitioned levels from bosses with fog
A statement so utterly stupid, I just had to respond to (You)
Anonymous No.715724418
>>715711407
If anything this proves ER is easier because you can literally just find a katana with unsheathe and trivialize the game. Assuming your argument was that you should either R1 or build break the game, like was certainly possible in previous souls games. And I know that was your argument before you try to shift the goal posts.
Anonymous No.715724560
>>715723435
>I don't really know what point you're trying to make
>>715723816
>what the fuck are you talking about

Good heavens
Anonymous No.715724748 >>715725580 >>715726475 >>715726863
>Implying I don't show up to this with the best set in the entire fucking series.
Poise. The best and worst mechanic ever.
Anonymous No.715725471
>>715724416
We are both creating arbitrary barriers here.
Anonymous No.715725580 >>715725651 >>715725820
>>715724748
i like a lot of different visuals like the brass set but its really hard to justify using almost anything else over elite knight
stuff like elite knight and brass set is retardly overpowered at +10 compared to most sets that only go to +5 with twinkling
Anonymous No.715725651
>>715725580
>elite knight and brass set is retardly overpowered at +10
meant to type iron set, not brass set
Anonymous No.715725807
The boss runback as part of the level is only really true in the early game of DS1 where you HAVE to engage the enemies, if you don't want to get swarmed because one of them blocked your path, starting from the depths onwards, you beat the level, rest at the closest bonfire and run past everything no problem with one or two exceptions, and outside of the DLC the runback is just a time waster because the bosses aren't complicated at all so you're not spending the runback thinking how to better deal with x attack
Anonymous No.715725820
>>715725580
>GIANTS
>GIANTS
>GIANTS
>BECOME UNSTOPPABLE
Anonymous No.715725985
Anonymous No.715726184 >>715736516
>>715721901
>Capra boss run is going through 100m of empty aqueduct and killing like 2 dogs.
there's no way anyone actually chose that run back over just sprinting through lower burg
Anonymous No.715726475 >>715727259
>>715724748
>Arguably the most iconic armor set they have ever made
>Does not appear in nightreign as a skin for any character whatsoever.
>But Havel of all things makes an appearance as a skin for Raider
I mean Havel is iconic, but still, weird.
Anonymous No.715726701
>>715706921 (OP)
First time I played it, I beat him in one go. Next time, I died at least 10 times. Really makes you think.
Anonymous No.715726781
>>715706921 (OP)
shieeeeeeeet....
Anonymous No.715726863
>>715724748
I wish they deleted poise from these games, what a worthless stat, it just incentivizes people dressing like clowns for max stats
Anonymous No.715727259 >>715727778 >>715727876 >>715727940 >>715736603
>>715726475
>Arguably the most iconic armor set they have ever made
Metroid
>The most iconic REAL armor set
Fire Emblem
Anonymous No.715727345
>>715718241
>needing to anticipate an attack and time your dodge to avoid it is LE BAD!
>completely disregarding timing by holding down a button that negates damage is LE GOOD!
i will never fucking understand this. people who shit on elden ring for being "rollslop" but praise the abysmally slow "methodical" combat of das1 is just wild to me. the antifrom trannycord seriously needs better shitposting material than this
Anonymous No.715727713
>>715720167
crab'd
Anonymous No.715727778
>>715727259
I don't get it.
Anonymous No.715727876
>>715727259
what...?
Anonymous No.715727940
>>715727259
Bot post
Anonymous No.715727949 >>715728115
>>715706921 (OP)
nortubel screenshot
Anonymous No.715728115
>>715727949
Nobody's playing your dogshit game fuck off with this spam
Anonymous No.715728140
>>715718932
This
Anonymous No.715728370
>>715718650
>I was 22 when Demon's Souls came out
Damn, unc.
Anonymous No.715728426
>>715706921 (OP)
I beat him on my 2nd attempt. Just roll to the side and rush up the stairs, deal with the doggos right away, and that's it. Just deal with Capra. He's not so tough.
Anonymous No.715728513 >>715728818 >>715739660
>>715721887
Dark Souls has the greatest tutorial in any game and I will die on this hill. It teaches you every single thing that you need to beat the game
>look around
>take it slow
>exploring will reward you
>there are multiple ways to solve a problem
but even without the tutorial, I don't understand how someone can't understand that the stairs in the Capra boss room are there for a reason.
reminds me of the guy who had a meltdown because someone claimed that they were suspicious of the mimic chest in Sen's
Anonymous No.715728531
>>715707352
Did you really need to watch an online tutorial to come up with that basic ass strategy?
Anonymous No.715728663 >>715729528
Dark souls was my first souls game
I struggled SO MUCH at the demon on the bridge. I used all 3 of my gold pine resin trying to kill it. Took me like 30 tries to kill it. Once I finally killed it the game clicked and the entire series became pretty easy after that.
Anonymous No.715728818
>>715728513
>HEY!
>LISTEN!
Anonymous No.715729276
>>715709172
Ding is down! I say again, Ding is down!
Anonymous No.715729336 >>715731938
>>715723435
It is okay to say that it's the year when you turned 12 anon
Anonymous No.715729463
>>715707352
You should at least be naturally drawn to the stairs in that cramped ass room
Anonymous No.715729528
>>715728663
On my first playthrough, he fell off the side (happens on occasion) and I got a free kill hehe.
Anonymous No.715729916
>>715708672
No, gimmicky bosses have always been shit. This one in particular. They are shit because they do not offer any sort of challenge once you get them figured out and that usually happens quite fast. Capra Demon was frustrating for come mostly because of the long run back. Otherwise you can pinpoint the strategy rather fast.
Anonymous No.715729996
>>715710060
Elden Ring expects you to know the game mechanics.
You have to actually pay attention to weapon scalings and infusions to do good damage. But when you do, you do amazing damage for it.
Anonymous No.715730002 >>715731020
gothic is still a better game than souls shit
Anonymous No.715730178
>>715711407
How is that an issue?
You restock mana flasks at any bonfire.
Anonymous No.715730312
>>715710060
>DS I good because more damage

