matt
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Matthewmatosis released his game
https://www.youtube.com/watch?v=x5bzBcFFP-k&pp=0gcJCcgJAYcqIYzv
>>716058494 (OP)I think it will bomb, logically speaking
it's actually pretty fun
i already liked picross to begin with though, so it might not be for everyone
>>716058494 (OP)This mick potato nigger spent how lond on this grifting his patreon paypigs?
Why does it look like something AI would make in 10 minutes?
5 levels in and im already realizing how stupid i am
>>716058494 (OP)Logic bomb, the cousin of the truth nuke
>>716058494 (OP)>fancier minesweeperlol
>>716058494 (OP)>Voltro Flip>"but this time with pixel art, guys!"BASED, LITTERLY OUR GUY
>>716058494 (OP)>ruins internet discussion of Best Souls 2>drops a dogshit minesweeper for Gameboy projectWhat's next? An hero?
>>716059204Because he's an insufferably pretentious retard who wants the game to run on actual Gameboy hardware.
>>716058494 (OP)THIS IS JUST FUCKING PICROSS
>>716058494 (OP)I boughted it, but only because I respect Matt a lot. Hopefully it turns out to be a fun game.
>>716058494 (OP)so he's just done after this? this was his big game he spent 5 years making?
I was expecting more
>>716060137Yeah, it's pretty much a Voltorb Flip clone, but i'd sacrifice my newborn in tribute to whoever programmed it into HG/SS, so i'm not complaining
>>716061571He was making a platformer. I guess he changed projects.
>>716061571>>716061669Bit off more than he could chew given his current skill level and probably had to move down to a simpler project. He originally wanted to make a Ghosts & Goblins type game. But being good at analysis doesn't translate to being an experienced developer.
>>716061669The platformer needs a lot of art and his artist girlfriendsister is too slow so he made this while he waits for her to catch up
>>716061020That's wishful thinking.
>>716061960He's not that good at analysis. That's the real thing. He THINKS he knows what up but being unable to translate that into his project is actually a huge tell.
He couldn't walk his talk.
>>716058494 (OP)All the years and YEARS of shills spamming threads on this fagbag led to this???
LMFAOOOOOOOOOOO
I ended up finding the game fairly boring as a deductive puzzle game because the process of solving the puzzle is fairly tedious. This is essentially Picross + a game about making sure bombs hit the correct targets. Both goals feel detached from the other and does little to disguise that you are playing a watered down version of Picross without any of the cool shapes you can uncover. To be fair, the creator was fairly forthcoming about using Picross as an inspiration but ultimately the product disappoints. It doesn't matter if the puzzles are all pure logic because people play games for recreational purposes, and thus the act of interacting with the puzzle must be fun in itself.
It is worth nothing, that the best part of any puzzle is not getting the answer correctly but actually doing it wrong yet seeing yourself progress closer to your objective through the results of the actions you have undertaken. This is severely lacking in Logic Bombs because you are never allowed to see the detonation of the bombs until you fully complete the puzzle. This further exacerbates how tacky the concept of the bombs are to the mainly Picross-adjacent core of the gameplay mechanics; since making bombs detonate correctly is very simple, the whole game can't be based around this concept thus we have an inelegant merging of the two concepts.
>>716062435matthewfagosis BTFO
>>716062435Conversely, had Logic Bombs attempted to truly make the bombs a crucial part of the experience and made them the core component of the puzzles, we could have detonated the bombs at any time to see how close a player is to getting the solution, enjoying the satisfying sound of the bombs exploding sequentially with their pitch ascending for every bomb, which is a great touch added to the sound effects in this game.
Most damming is that exploding the bombs is a privilege reserved for beating a puzzle rather than the act of playing the game itself, due to the the haphazard implementation of the aforementioned bombs. Essentially, making you feel unfulfilled for getting halfway through a puzzle because the mechanical and audiovisual feedback of the experience is so lacking. For a game called logic bombs, you sure don't detonate bombs that frequently....
Aside from that, the already slow pace of the game, inherent to Picross, is magnified by the lack of an option to mark the remainder of a map with empty tiles because once you put all the walls up and all the numbers are greyed out, you basically completed the puzzle but then have to spend a bit of time manually filling the empty tiles with marked empty tiles. Yeah it's an unnecessary extra step.
Lack of QoL features don't end there, since there is also a lack of a reset button for individual puzzles, column/row numbers do grey out when you fill the column/row but don't indicate if there is any overflow of walls which is necessary if you miscounted for whatever reason. Personally I'd add a red indicator to the numbers to signify this.
Despite this disappointing product, I look forward to Matthewmatosis's future outings and I consider this a commendable first step for an indie developer.
>>716058494 (OP)>overly complicated minesweeperPass
>the lost art of minesweeper
>it's time to finally admit the uncomfortable truth that picross is nothing special
>>716059204Because you have no idea what it takes to make a game
>>716058494 (OP)Never talk shit on From Software again dumb nigger
Even DingDong's game is better than this.
>>716058494 (OP)>indie pixel art game:/
>with an e-celeb attached:O
>>716058494 (OP)As a fag who's taken a shot at game dev, before. Pairing things back to make a simple game is definitely the right move, even if it's not going to feel exciting or revolutionary. Hopefully it's fun in its own right and he can build on his experience if he makes another game.
>be Irish
>make bombing game
Bit on the nose
>>716058494 (OP)Who? And why would I want to play this crap?
>>716059701Don't worry he's just autistic
>>716061571he makes multiple games
>>716063034he's welsh tho (though)
>>716063848Source? He's said multiple times he lives in Ireland.
>>716062435Read it in his voice
You have got to be kidding me. The guy who spent his life criticizing video games spent all that knowledge and "expertise" into making picross.
L M A O
>>716062826was pretty good for a free game + mod support
Is this all he was capable of all along?
Would anyone be playing this if Matthewmatosis wasn't the creator?
Lmao, did people seriously buying this shit? It's literally just Minesweeper and Picross combined. Imagine how much better this board would be without ecelebshit.
>>716058494 (OP)This is so bland. His commentary makes it feel even more bland.
>>716059204Because he is an engine dev, meaning he just fucks around with the engine and gives up on every project he started because he newer gets to the actual fun and interesting part of game dev when you make assets and design levels.
He could have made multiple games of he started actually making games on some engine instead of dicking around for years doing fuck all but setting up shit that he is never going to use.
>>716059204because he doesnt actually know how to make a game
>let me steal that idea of yours and make it my own
>>716063848potato potatoe
>>716062241he's literally the best vidya essay-tuber on the entire website (which isn't saying much)
>>716064893hey don't make fun of picross, asshole
>>716066401He is good at talking to himself at length. There was little substance to anything he said and his game proves it.
>>716066152how do you think people get ideas for games
>716062241
hm i wonder why this person isn't substantiating anything he's saying
>3 weeks pass
>4 active players left
>>716066839By coming up with things you would want to add onto a format which Matthew didn't do. He changed a concept slightly so he could sell it and has no hook to it. Even the store page mentions how there is nothing special about this game.
>>716067032what about changing a format slightly or coming up with things you would want to add onto a concept
>>716066152>>716067032>this anon defends pocketpair in the palworld/pokemon threadsI dont know how I know, I just do.
>>716058494 (OP)give me a link to the .gb rom so I can make a 3DS classic cia from it
>eceleb retro pixel bullshit
>>716059070>it's actually pretty funhey matthew
>game is all substance, no style
>v hates it
Predictable. Itโs a great little puzzle game
>>716058494 (OP)>renowned game critic>canโt make a good game
>>716067345this when you start claiming everyone is out to get you, anon?
>>716058494 (OP)Where's the torrent/IGGGames link?
>>716061960>experienced developerWasn't Matt literally a coder?
