Thread 715893616 - /v/ [Archived: 327 hours ago]

Anonymous
7/19/2025, 6:45:00 PM No.715893616
which-is-better-eternal-or-dark-ages-v0-vvzzxumcc61f1.jpeg
Neither of these two games plays anything like classic Doom, yet this criticism is still leveraged towards Doom 3, which feels much more like a Doom game than these pieces of shit.
Replies: >>715894479 >>715894498 >>715895758 >>715896348 >>715899079
Anonymous
7/19/2025, 6:46:43 PM No.715893732
Those games are so weird. If I thought we'd get the truth I'd watch an indepth documentary on why they turned out the way they did.
Anonymous
7/19/2025, 6:51:44 PM No.715894090
Anyway, Doom 3 is shit.
Anonymous
7/19/2025, 6:55:19 PM No.715894343
Gamer dads who are trying to rehabilitate Doom 3 as a "good game" because they're too shit to play nu-doom is my favorite meme
Anonymous
7/19/2025, 6:55:34 PM No.715894361
89o5g6vvu2h11
89o5g6vvu2h11
md5: 73906882caf53e725c543e5702f2f45a🔍
I'll never forgive them for wasting his character
Replies: >>715895418 >>715898087
Anonymous
7/19/2025, 6:57:34 PM No.715894479
>>715893616 (OP)
Doom 2016 and Eternal play like Quake and I'm tired of pretending otherwise.
Anonymous
7/19/2025, 6:57:51 PM No.715894498
>>715893616 (OP)
Classic Doom plays like shit. Literally nobody would play the new games if they played like old Doom.
Anonymous
7/19/2025, 7:05:38 PM No.715895078
how did they get doom 2016 so right and these pieces of shit so wrong
its like they werent even made by the same people
Replies: >>715895592
Anonymous
7/19/2025, 7:10:28 PM No.715895418
if you want classic doom -> play classic doom mods | doom 2016 sucks
you want nu-doom -> play ultrakill instead
>>715894361
yeah everything about eternal's plot wasted the cool premise of 2016. If it was up to me, id combine the faster paced gameplay with the following plot for the beginning of the game: Doomman is stuck in hell. He needs to battle out of hell and doesnt immediately know how to. So the beginning of the game is just constantly shooting shit while fucking around in hell while mr doom figures out a way to get back to earth and stop hayden's silly plan
Replies: >>715898087
Anonymous
7/19/2025, 7:13:02 PM No.715895592
>>715895078
>get doom 2016 so right
in all honesty what the fuck are you people smoking
I played doom 2016 for the first time immediatelly after playing doom 1-2 and some doom. The shooting and enemies in 2016 is kind of a snorefest on the highest difficulty, even compared to lategame OG doom. The levels quickly devolve into linear corridor boring shit, there should have been more levels like The Foundry that had some degree of interconnectivity and at all resembled a modern take on the doom games
The game is a little tense on the very early game with the imps but after a bunch of upgrades it gets so fucking stale because every normal encounter is a joke

Even if it has mediocre shit about it i infinitely prefer Eternal because its doing something fresh and new, 2016 is filled with mediocre shit except its just a generic forgettable AAA shooter with the doom name strapped to it and a cool plot
Replies: >>715895889 >>715896537 >>715896757
Anonymous
7/19/2025, 7:15:41 PM No.715895758
>>715893616 (OP)
doom 3 is a poorly done horror game,doom eternal is pure action kino and dark ages is shit,your point?
Anonymous
7/19/2025, 7:17:46 PM No.715895889
>>715895592
This
Anonymous
7/19/2025, 7:22:23 PM No.715896196
clang clang clang clang clang_thumb.jpg
clang clang clang clang clang_thumb.jpg
md5: 873697e5a2b8159725462d417524ab07🔍
I don't know if I'll ever play Doom Dark Ages again. It was VERY fucking bad and not just because of parry
Anonymous
7/19/2025, 7:24:54 PM No.715896348
>>715893616 (OP)
>yet this criticism is still leveraged towards Doom 3, which feels much more like a Doom game
First of all, no. Doom 3 is even further from classic Doom than Eternal and Dark Ages are. At least in Eternal and Dark Ages, you have very open spaces where you fight dozens of enemies at once. Enemies that YOU CAN ACTUALLY SEE.
In Doom 3, you exclusively have absurdly tiny corridors where you fight 1-5 enemies at once, in pitch fucking darkness. Doom 1 and 2 were about carnage, and despite achieving it in a different way, Eternal and Dark Ages are about carnage as well. Doom 3 was a pathetic attempt to make System Shock without any of the imm-sim elements.

Second of all, the real reason why people shit on Doom 3 isn't that it is different. It' because it's shit. If it was a GOOD survival horror. If the level design was good. If the encounter design was good. If the weapons were good, All would be forgotten.

But Doom 3 fails in the most fundamental, basic, objective criteria for a shooter. The level design is attrocious. The combat is attrocious. The weapons are some of the worst I've ever used in any game. It's boring. It's so visually bland it actually makes navigation harder than it should me.

