Thread 715879273 - /v/ [Archived: 244 hours ago]

Anonymous
7/19/2025, 2:56:52 PM No.715879273
35fea178-8e91-4a49-9bd4-a4ad4eea0646_3162x2012
35fea178-8e91-4a49-9bd4-a4ad4eea0646_3162x2012
md5: 09554c0ba001034309402296dffe7dfa๐Ÿ”
>1980s-1990s You see this cool as artwork? Well that's what we are aiming for but unfortunately the hardware can't do it justice yet
>2000s-today
>Hardware is there but everyone just started going for realism
Why did this happen?
Replies: >>715879371 >>715879582 >>715881983 >>715882168 >>715882246 >>715883215 >>715883724 >>715883907 >>715886712 >>715887378 >>715887664 >>715887680 >>715887984 >>715892296
Anonymous
7/19/2025, 2:58:45 PM No.715879371
>>715879273 (OP)
man there's something really comforting about old grainy japanese art from the '90s
Replies: >>715879595 >>715886379 >>715887378 >>715887680
Anonymous
7/19/2025, 3:01:58 PM No.715879570
mfw that feel_thumb.jpg
mfw that feel_thumb.jpg
md5: 7ad648d4d7ddc416260e946164a348b6๐Ÿ”
Life is full of disappointment, OP. I often wonder the same thing when it comes to anime-style games.
you can tell that Japan has giving up completely
We still have Vanillaware, but those guys make a game once every thousand years.
Replies: >>715879871
Anonymous
7/19/2025, 3:02:24 PM No.715879582
>>715879273 (OP)
Concord tried to look original :)
Replies: >>715885165
Anonymous
7/19/2025, 3:02:36 PM No.715879595
43065--gd-leen
43065--gd-leen
md5: 6b9d4618f3570bc72648f9793714fe36๐Ÿ”
>>715879371
I love FAMICOM and MegaDrive artwork
Replies: >>715885926
Anonymous
7/19/2025, 3:07:28 PM No.715879871
Hybrid Front
Hybrid Front
md5: a34653c12c2513a7314bf435b32bb619๐Ÿ”
>>715879570
>you can tell that Japan has giving up completely
Sometimes I wonder if the huge 80s-90s anime boom would have even happened if the artwork at the time wasn't amazing.
What got me into it in the first place were the gorgeous visuals.
Anonymous
7/19/2025, 3:17:48 PM No.715880457
be3z0yhzmid41
be3z0yhzmid41
md5: d4d1830dcf543127060aabea15d7593e๐Ÿ”
Obligatory
Anonymous
7/19/2025, 3:22:01 PM No.715880741
1684801962742966
1684801962742966
md5: 9ddc95909865bfc0571aef260a4a4df4๐Ÿ”
when your art department is hundreds of people, in multiple teams across a half dozen countries, getting them all in line with a single artstyle is difficult. especially if they keep burning out and quitting or you keep laying them off. and then you need to train up the next batch.

