36N2
md5: d8ed1650834c83f4aa62517037c5ad3e
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I'm starting to get the feel 3D games will never be able to provide the same feels that come naturally to 2D games
>>716188373 (OP)I felt this 25 years ago and people 1 year ago were telling me I was insane. I think it's because I said Mega Man X feels faster than pilot wings 64.
likely not. the difference with 2D is intentionality; every single pixel is placed by hand, which naturally lends itself well to artistry
even the way sprites work ensures that you'll only ever see them the way the artist wants you to. you can't spin the camera around and look up their nostrils or anything
of course good looking 3D models and environments can be made, but unless you're using hand-painted pixel art textures and then using vertex colors for lighting, it'll never be the same as pixel art (see: Vagrant Story as a good example)
It wasn't so bad when people weren't obsessed with realism and games had baked in lighting.
Legend of Mana has my favourite sprite art and those snk fighting backgrounds
>>716190767This is AI isn't it? It has to be. Nothing real has this kind of atmosphere.
>>716188373 (OP)And remember that 3D stuff is all UE5 goyslop for pajeet shill consoomer paypigs with buyer's remorse, and it has shader compilation stutters.