Imbecile
Anonymous No.715730381
>>715711407
>uhh you have to use FP to deal that damage so it doesn't count
guess all caster builds are out
Anonymous No.715730384
WHAT A SHIT FUCKING PIC
YOU CAN CLEARLY SEE AN OPENING IN THE BACKGROUND AND THIS IS NOT AN ENCLOSED AREA
Anonymous No.715730620
>>715706921 (OP)
And like half of DS I bosses are like that - broken, forgettable or just too easy. Had it not been for tons of fan art, nobody would remember 2/3 of them. The only good bosses in the game came in the first half of it, then they just gave up.
Anonymous No.715730697 >>715730784
>>715710060
because this game expects you to level up a bunch
it's an open world game and you're expected to utilize that to its fullest potential
boss killing you in one hit? go do a couple of dungeons or explore until you've got enough runes to level your VIG
not doing enough damage? go find a new weapon/spell or just level more to upgrade your damage stats
you're not obligated to beat your head against the boss in your way for 300 attempts until you kill it, you can just go get stronger and then come back
also ER is the easiest souls game by far, if you're getting filtered by "I need to hit the boss a lot" then your build just fucking sucks and you probably do too
Anonymous No.715730730
>>715709287
He got lucky and the dogs didn't happen to rape him.
Anonymous No.715730734 >>715731847
>>715719296
What is the trick here?
Anonymous No.715730750 >>715738956
>>715707508
>your doge button?
no i use my doug button
Anonymous No.715730784 >>715731351
>>715730697
I can do all that even in DS1. Shit argument.
Anonymous No.715730861
>>715710060
Basically you want a boss rush game
Anonymous No.715731020
>>715730002
Eastern Europeans don't get to have opinions.
Anonymous No.715731351
>>715730784
then what's the issue? and also, not really
you can go grind areas by killing the same enemies over and over but DS1 (and 2 and 3) are way, way more linear and usually require you to kill a boss before you can progress to the next area
ER technically only requires you to kill 11 bosses and many of them can be done out of order
everything else is up to you to decide but obviously the game becomes much, much easier the more shit you fight
it's an open world game, that's kind of the whole point
>walk around
>see something (door, pit, field boss, etc.)
>kill everything
>level up
>get better gear
>repeat
you have to go out of your way to grind levels in DS1-3
Anonymous No.715731745
>>715710060
>roll spamming for 10s
Nah I think I'm just going to use my hyper armor and poise to attack again and the boss can't do anything about it.
*breaks the boss's stance in two swings*
Anonymous No.715731847
>>715730734
The resolution and bitrate is for shit so it's kind of hard to see, but from what I can tell:
>Malenia's rune, crab, HP regen, and Endure to facetank damage without concern
>Zamor Ice Storm constantly hitting Radahn to rally HP and proc frostbite
>Terra Magica + frostbite defense debuff + some consumable buff (fingerprint nostrum? something's draining HP gradually) maximizing damage dealt
Physick is probably magic damage up and HP regen, but I'm not positive on that. Probably decently high scadutree blessing. I don't think even crab or endure would reduce his damage that much otherwise.
Anonymous No.715731917
Wrestling the camera was the worst part of that fight.
My bane in souls games has always been the AoE bullshit
Anonymous No.715731938 >>715732543
>>715729336
It's crazy to see people deny what an impact DS1 had. Yeah, king's field existed. Yes, there were hardcore Amiga/commodore text RPGs. They were for nerds and grognards.