Aside from that one cool song, there is literally NOTHING redeemable about Doom 3, it flopped every metric of what makes a game good.

I don't give a shit about Doom IP. I grew up with Heretic, Duke and Blood, I haven't even played Doom until like 2000 when aformentioned Build Engine games, Quake games, Unreal and Half-life made it a quaint curiosity.

But Doom 3 was just pure trash, regardless of any implication of any IP.
Replies: >>715897278
Anonymous
7/19/2025, 7:25:08 PM No.715896358
Just started dark ages a couple days ago and im enjoying it way more than 2016, which I found to be pretty bland.
The only thing I don't like is how you can't chain melee, gun fire, shield bash, parry together seamlessly. There's like a half second lag before you can do each action.
Also hoping it gets much more difficult. Feels like a walk in the park on nightmare compared to eternal.
Replies: >>715898410
Anonymous
7/19/2025, 7:27:41 PM No.715896537
>>715895592
It's pretty easy to understand. 2016 fans felt like they were playing a fun doom Update. Eternal fans like to sit in big fancy castles platforming and collecting funkopops.
Replies: >>715896807
Anonymous
7/19/2025, 7:30:43 PM No.715896757
>>715895592
>2016 is filled with mediocre shit except
2016 was made in an era where Halo and CoD were THE defining FPS games. It looks generic and boring compared to Eternal, but for its time it was absolutely mindblowing: nobody has tried something even remotely similar to this for well over a decade.
The point of 2016 was to try if it really is possible to push console FPS out of their cover-based, health-regen, two-weapon-limit rot.

And they had no NO IDEA if it is possible. They had no idea if people will want to play something like that.

It's why the is at time so unfocused. Why they originally pushed the multiplayer so hard. Why the story has by far the most effort and production value put into it. All of it because they were afraid that the new more aggressive formula just won't resonate with the console shooter retard crowd.

2016 was prototyping Eternal. Trying if they can push things further in the direction of mobility. That is why in retrospect, why it feels so "mid".

But also why more console-brain-rotten kids love it, and why they hate Eternal so hard. 2016 was trying something new, but it was still safe enough even for your average Halo player to handle.
Replies: >>715897295 >>715897465
Anonymous
7/19/2025, 7:31:21 PM No.715896807
>>715896537
>2016 fans felt like they were playing a fun doom Update.
only tourists who never actually played doom b4 think this
either that or fortunate people that had played og doom but hadnt played other modern shooters before 2016 so they didnt find it generic/bland
Anonymous
7/19/2025, 7:38:00 PM No.715897278
>>715896348
I think what really hurts Doom 3's reputation was that despite all the cool shit it did, Half-life 2 came out like a month later and did everything better
Anonymous
7/19/2025, 7:38:15 PM No.715897295
>>715896757
>2016
>halo and cod
youre about a decade off there
Anonymous
7/19/2025, 7:40:48 PM No.715897465
>>715896757
>2016 was made in an era where Halo and CoD were THE defining FPS games
Halo hasn't had a good release since 2007, what are you on about
Anonymous
7/19/2025, 7:49:35 PM No.715898087
>>715894361
>>715895418
I don't know how to explain but Doom 2016 with both Vega and Hayden guiding us through the game and explaining the lore of how things works in Mars piece by piece looks so unique to me. Maybe It's 2016 nostalgia?
Replies: >>715899007
Anonymous
7/19/2025, 7:51:30 PM No.715898227
I'm interested in replaying Dark Ages when they disable the slow-mo and fix the shitty blocking.
Anonymous
7/19/2025, 7:54:09 PM No.715898410
>>715896358
How far are you? The game doesn't really begin until Siege 1.
Replies: >>715898951
Anonymous
7/19/2025, 8:01:17 PM No.715898951
>>715898410
That's the next level after I logged off last night. That's good to hear I was still in tutorial zone
Replies: >>715899350
Anonymous
7/19/2025, 8:02:00 PM No.715899007
>>715898087
the plot specifically is cool, that part is undeniable
very unrelated game but have you seen nine sols? your AI core assistant keeps guiding you from afar and telling you what happened during your decades/centuries of being away from the futuristic civilization
Replies: >>715900248
Anonymous
7/19/2025, 8:03:07 PM No.715899079
>>715893616 (OP)
Im glad they dont play like a game from the 90s. That would suck
Anonymous
7/19/2025, 8:06:34 PM No.715899350
>>715898951
Much like 2016, it never gets crazy, but there is a noticeable difficulty spike right at that level. They've said that the DLC and post-launch remix levels are where the real challenge will be.
Anonymous
7/19/2025, 8:18:44 PM No.715900248
>>715899007
>nine sols

It's on my wishlist, maybe I'll get the game on the winter sale in the end of the year. Right now I'm finishing Outlast 2 and finally playing GOW Ragnarok. About Doom 2016, I liked how both those characters are charming in their own way talking to us even If Doomguy don't give a shit about what's happening in general, not the same thing but remind of Titanfall 2 campaign where the pilot and the Titan BT create a bond too