>>716067501>not denying itPocketpair literally claimed video games are "most commonly made by copying someone elses game and then tweaking it"
So are you going to be logically consistent by picking a side, or are you going to concede defeat?
>>716067543Could have fooled me after showing me Logic Bombs.
>>716067526Support the devs.
>>716061571He said he would get a regular job if it flops
>>716067437it's a fucking minigame you play because you're tired of the main game, only now for $5 and without the main game
>>716067837>supporting a fucking e-celeb
>>716066152that's all nintendo ever did but I guess that's okay
>>716062826No shit. Dom is legit and costs nothing.
so this is the power of pseuds who suck off botw.
there's no extrinsic or intrinsic motivation for me to play this shitheap
>spent years making minesweeper
>>716067459Makes perfect sense, why do you think this is absurd? Playing and understanding the design of a game is different than bringing ideas to life. Directors exist for a reason.
>>716067873how about a timeline where we get new videos instead? picross isnt going to set this man up for a game creating career.
>5 years making fucking MINESWEEPER
goddamn,bits true what they say: critics literally cannot make art
>>716058494 (OP)this is genuinely one of the worst fucking trailers I've seen, it's so boring, both visually but also having this longwinded irish fuck talk over it is actually sleep enducing, when you think hes gonna stop and let the game speak for itself, like a trailer should, he starts talking again, he is actively making the game look worse.
>>716068627>still mad matt liked botw more than ootIs someone having a bit of a moody today?
>>716069306TO create is to be at your most vulnerable.
>>716069306The dryness is supposed to convince you that it's smarter than it is.
something tells me most of you were going to shit on this even if it were good just because a critic that you disagree with made it
>>716067459All media critics can't make fuck all for Art. They're not equipped for it. Lindsey Ellis's book was shit, RLMs movie was shit, Critical Drinker's movie was shit, this guy's game was shit, AVGNs movie and games were shit, etc, etc.
>>716069467Something tells me no one would even be discussing this game if a critic didn't make it. It's totally unremarkable in every way.
>>716069467what are we on /v/ or something?
>>716069376no, to create this trailer is to be really dumb and have no idea how a trailer is meant to make you curious about the game, not to bore the fuck out of anyone watching it
>>716069391maybe back in 2010 but we live in 2025 now and he just comes off as a bore that thinks he is smarter than he actually is. The actual game could be fun, but he absolutely sucks at selling it, if he didn't have his cult status this wouldn't be on anyones radar.
This is the best example of pity supporting a game just because an eceleb made it.
>>716069306>boring>longwinded>visually unsatisfyingsynonyms for matthewmatosis (noun)
>>716069467>I have to dream of another dimension where this game is good because I don't like that people dislike the creatorkek what causes this?
>>7160628268/10 but needed more modes. level 9 is fucking impossible and i refuse to believe otherwise
>>716069467IT'S NOT GOOD.
>>716069467no one would know about this if he wasn't know for his video essays, and its fair to say it looks bad because its extremely unremarkable, like a time capsule from 2009
>reviews action games
>says he is going to make an action game
>releases sudoku instead
>>716069376No shit but you still do what everyone does and release a trailer in service of the game instead of autistically talking about it. It really brings to light this guy's retardation; there is a goddamn monologue where we have to be treated to a flat virginal eulogy about what's allegedly good in a game instead of letting the footage of the game and the content of the game generate hype because this guy loves to hear himself talk.
>>716069467I didn't shit on yahtzee's short games
You know, I don't really like the opinions of Yahtzee. He's a bit of a casual and tends to get riled up by the strangest things.
But I will always respect him for making the Chzo series.
>>716069376I can tell he is feeling vulnerable with how dead and lifeless he sounds in the trailer
>>716069467There would be absolutely zero threads about this game if it wasn't attached to some /v/ extremely minor celebrity
>>716069376you know he could still make this autistic introduction video, but in addition to an actual trailer, but he didn't and no one outside of his old fans are gonna bother with this game
>>716069905why does it looking old make it bad? you know it's a gameboy game right?
>>716070231There would be absolutely zero threads about this game anywhere if it weren't for the fact it is Matthewmatosis.
>reviews action games
>says he is going to make an action game
>commits sudoku instead
>>716070306it's not about the visuals, its about the actual game really looks like a steam indie game that would come out in 2009, it looks extremely unremarkable and no one would care about it if it wasn't for the fact that he has built a following 10 years ago
>>716070306I know it looks boring as shit to play.
>>716058494 (OP)Goddamn, this has just singlehandedly ruined anything this dude has to say.
>Spends entire life autistically critiquing games >Makes an absolutely dog shit game that will absolutely be remembered as a shitty meme
>>716070617but if it had the same gameplay but had graphics like balatro you wouldn't be saying that
>>716070698this is weird, why are you so adamant on making his opinion not matter to others anon you cant control that and crying about his game isn't going to change things either
>>716070743>if it looked and played like a much better game people would perceive it differently ?
>>716070743but I'm not talking about graphics, the actual game looks like a indie game from 2009, its gameplay the actual ideas are straight up uninspired and basically things we got back then, it's like he hasn't really followed where indie games have been headed, it's not a graphics thing.
>>716070743>implying balatro looks goodno I would still be bored anon
>>716070884You can't control what people think, anon. The game is shit and he's impossible to take seriously. I have no idea why you're going to war for this dude either tbqh
>>716070896shovel knight and plenty of other indie retro revivals are literally just clones of nes platformers and shit
you don't say shovel knight looks like it could've come out in 2009 gameplay wise like it's a con. nobody does. you're reaching because you already don't like the game for whatever other reason, which is fine if you were willing to admit to that instead
>>716070884Let people discuss things. You're not Matthewmatosis.
>>716071119no, I think he actually is
>>716058494 (OP)A FUCKING GAMEBOY MINESWEEPER
LMAO
Never watched this guy's videos ain't gonna do it today shill
>>716058494 (OP)Why does he sound so zesty now?
>>716062826Any uploads of the OST?
>>716071048oh my god
Shovel Knight is a retro throwback, but it still had evolved gameplay and newer designs, this game just looks like its stuck in time with its design, when I say 2009 gameplay I mean it looks old and not really that interesting, I dont mean its literally a 2009 game, I'm saying it reminds me of those simple early steam indies that were small and not super interesting but it was okay because it was kinda new and exciting indies like that could do anything.
In a world post that this game is just unimpressive.
And it has nothing to do with graphics get that out of your head.
>>716070884Why does his observation bother you so much?
>>716071151I get the feeling it is. The last thread had long paragraphs defending how long it took him to get slopes working acting like other games can't manage it.
>>716070743balatro is boring shit for dopamine fried gambling addicts, itโs trash
>>716068556its funny how much better it is by comparison
>>716067437but it is very much style over substance
he could have made this game in like 1/4 of the time if only he used unity or godot like normal person, but he just had to create his own engine and virtue signal to allow the game to be playable on gameboy (or something else, i dont remember and cant be bothered to check)
>>716071904he didn't make the engine specifically to make this game
>>716071309>Shovel Knight is a retro throwback, but it still had evolved gameplay and newer designsNo it didn't.
Gimmick! on the NES had fucking physics and slopes; Shovel Knight is a barebones jumper with 90ยบ angle level design.
>>716071346keep saying it
>>716067437>Minesweeper clone>All substanceHe literally should have just made Tetris if he was going to make a dog shit """all substance""" game
>>716071119why would I want you not to I just said its a bit weird that you want to discredit all his videos because you think his game is shit it might be shit, I haven't tried it yet, he is still right about the souls series though
>>716071346no, his games are as shit as his opinions/videos and he knows jack shit about games or game design
>>716071979>but one game on the NES had this so it cant be a throwbackactually fucking retarded
>>716071346He didn't make Animal Well.
