>>715845176That's not what it means at all and you're an incredibly shallow individual to think it's the developers who are the final people who make a game boring when it is a player's final choice to use what they think they want to use.
Quicksaves. Fast Travel. Stealth Archery. Gamers cannot help themselves but to gobble up the convenience of a shortcut, abandoning the sense of weight of all their choices, thinking only in immediate gratification and resolution of their face-value problems. The choice of not using all of these things was, and in some places still is, there, but you want to optimize it out because you want to get to your goals.
Today more people kill more more bosses than they do enemies in Elden Ring. Can you guess why? Because it was never needed and it's faster to run past them, bypassing the exploration, attrition of resources, everything. Streamlined and optimized out by the player's own hand. And don't talk to me about how fast roll went from 25% to 70%. People wanted their cake and to eat it too.