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Thread 715748284

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Anonymous No.715748284 [Report] >>715748581 >>715749303 >>715749507 >>715749592 >>715749821 >>715750091 >>715750348 >>715750547 >>715750705 >>715751106 >>715751969 >>715752298 >>715752806 >>715752981 >>715753206 >>715753728 >>715753808 >>715754695 >>715755819 >>715756068 >>715756309 >>715756435 >>715757929
Gaming is healing (unironically)
Anonymous No.715748581 [Report] >>715754885
>>715748284 (OP)
>neural texture compression
DLSS
>combined with Micorsoft's DirextX
most likely referring to the fact that microsoft has patented a certain ray tracing technology.
Unless you care about raytracing and DLSS, this most likely won't help you.
Anonymous No.715749102 [Report] >>715750705
Until I see more sh*tskins, j*ws, faggots, and women fired, it’s not getting any better.
Anonymous No.715749303 [Report] >>715749362 >>715749995 >>715750369 >>715750967 >>715752080 >>715753297
>>715748284 (OP)
>WE TOOK YOUR PERFECTLY LOSSLESS TEXTURE AND TURNED INTO A JPEG WITH EXTRA ARTIFACTS
>USING AI !!!!!!
>ISNT THAT SO COOL ??!!
Anonymous No.715749362 [Report]
>>715749303
/thread
Anonymous No.715749507 [Report] >>715750094
>>715748284 (OP)
>turns on DLSS at 4k
>turns on frame generation as well if the framerate is already above 80fps
You mad?
Anonymous No.715749592 [Report] >>715749747 >>715749795 >>715750158 >>715753779 >>715760985
>>715748284 (OP)
In English, Doc!
Anonymous No.715749747 [Report]
>>715749592
More AI shit, now they want AI to create your textures.
Anonymous No.715749795 [Report]
>>715749592
We will enshittify the game's resources so they fit on our overpriced outdated 8GB GPUs.
Anonymous No.715749821 [Report]
>>715748284 (OP)
KINO
Anonymous No.715749995 [Report] >>715750191
>>715749303
>YOU WERE TOO POOR TO BUY A GOOD GPU SO WE'RE GOING TO USE AI SO YOUR SHIT PC CAN STILL RUN GAMES
Anonymous No.715750091 [Report]
>>715748284 (OP)
>fake frames
>fake resolution'
>fake textures
I hope fake taiwan gets bombed to shit
Anonymous No.715750094 [Report] >>715750164
>>715749507
>run cp2077 with FGx4 enabled.
>don't notice
have you used it?
Anonymous No.715750158 [Report]
>>715749592
Anonymous No.715750164 [Report]
>>715750094
I have a 4090, don't have 4x. But my monitor is only 160hz so I don't really have a good use case for 4x, I want my base framerate to be at least 75-80 in faster paced games.
Anonymous No.715750191 [Report] >>715750384 >>715751178
>>715749995
Do you fags ever get tired
Anonymous No.715750305 [Report]
OP here. This isn’t for your shit 60 tier GPU btw. This is also computationally expensive. The goal is using 32k textures on a 5090 for a fraction of the vram cost.
Anonymous No.715750348 [Report]
>>715748284 (OP)
video games are fine and they always have been..
this tech is being developed so agressively so they can develop hyperrealistic cloud-based "virtual worlds" people can access through nextgen vr interfaces which will subsume reality itself.
subconsciously i think gamers know that 720p 60 fps is fine but they've been psyopped into chasing fidelity through neural net technology
Anonymous No.715750369 [Report]
>>715749303
>We took your perfectly lossless texture and compressed with better algorithms, because you are fucking retarded and didint have different textures for LODs
Anonymous No.715750384 [Report]
>>715750191
You wouldn't have to cry like a huge fag in every thread if you just bought a good pc to start with.
Anonymous No.715750453 [Report]
cool. but where are the good games that will need such a thing?
Anonymous No.715750547 [Report] >>715750626
>>715748284 (OP)
>healing
now it has to compress/decompress bullshit AND store that infomation twice.
not to mention that it'll be lossy
Anonymous No.715750626 [Report]
>>715750547
>not to mention that it'll be lossy
LLMs are fundamentally extremely lossy compression algos
Anonymous No.715750689 [Report]
if you're ok with the output being "kinda sorta" what you put in you can compress data very well. just don't count the fingers.
Anonymous No.715750696 [Report]
AMD focuses too little on software, Nvidia too much. Intel is literally who. THERE'S NO PATH FORWARD, NO ROAD TO SALVATION, NO WINNING STRATEGY. ONLY DEAD ENDS NOW!
Anonymous No.715750705 [Report]
>>715748284 (OP)
>introduces even more artifacts
nothing personnel kid
>>715749102
spbp
Anonymous No.715750827 [Report] >>715750876
>nobody here has even seen the tech
>/v/ still cries about it and invents problems because nvidia
The AMD shills are having another melty
Anonymous No.715750876 [Report] >>715750938
>>715750827
it's literally named by how it functions