realism is easy to coordinate at AAA scale because everyone knows what real looks like, anyone can look out a window.
Replies: >>715880850 >>715882248 >>715886350
Anonymous
7/19/2025, 3:23:38 PM No.715880850
>>715880741
>when your art department is hundreds of people, in multiple teams across a half dozen countries, getting them all in line with a single artstyle is difficult. especially if they keep burning out and quitting or you keep laying them off. and then you need to train up the next batch.
You think this sounds bad, but its only going to get worse when everything gets replaced by AI.
Its a race to the rock bottom
Replies: >>715883845
Anonymous
7/19/2025, 3:29:57 PM No.715881229
I like realism though.
Can't we just have cool designs + realism?
Replies: >>715881346
Anonymous
7/19/2025, 3:31:42 PM No.715881346
>>715881229
that's how we got Concord
Replies: >>715881639 >>715882274
Anonymous
7/19/2025, 3:35:43 PM No.715881607
Xanadu-Next-Artwork-005
Xanadu-Next-Artwork-005
md5: 25b24ea45173fb2bbc0a35f4d1009c0c๐Ÿ”
Even FALCOM has switched to that cookie cutter style artwork
Anonymous
7/19/2025, 3:36:15 PM No.715881639
amanda-kiefer-concord-image-template-itzi1
amanda-kiefer-concord-image-template-itzi1
md5: f634bd4c9ad1ecfb5c7b1d84e8e6077d๐Ÿ”
>>715881346
Concord designs in general weren't cool IMO. They would look bad whether they were realistic or with some different style.
Replies: >>715882068
Anonymous
7/19/2025, 3:41:49 PM No.715881983
4530467-ultima-v-warriors-of-destiny-commodore-64-front-cover
>>715879273 (OP)
I just want a game with this look/feel
Replies: >>715882163
Anonymous
7/19/2025, 3:43:47 PM No.715882068
>>715881639
imho it's obvious that they wanted a Moebius type vibe to their art but none of them were skilled enough to pull it off, and it was always going to look bad in realism style anyway.
Replies: >>715882217
Anonymous
7/19/2025, 3:45:33 PM No.715882163
Dragons_Lair
Dragons_Lair
md5: 656bd10a8e128ee796e9013e9dfb3206๐Ÿ”
>>715881983
that's literally just Dragon's Lair
Replies: >>715883905
Anonymous
7/19/2025, 3:45:38 PM No.715882168
>>715879273 (OP)
>you see this cool as artwork? Well that's what we are aiming for
Why did ameriqiqes removed artworks like these from western releases?
Anonymous
7/19/2025, 3:46:34 PM No.715882217
bff4fd704a4ed1a82fce6632d914aa34
bff4fd704a4ed1a82fce6632d914aa34
md5: 89f122cbe59ab2990ee5af0ecffec99c๐Ÿ”
>>715882068
forgot image
Anonymous
7/19/2025, 3:46:59 PM No.715882246
phantasy_star_ii-613673358-large
phantasy_star_ii-613673358-large
md5: 216aa68c08a1b65dbc511a2e74a3ae5d๐Ÿ”
>>715879273 (OP)
Nobody outside of Japan back then actually got to see that cool artwork though because SoA hated Japan and replaced everything with Western slop
Replies: >>715882364
Anonymous
7/19/2025, 3:47:02 PM No.715882248
>>715880741
>when your art department is hundreds of people, in multiple teams across a half dozen countries, getting them all in line with a single artstyle is difficult
No. That's why art DIRECTION is a thing
Replies: >>715882360
Anonymous
7/19/2025, 3:47:18 PM No.715882274
>>715881346
Concord produced one of the most memorable designs of the last decade.
Anonymous
7/19/2025, 3:48:53 PM No.715882360
>>715882248
needing a whole nother layer of management to direct artstyle just illustrates my point slime
just because a thing exists does not mean that it is easy
Anonymous
7/19/2025, 3:48:55 PM No.715882364
>>715882246
Surprisingly faithful that bug enemy is even in the game.
Anonymous
7/19/2025, 3:52:46 PM No.715882571
630208-zill-o-ll-playstation-screenshot-a-quieter-district-of-the
Soul...
Anonymous
7/19/2025, 4:03:55 PM No.715883215
>>715879273 (OP)
I see this and I don't get how Sega don't just throw fans a bone with a quality remake, an idealized remaster or a new entry in the series.
Replies: >>715883323
Anonymous
7/19/2025, 4:05:40 PM No.715883323
>>715883215
>sega
>utilizing their vast library of quality IP

you'll get yearly Yakuza spinoff and you'll like it
Replies: >>715883474 >>715886113 >>715887520
Anonymous
7/19/2025, 4:07:59 PM No.715883474
>>715883323
I hope they just fold one day out of the blue, if any company deserves it it's them.
Replies: >>715883572
Anonymous
7/19/2025, 4:09:20 PM No.715883572
>>715883474
how rude.
i hope one day they can pull their heads out of their asses and make good games again
Anonymous
7/19/2025, 4:12:00 PM No.715883724
>>715879273 (OP)
you couldnt translate that style to 3D anyway.
Replies: >>715883992 >>715884279 >>715885102 >>715885341
Anonymous
7/19/2025, 4:14:22 PM No.715883845
>>715880850
>its only going to get worse when everything gets replaced by AI.