>>716072068Animal Well is 100x better than the Minesweeper clone
I like Matthew but this style of game doesn't interest me. I'm glad he did it though. In the real world doing anything is really hard, so i respect him for that.
>>716072479He could have released anything and had people download it just to see what he was capable of. Too bad that won't continue after this game.
>>716071309i don't get what about that makes the game any less remarkable then. if anything designing an indie game in an "older indie style" should make it stand out compared to the current trends of indie game design.
what i think makes it unremarkable compared to other games is the clear lack of budget and development time, to where the game lacks things other indie games of a similar scale do have. like sound effects, music, animations, more bespoke assets, etc. a no frills puzzle game like this would be more common to see on itch.io
>>716062687Matthewmatosis didn't either
Does the steam version include the gameboy rom?
>>716062687Neither does the mcnigger, apparently
>>716071385That was me (and I'm not Matthew) and I genuinely don't think you understand how complicated slopes are, for a multitude of reasons.
Just look at all the popular indie platformers of the last 10 years and tell me how many have slopes.
Shovel Knight? Nope. Hollow Knight? Nope. Axiom Verge? Nope. Celeste? Nope.
I'm not saying it's some kind of impossible task, but considering the platformers that do have slopes are ones made by big publishers back in the day (Megaman X series for example) it seems to me that it's some kind of lost arcane knowledge.
>>716072691Yes, check the game's folder
>>716072562Cope, it's at 92% positive
>>716072479>250k subs>250 players A dedicated 1% of simps. Too bad
>>7160681752Your e-daddy's game sucks
>>716068556actually felt like a new idea despite being a falling block game. was really wanting similar with logic bombs. domino even came out first by like a month lmfao
>>716072770That's pretty low considering it's 100% simps playing it.
>>716072736>it was me shilling for himwhy are you so loyal to his cock
>>716072227> Rainworld but shit nah, I'm good
>>716072736> most beloved indie games > cant handle slopes> most hated franchise ever by the internet> has slopes and fucking loopsapologize
>>716072876this nigga lives in the future!
He's /ourguy/ so please pay for his retro pixel slop.
>>716073114It's still much, much better than Minesweeper, but shit and it costs 5$
>>716066152>Full game of my own>make a shitty ripoffkek
a critic attempts creation - ends horribly - who would have guessed
why don't programmers just make slopes have tiny pixel long steps instead of all that bullshit
>>716069487The AVGN games are fine, but they're literally not made by him and have no input by him and just used him as reference material/marketing. They're competent platformers but it really doesn't count because he has nothing to do with them. His movie was, ironically, probably better than the RLM/Critical Drinker/TGWTG films but still not very good.
>>716073457Coastline paradox. You make infinite edges doing that.
>>716073542AVGN went to film school so it stands to reason his film would be a cut above, but the reality is you need to make some failed art before you make anything good. This is why critic to artist pipeline is always a failure.
spends his most virile years making 14 hour critique videos of video games. thinks he is an in depth thinker about the medium. spends 8 years developing a game - ITS A MINESWEEPER CLONE
HAHAHAHHAHAHHAHAHAHAH. everyone on this board is a 1bit version of him hahaha a useless critic. HAHAHAHAHAHAAHAH
>>716072836>less than 25k views on the video>250 players>1% Why are zoomers so bad at math?
>>716072736Then call it wasted time and effort. If slopes are such an ordeal to implement, why have them at all?
>>716073876Shit yeah, it's like 0.1%. Terrible conversion
Why does he keep talking it about it as if it's a literal Gameboy game?
>>716073202> shit game for 5$sorry anon I was retarded enough to buy Monster Hunter Wilds, I'll pay $5 to see any game critique youtuber puts his money where his mouth is even if the result is shit
>>716073720>AVGN went to film schoolhis horrror game reviews and board james videos show that pretty well
>>716074142Just remember to refund before the hours are out. I already bought it and I'm planning to give a terrible review before I refund
>>716074132I believe this is called hedging.
>>716074132because thats what it literally is
theres a gameboy rom for the game in the folder
>>716067437I like how none of the replies actually talk about how the gameplay is supposedly bad lmao.
>>716062826It had actual soul.
>>716074050They make for more interesting level design.
Gimmick! on the NES looks and plays 10x more interestingly than Blasphemous which I genuinely don't understand the appeal of. The level design in that game is so fucking drab.
>>716074073>still not getting itYou said 250k subs, >10% of his audience has seen the video, 22k views, 250 people got the game.
In other words, of the people who watched the video, 1% bought the game, but of the total sub count, 1% would be 2.5k
>>716074537>You must eat a turd to confirm it tastes like shit. I can see with my eyes, breh
>>716061020>What's next?He'll probably go back into programming work if game dev doesn't pan out
>>716058494 (OP)what did he mean by this?
>>716074537You have been samefagging in every thread desperately shilling this game. Are you hoping he is going to notice you? There is nothing to talk about which is why you are barely hearing about the game. Last thread had people discussing his videos instead since those are better than Logic Bombs.
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>>716074643It's not panning out, clearly.
>>716073720I think the main issue with James' film is the fact that he's just not very passionate about AVGN compared to schlocky horror movies. His own original home movies and his short documentaries seem more his style.
>>716058494 (OP)5 FUCKING BUCKS FOR THAT DOGSHIT FUUUUUUUUCK OFFFFFF
>>716073447Has a critic ever made anything of value before? Genuine question, for people that supposedly deem themselves good enough to criticize, why can they never create?
>>716073720The RLM guys went to film school too, but their problem is they are too self conscious and ironic. Space Cop is awful because they never take it seriously even as a comedy. Like they are clearly embarrassed by their own film mid production which makes you wonder why they even bothered. The AVGN film is a very earnest attempt to translate the Nerd into a feature length film with a plot that James took as seriously as he could when it centers around a video game reviewing misanthrope.
>>716058494 (OP)If this is what he considers good, I have to reconsider all of his opinions so far
>>716074889Why? Never thought his games were bad.
>>716074894Different skillset. Like how sports commentators aren't necessarily good at playing the sport.
>>716058494 (OP)This is a joke right?
>>716073720Dunkey was a critic and then went on to make an incredible film. Even people on this board keep saying it.
>>716074681>You have been samefaggingNot only are you a assblasted newfag you're schizophrenic.
>>716059204He paused patreon subscriptions so people wouldn't continue to get charged while he hasn't putting out videos. This is because he isn't one of your jew and/or tranny internet dad retards like jacob geller or skillup or any of the million negroes that grift off gaming 24/7.
>>716075171whine more about how hard it was to code slopes
>>716069183I doubt he's expecting it to be the next Balatro
>>716061020No, what's next is the total genocide of manlets and hispanics
>>716075231Yup. Where the fuck do you newfags come from?
>>716058494 (OP)should have built an actual game around this like void stranger
>>716074132Because it is? He made it for GB first and the Steam release comes with a GB rom
>>716074894its a good question. ironically a critic will probably be better suited to answer it. I am a creator - my juices come from god himself i will not taint myself with thought.
the very act of criticism is a destructive act. they are destroyers not creators.
I also love e-celebs, I'm watching Luna now
https://www.youtube.com/watch?v=Els3euG4Owo
>>716062435>>716062514If a latino or an Eastern European uses chatgpt to type up anything like this the government should instantly drone strike him
I'm gonna have to add his name to my list of filters now aren't I
HOW
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PLEASE HELP ME FELLAS, I'M TOO DUMB FOR THIS SHIT
>>716074724In which case he'll go back to doing programming as a day job
>>716069467It's a bit more than that. They're all manlet hispanics with rape baby DNA who worship cuckserk and other trash like dark souls 2 because of their rape baby genealogy. they have a compulsive need to cast themselves in the role of cucked manlets valiantly fighting off bullies. Matt was honest about fromsoft combat being shit, so he's the bully. this is just the beaners lashing out.