>how do you know DogTech barks? it could meow
Anonymous No.715750929 [Report]
Gaming has always been very healing anon
Anonymous No.715750938 [Report]
>>715750876
>I know what it's like because of what it's called
yes. Sanjeet. So do I
Anonymous No.715750951 [Report] >>715752473
So I don't have to wait like nine months to get a 5070 ti super rather than a 5070 ti to play at 4k?
Anonymous No.715750967 [Report] >>715751074 >>715751079 >>715751152 >>715751468 >>715752067
>>715749303
>WE TOOK YOUR PERFECTLY LOSSLESS TEXTURE AND TURNED INTO A JPEG WITH EXTRA ARTIFACTS
Actually the end result looks surprisingly great. The problem is that it has a bigger frametime cost than people think, you're gonna lose FPS with this.
Anonymous No.715751074 [Report]
>>715750967
is it going to lose more fps than not being able to run a game because you have low vram?
Anonymous No.715751079 [Report]
>>715750967
>sources say
ok buddy
Anonymous No.715751106 [Report]
>>715748284 (OP)
I want more VRAM (for AI purposes), not less.
Anonymous No.715751152 [Report]
>>715750967
>you're gonna lose FPS with this
thats ok the fake frames will cover it :^)
Anonymous No.715751178 [Report] >>715751259
>>715750191
it's literally his job. the next time you hear about starving third-worlders, remember that putting up with this shit is the alternative.
Anonymous No.715751259 [Report]
>>715751178
https://youtu.be/xLLRclwuTGI
Anonymous No.715751319 [Report]
Can't wait to get my $1200 4GB 6090
Anonymous No.715751418 [Report] >>715751570
can't wait to continue using my ancient card with 0 pajeetware until the chinks start flooding the market with the SkyDragon9001 Extra Super
Anonymous No.715751468 [Report] >>715751589 >>715753906
>>715750967
It will justify for nvidia execs why they shouldn't put higher amounts of VRAM on their cards

Nvidia is removing the premium their cards have by cost cutting and corner cutting. Their latest drivers have been awful, their frame generation makes playing a game at 120fps feel like you actually hit yourself with -30fps when playing, and now they're adding tech so they can sell their flagship cards with only 8GB of VRAM.

Who the fuck asked for any of this? This is satisfying executive retard needs, not market needs.
Anonymous No.715751570 [Report] >>715751674
>>715751418
Don't worry, as soon as the chinks are producing $200 GPU's that are performing as well as a high end $2200 nvidia card, they will get slapped with 5000% tarriffs to fix the problem.
Anonymous No.715751589 [Report]
>>715751468
>Who the fuck asked for any of this?
the NSA want to be the only ones with access to high-memory GPUs
Anonymous No.715751641 [Report] >>715752198 >>715752226 >>715756573
>need new GPU
>See 8gb, 12gb, 16gb, 24gb and 32gb GPUs for sale
>buy the 8gb one
>spend the rest of the year sobbing like a fucking woman about it only having 8gb
why do dis?
Anonymous No.715751674 [Report]
>>715751570
then i will laugh at the mutticans even harder. maga! i'm sure the us fabs will get going any decade now
Anonymous No.715751969 [Report] >>715752065
>>715748284 (OP)
Watch this be borderline unusable on the low end 8GB cards that actually need it while Nvidia uses it as an excuse to release a 6080 with only 12GB VRAM marketed as "120GB* of VRAM."

