Anonymous
7/24/2025, 12:25:25 AM No.716259524
>play game
>pick up sword
>it does 10 damage
>have skills too
>increase your damage by 10%
>sword now does 11 damage
>sword has a crit chance of 10
>Skill says increase crit chance by 10%
>crit chance is now 11
Why the fuck do game devs do this? Why so obsessed with these tiny insignificant increases that don't feel fun or have any payoffs?
Why not just +10 damage or +10 crit instead of this % math miniscule numbers bullshit?
Defend this fucking garbage now?
>pick up sword
>it does 10 damage
>have skills too
>increase your damage by 10%
>sword now does 11 damage
>sword has a crit chance of 10
>Skill says increase crit chance by 10%
>crit chance is now 11
Why the fuck do game devs do this? Why so obsessed with these tiny insignificant increases that don't feel fun or have any payoffs?
Why not just +10 damage or +10 crit instead of this % math miniscule numbers bullshit?
Defend this fucking garbage now?
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