>>716060165This is bullshit because the double ape fight exists and one of two routes the game has the player fight a mandatory ape fight followed by the mandatory double ape fight followed by the ghost monk followed by the real monk
4 mandatory boss fights in a row that are reused. This is uncharacteristically bad game design. Most of the optional side encounters are trash too like the headless
And I say this as someone who loves Sekiro but
>perfected everything within its narrow focusIs just so retarded. Also upon extensive replay if it isnโt clear the game is clearly designed around chip damage on block and simply cut out of the base NG experience to pander to low skill retards, thatโs on you. Thatโs why I find that certain individuals tend to glaze Sekiro, itโs extremely easy on NG once you adjust to the system mechanic.
On the first playthrough, the game canโt punish L1 spamming at all, besides sword Saint. Also lightning parry is too easy.