(*effective with NTC enabled)
Anonymous No.715752065 [Report]
>>715751969
imagine what games could look like with 120gb vram
Anonymous No.715752067 [Report]
>>715750967
How it SHOULD work:

You get a $300, 12 GB VRAM GPU which stuffs the entire texture library for the game into 2GB's using AI 'compression' so that everything has a decent texture on immediate and instant demand, and then the remaining 10GB's are used to load up and display uncompressed lossless textures for anything at high LoD and on your screen, cutting down massively on texture streaming, texture pop-in, and bandwidth issues that games have been struggling to handle since 4k and 8k textures became normal.

How it will actually work:
You get a GPU with 2GB of VRAM for $1100 and all textures are AI compressed whether you want it or not
Anonymous No.715752080 [Report] >>715752232
>>715749303
actually i dont give a fuck about that as a troglodyte
Anonymous No.715752198 [Report]
>>715751641
You wouldn't sob if you stayed with games pre-2022. And were playing only on 1080p
Anonymous No.715752226 [Report]
>>715751641
Because most people are poor, they buy the cheapest card they can find and that's usually the 8gb 60 class garbage, if they could easily afford the $3k 32gb card they would buy it.
Anonymous No.715752232 [Report] >>715752305 >>715752407 >>715752573
>>715752080
it is technically slower (and thus lower fps) to run an AI train on your texture before serving it up than it is to serve the virgin texture unmolested by AI
Anonymous No.715752298 [Report]
>>715748284 (OP)
>texture asset 1mb
>depth map 100kb
>baked light map 1mb
>do this 4000 times
>need 8gb of vram to load it all

pre 2020
>load optimise asset streaming. 20% reduction but longer load times
>optimise assets with low visual impact. 30% reduction with little loss in quality
>strecth use cases of larger assets to replace unnecessarily unique objects. 10% reduction with no loss in quality but objects feel samey
>60% reduction in vram costs
>looks great
>runs great

post 2020
>assets are heavily compressed. 90% reduction but huge quality loss
>ai guesses how itd look if you didnt do that.
>ai requires 6000mb of vram as it must run on the dedicated gpu with minimal memlatency
>ai cant keep up with more than 30fps without severe artifacts.
>ai guesses entire frames between what was already guessed to boost framerate to 60fps+
>frame gen ai requires 2000mb
>looks awful.
>runs like shit.

end this.
Anonymous No.715752305 [Report]
>>715752232
I like this framing

virgin texture chads vs sloppy seconds molested texture simps
Anonymous No.715752407 [Report] >>715752790 >>715752874
>>715752232
How do you know that games won't come with extra special compressed textures which the GPU just needs to decompress when used?
Anonymous No.715752473 [Report] >>715752727
>>715750951

Damn the 5070 can’t do 4k? The 5080 definitely can
Anonymous No.715752573 [Report] >>715752874
>>715752232
i refuse to believe textures are actually fucking lossless
Anonymous No.715752719 [Report]
>oh no my 1080p 60hz monitor will see artifacts from lossy texture files
lol
Anonymous No.715752727 [Report] >>715752926 >>715753240
>>715752473
5070 ti is only 10-15% weaker than the 5080 but both are hindered by the retarded 16gb given to them.
Anonymous No.715752790 [Report]
>>715752407
this actually is how its done sometimes. but its more often done client side using the original assets.
youl find many games doing this lengthy process and calling it "asset optimisation" on first time launch.
Anonymous No.715752806 [Report]
>>715748284 (OP)
ok now how do i use this?
Anonymous No.715752874 [Report] >>715752963 >>715753097
>>715752407
Anything that adds to this pipeline will increase frametime and lower framerate:

Texture -> Display

e.g.
Texture -> Decompress texture -> Display
Texture -> Decompress texture -> AI optimize -> Display
Texture -> AI optimize -> Display

No matter what, it will always be slower to do something extra on top of fetching the texture and displaying it. Don't know how to simplify that down further for you.

