Anonymous
7/21/2025, 8:34:29 PM
No.716073823
[Report]
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The challenge lies in the limitations of anti-aliasing. In response, Threat Interactive is completely revamping the engine's graphics pipeline to achieve crisper, more realistic visuals without sacrificing performance.
While UE5’s default anti-aliasing techniques can result in jagged edges and reduced frame rates, Threat Interactive is developing a more advanced and efficient rendering method that addresses areas Epic Games hasn't yet tackled.
To bring this vision to life, they are seeking $900,000 in funding to build a team of graphics and engine specialists. With a functional prototype and a detailed development roadmap already in place, the project is ready for full-scale production.
If you're passionate about advancing real-time graphics, consider backing this initiative. You can learn more or contribute here: https://threatinteractive.wordpress.com/support-funding/
Your support could play a pivotal role in shaping the future of Unreal Engine.
While UE5’s default anti-aliasing techniques can result in jagged edges and reduced frame rates, Threat Interactive is developing a more advanced and efficient rendering method that addresses areas Epic Games hasn't yet tackled.
To bring this vision to life, they are seeking $900,000 in funding to build a team of graphics and engine specialists. With a functional prototype and a detailed development roadmap already in place, the project is ready for full-scale production.
If you're passionate about advancing real-time graphics, consider backing this initiative. You can learn more or contribute here: https://threatinteractive.wordpress.com/support-funding/
Your support could play a pivotal role in shaping the future of Unreal Engine.