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Anonymous No.716067039 [Report] >>716067473 >>716067638 >>716067671 >>716067674 >>716067754 >>716067868 >>716068184 >>716068595 >>716068763 >>716068812 >>716068880 >>716070626 >>716070968 >>716071120 >>716071173 >>716071250 >>716071252 >>716071386 >>716071545 >>716071712 >>716072270 >>716072298 >>716072410 >>716072535 >>716074176 >>716075159 >>716077714 >>716078730 >>716079623 >>716083106 >>716083302 >>716083539 >>716083926 >>716084040 >>716087917 >>716088020 >>716088873 >>716088956 >>716089229 >>716089461 >>716091684 >>716091874 >>716093483 >>716094507 >>716097059 >>716098735 >>716102879 >>716104826 >>716109531 >>716110548 >>716110615 >>716112045 >>716112606 >>716118772 >>716118789 >>716119570 >>716119795 >>716119948 >>716122267 >>716125484
What was it like playing Oblivion for the first time in 2006?
Anonymous No.716067362 [Report] >>716067447 >>716067868 >>716071642 >>716072351 >>716074260 >>716078741 >>716080024 >>716081082 >>716082898 >>716094643 >>716097130 >>716101243 >>716119812 >>716123807
>WOW!
followed about 2 hours later by
>This is actually fucking awful.
Anonymous No.716067447 [Report] >>716067868 >>716080024
>>716067362
Pretty much this
Anonymous No.716067473 [Report]
>>716067039 (OP)
Fun, I was too retarded to even care about the stupid level scaling back then.
Anonymous No.716067503 [Report]
Believe it or not, this was a technical marvel at the time. I was in awe of it. It was a huge leap up from Morrowind (again, just in terms of the tech side of things).
Anonymous No.716067512 [Report] >>716067580 >>716067591 >>716067731 >>716070840 >>716073904 >>716079623 >>716080024 >>716114723 >>716126126
pretty mid if you actually had taste and witnessed the golden era of jrpgs from the 90s to the 2000s
Anonymous No.716067580 [Report]
>>716067512
which jrpgs?
Anonymous No.716067591 [Report] >>716069132 >>716071504
>>716067512
jrpgs are the original movie games
Anonymous No.716067638 [Report] >>716070904 >>716080024
>>716067039 (OP)
I threw it into the trash 3 days later.
Anonymous No.716067671 [Report]
>>716067039 (OP)
fun, wonder, story, choices, exploring, simple
Anonymous No.716067674 [Report]
>>716067039 (OP)
freedom. strolling thorugh a meadow with jeremy sovl's music, i felt like i was really there. then i discovered modding.
Anonymous No.716067731 [Report]
>>716067512
You actually play oblivion. Can't be said for jrpgs
Anonymous No.716067754 [Report] >>716074031
>>716067039 (OP)
the graphics were legitimately mindblowing at the time.
the cope was legendary. zoomies have no idea how good they have it.
>While very graphically intensive, and first person, this isn't a twitch shooter. Our experience leads us to conclude that 20fps gives a good experience. It's playable a little lower, but watch out for some jerkiness that may pop up. Getting down to 16fps and below is a little too low to be acceptable. The main point to bring home is that you really want as much eye candy as possible.
Anonymous No.716067868 [Report] >>716111658 >>716119692
>>716067362
>>716067447
>didn't play it in 2006

>>716067039 (OP)
Honestly it felt limitless. It was full of 'oh my god are they doing x?' and 'oh my god I didn't know I could do that's. Few worlds were as detailed and as big. This was a time where a lot of games were linear, or had 'zones'. Fable 2 came out in 2008 and didn't really compare to the world scope with its fairly small maps and zones. It had its hilarity like face sliders and jumping on paint brushes, but it was a very significant game for its time. I'd say the most criticised elements were:

1) Too hand-holdy, map markers etc.
2) Spell making got pruned back
3) Dialogue got pruned back (and the dialogue mini-game in general was meh)
4) Faces (eventually) for being too doughy.