This entire genre went from the "core" market of people who played DMC, ninja gaiden, Monhun, and the like to mass casual appeal overnight because of the PREPARE TO DIE marketing. /v/ has the memory of a goldfish sometimes I swear to fuck. Living through the transitions from
>Hobbyist magazines and BBS forums
to
>techTV and gamefaqs
to
>G4 and gamespot taking over
to
>youtube and social media (r*ddit too)

You see the same shit over and over again but with a different coat of paint. DS1 was the watershed moment for all of those 12 year olds, anon, but it also pulled in a lot of people who had barely even engaged with shit like OOT. /v/ is, despite being shit at games, still part of the "core" audience and was already familiar with the systems in place for DS1. Jim, who had only played halo, CoD, and maybe god of war 2 was new to this type of game. There were a lot of Jims, mostly due to word of mouth/viral clips of people raging about how hard this game was.
Anonymous No.715732543 >>715733359 >>715734181
>>715731938
>Guys
>MONHUN on the Nintendo Wii was "core gamerz"
>The shift to DARKSOULS in 2011 was GLOBALLY REMARKABLE
>NOTHING like it, before! COMPLETELY different and unique!
>It. Changed. Everything. And. Everyone.
>EVERY ONE AND THEIR MOMS PLAYED DARK SOULS
>It was BILLIONS popular, yo!
Stop it.
You were graduating grade school when this game came out (or its sequels) and life was exploding in options in front of you. Everything when you were 12 was the best. Applebee's was the best when you were twelve. The best pair of shoes you ever owned was when you were twelve. The hottest celebrities were at their peak when you were twelve. Politics didn't matter when you were twelve because Earth so much better. When you were twelve.
Yes, you! When YOU were twelve!
Anonymous No.715733359 >>715733964
>>715732543
>no argument
where did the vidya hurt you, anon? Was this game genuinely too hard for a shitter like yourself? Are you still mad that what's essentially a miniboss in a basic adventure RPG beat your little puny butt so hard that you have a personal vendetta? Did someone tell you to git gud and you still haven't gotten over it? Sounds a lot like someone's projecting

What a casual, lmao.
Anonymous No.715733964 >>715734568 >>715734741
>>715733359
>too hard
>get gud
>u muhsst sux
lol
Anonymous No.715734181
>>715732543
I had been waiting for Dark Souls ever since I played Ocarina of Time when it came out.
Anonymous No.715734568
>>715733964
That's how every conversation with DS I fans goes
Anonymous No.715734741 >>715735784
>>715733964
secondary casual doesn't even know his own hobby outside of shitposting on /v/. I never made any claims that this game was anything other than a significant moment for vidya in general. Arguing that this shit wasn't some type of trendsetting milestone that brought in a lot of new blood to the genre is absurdly ignorant.
Anonymous No.715735345 >>715735847
>>715711880
>>715715460
>>715720101
If anything saying Hitler's a good artist is the morally correct stance to take. The people who should be scrutinised are the ones who think he shouldn't have been accepted into art school.
Anonymous No.715735536
>>715707508
Hon Hon Hon

I love le cheese
Anonymous No.715735652
>enter fog
>Shield pokes dog 1
>Shield pokes dog 2
>Rollspam until stamina full
>Shield pokes demon
Imagine not being a greatshield haver
Anonymous No.715735784
>>715734741
>this game was never anything other than significant
>it epitomized significance

