>>716012896 (OP)I just finished playing Tainted Grail: Fall of Avalon and thought it was written pretty well. It isn't anything that's gonna blow you away but it's the first western RPG I've played in a very long time that is able to take its setting and characters seriously enough to not come off as lazy or blatantly pandering bullshit, and I really liked that your decisions in choosing dialogue options really mattered and would lock you out of quests or give you different results based on how the NPC reacted, as opposed to what's become the norm of dialogue options having no consequence at all and being meant for you to cycle through every single one before hitting the one line that advances the conversation.