Compare it to other 2006 games. It was significant in what it accomplished.
Anonymous No.716068184 [Report]
>>716067039 (OP)
>being a dumb kiddo
>woah, looks cool
>but i have no idea what is going on
>i know shit about the setting or the lore
>wtf am i even doing
>whatever, im having fun
Anonymous No.716068595 [Report] >>716081217 >>716104693 >>716119570
>>716067039 (OP)
The Dark Brotherhood storyline was mindblowing. The main quest is also seriously underrated.
Anonymous No.716068763 [Report]
>>716067039 (OP)
I distinctly remember thinking every npc I saw was hilariously ugly. When I got to the adoring fan I was surprised they managed to make him even uglier than the rest.
Anonymous No.716068812 [Report]
>>716067039 (OP)
>see al hype screenshots
>pick up 360 copy in launch week
>friends watch, they're also hype
>1st dungeon
>omg the hype
>exit dungeon
>ugly as sin mountains, insane pop in
>hype gone, 1 friendw was even wtf is this shit
>still played it for 50 hours or so
It was cool tho.
It aged like shit tho. There are 3 dungeons, there's pretty much no overworld quests and the guild quests are just linear affairs set in an openworld.
Anonymous No.716068880 [Report] >>716072471 >>716079343
>>716067039 (OP)
people were trying to insult it by calling it a "renaissance fest", also something something lotr, which im not seeing because it has zero tolien lore, maybe some ripped off forgotten realms lore in there
Anonymous No.716069132 [Report] >>716069331
>>716067591
but everyone just had to copy them cause they were too cool
Anonymous No.716069331 [Report]
>>716069132
hell, even star wars ripped off Dollet escape
Anonymous No.716070626 [Report]
>>716067039 (OP)
pretty awful, the family pc barely could run it at 20fps even in the absolute lowest settings and resolution
Anonymous No.716070840 [Report] >>716071195
>>716067512
>jrpgs
nobody but women and trannies play turnbased
Anonymous No.716070904 [Report]
>>716067638
oh my gadzzzz youre so hecking coooool and sigma
Anonymous No.716070968 [Report] >>716083275
>>716067039 (OP)
Disappointing after the hyped up marketing
Anonymous No.716071120 [Report]
>>716067039 (OP)
I was a kid and it was fucking awesome
Anonymous No.716071173 [Report] >>716071220
>>716067039 (OP)
People were actually happy and MOSTLY mentally sane so it was amazing, only very few people went online to seethe about a game they didn't like.
Anonymous No.716071195 [Report]
>>716070840
>trannies out of nowhere
the mind of a wrpgfaggot
Anonymous No.716071201 [Report] >>716071283
If you didn't/don't like Oblivion you're not white, simple as. Fuck noggers and browns, white power. Oblivion is peak video game
Anonymous No.716071220 [Report] >>716071736
>>716071173
>gigachad-kino-game.png
Anonymous No.716071250 [Report]
>>716067039 (OP)
it was amazing for the first t hours or so like insane a game could be like what that was. After that the slow realization that the way it could be do large was by just reusing content everywhere.
Anonymous No.716071252 [Report]
>>716067039 (OP)
>i wish i was playing Morrowind right now
Anonymous No.716071283 [Report]
>>716071201
TRVKE
Anonymous No.716071386 [Report] >>716072036
>>716067039 (OP)
"Wow, this is the definitive fantasy game" with impotent screeching from Morroreddit fans in the background upset that the series went back to classical fantasy from desolate brown hipster garbage
Anonymous No.716071504 [Report]
>>716067591
And they did it better. FMV cutscenes, 3-disc epics, orchestral soundtracks-JRPGs were basically prestige TV before HBO got its act together. You weren’t just playing a game, you were *experiencing* high drama with anime hair.
Anonymous No.716071545 [Report]
>>716067039 (OP)
Tons of fun, there were a lot of shortcomings but all the people I knew were addicted to the game for days at a time. There was also a ton of blatant lies people told about what they were able to do in the game but my town did not have internet so there was no way to prove they were bullshitting.
It was a simpler time.
Anonymous No.716071642 [Report]
>>716067362
>when does this get good?
I'd played Dark Messiah before I played Oblivion and all I could think of was how bad the combat was.
I completed most of the game, main story and guilds but it was mainly due to the lack of other games like it. I was never thinking, 'wow this games amazing I'm having such a good time'
Anonymous No.716071712 [Report]
>>716067039 (OP)
Playing it on an xbox 360 was painful, but still enjoyable before you learn about the retarded level scaling and how min-maxing ruins the experience.
Anonymous No.716071736 [Report] >>716071794 >>716079705
>>716071220
In 2006 people would've genuinely went "lolz :D, epic image for teh winz!" but unironically; Meanwhile in 2025 your mental state, spirit and soul are in the gutter and you have to be histrionic at everything like a crazed sissy.
See what I mean?
Anonymous No.716071794 [Report] >>716071947
>>716071736
>See what I mean?
No.
Anonymous No.716071947 [Report]
>>716071794
lolz :D, epic image for teh winz!
Anonymous No.716072036 [Report] >>716078813
>>716071386
/thread
Anonymous No.716072270 [Report]
>>716067039 (OP)
You feel really confused as to why you level up your stats and the enemies keep getting stronger and stronger. Did the remake ever fix the busted levelling system?
Anonymous No.716072298 [Report]
>>716067039 (OP)
didn't really impress me that much. I thought it was pretty good, especially compared to Gothic 3 later that year which I was much more hyped for.
but I disliked a lot of the changes made since Morrowind, the fast travel, the menus, no more exclusive factions, essential NPCs and worst of all no more jumping across the map.
Anonymous No.716072351 [Report]
>>716067362
>WOW!
followed about 100 hours later by
>WOW!
Anonymous No.716072410 [Report]
>>716067039 (OP)
the consolized UI and simplified gameplay made me never even try this dogshit game
Anonymous No.716072471 [Report]
>>716068880
>something something lotr, which im not seeing
Anonymous No.716072535 [Report]
>>716067039 (OP)
like warm apple pie
Anonymous No.716073904 [Report]
>>716067512
No one cares about your gay 2d pedo simulators boomer
Anonymous No.716074031 [Report]
>>716067754
man those gpus are fucking retro
Anonymous No.716074176 [Report] >>716074260
>>716067039 (OP)
kek this
Anonymous No.716074260 [Report]
>>716074176
>>716067362
Anonymous No.716075159 [Report] >>716077803
>>716067039 (OP)
I still remember when I first played it. My thoughts were basically:

Early game
>the graphics are good
>oh, the faces and animations are awful
>the voice acting and NPC interactions are awful
>the Imperial City is so devoid of life
>the UI is swollen and the text is too large
>the combat is braindead
>this world is pretty bland

Mid-game
>I'm too weak to fight these clannfear and mountain lions, this sucks
>the world may be bland but it's pretty colorful, exploring it is pretty fun
>some of these guild quests are solid stuff
>can't believe my PC can handle these oblivion gates but not 10 bandits on the screen at once
>I'm tired of this orchestral music, I need to turn it down

Late game (some 100 hours in)
>I'm way too strong for these dremora and xivilai but I feel pretty fulfilled having made it here
>I love being able to run stupid fast and jump stupid high
>daedric bandits are stupid
>I'm tired of these oblivion gates now
>I'm tired of these caves and dungeons now
>I'm tired of this world now
>I'm tired of all the jank now
>I've had fun but I expected more from it
>I don't think I'll ever play this again

Basically something I couldn't shake in all my hours playing it was how aesthetically basic it was. Back in 2006 I had already had more than my fair share of generic medieval fantasy, so I spent a lot of time trying to escape it in Oblivion.

