Thread 716006360 - /v/ [Archived: 294 hours ago]

Anonymous
7/21/2025, 1:13:31 AM No.716006360
valheim_longhouseHD-scaled
valheim_longhouseHD-scaled
md5: 255c28ee89202aff25c4063863481260🔍
What's the /v/erdict?
Replies: >>716006792 >>716007254 >>716007563 >>716007670 >>716007747 >>716008707 >>716010068 >>716010306
Anonymous
7/21/2025, 1:14:27 AM No.716006424
Garbage
Anonymous
7/21/2025, 1:17:46 AM No.716006635
Haven't played in a couple years it's good with mods
Anonymous
7/21/2025, 1:20:08 AM No.716006792
>>716006360 (OP)
Comfy until the late game biomes
Replies: >>716007747
Anonymous
7/21/2025, 1:21:06 AM No.716006851
nordic settings are zzzzz
Anonymous
7/21/2025, 1:21:12 AM No.716006857
Mistland is awful the navigate
Ashlands just sucks
Replies: >>716007385
Anonymous
7/21/2025, 1:22:10 AM No.716006916
despite there being lots of shit, it feels empty and shallow
Anonymous
7/21/2025, 1:27:35 AM No.716007254
1740946134031400
1740946134031400
md5: dd1e5650cb1944cca11ec61e339eb65d🔍
>>716006360 (OP)
Tried to get into it 2 times, quit both times during the iron grind in the swamp.
I'm sure it's more fun with friends but as a solo game it's miserable.
Replies: >>716008173
Anonymous
7/21/2025, 1:29:31 AM No.716007385
>>716006857
Wtf were they thinking with Mistlands
>lets make it so that the player can't see anything
great design for a biome that you're gonna spend hours exploring and farming materials in
Anonymous
7/21/2025, 1:31:55 AM No.716007563
>>716006360 (OP)
this game was balanced for the early biomes and completely goes off scale in the later ones and there's still one or two biomes to be released
Anonymous
7/21/2025, 1:33:03 AM No.716007670
>>716006360 (OP)
combat: basic as fuck but serviceable I guess
atmosphere: about as good as you can expect
building: not nearly as versatile as something like minecraft but I like it nevertheless. you can build some pretty cool buildings with it so it gets a pass in my book
content: very thin and almost non-existent. if you don't like building then you're not gonna like this game. exploration, combat, and progression all serve building in the end.


not bad but could be better: B-
Anonymous
7/21/2025, 1:34:11 AM No.716007747
>>716006360 (OP)
mega comfy
this anon is spot on >>716006792
Anonymous
7/21/2025, 1:40:32 AM No.716008173
>>716007254
1. find stuff for a portal (set one up at your base too of course so you can come back home)
2. sail the seas until you find hildir or a sealed tower, whichever happens first. if you find hildir (female merchant) she has a map that shows where all the sealed towers are.
3. clear the sealed tower of foes and collect iron bars from the various objects that will drop them here. you can get a decent stack, something like 40-60 bars per tower

alternatively, you can go to the mistlands and find a ruined bridge and destroy it for its iron and black marble. you may need the help of the local fauna to destroy said bridges if you don't have the appropriate equipment.

about as time consuming as locating a swamp and clearing out a few crypts but yields a pretty decent amount of metal for your trouble.
Anonymous
7/21/2025, 1:48:51 AM No.716008707
OIP.ipF4RS7y2ozhC9z0YQrcVQHaEL
OIP.ipF4RS7y2ozhC9z0YQrcVQHaEL
md5: e3fda8be3c734f22e40e18ea295bfe13🔍
>>716006360 (OP)
Has some really great basebuilding mechanics. Somewhat like Fallout 4 where everything snaps together, but Viking themed. The core gameplay loop is fun, but it's used too many times. First you get all the weapons/armor/tools/food from the first biome. After that you ascend to the next crafting tier when you kill the boss of that biome. Finally you gather resources in the second biome and grind in preparation for the next boss, replacing all your old gear. This loop is repeated for each new biome, but it gets harder, more dangerous and longer each time. If you aren't pursuing your own goal of making really cool bases, you'll probably get tired of the repetition. Some of the biomes add a new mechanic, black forest gets mining, mistlands gets lamps, you get a metal detector at some point, crossbow, etc.. Some add gimmicky but useless items that keep it fresh for a bit. Some animals are tamable. Each biome has it's own version of instanced dungeons and they can be quite fun in a rogue-like way because they are procedural generated little mazes full of enemies, and sometimes mini-bosses. It's minecraft/terreria with better combat and physics. I've put lots of time into this game just basebuilding but if that isn't your thing I can't recommend it because the core gameplay isn't complex enough to warrant the same grind 9 times (and counting because the final biome isn't released).
As far as survival/crafting games go, it's my favorite. I prefer it to Minecraft because it has physics and combat. It's got a persistent world unlike Conan Exiles. Terraria is 2D. Better UI than Ark:Survival evolved. It's the best of the genre among the games that I've played.
Anonymous
7/21/2025, 1:51:22 AM No.716008869
still waiting for 1.0 like most EA games, fucking tired of this waiting game
Anonymous
7/21/2025, 2:08:37 AM No.716010068
>>716006360 (OP)
Absolute dog shit
Play one of the like thirty better open world survival crafting slop games
Despite being rough around the edges and eurojank, 7dtd is probably the best
Anonymous
7/21/2025, 2:10:58 AM No.716010231
485647230_17922269328060024_5101888386277596085_n
485647230_17922269328060024_5101888386277596085_n
md5: 52e0c8977d35a3e2a37331bd9cf6286d🔍
>start new game
>grind to the end
>new update
>have to create a world to play new update
Just wait for a 1.0
Anonymous
7/21/2025, 2:12:10 AM No.716010306
>>716006360 (OP)
I got to the area with the gobbo's and lost interest because of the gay machinegun slimes.
Anonymous
7/21/2025, 2:36:55 AM No.716011926
Loved the early game. Late game felt like a grind.