because prompting/training AI to produce material in a specific style won't work because you don't know what you're talking about?
Replies: >>715884049
Anonymous
7/19/2025, 4:15:36 PM No.715883905
>>715882163
i don't think he's asking for a press button to not die "game" that is really just a movie with required button presses to get to the next scene.
Anonymous
7/19/2025, 4:15:40 PM No.715883907
>>715879273 (OP)
To this day it still boggles me that they got the fucking Genesis to sound this good
>https://www.youtube.com/watch?v=QqyHFa2lR8k&list=RDQqyHFa2lR8k&start_radio=1
Anonymous
7/19/2025, 4:17:26 PM No.715883992
>>715883724
it depends on what you mean by "translate"
I'm not convinced cell shading or whatever attempts to replicate the look of 2d in 3d is the way to go, though you could probably get something very cool out of it
but the feeling of that early japanese videogame art has definitely been lost and I'm very interested in seeing something evoking the same feeling in 3d
hell if I know how to do it, obviously
Replies: >>715884113
Anonymous
7/19/2025, 4:18:33 PM No.715884049
>>715883845
you're gonna drown in slop and you deserve it
Replies: >>715884082
Anonymous
7/19/2025, 4:19:14 PM No.715884082
>>715884049
feel free to define "slop."
Replies: >>715884242
Anonymous
7/19/2025, 4:19:50 PM No.715884113
>>715883992
Nier & FF13 might be the closest but simply put it's not possible without heavy invisible walls & restrictions the scope is insane and the art just does not translate without compromise.
Anonymous
7/19/2025, 4:22:00 PM No.715884242
>>715884082
soulless garbage that will never be worthy of human attention.
Replies: >>715884298
Anonymous
7/19/2025, 4:22:33 PM No.715884279
games need to be in 2D
games need to be in 2D
md5: d7a188d63c58868911df0319a487a960๐Ÿ”
>>715883724
3D was a mistake
Anonymous
7/19/2025, 4:22:47 PM No.715884298
>>715884242
now define "soul."
Replies: >>715884416
Anonymous
7/19/2025, 4:24:40 PM No.715884416
>>715884298
divinely inspired, created by the directing mind of a human being and offering sacred connection between viewer and creator.
Replies: >>715884501
Anonymous
7/19/2025, 4:26:04 PM No.715884501
>>715884416
now "divine"
Replies: >>715884589
Anonymous
7/19/2025, 4:27:38 PM No.715884589
>>715884501
if you spent as much time learning to draw as you do defending slop on the internet you'd be a half decent artist by now.
Replies: >>715884662
Anonymous
7/19/2025, 4:28:53 PM No.715884662
>>715884589
I accept your concession.
Replies: >>715884735
Anonymous
7/19/2025, 4:30:08 PM No.715884735
>>715884662
even your responses are canned. pathetic.
Replies: >>715884904
Anonymous
7/19/2025, 4:32:51 PM No.715884904
>>715884735
You've already proven you can't define the characteristics you believe ai generated content won't have.
Replies: >>715886528
Anonymous
7/19/2025, 4:35:51 PM No.715885102
file
file
md5: 737d8e8145cfb875fd47256e99462b00๐Ÿ”
>>715883724
Why not?
Probably just takes too much effort when most 3D modeling is outsourced these days
Replies: >>715885167
Anonymous
7/19/2025, 4:37:02 PM No.715885165
>>715879582
No it literally tried to look even more mundane and realistic by doubling down on making the characters look like the most unremarkable boring designs possible. That game's art direction is the absolute extreme opposite of rule of cool
Anonymous
7/19/2025, 4:37:01 PM No.715885167
file
file
md5: 2ee7986097165c65e01c252231e3980e๐Ÿ”
>>715885102
Shame the game sucked ass, I really like how well the designs translated into 3D
Replies: >>715885553
Anonymous
7/19/2025, 4:39:47 PM No.715885341
>>715883724
You absolutely could. There is literally no obstacle in doing it