19 year old screenshot for posterity.
Anonymous No.716077714 [Report]
>>716067039 (OP)
indescribable.
Anonymous No.716077803 [Report] >>716078978
>>716075159
>the voice acting and NPC interactions are awful
You're allowed to have this opinion, but I don't understand it. Just like I didn't understand the hate for FFX's voice acting. I thought the sound in both games was excellent and captivating. What were you comparing this against at the time? What about the VA is awful?
Anonymous No.716077994 [Report]
I don't remember if I played it immediately on release, but I mostly remember a bug at the end of the Kvatch Oblivion gate that made me restart at least one time. Other than that I just fast traveled everywhere and missed out on 80% of the map.
Anonymous No.716078639 [Report]
Pirated when a friend came over. Immersive RPGs aren't really conducive to having a friend watch, so we'd just put cheats into the console and fly around killing anyone we felt like with the best katana we could spawn. I remember being amazed at what you were allowed to do in comparison to every other game available at the time. It was the first time I ever had seen a game where you could drop items from your inventory and they'd exist in the game world on the floor for you to toss around and shoot magic at. Once I made a save for myself to play alone, I got really into it. It also got me hooked on adding mods to games. It has its flaws, but there's nothing else like a TES game, even to this day.
Anonymous No.716078730 [Report]
>>716067039 (OP)
Mind blowing. Especially the NPCs talking to eachother
Anonymous No.716078741 [Report] >>716083757 >>716119745
>>716067362
Unironically this. But I was also playing many WRPG's for over a decade at that point including DF and MW so my expectations were high.
Anonymous No.716078813 [Report]
>>716072036
ben franklin makes me feel patriotic
Anonymous No.716078978 [Report] >>716080551
>>716077803
I just found it awkward overall. Like, I'd run around Imperial City and NPCs would speak to each other, and the discussions were really stilted. Or, I'd talk to a beggar and his lines would switch between sober and drunk as I picked dialogue choices. Or, the last five NPCs I talked to all shared the same voice actor, using the exact same tone of voice.

It wasn't just the quality and delivery of the voice lines, but how the game utilized them. This was one of the first fully voice acted games I ever played, and instead of impressing me, the shortfalls stood out even more.

