>>715910886 (OP)>Why do gamers hate COOP games?I don't, I'd recommend pic related as a mainstream co-op game that's well made. Dead by daylight is fun, if you can ignore the MTX. Magicka is great if you can convince anyone else to learn/play it. I get anti-co-op arguments because in a single player experience designing for co-op takes time away from designing for SP and can mess up game balance when content is designed for 2 players. Tacked on co-op is horrible and there was an era where plenty of games added half-baked co-op modes just so that they could put a tag on the back of the box where the game would have been better without it. It got to a point where you had to research what the word "CO-OP" entailed so that when buying a co-op game you didn't end up with a version of co-op that wasn't fun, like Super Mario Galaxy. If a game wasn't designed to be co-op from it's inception, it always come across as poorly implemented and feels incomplete, detracts from the experience. In games that aren't co-op, hand the controller off every death and now it is a co-op game.
I mostly see this accusation now in regards to defending low-quality streamerbait flavor of the month games for free. As you can see here:
>>715911320>friendslopIf I criticize any of these games (Valheim, Peak, Lethal Company, Fall guys, etc.) I immediately get accused of having no friends to play them with, insulting my character to defend a consumer product you're going to forget about as soon as the next one comes out. By all means, play these forgettable trash games but if you had better friends they wouldn't want to play these games to begin with and would probably give you a talk about why you shouldn't be supporting this business model of pumping out low quality shovelware with a few funny references. They'd probably get you into way better co-op games, but obviously these people see you as the consumer piggy you are and avoid you.