>>715752573
Everyone works on textures in lossless formats and then they get converted to lossy formats. Everyone already has lossy compressed textures in their games. I don't think there's anyone who isn't doing this already.

Nvidia already also takes this a step further and does some kind of color compression/degradation in their pipeline to further reduce the vram usage of textures on their hardware. AFAIK AMD doesn't do this. This isn't an AI thing, it's already being done on nvidia hardware going back a decade now.
Anonymous No.715752926 [Report]
>>715752727

Yeah i really don’t understand that design choice tbqfh. Everyone with a 5080 or 5070 will feel unpowered within a couple years and need to upgrade to a 90 series
Anonymous No.715752963 [Report] >>715753240 >>715753341
>>715752874
>imagine being this much of a crying faggot

https://youtu.be/EzQeimCfKZY
Anonymous No.715752981 [Report] >>715755224
>>715748284 (OP)
>first it was fake resolution
>then fake frames
>now it's fake VRAM too
What's next? Fake button presses?
Anonymous No.715753097 [Report] >>715753240
>>715752874
>Nvidia already also takes this a step further and does some kind of color compression/degradation in their pipeline to further reduce the vram usage of textures on their hardware. AFAIK AMD doesn't do this. This isn't an AI thing, it's already being done on nvidia hardware going back a decade now.
ok so what's the issue
Anonymous No.715753206 [Report]
>>715748284 (OP)
great now my textures can have ghosting
Anonymous No.715753240 [Report] >>715753298 >>715753305 >>715753807
>>715752727
12GB vram is basically the bottom floor for a GPU now. Anything at 12GB is the lowest tier GPU, anything under that might as well be an integrated graphics processor because it's just unusable for anything made in the past 5 years.

16GB is low-mid tier. 20GB is high-mid tier. 24GB is low-high tier.

>>715752963
I'm not crying about anything just informing

>>715753097
I didn't know there was an issue
If you have an issue with it, then it would probably be loss of texture/color accuracy on Nvidia hardware vs AMD

Do you need people to spoonfeed opinions to you or something?
Anonymous No.715753297 [Report]
>>715749303
>WE TOOK YOUR PERFECTLY LOSSLESS TEXTURE AND TURNED INTO A JPEG WITH EXTRA ARTIFACTS
No, the textures actually look pretty great. Problem is that this will result in a real-time performance loss and isn't yet fully compatible with anisotropic filtering (supposedly it doesn't need it but I doubt it) and non-temporal rendering.
Anonymous No.715753298 [Report]
>>715753240
>Do you need people to spoonfeed opinions to you or something?
my opinion is that it's le good and i remember replying to a guy saying it's le bad so i assumed you had a problem with it and tried to prove me wrong at some point
Anonymous No.715753305 [Report] >>715753365
>>715753240
>informing
lol shut up bellend
Anonymous No.715753341 [Report] >>715753405 >>715753582
>>715752963
>4070 Super
>535 fps off
>425 fps on
>20% performance drop
>for one model worth of textures
Anonymous No.715753365 [Report]
>>715753305
You don't have to be informed if you don't want to be. There is always the option of being ignorant.
Anonymous No.715753405 [Report] >>715754001
>>715753341
>it's not released yet
>it's not released yet
>it's a tech demo which isn't released yet
Anonymous No.715753521 [Report]
>compression

I don't give a fuck. I want my 1TB VRAM GPUs with lossless 16k textures.
Anonymous No.715753582 [Report]
>>715753341
I bet they do some kind of compression on the original texture so that a 40MB texture compresses to some 4kb AI code bullshit and then the AI just recreates a 'close enough' approximation of the original texture during 'decompression' on the GPU

It will mean you can no longer grab or mess with textures in the rendering pipeline if you don't have an AI interpreter. RIP

Can't wait for the proprietary AI codecs where games can only display textures on nvidia hardware because nvidia sponsored the dev.
Anonymous No.715753704 [Report] >>715753858 >>715754250
1ms per 4k image
Anonymous No.715753728 [Report]
>>715748284 (OP)
sounds like Scam but it's 100 times worse that Raytracing™

death to Nvidia and Microsoft
Anonymous No.715753748 [Report] >>715755609
>talk to zoomers
>they go on about how DLSS is so good
>at the same time bitch about poor Borderlands 2 being unplayable with physX these days and how could people let this happen and it's so bad for preservation
It's all so tiring
Anonymous No.715753779 [Report]
>>715749592
>we are desperate to continue to sell you less as more
Anonymous No.715753807 [Report]
>>715753240