If I had to pick a comparison point, I remember being really impressed by Planescape Torment's voice acting, but also disappointed by how little of it there was.
Anonymous No.716079343 [Report]
>>716068880
The Imperial City was a discount Gondor and the Oblivion Plane was clearly trying to ape the artistic interpretation from Peter Jackson's films. Granted this isn't new of the amazing and ever creative Todd Howard to harp very closely on other IP's. It's been stated that Skyrim tried to copy elements from Fatbeard's A Song of Ice and Fire novels regarding the civil war for the 5th game and were even looking to make an adaption game of the novels in the 2000s.
And then you have shit where Bethesda was just copy and pasting ideas from Black Isle's Fallout 3 project into FO76 because that's how uncreative Bethesda is.
Anonymous No.716079478 [Report]
A very immersive fantasy adventure.
I just wanted classes to be over so i could go home and play it.
Anonymous No.716079623 [Report] >>716079803 >>716089094
>>716067039 (OP)
It was amazing but a bit of a retard-filter.
You had to accept it's world and think within it's rules to discover cool shit like 100% chameleon or -200% dmg res or even just come up with basic bitch shit like "don't level up cuz attributes don't do much". All way too much for the average console jrpg tard like >>716067512
Even many self-proclaimed "hardcore" rpg fans could not accept it's rules and thus lost an amazing experience. Morrowtards seethe to this day, they even suck Skyrim's dick even though that was 10 times more casualized.
Anonymous No.716079705 [Report]
>>716071736
>In 2006 people would've genuinely went "lolz :D, epic image for teh winz!" but unironically
Specific retarded 12 year olds did. Not everyone was a retarded 12 year old though.
Anonymous No.716079803 [Report]
>>716079623
>but a bit of a retard-filter.
No, Daggerfall is a retard filter. It's a known fact that the leveling system is outright broken and favors magic endgame.
Anonymous No.716080024 [Report] >>716082347 >>716119570
>>716067362
>>716067447
>>716067512
>>716067638
lil zoomzooms trying too hard to fit in
Anonymous No.716080551 [Report] >>716123394
>>716078978
Very cool you still have these screenshots. I didn't learn the importance of backing data up until after it was too late.
Anonymous No.716081082 [Report] >>716082173
>>716067362
No. Oblivion was amazing upon release and despite parts of it that were janky was pretty universally acclaimed by everyone. The internet was not remotely as contrarian and negative as it is today
Anonymous No.716081217 [Report] >>716119570
>>716068595
Seeing Lucien like that was really shocking. I never wanted to murder any NPC more that those fuckers next to him
Anonymous No.716081702 [Report]
I thought it was incredible. Never beat the main story though since it crashed every time on my xbox during Martins speech at the cloud ruler temple. The words ''Jauffre, all of you'' followed by a crash are imprinted in my brain.
Anonymous No.716082173 [Report] >>716082532 >>716083019
>>716081082
It really wasn't. There was plenty of criticism going around for it on TES fan and WRPG forums. Maybe not much in places like Gamefaqs or Newgrounds that mostly had underage kiddies. Keep in mind that the TES fanbase was mostly made out of people who were playing since Arena/DF up to that point. What Oblivion did was introduced a new crowd, that was also immeasurably larger thanks to Microsoft's mass promotion of the game in 2005-06 for the Xbox 360. Kids who never once touched another WRPG (outside of maybe WoW) grew up with it and thinking it was hottest shit ever.
Anonymous No.716082347 [Report] >>716119570
>>716080024
zoomies and morrowtrannies. skyrimaryans disavow
Anonymous No.716082463 [Report]
It blew my mind for two months straight during my summer holidays and my mom complained that I was barely out of the house all summer.
Anonymous No.716082532 [Report] >>716084984
>>716082173
If by plenty of criticism you mean there was ANY criticism, then sure. There was vastly, vastly less criticism than even the greatest games released today receive, the internet simply was not as negative then as it is today.
Anonymous No.716082898 [Report]
>>716067362
This. I don't know how we went from peak with morrowind to the garbage that is oblivion. Sadly it was a huge success. I feel like the biggest red flag was Bethesda boasting about getting a big famous actor to voice act and he ended up only have a few lines in the intro. Like how much development money was wasted for that?
Anonymous No.716083019 [Report] >>716084004
>>716082173
who the fuck went to fucking gamfaqs forums lmao
I know Oblivion was awesome because all 6 other friends of mine who played it said it was awesome. lol fucking zoomers can't even imagine having friends for the sake of argument
Anonymous No.716083031 [Report]
Oblivion was the first game I ever played that had bump mapping, and it blew my mind back then.
Anonymous No.716083106 [Report]
>>716067039 (OP)
disappointment
Anonymous No.716083275 [Report]
>>716070968
I don't know what kinds of retards thought this actually looked good.
Anonymous No.716083302 [Report]
>>716067039 (OP)
For m e in my early teens it was magical, there was a living, breathing world and you could explore.
Anonymous No.716083539 [Report]
>>716067039 (OP)
Felt like it was as great game until I realize how shit the equipment durability and level scaling was.
Anonymous No.716083561 [Report]
bethesda are great at creating the illusion of a living, breathing world and that's what your "honeymoon" period with the game was like before you realize it was copypasted dungeons and caves
Anonymous No.716083757 [Report]
>>716078741
I hate. how true this image is.
Anonymous No.716083926 [Report]
>>716067039 (OP)
Mind blowing. 19 years ago and I still remember walking out of the sewers for the first time into the open world.
Anonymous No.716084004 [Report]
>>716083019
>who the fuck went to fucking gamfaqs forums
Nta but literally everyone who played games and had internet?
Anonymous No.716084040 [Report]
>>716067039 (OP)
>Oh. They fucked this up, I'm going back to Morrowind.
Anonymous No.716084984 [Report] >>716085368 >>716085741 >>716085774 >>716087252 >>716087634 >>716101137
>>716082532
Not even close, anon. You're looking at the past with rose-tinted glasses. Oblivion caught flak on RPG Codex, Bethsoft forums, even Something Awful had threads clowning on it for the radiant AI doing dumb sh*t and the dialogue wheel being braindead. Sure, it wasn’t the full-on meme cynicism we’ve got now, but OG fans absolutely nuked it for dumbing down mechanics compared to Morrowind. It ONLY looked like universal praise because most of the internet back then was either console kids hyped off Xbox demos or sites paid to shill it.
Anonymous No.716085368 [Report]
>>716084984
>RPG Codex, Bethsoft forums, even Something Awful
wow, all those 6 people were upset about it huh?
Anonymous No.716085741 [Report]
>>716084984
The only people losing complaining about Oblivion when it came out was Morrowind fans.
They thought TES was going to continue the odd for the sake of odd vibe from Morrowind.
Anonymous No.716085774 [Report]
>>716084984
It looked like universal praise because pretty much everyone liked it, universally. Oblivion received very muted criticism because it was much harder for contrarian whiners to coalesce into a cohesive community, and contrarianism was not an acceptable substitute for a personality at the time.
Anonymous No.716087252 [Report]
>>716084984
The contrarians didn't show up for quite awhile. One hipster on the codex wrote a review around 6 months after it launched that galvanized the hipster community on the codex.
Anonymous No.716087634 [Report]
>>716084984
>RPG Codex, Bethsoft forums, even Something Awful
so the retards of the internet everyone else made fun of? or are you mistaking forum rats and grognards for intellectual guides?
Anonymous No.716087917 [Report]
>>716067039 (OP)
Console players loved it, PC WRPG fans were mixed. It was full of lies, horse armor dlc and a gross simplification over Morrowind.
Anonymous No.716088020 [Report] >>716088550 >>716088785
>>716067039 (OP)
I heard the remaster fixed the damage output problem in the latest patch. Is this true?
Anonymous No.716088065 [Report]
It was alright
Anonymous No.716088550 [Report]
>>716088020
I believe so.
You can now adjust your and enemy output separately.
Anonymous No.716088785 [Report]
>>716088020
>Is this true?
I don't think so
Anonymous No.716088873 [Report]
>>716067039 (OP)
Magical.
Also, anyone who didn’t leave the sewers and immediately explore Vilverin, the Ayleid ruin across the river, has no soul.
Anonymous No.716088956 [Report]
>>716067039 (OP)
There was 2 years after WoW so my reaction was pretty much
>this is pretty shitty and boring, I want my money back
Anonymous No.716089094 [Report] >>716089790 >>716090458
>>716079623
It just amazes me that people give such a fuck about min-maxing in a SINGLE PLAYER game. I never understood the "never level up" advice. You'll never get the epic armor sets, you'll never do battle with Daedroths and Xivilai and Spider Daedra, etc. You're just missing out on content in the name of obsessing about stat pages too much.
Anonymous No.716089229 [Report]
>>716067039 (OP)
My PC kept overheating a locking up
Anonymous No.716089461 [Report]
>>716067039 (OP)
If you are the kind of dude that really gets off on shooting a bowl of fruit with a fireball and seeing all the individual fruits fly off, or casting an AOE spell indoors and seeing books and plates and all these physics objects fly about, then you had a banger of a time.

