>>716164456No, it's legitimately terrible, a total slog to play, and its only appeal is exclusively as an autistic toolbox for speedtroons and romhacks.
>absolutely atrocious camera constantly getting stuck on terrain, spazzing out, facing the wrong direction, refusing to go where you want it to>slippery and inconsistent physics, especially underwater, snow, or on slopes. Not to mention Mario turns like a fucking boat and ricochets off walls like a fucking bouncy ball >2D Mario's momentum and physics work in a 2D environment where you always have a perfect view and perspective of the action; it's significantly worse in a 3D environment where you are constantly fighting the camera and there are fundamental limitations to perspective/depth perception >these momentum and physics are especially egregious when the movement is relative to aforementioned awful automatic camera that refuses to go where you want>constantly boots you out after every star and makes you retread each stage a half dozen times all the way from the beginning of the stage with a tiny stupid piecemeal change>a dozen frivolous jumps with dial a combo system for platforming is just extra abstraction bullshit that further separates the game from feeling like a natural extension of self>overall level/enemy/hazard design are extremely basic and boring, mainly as a result of the extremely open-ended movement combined with the dogshit camera>constant easter egg hunt for random bullshit grows old very quick>artstyle is just very bland and the whole game lacks charm and characterIt feels like a glorified fucking tech demo for 3D movement. As a game, it is just awful.