>>715788589 (OP)So its kinda weird. At first I thought the game was full of botwism letting me go anywhere I want whenever but the more I played the more similar it felt to mario odyssey. I just think its really fucking strange that the levels feel designed while making the breaking gimmick entirely optional. Most relevant bananas and fossils aren’t really in spots where you have to dig deep if not at all.
Honestly its just a sandbox collectathon, it just didnt seem like it at first. Its very similar to any baseline 3d mario.