I am not even mocking that type of person because I am that type of person. The game was so interactive, I loved it. You could pick a book out of a shelf and move it around and place it back. You could drag bodies around and throw them off cliffs. You could see all the arrows you shot into something. I loved all the little details. It was a mind blowing game back in 2006 or whenever this dropped.
Anonymous No.716089790 [Report] >>716090458
>>716089094
I never understood it either. I had multiple saves and never once did I feel a need to do any of these convoluted leveling methods they all claim you have to do, or give up leveling all together. I have a strong feeling that it's just people parroting complaints. They don't have enough ammo to dislike the game from their own experience, so they just repeat what's popular to say.
Just like the idea that leveling up turns every mudcrab into a bandit with Daedric armor. None of the mobs are completely removed, just more added in as you progress.
Anonymous No.716090458 [Report] >>716091137 >>716091396 >>716091591 >>716092272
>>716089094
>use you "favored skills"
>level up
>turns out they favor some shit attribute, and not by much because you used several of your "favored skills"
>world levels up with you
>absolutely destroyed by random wolf because you're now shit
the leveling system was horrendous in the original game, and to a lesser extent in mw too, but in the latter you could always level up further by going to lower level areas and whatnot and get up to par, not so much in oblivion where you were actually forced to minmax at least a little if you wanted to just survive
and no, minmaxing in this game isn't hard or some high IQ move, just tedious and kind of retarded if you want to play the game as an actual RPG
glad they changed that shit in the remaster, now I can actually play normally without using mods that fix the fucking game

>>716089790
>it's been a regular complain since the game first came out
>"yeahhh everyone making shit up bruh :)"
show me your saves and skills/stats in those saves to prove you didn't follow a guide
actually no, I don't really care that much to be honest, I'm just calling you a fag
Anonymous No.716091137 [Report] >>716092272
>>716090458
>you were actually forced to minmax at least a little if you wanted to just survive
You could just not worry about it at all and you'd probably be fine.
Anonymous No.716091242 [Report]
I remember graphics being good
Anonymous No.716091396 [Report] >>716092272 >>716123394
>>716090458
>use you "favored skills"
>turns out they favor some shit attribute, and not by much because you used several of your "favored skills"
>absolutely destroyed by random wolf because you're now shit
Unless you are playing a complete dogshit custom class or are actively grinding non-combat skills, there is no way that using your favored skills will actively hinder your class. If you somehow fuck up
>I use melee weapons so I need Strength
>I sneak attack with bows so I need Agility
>I use spells so I need Intelligence
then you are a braindead retard.
Anonymous No.716091591 [Report] >>716092272
>>716090458
Not making shit up, parroting. Because it's not a huge issue. I also don't have screenshots of my stats page from runs in 2006 available to show you. One of my most memorable playthroughs was a Conjurer where I maxed out my Magicka using Sigil Stones to enchant clothes rather than armor to avoid spell effectiveness penalties. Daedroth was my favorite to conjure. I didn't struggle at any point where I felt the need to look up a guide for Oblivion, of all games.
>That doesn't count because I'm a faggot and ___
I did another run about 4 years ago where I played a thief/red mage type character. I focused on archery, daggers, and magic to debilitate enemies. By the time I completed the main quest, mage's guild, and went on to Shivering Isles, I was bored of the combat. That should be your complaint, not that the level system is broken. I was getting a paralyzing, critical shot off with my bow, running up for a power attack, sapping their endurance, sometimes paralyzing them again, then quickly whittling them down with my dagger.
>That doesn't count because if it affected me, it affected everyone!
In my last run, that I abandoned a couple weeks ago in the remaster, I went with a paladin character. Heavy armor, Blades, Restoration, bits of other magic. I played with a mod that altered the damage because the difficulties were dogshit. (This wasn't anywhere near as bad with the original's slider) So, I had it where I was taking Master-level damage, but also dishing out Adept-Expert middle ground damage. Just so I wasn't hitting a zombie 25 times every single fight. I had fun. I was doing very well. To the point where I had to inch up the damage I received each time I made upgrades to my armor or unlocked a new tier of spell. And there's another valid complaint you could have, terrible balancing. The leveling system's just aren't as God awful as you people love to make them seem.
Anonymous No.716091684 [Report]
>>716067039 (OP)
staring at the floor for 20 hours because i had a 6150se and the game ran at 5fps if i looked up
Anonymous No.716091874 [Report]
>>716067039 (OP)
>100000000000 hours in the character creator
>1 hour doing the tutorial
>5 hours fucking around in the imperial city
Anonymous No.716092272 [Report] >>716092623 >>716093292 >>716093961
>>716090458
>absolutely destroyed by random wolf because you're now shit
also this was an exaggeration, not that this scenario happened exactly like this, you know well what I meant you disingenuous fags

>>716091137
>go to random dungeon
>all skeletons are now champions
>they take gorillion hits to kill no matter what you use
>random lich shows up with a retarded OP staff
>instagib'd
guess I won't worry about it and just de-install the game

>>716091396
>melee
>no endurance
>no high stamina
hmmm.........
>magic other than conjuration or mysticism
>leveling up intelligence
hmmmmmmmm...................