>>716074894>deem themselves good enough to criticize, why can they never create?two different skillsets.
If you want to see a gamedev turned critic, you watch picrel.
You notice anything?
Yeah, he doesnt hate the things you hate, he enjoys them. Stanislav and I had a conversation once about the nature of game design "critique" where we both agreed that matthewmatosis was about the only person to get it correct. Why?
Because Matthew doesnt believe "game design" is a set of rules to be followed. No game designer will claim there is "objective good" or "objective bad" design, only that there are good and bad implementations of it. Matt is NOT a creative, he almost cant be, its not his skillset, but what matt CAN do is observe a system and work out its inefficiencies...you know, something creatives cant often do. This means that matthew is constantly, as put here:
>>716065865working on the technical but having no motivation for the creative, this makes him a better analyst for a game however, because a game's effectiveness begins and ends with the technical. There isnt a game around today that didnt take inspiration from miyamoto, and that fucking guy designed all his famous works using an INDUSTRIAL ENGINEERING degree.
Creative works, just like RLM themselves have pointed out, need two people fighting to work, the artist being unhindered leads to chaotic nonsense, and the engineer being unhindered leads to dull, lifeless content, you need both, games need both, but its rare someone is both, and its rare that a creative can truly critique and even more rare when a critic can be himself creative.
>>716069467I don't know who this guy is but the monthly random event minigames in star rail and genshin are more elaborate than this lol
>>716075560I'm too dumb to figure out how to even go to the next level after solving the first.
>>716075734>watch picrel>forget picmy bad.
>>716074889Theres something funny about how he made a better puzzle game in less time and released his first and for free
>>716075832>wowfaginstantly wrong on everything by default
>>716066043>heh, it's too late, I already put troon in the name of the developer
he was supposed to be /ourguy/ though...
>>716063848Maybe ethnically(I've never seen him so it COULD be possible but not likely), but he's 100% from Dublin just judging by his accent (and grew up watching to many gay chinese cartoons/american zogslop)
>>716071346What game has he made?
>>716076029Actually he's probably from fucking Laois or something but "grew up" in Dublin
>>716075560Sure I'm a picross pro currently solving one of the best picross games out there that recently released
Now explain rules of this game to me
>>716068825Writer Director is a sign of an auteur.
Do your job, worthless piece of shit janny tranny
>>716076632>JANNY I DEMAND YOU DELETE THIS THREAD ABOUT A VIDEO GAME ON THE VIDEO GAME BOARD
>>716076806yeah that's pretty true
>>JANNY I DEMAND YOU DELETE THIS THREAD ABOUT A VIDEO GAME ON THE VIDEO GAME BOARD
>>716058494 (OP)>Vertex graphics>8 bit memory>1 level of play>No scaling capabilities>No digital stereo sound>No multi-player>No secret codes>No bleeding players or bossesNo nothing!
>>716076957Matthewmatosis face reveal.
>>716071346funding other people to make a game is not the same as making a game
https://www.youtube.com/watch?v=Ge8E49JYqfo
I might be retarded. Why wouldn't this work?
>>716077286Recommend channels like this
>>716074894Making good art is about 100x more time intensive and requires much more back work than even being a passable critic. authors throw away a lot of their first books and many start with shorts. same with move directors; they make shorts and shit first and have a failed project or two. game makers make shelved games and game jam games all the time before they try to make a real product. in all these examples, you can still fail. critics skip all this and dive right into a consumer project. it never works out.
>>716071346needs to do prank call vids again
>>716074889only one faggot seemed to have it out for him
>>716076448Check the tutorial
lexaloffle.com/bbs/?pid=dungeons_and_diagrams-5
>>716075734Good post.
>Because Matthew doesnt believe "game design" is a set of rules to be followed. No game designer will claim there is "objective good" or "objective bad" design, only that there are good and bad implementations of it.I think Matthew is really good at sniffing out "developer intent" and then looking at how the game goes towards accomplishing said intent and what that means to the player.
>>716077371several of your row/col number are fucked up. there are 10 squares per row/col, not 9
>>716077739Matthew is good at droning on about base level shit anyone could have figured out.
>>716077286I think if you're a "game developer" in the sense that you make some shitty bootleg indie game then your opinion is worth less than the average player's, they're just sitting on the top of dunning kruger so they talk with conviction about stuff that they actually have no clue about, no you don't know what it means to develop a game that costs 100 million dollars to make and has thousands of people working on it because you made some crap in your mom's basement
>>716077836where's your influential game analysis channel?
>>716058494 (OP)so this is the guy that made the whole internet clown on DS2? and his game is minesweeper but with worse graphics?
>>716077913>influentialbro has been gone for years to make a minesweeper game while other gaming channels outdid him with way better numbers
he was there for /v/ to latch onto since his stances matched with how much this board hates any new games compared to old games
>>716077556Yeah it contains 4 walls. What's the problem?
Looks like autism maxxed mine sweeper. Also, buy an ad.
>>716077959That would be Hbomberguy, he's the one who made a reply video (to a much bigger audience, it has over double the amount of views) so retarded it took 8 hours just to break down how retarded it was.
>>716077913who is influenced? other retarded long-winded losers like mauler and joesph anderson?
Picross 3D is a better game
Why am I supposed to think this looks bad? Unremarkable, sure, but it seems like it's entirely possible for it to be an unremarkable, but good title.
>>716078315It took 8 hours because the guy "breaking it down" is somehow even more retarded than hbomber
Dark Souls 2 is a terrible sequel and a mediocre game.
>>716075187What's wrong with Jacob geller? He writes good video essays, although I find his prose a bit saccharine and his tone a little dorky
>>716078745based
last post best post
/thread
>>716078382>AVGN created ragevideos>Jontron created letsplays>Matthewmatosis created the video critiqueYou cannot argue that he was not incredibly influential, its not his fault that literal fags like JA and skitty dont understand what made his content work and confuse random bitching with design analysis
>>716058494 (OP)>if nothing else it's a lifelong dream fulfilledlol motherfucker
that's not how it works
my dream is to be a pro basketball player
I got a highscore at one of those basketball throwing games at the arcades
I guess my dream is fulfilled!
job well done!
So /v/, does this game make it onto UFO50? I would probably take it over the snake clone tbf... not sure if anything else on there is as creatively bankrupt as this though.
>>716078767NTA but while he actually does have some interesting content, he is also a fucking trannylover and is a feefeefag more than an autismo design critic.
>>716079027RLM created the video critique.
I'm way too stupid for this.
>>716079397Make a zone separating the two bottom left crystals. Each zone must have a crystal, a monster, and by extension a bomb.
>>716079093>i picked a goal and didn't achieve it, therefore you didn't achieve your goali can tell you struggle with logic, his game probably isn't for you
>>716079548go back to work on a real game, matthew
>>716078767There are black people
ezy
md5: 7d88564c9475e0455d56ddd575b69f7d
๐
>>716077706Neat, you need to check for all potential spaces blocks can be at, sometimes no matter the position of a treasure room certain spots will have a wall
>>716079548the game isn't for anyone. nobody is buying it except for his stans
>>716079520How would that work with the wall in the bottom row? That wall has to be correct.
How come /v/ loved Yahtzee's game but hated this one?
The Consuming Shadow used to be talked about on here all the time.
>>716078767>I find his prose a bit saccharinemore than a bit, personally. I can't put up with more than a couple of minutes
his videos seem to have actual content in them, so I have made an effort to watch them here and there, but the guy leans so heavily on the tone and drama and flowery language they become unwatchable
>>716079167I meant to say video game critique, but did they? They popularized the CHARACTER critique, but AVGN technically did that first. Either way, much like matthew's dry critique its never been properly recreated, because for some fucking reason nobody knows how to not be a whiny bitch while either pretending to be a well versed critic or pretending to be someone else pretending not to be a well versed critic but actually being one.