Not really an accurate rundown of VRAM needed for recent games but it is definitely true that 16 GB VRAM in the 5000-series cards other than 5090 will be quite underpowered in 2-3 years.
Anonymous No.715753808 [Report] >>715753930
>>715748284 (OP)
why are people talking about this when the roblox paper about physics running on GPUs is way more important/impressive?
Anonymous No.715753858 [Report] >>715753914
>>715753704
holy fucking blur
Anonymous No.715753906 [Report]
>>715751468
>Who the fuck asked for any of this?
Retards endlessly buying Nvidia cards because of DLSS asked for this.
Anonymous No.715753914 [Report] >>715754023
>>715753858
yes. the blurry one is the standard texture without it
Anonymous No.715753930 [Report] >>715754068 >>715754160
>>715753808
because the roblox paper won't be used in anything by anyone while the nvidia neural texture compression tech will be immediately integrated into nvidia's next lineup of GPU's with half the VRAM of their current lineup (and no you can't run their texture compression algorithm on your older GPU becuase uhm shut the fuck up you racist chud)
Anonymous No.715754001 [Report]
>>715753405
Anonymous No.715754023 [Report] >>715754052
>>715753914
I'm not interested in your proprietary scaling you faggot. Get this blurry shit out of my sight.
Anonymous No.715754052 [Report] >>715754185
>>715754023
you really are stupid as fuck aren't you
Anonymous No.715754068 [Report] >>715754141 >>715754761
>>715753930
also the texture compression shit isn't just an nvidia gimmick, intel is in on it too because it uses the shared cooperative vectors gimmick. the most recent NTC showcase was a combined intel + nvidia showcase, which means AMD will be close behind
Anonymous No.715754141 [Report]
>>715754068
only retards buy AMD anyone so who cares?
Anonymous No.715754160 [Report] >>715754385
>>715753930
>because the roblox paper won't be used in anything by anyone
except every game engine going forward? they made AVBD public.
Anonymous No.715754185 [Report] >>715754274
>>715754052
>le stupid
reply again once you removed all the blur faggot
>static image
I laugh at you faggot
Anonymous No.715754250 [Report]
>>715753704
nuh-uh i want me graphics to be ORGANIC, HOME-GROWN, REAL, RUSTIC graphics!
Anonymous No.715754274 [Report] >>715754509
>>715754185
>doesn't understand the image
you're one dumb mong
Anonymous No.715754385 [Report] >>715755024
>>715754160
Is it plug and play to implement? Does anyone involved make money off its implementation?

You're the typical retard geek who doesn't understand what actually matters. Their tech can be impressive as hell and it won't matter because there's no financial/productive incentive to using it. Someone will eventually incorporate it into some plug-and-play framework like physx was that they sell for a huge markup to studios who will just buy it the same way they did with binks, physx, etc.