>>716091591
>in the remaster
dude they fixed this shit in the remaster for a reason
everyone who actually played the original knows leveling was fucked up, nobody is "parroting" shit
Anonymous No.716092623 [Report] >>716093719
>>716092272
>ignore everything else I said for my 3rd example in the remaster to contrast with the 1st and 2nd from the original where my experience hasn't change
Plenty of people are parroting shit. I see it in almost every thread about Oblivion. Things you can easily disprove by looking at UESP. They didn't fix the terrible balancing, but they fixed you not getting a perfect amount of attribute points to distribute. Big fucking whoop. That extra point of STR is going to change everything!
Anonymous No.716093292 [Report] >>716093719
>>716092272
>guess I won't worry about it and just de-install the game
idk man, you have to be a retarded autist to care that much. I was like 15 or 16 and I was casual gamer and I beat Oblivion just fine not paying too much of an attention to my stat pages. I was a melee user that dabbled in magic so I generally levelled up strength, int, and willpower as I levelled up, and I seemingly had no troubles completing most of the major content.

What you essentially miss out on by not following a guide or paying attention to what you are doing is a few stat boosts. So you'll get +3 or +4 strength instead of +5..... Wooooow. Big fucking deal. The ogre you're fighting will die in 11 blows instead of 10. OHHHH NOOOES!!!!! UNINSTALL THE GAAEEEMM IT'S TOO MUCH AAAAAHHHH lmao you freaks that obsess about numbers lose your minds over losing a couple state points. Again, it's a single player game. You are not competing with anyone to give such a shit about these minor things. If Oblivion was an MMO, I'd say yes, you have a point. It matters. 5-10% more efficiency is a big deal in multiplayer games, but it's not a multiplayer game, losing a bit of efficiency doesn't really matter. You austists act like
>NOOOOO THE GAME IS TOTALLY UNPLAYABLE, VIRTUALLY IMPOSSIBLE IF YOU DON'T MIN/MAX YOUR STATS
Ridiculous.

Like the other anon said, you have TRY to fuck up to truly fuck up in Oblivion. Like, you levelled up alchemy and armorer to 100 and then you inexplicably put all your points into int and willpower but you never use spells and now you are fighting an enemy with a warhammer. Like you actively had to fuck everything up for the game to be "unplayable".
Anonymous No.716093483 [Report]
>>716067039 (OP)
I got pretty lost in the game and enjoyed it immensely. However I was a dumb kid back then with no standards. Can't play it anymore because the game is awful. Same with Skyrim.
Anonymous No.716093719 [Report] >>716093862
>>716092623
>That extra point of END while leveling up is no biggie!
ok
also, for high melee damage you needed truckloads of fatigue not STR, so WIS and AGI alongside STR and END, attributes not coming from "melee" related skills
they also fixed this retarded faggotry in the remaster btw