Seriously I cant stress how obnoxious it is to find someone taking themselves seriously and clearly trying to be matt, but then whinging the whole time "but muh shrine island", "but muh intersectional feminism", "but muh nostalgia"
>>716080038The wall in the bottom row is indeed correct, the wall in the row above that is not.
Hint: If you use the 3 and the 7 row in combination you have 10 walls, which is enough to make a zone from left to right.
>>716080187I'm sure people did it before them and James but it doesn't matter. All Matthew added was dry nothing delivery and autism, which people like Joseph Anderson and Mauler did after, so they're his direct lineage.
>>716080349I realized that mistake a bit later. Never played anything like this before so it's doing a number on me.
>>716078767Well for starters he's a jew so he's automatically subhuman
>>716080080Consuming Shadow was in a genre that's not quite as niche and has more production value than this, plus Yahtzee is a work horse who is capable of making a short indie title or novel alongside his usual output, so people aren't going to be disgruntled about missing out on something they'd rather be getting.
>take years and years off finding a real career or growing his YT channel
>to make a dogshit clone
>>716080116Yeah I feel you. I have a reasonably high tolerance for that stuff but I understand why people dislike him. I think the quality of his content is good enough that it ends up not mattering so much to me. He approaches some pretty interesting topics. His fear of cold video was based.
>>716074894The guy who directed Oldboy was a film critic before he was director. Only one I know of.
>>716077286Matthewmatosis literally invented your image
>>716075187>>716078767I remember one time I left a reply under a good video essay from another guy praising him for actually making good content unlike homos like geller whose garbage I found utterly worthless, and one of his simps left the cattiest and funniest reply I've ever gotten defending him and then going "I suggest you watch his videos sometimes, as I suspect you haven't". it's like reading a "hitchslap" post from some indian kid in 2025.
And on geller himself, I remember a really funny clip of him being asked about stellar blade and he just starts tweaking and sputtering like crazy, looking like picrel
Pretty good game. It kinda exposes /v/ that most people here on idiots and can't comprehend a puzzler. Now I understand why Souls is so popular.
>>716081408chan-gook made films before he was a critic and only became a critic as a way to make money until he could make more movies
>>716081642>exposes /v/this is also what i say when people don't like something I'm simping for: "They're exposed." kek
>>716062435>>716062514Bravo.
I actually like Mathewmattosis reviews/analysis, but I am having hard time why should I buy a sterile version of Piccross, with no soundtrack and no sense of accomplishment.
>>716081608lmao find me that video please, sounds so funny
>>716081642nu-/v/ doesn't even like souls because anons are so slow and bad at action games.
this is now a coomer gacha board. all they understand are anime tiddies and micro-transactions.
>>716075853based all along
>>716077286Kino youtubers, post some recommendation anon
>>716058494 (OP)This is where this guy went? He was making a lame version of picross?
>>716081890because matthew said its good for games to have no atmosphere or art direction or music
>>716074894literally hasn't happened in hundreds of years
The grand daddy of video essayists, rife with scathing critiques of game design from puzzlers to action games, lifelong dream of developing a video game that puts all his observations and lessons learned into action.
And he makes....picross.
>>716058494 (OP)Literally impossible to believe anyone would download this without being a simp for eceleb.
>>716058494 (OP)All of his opinions invalidated just like that. Impressive feat making such an underwhelming game.
There's a trillion little indie puzzlers out there. A lot of them are good or at least half-way decent. There's also plenty of Picross games out there.
idk why Matt would make one too given how much he claims to care about novelty. Sure it's his first game but he was working on it for how long? Must have been a lot of scrapped ideas before he settled on this.
who's this again? is he the dark souls 2 apologist?
>>716081967That doesn't make sense, souls is for people who are bad at action games
>>716075418Luna's done, I'm watching Amu-chan now
https://www.youtube.com/watch?v=XtuYCHj8N3w
ok, but what actually differentiates this game from picross? so far it feels like if i ignore the bombs and rules and shit i can simply intuit the solutions from the numbers on the sides. are the bombs supposed to be for people that don't get picross or what?
>>716082649>souls is for people who are bad at action gamesHad a harder time with a few bosses in elder ring than anything in entire DMC and Bayo franchise.
>>716082325>>716082578what's actually a point of making some indieslop like this? like if you do it as a hobby then fine, have fun I guess, but if you're putting this shit on youtube then lmao wtf, why not just, actually make a game? gather a team of developers, pay them money, and make an actual game, if you don't have money then look for investors, have your concept prepared, convince them to fund it then make the game, that's what game development is, not messing around for years to make some shit that was already outdated on the gameboy, league of legends was 2 college dudes who went to tencent for funding, got money from them, hired devs and told them to make a dota clone with online matchmaking, it's not that complicated
>>716083103Yeah that's what dunkey did, he used his e-celeb money to hire some actual devs to make his shit, and it seems to have worked out.
>>716058494 (OP)>when you get mogged years in advancehas to hurt
https://www.youtube.com/watch?v=0IYRQdWT4cw
wake me when Handshakes: Hands On comes out
>>716058950you are correct
We all agree on a hard truth that most people seem to agree on about the Souls games, but here it is: the combat is very remarkable.
In terms of actual complexity there's quite a little bit going on. There's a decent bunch of depth, and the lack depth wouldn't be a problem, except the series has increasingly leaned on its action elements more and more as time has gone by, without dumbing itself down with character action mechanics such as dodge offsetting, jump cancelling, juggling or a style meter.
If you're a staunch enjoyer of the series this is where you might be flooded with memories of all the attack animations your favorite weapons has... There are differences in range and damage, and the effects on an enemy can vary greatly. They lose some health with some of the most satisfying damage/defense curves in vidya history, suffer some reliable and satisfying hitstun, and your moveset greatly affects how the fight feels and where you can attack.
In terms of defensive options the series is a a little less interesting, with the ability to block, parry, or dodge most regular attacks...Fortunately, DS2 onwards, parrying bosses is frequently super powerful, and outside of DS3, blocking is very effective, which leaves you with rolling as merely the main defensive action. When you're not rolling you'll generally be landing a few hits with whatever option you choose and then trying to preemptively move or prepare a low-profile to see if you can avoid rolling another time, and with the ability to stun and evade bosses without i-frames theres a lot more to a weapon than the animations and damage values it has
You go in, first-try the boss without memorizing the moveset, maybe you die a few times along the way, until you know the boss's moves just enough to beat it. Then you walk around them, punish at the right times, and win the battle. It's perfectly serviceable gameplay for doing it 20x in a single game!!
>>716082950I'm sure you can post your DMD clear then.
>>716083103>brooo why did he make a low effort game instead of a high effort game broooo broooooooooyou're literally complaining about nothing
if you get investors involved then they're going to have influence on the game's development
>>716082770Sorry fellow vtranny but I am a holojp boxpusher.
>>716083103>gather a team of developers, pay them money, and make an actual game, if you don't have money then look for investors, have your concept prepared, convince them to fund it then make the game, that's what game development is, you dont even need to do any of this shit, its also possible to make a great vast game by actually just putting a couple years of effort into a great unique game
>>716083357>DMDI don't know what this is. I don't play games more than once either
>>716082821Picross tells you how the walls are separated by giving you multiple numbers. This only gives you one number and then a bunch of rules that you have to work around to figure out how the walls are separated.
>>716083489he is. this was a side project he worked on while his partner finished the art for the metroidvania he was developing
>not just playing minesweeper advent calendar
https://heptaveegesimal.com/2018/advent-calendar/
>>716083623>Uses he for his partner pronounsI know what he is :>
>>716083357This is how you cognitive dissonance. Souls games are harder than DMC/Bayonetta through the default difficulties, so to keep the >they're-just-failed-action-game-players faรงade, you right away need to actually change the claim around to the difficulty has to be an optional difficulty or the argument doesn't hold water. Pic VERY related
>>716083420who's complaining, I'm just saying that it's retarded
>>716083623Can't wait for this. in 10 years, a Soulless pixelshit metroidvania worse than original nes game that is extremely mediocre by today's standards.