Devs are just that fucking coward that they never want to risk an artstyle like that instead of a conventional one in a bigger budget game
Anonymous
7/19/2025, 4:42:08 PM No.715885463
post modern exceptions
i need something
Replies: >>715885506
Anonymous
7/19/2025, 4:43:01 PM No.715885506
file
file
md5: ba498b28b89dc3ea5eb41d79f1e91ec8๐Ÿ”
>>715885463
Just did
Final Fantasy can still pull it off in some places
Anonymous
7/19/2025, 4:43:56 PM No.715885550
feminism happen ''she should be wearing pants and combat boots" bled into other character designs. making everything bland and boring.
Anonymous
7/19/2025, 4:43:58 PM No.715885553
>>715885167
>Great designs, models, animations, effects and music
>Wasted on a shallow 3v3 moba style ""fighting game"" with bad netcode and matchmaking
>When all they fucking had to do was to copy the original dissidia
SE's incompetence knows no bounds. It's the company filled with some of the most talented devs led by the most out of touch producers/directors possible
Anonymous
7/19/2025, 4:49:36 PM No.715885926
220px-Shadow_Dancer_MD_cover
220px-Shadow_Dancer_MD_cover
md5: e2275821a8506143ab5c39efc6e0e34e๐Ÿ”
>>715879595
Moose !!Tm8/4MnbTW4
7/19/2025, 4:52:22 PM No.715886113
>>715883323
It's not like a majority of their IPs are usable in this day and age without full on overhauls of their gameplay since they were intended for arcades or to extend rental times by forcing repeated retries. Many of them would only sell for like $20 if they released a brand new game like Golden Axe or Altered Beast. Only nostalgiafags would get them and they'd be overshadowed by so many other games. The fact they're even attempting a AAA Crazy Taxi is beyond me because that entire game concept is literal free update minigame-tier as shown with Days Gone.

Ecco, Space Channel 5, Phantasy Star, Billy Hatcher, Sonic, and Jet Set Radio are the only brands I can think of that would still work as full priced titles if they made modern continuations, and even then I'm iffy on SC5 since Taiko struggles to sell full priced games all the time.
Nights for example I can never see selling at full price again, Outrun and Daytona selling at full price would be beyond delusional, Fantasy Zone and Space Harrier would be lucky if they'd even sell for $20, and so on.

It'll be interesting to see how they tackle this "Super Game" concept because I just don't see how throwing AAA money at Crazy Taxi works. Golden Axe would basically be unrecognizable if it had a modern game because it wouldn't be anything like the original games and I'd expect something more like the 3D Castlevanias or God of War.
Replies: >>715886312
Moose !!Tm8/4MnbTW4
7/19/2025, 4:55:04 PM No.715886312
>>715886113
I guess I should also add that even with Jet Set Radio you have the example of Bomb Rush Cyberfunk which is constantly on heavy discounts despite releasing at $40 instead of $60. I just don't think making new games with these IPs would work unless they were full on overhauls entirely, or massive expansions to the formula. Outrun just straight up would not work in this day and age, and Daytona would need like 30+ tracks in addition to like 50 cars instead of 3 tracks and 4 cars.
Anonymous
7/19/2025, 4:55:37 PM No.715886350
>>715880741
The amount of soul coming from this cover really makes me smile. Thanks for posting this, anon.
Anonymous
7/19/2025, 4:55:53 PM No.715886379
>>715879371
Likely the inspiration from western art. The further back you go the more anime starts to look like Disney art.
Replies: >>715886956
Anonymous
7/19/2025, 4:57:44 PM No.715886528
>>715884904
you've proven that you have no connection to the divine, no wonder you suck machine cock.
Replies: >>715886647
Anonymous
7/19/2025, 4:59:33 PM No.715886647
>>715886528
You don't know what you're talking about and you take pride in that.
Replies: >>715886763
Anonymous
7/19/2025, 5:00:32 PM No.715886712
>>715879273 (OP)
>Hardware is there but everyone just started going for realism
Almost no games other than simulators are going for photorealism. Virtually all games are stylized. You have brainworms. Most games do look like shit because they have shit style, not because they're going for realism, because they're not going for realism.
Anonymous
7/19/2025, 5:01:08 PM No.715886763
>>715886647
I know what I'm talking about, you're the one who has to systematically play 20 questions every time you've confused by human connection.
Replies: >>715889035
Anonymous
7/19/2025, 5:03:52 PM No.715886956
>>715886379
It was kind of funny seeing the Ultima copy cats Japan used to make, and how they straight up traced or stole artwork from the original ultima games.
Anonymous
7/19/2025, 5:10:38 PM No.715887378
>>715879371
>>715879273 (OP)
As anyone ever tried to replicate that painted on paper feel? Everytime I see cel-shading, it looks more like plastic.
Replies: >>715887649 >>715887680
Anonymous
7/19/2025, 5:13:04 PM No.715887520
>>715883323
Even Yakuza use Sega's game more than Sega.
Anonymous
7/19/2025, 5:15:20 PM No.715887649
child of light
child of light
md5: cdbb1b237274a2b0a0cc712f5ca08072๐Ÿ”
>>715887378
there's been a few.
Anonymous
7/19/2025, 5:15:38 PM No.715887664
734582358382353
734582358382353
md5: 46ea8ffa20a85795f8db77354ac490af๐Ÿ”
>>715879273 (OP)
>Why did this happen?
Normalfaggot audience cringes when horse anuses aren't realistically rendered like in RDR2, please understand. Art is "le cringe" if it looks too anime, please understand.
Anonymous
7/19/2025, 5:15:53 PM No.715887680
1747794206470736
1747794206470736
md5: feb45c5933106ce80149c28a0e8247ce๐Ÿ”
>>715879273 (OP)
>>715879371
>>715887378
>ctrl+f Moebius
>only 1 result
Hear you go anons, educate yourselves.

