>>716236593>>716283817>Meh and Bad Subclassing Options>Ygg/PrincessI had an Y/P in my party. It works, but I only had her because I wanted a full Yggdroid party. If you want a full Ygg party it definitely works, there's nothing wrong with it, you have a bulky Princess that's very hard to lock down. But if you're not doing that, just get a regular Princess.
>Ygg/ZodI also had this in my party. This one doesn't work at all. I literally only had her because I wanted someone to summon bots, and for the endgame she was my HP Cannon user.
>Ygg/ArbYggs have the highest STR and Overheat. However, Front Mortar is not very sustainable (16 TP with 2 binds) and Double Action is pretty much not viable.
It can still work, but without Charge, Front Mortar really loses a lot of it's appeal.
You could however have a Snipe/Sharpshooter Y/A in a disable focused party and it could work as well.
>Ygg/Ninja, Ygg/WildlingYggs do not have the TEC or LUC to try to inflict ailments or binds.
>Ygg/Farmerlmao
>Ygg/ShogunUnless you're modding your game or playing a second playthrough you're not having this one in your party, so I put it in the Meh category.
Magatoki works well since you're already going to be exploring mostly at night thanks to Infravision and Daifuhensha makes Yggs stronger and bulkier, and thanks to Infravision they will be able to work as a pseudo dodge tank as well.
They're also a pretty bulky Warrior Might user.
The biggest problem is that Magatoki and Daifuhensha both use different body parts, so TP recovery becomes an issue.
Also, fun fact. Bloody Lance increases the damage of HP Cannon. You're never going to use that unless you're going for that one strategy against the true final boss, but it's funny that the combination of Armoroad's and Deep City's forces can create one of the strongest countermeasures against the Deep Ones.