>>716083814so.. complaining?
>>716083734>see "partner">think "lover"stupid zoomoid, he means business/work partner what the fuck.
>>716083875nah complaining would mean that I have skin in the game, esl jeet
>>716083761>Souls games are harder than DMC/BayonettaWhere's the RPG elements and party NPCs in Souls? How come you can completely just skip all mooks in Souls?
>>716083734That's right, he's a sisterfucker. It's common with the Micks.
>>716083902nah, it's his sisterwife
>>716083959feel free to look up the definition of complain rajeesh
>>716083849You don't understand English? Which parts makes you think I'm ESL. Here, I'll translate it to 4-nigger greentext:
>Ummm... le heckin souls players are just le failed action gamerrinos!>"Souls games are harder.">Uhhh... you're going to have to frickin post your optional difficulty clears!>"You're changing what you said."
Unironically this completely undermines his entire persona. One can only use the โyou donโt need to be a director to tell a movie is badโ excuse if they donโt already have a track record.
If someone is a critic and their only output in the industry they critique is dogshit, their critique does not have basis
>>716084032feel free to redeem the needful rajesh, maybe one day you'll understand what nuance means
>>716062241TRVKE
Any "media critic" that is unable to create a better version of what they're criticizing shouldn't be taken seriously
>>716083965>>716084052RPG elements that let you say up your HP/MP or unlock new attacks? hmmm... not sure DMC has that...
>>716083357>what about le penis may smoke triple gay sex rank By this logic genshin impact is hard
>>716084146you still haven't explained how whining about making a low effort game makes any sense lol
>>716084234oh rajesh is learning! "whining" is more applicable in this situation, "complaining" isn't
>>716084331i accept your concession sanjay
>>716084032Holy fuck you are so Indian it hurts
>>716084420i don't think you know what hurt means sir
>>716081962Idk what video the clip was from but it was a podcast on that faggoty minmax channel. he was talking with at least one another person and stellar blade must've been one of the topics. he was sperging about the people that find the girl in that game hot.
>>716084331Huh, this is just a thing Indians do huh. This is the second case in the last couple days Iโve seen an obviously ESL faggot start crying over someoneโs word choice
Really interesting behavior. I think what happens is they donโt know what a word means, they have to look it up and their response is โbloody bitch this is not the meaning!!!!โ
>>716083965>>716084052Blue orb and purple orb if you were asking for generic RPG upgrades, bro.
>>716077515>needs to do prank call vids again>hello is this GAMESTOP?>yes>do you have any copies of thank you?>thank you?>Yeah keep sayin' it
>>716084116I don't think the two are neccessarily related, at the end of the day tastes in gaming or movies are subjective, a "reviewer" or "critic" or whatever else content creator, only has subjective value, if you find someone who likes the same things as you then their recommendations will be valuable to you, they don't have any objective sort of value though, and whether he made a crappy game or not doesn't change what sort of games he likes so the subjective value of his opinions stays the same, however if he starts saying stuff like "talking from my experience as a game developer" then yeah nah stfu bitch, you have no experience
>314 player peak
>going down now
So it probably sold about 2k copies
Easy 10 grand after 8 years of barely doing any work
He won
>>716084550you jeets sure love reddit spacing, bloody benchod mutahar redeem the needful linux subreddits
>>716084218Harder than souls? Yeah
>>716084684Itโs a teachable moment for you ranjesh but whatever you do you, Iโm sure this happens to you a lot
>>716084793learn what complaning means first rajesh
>>716084958>complaningwell well well
>>716085042woah a minor typo, you win rajesh! here's your google play card, now learn what the word means
>>716084958Fucking retard
>>716085146bloody benchod bitch
>>716084550Yeah itโs 100% a third world thing, they look up words they donโt know
>>716084958Then the funny part is they spam the entire thread like this guy here. Itโs part of their โcultureโ. He has to assert his โcasteโ
Oh, it's a sloptuber.
Buy an ad, faggot
>>716083959Thatโs not how complaining works.
>>716085269you forgot your reddit spacing this time, and of course gotta love the palpable irony of WHINING about someone posting a lot, while posting a lot
>>716085269i'm sure you knowing a lot about indian culture rajesh saaar saaaaaar
>>716071048You clearly weren't around for Xbox Live Indie Games and the lower tier of the ones that made it into Xbox Live Arcade. When anon says it looks like something from 2009, it means the "I can be a game dev too?" period. When the biggest appeal is that it was made by some guy, not the game's actual quality. The start of the anti-curation sentiment among digital game storefronts.
>>716065865>because rampant e-celeb defense force posting hereKill yourself
>>716085357if I bought or supported the development of the game and said it was shit then that would be complaining, just looking at it and calling it shit is not complaining, learn the difference jeet
>>716083761>ummm why would I play on anything above normal?this is why action game players make fun of soulsfags
>>716084662steam takes 30%
government takes another 30%
He probably made only like 5k
>>716085373>reddit spacingWow, a newfag AND a third worlder, the embodiment of the cancer that killed 4chan.
>>716085470Thatโs not what happened ranjesh kun
>>716084191Those are upgrades like adventure games have, yes. Not RPG mechanics.
>>716085634wow a jeet and a redditor, follow that shitrat mutahar and get bullied off the internet
>>716085373Saaaar bloody bitch you fuck damn complain caste I am whine caste
>>716085735Post your passport, I want to see which shithole you're from. Brazil? SEAmonkey?
>>716085691>Thatโs not what happenedlmfao what are you even saying you retarded shitjeet
>>716083103He's milking out his stupid fans. Just look at the comments section. 1K profit for a shitty ass clone game is not a bad deal.
>>716085896>bloody bitch benchod fuckKek what a third world subhuman
hey if anyone is actually playing the game and can tell me why my solution doesnt work will highly apperciate it
The lack of self awareness really is impressive on these Indians. Complaining all thread about someone saying he was complaining.
>>716067543Making a game is quite different to other types of software. Much like how making react websites is different to making desktop software.
>>716082162I remember him very clearly saying this, yes.
When it comes to being a critic versus being a creator, isn't it also a matter of experiencing things?
If you're a "serious" critic, how much of your time is dedicated to either engaging with the media or thinking/writing/recording about it? A lot of my favorite games are inspired by either some life experience the designer had or other media that had an impact on them. It's very rarely "I played this game and wanted to make something that gave me the same experience."
They're less limited by the medium they work on, because when they're not working on it, they're experiencing other things.
The critic is either experiencing the medium he works on, or working on it. It's a similar reason as to why game reviewers tend to place so much importance on story. I can just read a book or watch a movie if I want story and so it doesn't matter to me as much in gaming, but when you spend your days writing about games and your nights playing games rushing to meet deadlines, when are you gonna read a book exactly? All of your entertainment needs have to be supplied by the games you have to play.
I am indian and I play logic bomb
I like sir matthewmatosis sir thinks like a brilliant and makes insightful commentary videos. he should come to india and give presentation to ceo
>>716083103Are you retarded, autistic, or both? He literally says he's making a game because he likes programming and coding and wants to understand more about video game development. Are you brown and don't understand a white man's hobby?
Enjoyed what I played, confused on why he piece mealed teaching you the rules instead of just having it all there at once. I legit didn't realize the goal was to kill the bunnies I thought i was saving them. Also comic sans was not the font to use, the game is close to a cool minimal aesthetic.
>>716077286>le reactionaries Kys troon
>>716086070I genuinely don't know. Maybe post about it in the steam forums? Either someone will tell you or Matt will see if it's a bug.