Nobody making videogames except a tiny tiny tiny minority read shit like white papers.
Anonymous No.715754509 [Report]
>>715754274
seethe blurry faggot you're literally no better than DLSS when it was shilled
fuck you and your gimmicks
Anonymous No.715754628 [Report] >>715754956
fake frames
fake textures
fake gameplay
fake industry
fake money
fake economy
fake society
why is everything fake and gay nowadays?
Anonymous No.715754695 [Report]
>>715748284 (OP)
your axe wound is healing you corpo tranny
Anonymous No.715754761 [Report]
>>715754068
AMD already wrote their own paper on how their GPUs will use the cooperative vectors shit.sonce it will be part of the next direct x version.
Anonymous No.715754885 [Report]
>>715748581
It clearly talks about textures, bit raytracibg and fake pixels.
Anonymous No.715754956 [Report]
>>715754628
i'll pay for it with fake money
Anonymous No.715755024 [Report] >>715755641
>>715754385
>You're the typical retard geek who doesn't understand what actually matters
"matters" to who?
we've had 30 threads about a better compression algo for textures, who fucken cares? poor people will be able to have better textures you stop noticing after the first minute of playing.
on the other hand there's no way to accurately simulate 10,000 things bouncing off each other at 100fps until that paper came out, that's interesting, and that matters in my book.
>Someone will eventually incorporate it into some plug-and-play framework like physx was that they sell for a huge markup
probably, but no one has a monopoly, it's just a better way to do physics and there's no barrier to entry, my assumption is that anyone making a new physics engine would just use this instead of Euler.
Anonymous No.715755224 [Report]
>>715752981
>don't press X to pretend you won
Anonymous No.715755437 [Report] >>715755910
Procedural texture generation has been a thing since (even before) .kkrieger
Anonymous No.715755609 [Report]
>>715753748
Faggots never learn.
Anonymous No.715755641 [Report] >>715756374
>>715755024
>my assumption is that anyone making a new physics engine would just use this instead of Euler.
holy shit you are naive

>I'm sticking with Euler because it's reliable and I don't have time to mess with unproven techniques that might break my workflow.

>We've already leveraged existing pipelines that people understand. Your cutting edge physics just doesn't synergize with our legacy constraints. We need to maximize our ROI in the tech ecosystem, not play mad scientist with the latest fads.

Dweeb stick to research papers and let chads handle talking to people. You can't just put a useful tech out there and expect people to use it. You have to treat them like cattle and hype and manipulate them into using it.
Anonymous No.715755819 [Report]
>>715748284 (OP)
>vram
this is only a factor if you play at 4k. if you're at anything lower it's a non issue, the bottleneck is ray tracing.
Anonymous No.715755910 [Report] >>715756114
>>715755437
>.kkrieger
That's a blast from the past, my good lad
Anonymous No.715756068 [Report]
>>715748284 (OP)
people don't realize this will mean 16gb GPUs well into the 2030s

>7070ti
>16gb ram is all you need, goy
Anonymous No.715756114 [Report]
>>715755910
Technology that impressive is hard to forget. I don't understand why nobody is making use of it, or something similar these days.
Anonymous No.715756218 [Report] >>715756352
i don't know why they don't improve the hardware or come up with actual new technology instead of doing the same thing with ai that nft grifters did with crypto
Anonymous No.715756309 [Report] >>715757770
>>715748284 (OP)
Yet another proprietary garbage instead of just giving their customers more VRAM.
Faggots.
Anonymous No.715756352 [Report]
>>715756218
how do you suppose they should improve the hardware?
Anonymous No.715756374 [Report]
>>715755641
>You have to treat them like cattle and hype and manipulate them into using it.
true that, I concede
I will just use it myself in my spare time, guard it like a dragon guards gold while the masses use their shitty gay physics for cucks.
Anonymous No.715756435 [Report]
>>715748284 (OP)
watch as they use this excuse to sell you 8gb cards until 2050
Anonymous No.715756495 [Report]
If you guys care so much why not make your own games the old school way? there's 20 years of documentation on how to do opengl/dx9/10/11 rendering
Anonymous No.715756573 [Report] >>715756785
>>715751641
>need new gpu
>see overpriced, overpriced, massively overpriced, ridiculous and retarded GPUs for sale
>forced to buy the lowest overpriced
>spend rest of the year sobbing because you weren't soi enough to spend 2k on a fucking GRAPHICS CARD
Anonymous No.715756785 [Report]
>>715756573
But the cheapest ones are ironically the most overpriced ones. The value per dollar for most GPUs is maxed out somewhere in the upper middle end. Highest end and lowest end GPUs are very poor value in comparison.
Anonymous No.715757770 [Report]
>>715756309
It's obvious why they won't give you more VRAM: to prevent you running local AI.
Anonymous No.715757929 [Report]
>>715748284 (OP)
so, developers can be even more lazy with their work now?
Anonymous No.715758478 [Report]
stupid poor people are so funny, reading these replies has been pure entertainment
Anonymous No.715760985 [Report]
>>715749592
Your GPU will now guess a texture looks like instead of doing any processing.