https://www.dailymotion.com/video/x5oijv5
Anonymous
7/19/2025, 5:20:38 PM No.715887984
>>715879273 (OP)
Money
Anonymous
7/19/2025, 5:37:05 PM No.715889035
>>715886763
You dress art in a magic woo-woo container to feel more special. The reality is you are just reproducing/combining what youโ€™ve already seen.

It is also funny that you think being made to look a fool is a connection. I had you pegged from before we started interacting at all, and you proved me correct. You not only donโ€™t understand generative ai, you donโ€™t understand art either, or even yourself. This leads you over and over into these little exchanges where you look and feel stupid but donโ€™t really understand why.
Replies: >>715889243 >>715889342
Anonymous
7/19/2025, 5:39:58 PM No.715889243
>>715889035
>doesn't understand fundamentally basic and sacred human connection
>think's he's the smart one here

you're too far gone to be saved, cultist.
Replies: >>715889492
Anonymous
7/19/2025, 5:41:27 PM No.715889342
>>715889035
shut the fuck up, you disgusting autist
Anonymous
7/19/2025, 5:43:45 PM No.715889492
>>715889243
Youโ€™re not connecting to anything here but text. Youโ€™ve developed an emotional bond with blurbs of text.
Replies: >>715889620
Anonymous
7/19/2025, 5:46:04 PM No.715889620
>>715889492
you're the one throwing a melty because no one is interested in your promptslop, cultist.
Replies: >>715890581 >>715892035
Anonymous
7/19/2025, 5:59:48 PM No.715890581
>>715889620
You want this to be a conflict, rather than simply someone shining a light on your ignorance.

The reality the reason everything gravitated away from unique art styles is large teams made it hard/impossible to maintain that style across a product. Replacing artists with ai means you simply need to train a model on the style you want and it will generate limitless amounts of consistent content.
Anonymous
7/19/2025, 6:21:34 PM No.715892035
>>715889620
>facts about developing technology? Thatโ€™s a cult
>now let me tell you about how my sonic the hedgehog fanart is divine human connection
Anonymous
7/19/2025, 6:25:37 PM No.715892296
>>715879273 (OP)
Easier to do realistic slop than it is to do something more unique and stylized.
Also general audiences tend to prefer realistic slop. That's why people are still seething over Wind Waker's style even now.
Anonymous
7/19/2025, 6:37:14 PM No.715893113
1000031997
1000031997
md5: 46f1c70090d3602855a55fde3deb8840๐Ÿ”
wake me up when a game looks like picrel in 3D