>>715911345 (OP)irl obligations on hold.
Rigging my character still. Learning bit by bit about the stuff I need to do to get the results I want.
I think I can just.... add additional bones for modular parts that won't be there all the time, and it should fine?
Also, need to double check if shape keys being animated plays on the final animations in engine (Godot) without any manual tinkering