>>716093292
you didn't play the game
I can point out how I know, but I will save you the embarrassment
everyone who did already knows anyways
Anonymous No.716093862 [Report]
>>716093719
>you didn't play the game
>I can point out how I know, but I will save you the embarrassment
>everyone who did already knows anyways
You're the one who didn't play the game, trash. You just listen to what other people say and you repeat because you are NPC garbage.
Anonymous No.716093961 [Report]
>>716092272
>>magic other than conjuration or mysticism
Illusion gives you game breaking cheese that is Invisibility and Paralyze .
Anonymous No.716094507 [Report] >>716125149
>>716067039 (OP)
I used to love Jeremy Soule's music back in the day. Now I can barely make myself listen to 1 minute of his tracks.
Anonymous No.716094643 [Report]
>>716067362
This is the Oblivion first playthrough experience no matter when you first play it.
The game gives a pretty good first impression but after your 5th dungeon you realize it's all going to be the same cookie cutter dogshit.
The awful VA and dialogue for quests doesn't help either.
You have to actively not care about either of those aspects to enjoy Oblivion for more than a few hours.
Anonymous No.716097059 [Report]
>>716067039 (OP)
it was a laggy buggy fucking mess. i put the game down until i had a better computer much much later.
Anonymous No.716097130 [Report]
>>716067362
This sums it up perfectly.
Anonymous No.716098476 [Report] >>716102071
I never made it out of the sewers because the zombie and goblins scared me
Anonymous No.716098735 [Report]
>>716067039 (OP)
It was a a sub 20fps slideshow for 99% of PC gamers. The cheapest and smoothest way to play it was to buy a 360
Anonymous No.716101137 [Report]
>>716084984
>Oblivion caught flak on RPG Codex, Bethsoft forums, even Something Awful
oh god the horrors. kek
Anonymous No.716101243 [Report]
>>716067362
Pretty much, although I didn't fully accept it was garbage until I finished the mages guild.
Anonymous No.716102071 [Report]
>>716098476
this
Anonymous No.716102879 [Report]
>>716067039 (OP)
>finally something to play on my 360
>adventure kino
>go back to playing wow
Anonymous No.716104693 [Report]
>>716068595
it was kino but it felt too rushed at the end. i blame time consdtraints
Anonymous No.716104826 [Report]
>>716067039 (OP)
I played Morrowind when it launched on Xbox and couldn't stand Oblivion. It took getting into the Dark Brotherhood quests and abusing chameleon for me to enjoy the game, otherwise I think it's subpar even compared to Skryim. The art direction is fucking awful in this game.
Anonymous No.716106449 [Report] >>716107673
Oblivion was mindblowing at release desu. The flaws only started to appear slowly over time.
>realizing all the chest loot came from the same leveled lists
>realizing all the enemies were leveled
>realizing how level scaling works
>fast travel
but the quests and world kept you busy for a long time before this became a major issue. I actually appreciated the level scaling at first because I remembered how boring morrowind became after level 10.
The only disappointing thing I encountered right on release was opening a map and realizing that every town was marked and fast-travelable. Way to kill any feeling of exploration, guys.
Anonymous No.716107673 [Report] >>716109942
>>716106449
>>realizing all the enemies were leveled
>>realizing how level scaling works
Crying about level scaling is my litmus test for who gets sacrificed to appease the weather gods.
>oh nooooo the rat that died in 3 hits at level 1 now dies in a single hit at level 20, but has more hp
Only retards say this.
Anonymous No.716109531 [Report]
>>716067039 (OP)
A massive disapointment of streamlining to appeal a wider audience. The only people how liked it at all were console faggots who played it as their first Elder Scrolls game didn't know any better.
Anonymous No.716109942 [Report]
>>716107673
You won't see rats at level 20 in Oblivion
Leveling up removes content from the game. Once you hit 30 you see nothing but minotaur lords and power litchs in every dungeon
Anonymous No.716110548 [Report]
>>716067039 (OP)
It was one of the best games I had ever played. People had described it as Fantasy GTA but it was so much more. It's hard to describe how new and impressive an open world sandbox could be back then. Hell even today Oblivion is better than most games because of its quests, music, world. No Ubishit collectathons here
Anonymous No.716110615 [Report]
>>716067039 (OP)
>potato people
>no more medium armor
>enemies level with you making leveling basically pointless
>almost no hand placed loot like in Morrowind
>but hey at least bows are usable this time
It was the downfall of modern gaming
Oh I almost forgot
>Introduced paid DLC shit like horse armor to the world
Anonymous No.716111427 [Report]
I was hyped as fuck when i saw the first ever screenshot of the game, it looked like it was going to have amazing graphics. then i played it and was disappointed, but still had fun.
>all loot is randomized according to your level
>no hand placed loot
>cant steal good stuff from shops
>shops special items are super expensive and not worth it
>less NPCs than morrowind
>less dialog than morrowind
>looked like a low fantasy game with minimal creativity compared to morrowinds alien world
>less weapons/skills
>combat could be annoying with enemies blocking all the time
>physical damage sucks and falls off a cliff late game
>daedric shrines had level requirements, even doing them at appropriate level could be bad idea because loot was level scaled.
>felt like there was no point in exploring dungeons once you find one with a good seed you just run it over and over for loot (ie small dungeon with a lot of marauders and multiple chests)
oblivion was top 5 most disappointing games for me but good enough i still went and replayed it for 12 hours when the remaster came out.
Anonymous No.716111658 [Report]
>>716067868
i played morrowind first so i thought oblivion's lod was neat the first time i left the sewer, but i was already basically bored of how shit the game was by that point
but i'm not 60iq or brown skinned so obviously we'll think about things like that differently
Anonymous No.716112045 [Report]
>>716067039 (OP)
I remember thinking it was super cool. I got every single achievement for the XBOX360 version in a week, had tons of fun building completely broken custom spells, then bought the expansions afterwards. Shivering Isles is still goated. I made so many characters that I can still remember the exact layout of the prison escape the game begins with.

It was truly immersive and vast relative to everything else I'd played at the time(I had missed morrowind and the classic crpgs as I was a console kid, so my prior standard for a big explorable world had been Ocarina of Time)
in disgust when the coward moses let others hang instead of him No.716112606 [Report]
>>716067039 (OP)
Dissapointment. I'm disgusted these degenerate jewish scum bought id. I liked Skyrim though. And Morrowind. Skyrim had an ok story as far as I played but I enjoy getting lost sometimes, exploring, ending up somewhere and getting the best out of it, like free to see things myself, help them as me.

Bravery awarded that. Luck, faith, it'll all be ok worked with, made true, whatever encountered do better, or have as standard for less to be sent to, raise to. Work on whats there being good. Less not sent to maybe, but hopeless or something, other lost assured there and better exists or not, some bad places not taken on. I don't know. Stuff to right. My little mark, allowed for adventurers to exist, being one, not oppressed, not submitted to whatevers there. Always a higher standard. Ha. See it and better inherent. Full of myself. Don't fuck it up but enjoy whats acheived, no tollerance for unacceptable. Seems wrong stopnor right it. Stop bad from ruling and molding what makes right into their underlings not doing right anymore.
Right universal. A bit of nice. Sentiment, ambiance. Innocence. Good attitudes. Helpful. Good comes from good, so make more good.

What really got my approval wss the ability to stop an execution. I have no respect for government that uses it's position to murder etc. American govt ahould be annhilated for allowing the death penalty etc. But it's an ideal the parasites are positive. An illusion, good attributed to what invalidates it. If not attacks it.

Stopped an execution. Fought the reinforcements as the condemned got away. Great.

Witcher 2 was degenerate for not being as so. Watching a hanging. Should always do the right thing and stop such. Faith you can. Make a stand. Be the hero. Fall doing maybe.

I should be dead having assaulted mental institutions or women's prisons etc a long time ago. That was me. That wss my thing. Victory important, but not enough to deny and delay action.