>>716086070>>716086627OH
The top rightmost cell counts as a separate zone because it's an empty space with 2 walls surrounding it.
>>716077706>>716075560Oh someone ported Dungeons and Diagrams to Pico 8?
>>716086445does ripping off your viewers with some slop also count as experience in game development?
>>716087249Does your skin being the same color as your shit make you a shitskin?
>>716087610does buying a shitty slop "game" from your faggot e-celeb make you a brainless simp?
>>716087701Guess I was right.
>>716087776too bad your mom wasn't, when she had the choice of aborting you
>>716074894Beyond the Valley of the Dolls was decent
I just realized that people are outraged about a small game costing $5 because $5 is worth a lot in their third world country.
>>716086710thanks yeah that's it!
>>716069467I actually agree with him, especially with lost art of souls
>>716088082I have some used tissues on my desk, you wanna buy them for $5? it's just $5 bro, just buy it, you're not poor are you
>>716058494 (OP)so this is what the famous game critics, the ones that "demolish" beloved videogames are capable of creating...
>>716088339how are you that poor my nigga
>>716089402so you gonna buy used tissues for $5? I don't need it though, give it to some homeless guy on the street, make sure you give him a rimjob too, I'm sure you'll love the taste
>>716087927Yup, I really am always on the mark.
>>716088339>>716089573$5 is what indie games of this scope usually cost. Take your meds.
>>716089584>>716089649>he just does it as a hobby for experience!>btw that'll be 5 dollarslel faggot, why not pay 5 bucks to a homeless guy to rimjob him? it's just 5 dollars, you're not poor are you
>>716089779thats not what my post says
Just got it, between this and Kaizen we're eating good this year, puzzlebros
>>716086070Top right corner breaks rule 6.
Why don't more people talk about the fact that Matthew did an entire video where he literally talked about the wrong game the entire video (2007 Championship Edition vs DX) and ALSO incorrectly claimed that the wrong game he used was designed by the original creator (Iwatani had no involvement in DX)?
https://itch.io/games/5-dollars-or-less
why is everyone so angry about this game it's a harmless little indie puzzle title
>>716090591it's made by a youtuber who criticized fromsoft games they liked
anyway i actually played it and it's good for what it is, this is a case of a critic actually knowing how to make what they're criticizing
>>716090591Over a decade ago the developer shared his disappointment with the sequel to Dark Souls in a Youtube video.
>>716090806Not just that, he made a video practically calling FromSoft hacks.
>>716058494 (OP)not on skidraw reloaded, I guess he paid to have denuvo
>>716058494 (OP)This is unbelievably stupid.
The game looks like shit across all versions.
The gameplay is boring, gigabrain, sudoku/minesweeper/voltorb flip shit. The exact same.
The "incentive" to win is that you get to watch a shit bomberman animations at the end.
That's it. What was the fucking point? He's above doing a proper Bloodborne critique, a proper Dark Souls III critique, and GOD FORBID he touch the slop that is Elden Ring.
He's got better things to do - like make a phone game-tier app!
And people are complaining about Monster Hunter. LMAO
>>716069529>>716069540>>716069707>>716069851>>716069905>>716070137>>716070231all this uber mega retardation just cause he said DS2 sucks 11 years ago lol. Grow up
>>716090591>bog standard Youtube """essayist""" that makes hour long videos about nothing>somehow amasses a following of sheep>makes a dogshit game>everyone shows up for the free dunkspretty straightforward
>>716091121>>bog standard Youtube """essayist""" that makes hour long videos about nothingnone of his reviews are an hour long
>>716085493Everyone makes fun of action game players when they start spouting off about optional difficulties.
>>716091205?
https://www.youtube.com/watch?v=_JnaWNMTmwk
>>716066718Almost none of his videos are very long. He gets his points across very well
>>716091467Show me an example of someone not getting their points across and explain why
>>716091305optional difficulties are a pretty standard thing in video games actually, other way around
>>716091529https://www.youtube.com/@JosephAndersonChannel
>>716091552I don't understand. I didn't say they weren't standard, so what are you getting at?
>>716091610You'll need to be more specific and actually illustrate the video and explain why he can't get his points across. it doesn't help that this guy is like the exact same as Matt
>>716091121>>bog standard Youtube """essayist""" that makes hour long videos about nothingwhat do you mean about nothing? what does this mean? You sound like an unhinged jealous retard its genuinelly sad
>>716091724>it doesn't help that this guy is like the exact same as Mattlmao
>>716091305No, people definitely make fun of casual idiots like you when you will never 1cc an STG or a beat-em-up and don't play fightan yet still desperately pretend you're good at video games.
>>716090997There's nothing he could say about Bloodborne, DS3 and Elden Ring that he didn't say in the Lost Soul Arts video.
>>716091747Since you're ESL, "Bog standard" is a common turn of phrase in the English language to note something that isn't exceptional. His videos are just rants about more or less nothing but some observations about games.
>>716091529If an analysis/review video is past the one hour mark then it is likely not worth watching. And this example is one of the less extreme ones.
https://youtu.be/O5o6guGLbKQ?si=nJkqPpyqbMWOwNtB
Matt helped popularize the vidya essay format on youtube yet many of them are so bloated and repetitive in their scripts. That is why he is appreciated since every word he says matters.
>>716091854>don't play fightanalright, let's play. What game? 3S, GGAC, or T7. I could do SF6 too, but I ain't great at it.
Steam ID?
>>716091868he actually liked bloodborne
>>716091887his are still really bloated. No game reviews needs to be more than 10 minutes.
>>716091771>overlong windbag that talks and talksI'm sure there's a difference between bleach and javex in the ingredients too
>>716092057Nope, he didn't, it doubles down on the exact same problems he said the series had post Dark Souls.
>>716091878I think your mother is ESL you dumb fucking nigger.
>less nothing but some observations about games.As opposed to remarkable youtubers who write scientific thesis that delves into the truest of truths behind video games?
I will say it again, you sound like a jealous retard. Why not make your own videos instead of seething. I'm sure you wouldn't be bog standard
>>716092057He also likes DaS3 and even 2. Fromfags are just really assblasted casual retards upset he rightfully call out how lazy From is getting.
>>716070096Its only a 4 minute video
>>716092117your name's host? What's your steam ID? just pop in 30th
>>716092194Yes he did. Back when sometime when Old Hunters released he posted a pastebin of his thoughts on the game.
Dave
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>>716092223>As opposed to remarkable youtubers who write scientific thesis that delves into the truest of truths behind video games?haha what are you going on about? goddamn you're angry lol
>>716092086I can tolerate up to 30-40 minutes if its a complex game with a lot of things to talk about. Dark Souls 2 is not a game that is worth talking about for over 3 hours
>>716091628That you're clearly bad at video games.
>>716092301>30th instead of fightcadeaight, you don't play, I'm not gonna waste my time, sorry
>>716092570>dodgingevery goddamn time
>>716092318Now you're just making shit up lol
>>7160615715 fucking years? lmfao
>>716092650I'm not. I'm just not a dumb Fromdrone.
>>716092086Not everything is LE REVIEW you moron. You can have various talking points expressed in various forms that differs from each other. Just cause you prefer a shorter form, that doesn't mean the opposite is bad by design.
That being said, I abhor retards with videos over an hour, and you are absolutely right on the repeating points and bad scripts. Great video should inspire you to play the game and think about whats being said in it, not tell you what to think.
>>716092697No, I'm not retarded enough to care Bout what Fromdrones have to say about video games which why you're always mocked in very thread.
so anyone that's played the game have any complaints
>>716092836its a pretty neat concept im enjoying it
>>716092813Nobody cares what you think because you play one videogame or another. you need to come back to reality
>>716092909>because you play one videogameIf only Fromdrones could understand that and stop pretending they are good at video games.
>>716092713Are the puzzle hard? What do you think of them so far?
