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Thread 715738359

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Anonymous No.715738359 [Report] >>715738502 >>715740180 >>715740218 >>715740419 >>715740454 >>715740682 >>715740793 >>715742782 >>715743786 >>715744039 >>715744393 >>715744828 >>715748321
>play any PC game from the 90s-early 2000s
>entire gameplay revolves around savescumming because god forbid failure has consequences
Anonymous No.715738502 [Report]
>>715738359 (OP)
>>>/vr/
Anonymous No.715738570 [Report]
failure actually did have consequences, i remember it taking like 10 minutes to load a save in fallout on our family pc.
Anonymous No.715738650 [Report]
it is pretty lame needing to replay the entire level because you die to a cyberdemon monstercloset in the last area of the map.

one doom64 level straight up has an inescapable lava pit that suddenly opens up on you in the room before the level exit..... because....... reasons...
Anonymous No.715738716 [Report]
Its a convenient excuse to not balance games
Anonymous No.715739597 [Report]
I also autistically cant cope with games that allow quicksaves. Now I HAVE to use it after every single encounter. And I'm eventually going to forget about it, play for hours and lose all my progress.

Hated the bg3 dice roll system. Of course I'm gonna reload if I get a one. Honor mode is the only tolerable way to play
Anonymous No.715740180 [Report]
>>715738359 (OP)
>can't 1cc Doom 2
Imagine sucking that at much at games.
Anonymous No.715740218 [Report]
>>715738359 (OP)
John Romero made you his bitch.
Anonymous No.715740284 [Report]
>"I suck at doom"
Anonymous No.715740419 [Report]
>>715738359 (OP)
You can simply choose not to save scum. The game is as hard as you want it to be.
Anonymous No.715740454 [Report] >>715740851
>>715738359 (OP)
Every Doom level is designed to be beatable from a pistol start, meaning you can die and keep playing starting the level over if you wish
Anonymous No.715740682 [Report] >>715741389
>>715738359 (OP)
okay now point to that part in doom where you are forced to use a saved game
I'll wait
Anonymous No.715740775 [Report]
>zoomer pretending he played old games
Anonymous No.715740793 [Report]
>>715738359 (OP)
Just don't save, and pistol start any level you die on, you big baby. They're all designed to be beatable that way because that's how they were tested.
Pistol starting also has a knock-on effect of making you better at the game by teaching you to do more with less and encouraging more secret hunting.
Anonymous No.715740851 [Report]
>>715740454
never thought of that before but makes sense
Anonymous No.715740926 [Report] >>715743886
Skill issue. ID has said multiple times every level in Doom 1 and 2 was designed to be beaten with pistol starts
Anonymous No.715741050 [Report]
Just go play DoS powerslave if you're too shit at doom of all games and need a checkpoint system
Anonymous No.715741210 [Report] >>715741270 >>715741389 >>715742493
I agree with OP. Dark Souls ruined every game with quick saves for me.
Except Deus Ex. Deus Ex is still cool.
But, like, DOOM, Half-Life? What's the point of these games if there's no challenge whatsoever?
Anonymous No.715741270 [Report]
>>715741210
>What's the point of saving
Anonymous No.715741389 [Report]
>>715741210
See>>715740682

This is a (you) problem, if you can't control your saving, stick to consoles or play shitty console versions of Doom and half-life since they don't have quicksaves
Anonymous No.715742493 [Report]
>>715741210
>reloading a save: >:c
>reloading a save (you lose money/experience/anything but your virginity): 8O
Anonymous No.715742782 [Report] >>715744183
>>715738359 (OP)
Develop some free will for God's sake. Saving at any time is there in case you have to pause the game and want to pick up back where you left off. If you use it for any other reason, of course it's going to feel cheap.
I don't do mid-level saves ever. If you need to savescum, you should be playing on a lower difficulty.
This autistic obsession with savescumming ruining a game also seems to be the result of people only playing a game once and then never touching it again. Games, especially old games, and double-especially old PC games should, and were meant to be REPLAYED, usually on a higher difficulty than your previous playthrough. Instead of trying to make your one playthrough perfect, focus on mastering the game over time through multiple playthroughs, then it doesn't even matter if you quicksave. Maybe have a final goal of beating the game on the hardest difficulty without quicksaving, and then you can consider a game mastered. Maybe you wanna do a no-death run with no backtracking savescumming before you consider a game beaten. Come up with your own criteria that feels right.
Anonymous No.715743786 [Report]
>>715738359 (OP)
>play any game from the 90s-early 2000s
>entire gameplay revolves around having to find or do extremely vague shit to beat the game and finding secrets that are so impossibly stupid that you wouldn't have a clue without a guide
Anonymous No.715743886 [Report] >>715744262
>>715740926
Which is just autism. No wonder gamers were made fun of back then.
Anonymous No.715744039 [Report]
>>715738359 (OP)
>Save scumming bad
Lol, when you save scum you are allowed to experiment, do something fun and use your inventory items you'd never used before.
Gameplay becomes stale and uninteresting if you aren't allowed because you become conservative and boring.
Anonymous No.715744183 [Report] >>715745067
>>715742782
try beating level 30 of scythe of any of the after-doom maps without using saves. you won't get anywhere near the exit
Anonymous No.715744262 [Report] >>715744732
>>715743886
It's gotten a little ridiculous recently with pistol-start memes, but that's really just good design that it's beatable pistol-start because that's how Doom (and Wolf 3D) would punish the player for dying. You'd start over the level with a low-ammo pistol and nothing else.
Anonymous No.715744393 [Report]
>>715738359 (OP)
>Doom 2
>entire gameplay revolves around savescumming because god forbid failure has consequences
what
Anonymous No.715744732 [Report]
Haven't pistol started Doom 2, but I beat it without mid-level saves.

>>715744262
>but that's really just good design that it's beatable pistol-start
Actually, it's beatable pistol-start because that's how you playtest your levels during development. Each level is designed separately, you can't know how much ammo player would bring over from the previous one.
Anonymous No.715744828 [Report]
>>715738359 (OP)
HMM? You pistolstart doom 2 level, and start them over if you die. What savescumming?
Anonymous No.715745067 [Report] >>715745639
>>715744183
I haven't played that yet, but I've beaten a lot of hard FPS games on the hardest difficulty (Serious Sam TFE, NAM, Blood, Ultimate Doom) without mid-level saves. It just takes some planning ahead and having a full knowledge of how to do certain encounters.
Anonymous No.715745639 [Report]
>>715745067
slaughtermaps are not about encounters. there is complete chaos in some maps in both scythe and after doom
Anonymous No.715745928 [Report]
nah the punishment is that you lose your weapons
Anonymous No.715748225 [Report]
Anonymous No.715748316 [Report]
>Zoom zoom can't even beat Doom
Pathetic
Anonymous No.715748321 [Report]
>>715738359 (OP)
>play a game
>/v/ freaks out like a bunch of queers and autists
you should be ashamed of how subhuman you are