I threw a drink at the acreen and walked out
Anonymous No.716112768 [Report] >>716113707
I'm going to say it; I did not care for the Shivering Isles.
Anonymous No.716113707 [Report] >>716117121
>>716112768
Nor did I. Aside from the talented voice acting, I do not care for Sheogorath either.
Anonymous No.716114723 [Report]
holy shit I can see all the terrain!
ground is covered in actual grass
physics enabled on literally all objects
HDR and specular mapping/lighting
these things seem quaint now but it was a big deal in 06
>>716067512
>jrpg
lmao
Anonymous No.716117121 [Report]
>>716113707
My issue with it is that it railroads you to being kind of evil, which is completely at odds with the base game and Knights of the Nine.
Plus the ending screws over your character in the long run.
Anonymous No.716117164 [Report]
It looked like reality. Zoomers who played it on an LCD won't understand, but the shitty graphics looked more "realistic" on a CRT
Anonymous No.716118772 [Report]
>>716067039 (OP)
I've had a pirated copy that had no voice acting and missing half the textures, so a lot of shit was slightly pink colored.
It was alright, finished the arena and haven't got around to proper version until years later.
Anonymous No.716118789 [Report]
>>716067039 (OP)
Morrowind existed so Oblivion was a downgrade
Anonymous No.716118790 [Report]
>why did they remove features from Morrowind? This is supposed to be a sequel!
Anonymous No.716119570 [Report]
>>716067039 (OP)
>>716080024
The level scaling was terrible, forcing you to stop sleeping or leveling up just to make the game playable again assuming you still have combat skills you can increase. Getting hit so hard on a shield you got stun-locked was dreadful. The gameplay was clearly made with console gamers in mind as compared to Morrowind, even in item placement from your inventory even though there were no physics for them.

>>716082347
>morrowtrannies
At the end of the Shivering Isles DLC, you become male Sheogorath regardless of your character's sex. The full transition is carried on into Skyrim. Furthermore, Pelinal Whitestrake was intended to be a full-blown homosexual with Huna as his boyfriend. (https://en.uesp.net/wiki/Lore:Huna#intnote_love)

>>716068595
>>716081217
The remastered fixed it by giving his corpse fresh underwear, in a weird afterthought of 'wait, we should probably censor the men.'
Anonymous No.716119692 [Report]
>>716067868
I was literally here in 2006 and people turning on it out of disappointment is exactly what happened.
Anonymous No.716119745 [Report]
>>716078741
Why does the first one have a sub-title?
Anonymous No.716119795 [Report]
>>716067039 (OP)
it was definitely an experience.
Anonymous No.716119812 [Report] >>716119912
>>716067362
Roleplaying zoomer
Anonymous No.716119864 [Report]
great
the only thing i disliked was the level scaling
Anonymous No.716119912 [Report]
>>716119812
No, you literally weren't there you underaged faggot.
Anonymous No.716119948 [Report]
>>716067039 (OP)
PC couldn't fully handle the game that well, but it was my first game with Havok, so I spent like half an hour just fucking with chains and bodies and shit in the tutorial dungeon.
Anonymous No.716122267 [Report]
>>716067039 (OP)
Anonymous No.716123394 [Report]
>>716080551
Honestly surprised I found any, only had a vague idea I had some lying around. Sheer luck they've survived, though keeping records has become a bit of a hobby of mine since then.

>>716091396
I actually ran into the scaling wall quite organically in my playthrough. It's easy enough if going in you're not that well-versed in the game's skill/stat systems.

I wanted to play a backstabby thief and talker/merchant type, so my main skills included thievery things, light armor and blade (and I think acrobatics, biggest mistake there), and I spent a lot of time early game exploring and doing non-combat quests. Sneaking around, picking locks, bartering etc. ended up leaving me with low offensive and defensive skills and stats by the mid-levels, so that when I finally went to save Kvatch, the level-scaled clannfear there would routinely three-shot me. My only saving grace was my high speed and athletics. I quite vividly remember kiting a herd of clannfear in a ring, slowly whittling their health down while trying feverishly to survive.

After that I got wiser and spent some time leveling my non-main combat skills to catch up with my levels, and also made sure to maximize my physical stats on level ups. Ended up becoming a kind of an armored battlemage by late game.
Anonymous No.716123807 [Report]
>>716067362
Astonishingly accurate
Anonymous No.716123882 [Report]
I reached the first town and advanced the main quest one step. Then quit the game. Boring shit combat. Simplified ass dialogue. That's what it was like.
Anonymous No.716125149 [Report]
>>716094507
did he touch you
Anonymous No.716125484 [Report]
>>716067039 (OP)
Ah yes. I played it in 2012, i was 13.
A little story time.
I had never really played an rpg before and barely any openworld games except for spiderman 2 (ps2).
Get so fucking hyped by the skyrim trailer as a kid.
Rewarch it like 790 times a day.
>omg dovakiin
Run around and pretend to be a dragonborn, annoying little shit that i was.
Dad and me at gamestop.
>"You want a game, son?"
>point at skyrim
>That game has PEGI 18 rating
>"That game has war, son. No good"
>pick oblivion which has pegi 16 but dad was cool with it.

Holy fuck, i remember coming out of the sewers. Seeing the colorful world and realizing i could go wherever.
The absolutely peak quests. So many adventures and concepts completely foreign to me at the time.
First time i got chased by an npc through a door/load screen a primal fear awoke in me.
Ps3 GOTY version had no cure for vampirism due to a bugges quest. So vampires were seriously scary.
"What the fuck is hemophilia"
By the time i played skyrim when i was around 15-16. I hated it. I hated it so much. And i still do. I have never been as dissapointed in a game. I can rant about it for hours.
Anonymous No.716126126 [Report]
>>716067512
>jrpgs