>>716086112I don't think the mechanics are the problem, but how they're implemented identically across every game. Dodging is fine, but the whole concept of i-frames is retarded. If you roll into an attack, the hitbox should still be there. Roll AWAY and PREEMPTIVELY and it doesn't look stupid.
Parrying is also fine, but again, games make it look retarded. Why am I able to parry a zweihander with a flimsy rapier? They should emphasize weight and power behind how and what you parry.
Of course, expecting any of that from a modern dev team is retarded in and of itself.