>>716092976And if only actionfags could understand that and stop pretending, there would be world peace
>>716092836explanation of zone rule couldve been more clear
having a way to mark tiles with colors wouldve been cool
rewind feature wouldve helped a lot with QOL for when the logic requires you to check hypotheses (though to be fair that's so far always at puzzle start)
>>716092980it's picross with extra rules added to make it more complex
they're not very hard but im only on puzzle 8
>>716067437Anyone who's value of pure gameplay in a game falls outside of 55-65% of the overall value of a work in either direction has deep failings as a human being that disqualify them from having a valid opinion
>>716093101wth is picross?
>>716093028That's hilarious, when playing anything but the highest difficulty in games used to get you laughed off /v/. Now it's acceptable to post on this board admitting you actively play mobage games.
>>716093118tfw the basis of all modern games are ancient board games which are 100% pure gameplay
>>716093182Is this your whole personality? it seems so. maybe divest yourself from beating an optional difficulty in a game and you might be less angry over nothing
>>716093497i got blue eyes bro. anything else?
>>716092086What annoys me the most is monotone narrating. Endless droning that goes nowhere without any real wit in the text.
>>716092713You're so close... You have a row with one too many walls and a column with one too many walls. You literally just have to remove the one wall.
>>716093612Complete opposite of the truth. His scripts are top-tier and even has a good sense of humor he always manages to sneak in.
>>716093749no, he's right. autistic monotone is an acquired taste.
>>716075734>because a game's effectiveness begins and ends with the technicalThis is just a lie.
There are tons of games that are technical disasters that people love.
Pathologic, as an example. Or bug ridden messes like Arcanum or Pokemon RBY. Or games with just shitty mechanics that people somehow enjoy like Drakengard.
>>716093749oh sorry I didn't mean matt. I meant others who are droning endlessly in a monotone voice. I remember being recommended some dude speaking about final fantasy and dude sounds like he is making an audio book for elderly .
>>716092980first row (of 10) isn't too bad but it ramps up from there. most of them are taking me 20 minutes at this point
>>716093880They have the right amount of cadence and tone, its relaxing
>>716082578I followed his patreon from the very start of this venture. There were at least four scrapped game ideas before this, starting with a much more ambitious take on the castlevania formula and working down in scale from there when that proved too complex.
>>716074643He's years out of date as a programmer.
He'd have to crunch to learn everything all over again to get hired anywhere right now.
>>716093215Ancient people conceptualized the pieces as stand-ins for other concepts or wagered a real material attachment to the act of play.
Even Chess in all its older forms personified the pieces.
And in the other direction there is a likely hypothesis that much of the ear human cave art of animals also served to teach the youth where to target while hunting.
>>716094001No, it's lifeless and has like zero inflection. it's an acquired taste.
>>716093968>20 minutes at this pointwtf? and there are 160 of them? that's insane...
>>716094037>paying to get updates that prove this guy is legit retardedkek, I'm sorry bro
>>716094141When it comes to criticism, as long as the voice is clear then I have no problem
>>716082578>idk whyI do:
His reach far, far exceeded his grasp. To be fair, most people give up before they scale down their projects, or abandon the project when they realize they have no talent in the field. you see it all the time
>>716094285You never had to actually subscribe to read the updates. If you open the page right now you can view all of them for free. All it takes is 5 minutes and even the most mild curiosity about what you're shitposting about
>>716094384Scaling down to this from a 2d Castlevania clone is pretty bad though
>>7160944975 minutes of wasted to time to discover this guy can't make a game for shit? i already knew that
>>716069487>>716074894Ashens made a decent movie if you consider him a critic
https://www.youtube.com/watch?v=W5NhwyFzQyc
>>716094631Yeah, it's terrible. He realized his capability:
>Making a game that has already been made dozens if not hundreds of times.Usually if someone is faced with this, the project never sees the light of day because their lack of ability never can reconcile with their vision. i don't know if it's more impressive or less impressive he released this turd.
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>>716093920Allow me to shill you my guy. He even said at one point that he only really watched AVGN, Spoony, Yahtze, and Mat years ago. The tone is all over the place, but what makes him interesting to me is that you can tell it's someone who doesn't really watch others so scripts and humor are weirdly unique and unpredictable. For better or worse.
>>716094631I think it's just being realistic. Most people try the ambitious thing first and then give up forever when it doesn't work. It doesn't change the fact that the end result isn't that impressive though, especially given he had more time and resources than most indie developers ever will with the patreon.
I thought he was making some platformer with the main character being some sort of anthropomorphic beetle?
is rain world worth it? this matt guy loves it it seems
What happened to the bug metroidvania?
greg
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>>716074894>>716067459Greg Kasavin used to write for Gamespot before working with Supergiant Games.
>>716094893>especially given he had more time and resources than most indie developersThat's true, but his game is also better than most indie developers'. There's a LOT of shit on the Steam store.
Secondly, having access to more resources and actually using those resources are different things. He might've had patreon money but he forwent using a pre-made engine like GameMaker/Godot/Unity/Unreal which the vast majority of indie devs do in order to make his own which allowed him to develop his C/Assembly skills further for the future.
>>716081408lolwut?
Anon he made Sympathy for Mr Vengeance which fucking sucked, but he was an director before Oldboy
>>716094990>>716095098Pagodamonium requires a lot of art so he decided to work on this smaller project while the art was being made.
>>716095032It's not a typically fun game, but it's good as art or as an "experience". I recommend at least trying it out 3 times and getting past the first area, if it doesn't click by then then don't force yourself.
>>716094990It was put on pause to pursue a smaller project, and then that project was put on pause to make this.
how come he can't develop a metroidvania with his girlfriend helping him when some devs create much better and more complex games alone? Examples are cave story, undertale, stardew valley, minecraft, braid, papers please, balatro, fez etc
>>716095210he is not making games, he write stuff here and there
IT'S JUST MINESWEEPER
BRO TALKS ABOUT GAMES ALL DAY AND THIS IS WHAT HE DID???'
>>716067459Sad! Many such cases.
>>716095559Writing and directing still counts
>>716095242Of course, but the Steam Store is a pretty low bar. I do think using a home grown engine is impressive and if it leads to better games in the future I'll be happy to eat crow, but it's just a neat detail for now until we see where it leads. It doesn't affect the experience on the user's end any whether he used his own engine or Gamemaker.
I think what's here is fine but lacks obvious qol tweaks that probably would have made it through if he didn't feel so pressured to get something out. It sounds like more support is coming so I expect those things to be addressed. I think it's a neat distraction, but I'm not 100% satisfied with it as the fruits of his labor but knowing Matt I doubt he is either so I'm interested to see what more comes.
>>716090174On a side note how are these Pac-Man games anyways?
>>716094813Its only his first game
>>716095825I like them
>who are you that makes that worth anythingJust a random anon, they're fun games and only cost like $7
>>716094813>e he released this turd.show your playtime? It's a decent game. You are only seething out of jealousy. Or better yet show your game
>>716095802I think the QoL stuff is limited by the fact that the Gameboy has a low resolution and only 4 buttons. Having an extra button would let him add stuff like Undo or marking a space as a "potential wall" or linking bombs to monsters in a more visually obvious way rather than just X spots.
Also I don't know exactly how much he's learned from this experience (if he does a stream like he said he wanted to we'll probably find out) but I honestly think most of the 8 months were spent on designing the levels. He originally wanted 128 so he designed and redesigned a bunch and then threw some out, then he kept adding more anyways. 160 levels is a lot of design work, playtesting, etc.
>>716094059this game uses everything as a stand in for a concept too: that is formal logic and deductive reasoning
>>716075734lol I like how you just threw stainslav in there like anybody knows what the fuck you're on about. You ain't some professor quoting Plato or Paine, nigga, you're just a little bitch.