>>716122432>>716122962Districts were a good idea on paper and a cool mini-game, hence the original positive reception, meant to help tall players against wide players in a quality vs quantity fashion.
In practise, it benefit wide players even more so wide players have quantity AND quality.
Gameplay-wise, it means that you will spend most of the game warring if you ever touch PvP because there's really no reason to NOT war.
Hell, it's also the best thing you can do in solo play.
It's also more stuff you have to manage, which is a bad thing in civ6 because 6 has unironical feature bloat as they added everything and anything to fill a quota of feature or something, meaning that a single turn can take you a long time in the mid-late game if you play on a map that is a slighty "big".