>Dark Souls was a significant moment for vidya in general
Anonymous No.715735847 >>715738289 >>715739589
>>715735345
>If anything saying Hitler's a good artist is the morally correct stance to take
Why? His works are objectively mediocre at best.
Anonymous No.715735895
>>715715460
I wish I had the reaction image using that paintings fucked up window perspectives.
Anonymous No.715736073
>>715708792
If you pick the master key you didn't beat the game
Anonymous No.715736373 >>715736484 >>715739217
>>715706921 (OP)
Anonymous No.715736484 >>715736749
>>715736373
Anonymous No.715736516
>>715726184
that was the runback i chose and it sucked absolute dick
Anonymous No.715736603 >>715737325
>>715727259
they were talking about fromsoft
but if you actually think power suit or anything FE is more iconic than elite knight then youre plain silly
Anonymous No.715736656
>>715716691
I played Dark Souls after Elden Ring and I agree with that anon. And I didn't use no guides.
Anonymous No.715736749 >>715737019
>>715736484
>filename
>not drake and josh
I like and Costello though, lel
Anonymous No.715737019 >>715737827
>>715736749
>Mayst thou thy peace discov'r
?????????????? whats her problem
Anonymous No.715737325 >>715737931
>>715736603
>icon
>iconic
>elite knight armor is the icon of FromSoftware
>no greater icon exists
>more iconic than Metroid armor
*This continues*
>fucking tendy
*It just keeps going*

Did you know that the Chicago Bulls used to play The Alan Parsons Project - Sirius as their entrance anthem before games?
https://www.youtube.com/watch?v=OkC_oi0ksuw
>Why did you bring that up? I don't get it.
I know.
Anonymous No.715737423
>>715718774
>is ds2 even worth playing?
nah
Anonymous No.715737827
>>715737019
she means you should be careful not to spoil your focus
Anonymous No.715737931
>>715737325
someone come get unc mf's lost
Anonymous No.715738049
>>715708672
>mkst balance thing ever but it was imteresting
anon dont talk with your mouth full
Anonymous No.715738107 >>715738346
>>715718932
>I beat this boss fight first try
No one beat Capra Demon first try
Anonymous No.715738289
>>715735847
"work" is uncountable in that sense, Englishlet
Anonymous No.715738346
>>715738107
i can see it happen if you got havel's gear and a black knight sword, still not very likely tho.
Anonymous No.715738486
>>715706921 (OP)
OH N-
Anonymous No.715738505
>>715706921 (OP)
Way less of a crapshoot if you have enough poise to tank one dog bite.
Anonymous No.715738632
>Deleted
Anonymous No.715738643
>>715706921 (OP)
Why the thread for a screenshot of Wizardry?
Anonymous No.715738760
L
Anonymous No.715738926
>>715715460
Anonymous No.715738956
>>715730750
>Doug Faster
Anonymous No.715739021
>>715706921 (OP)
I built a super twink character at level 25 that could 2shot capra with the black knight GS, and dropped my soap all day for like a week
Anonymous No.715739217
>>715736373
The dogs aren't bad, but the crows are the spawn of satan.
Anonymous No.715739319
>>715715460
It's kinda weird that he has an eye for light and texture, but struggles with perspective which is something you can quite easily learn the basics of.
Anonymous No.715739320 >>715739534
Hardest DS boss for me was probably Gwyn on NG2
I couldn't parry him since he often did that fast one handed swing and he killed me often in 2 hits. Spent probably 2.5 hours trying to kill him
Anonymous No.715739534 >>715741071
>>715739320
Gwyn is one of the most unbalanced bosses in the game. Fighting him is either a walk in the park or a nightmare.
Anonymous No.715739589 >>715739712
>>715735847
You go to school to improve
Why would you bar someone from improving?
Anonymous No.715739660
>>715728513
It never teaches you rolling has i-frames. Even Elden Ring never actually teaches you rolling has i-frames and that whole game is built around them. I feel like I'm the only crazy person who ever has this complaint, why do they need to explicitly say "press R1 to swing" but not tell you about a basic, fundamental mechanic that you'll use constantly?
Anonymous No.715739712 >>715739886
>>715739589
Because that was 't just some school, it was the world's top art academy. You don't get there with skills like that.
Anonymous No.715739886 >>715740109
>>715739712
Smells like a jewish racket
Anonymous No.715740109
>>715739886
Yeah, Jews tricked Hitler into being bad at painting
Anonymous No.715740178
>>715706921 (OP)
It's not that hard.
Anonymous No.715740332
>>715709764
when I first saved this in 2005 from this website the captions all said nigger.
i remember this because I got caught and the old guys in my D&D group thought teasing me about it was hilarious that I would save a lolniggers but get embarassed to show it off
Anonymous No.715741071
>>715739534
Yeah first time he only killed me once. Never even tried parrying anyone once
Anonymous No.715741834
>>715706921 (OP)
>easiest boss in the game
>le worst hours of your life
Anonymous No.715743267
>>715706921 (OP)
I watched the epicnamebro video in 2011 that told me to throw a firepot over the wall / over the fog to kill the dogs. easy.