Thread 716290932 - /v/ [Archived: 117 hours ago]

Anonymous
7/24/2025, 8:30:43 AM No.716290932
demons_souls_boletaria_pack
demons_souls_boletaria_pack
md5: a07dd43c14e5d31bc45563c983e7f87a๐Ÿ”
Honest thoughts on Demon's Souls, 16 years later?
Replies: >>716291259 >>716291367 >>716291526 >>716291590 >>716291680 >>716291725 >>716291825 >>716291835 >>716292219 >>716292246 >>716292519 >>716293032 >>716293079 >>716293369 >>716294252 >>716294362 >>716294852 >>716295225 >>716295951 >>716296761 >>716296840 >>716299021 >>716299171 >>716304086 >>716306341 >>716311723 >>716313753 >>716314262 >>716318465 >>716318670 >>716318950 >>716319181 >>716319838
Anonymous
7/24/2025, 8:34:30 AM No.716291130
a good game, maybe a great game, layed the foundation for the series but it's really the worst of the souls games not because it's bad just because they were figuring it out still
Replies: >>716291451 >>716293051
Anonymous
7/24/2025, 8:36:37 AM No.716291259
>>716290932 (OP)
an okay game that was great for its time. its mechanics were perfected and maybe overtuned by DS3 and now we're just gonna get Elden Ring 2 due to how much it sold.
Replies: >>716291315
Anonymous
7/24/2025, 8:37:41 AM No.716291315
>>716291259
they already said the next game won't be openworld, it was too much work and exhausting to make the big world like that, it was an experiment but they will scale it back more for the next game
Replies: >>716291409 >>716291410 >>716314009
Anonymous
7/24/2025, 8:38:23 AM No.716291367
>>716290932 (OP)
Ok game that is mostly notable because of how bad and casualised the rest of it's generation was. I still like it more than the later soulslop entries
Anonymous
7/24/2025, 8:39:14 AM No.716291409
>>716291315
Thank God. ER's overworld was complete garbage. DaS1 was already open world and did it much better.
Anonymous
7/24/2025, 8:39:16 AM No.716291410
>>716291315
really? I can't imagine that its not considering how much it sold. It basically confirmed that there has to be a sequel when they do their next multi-plat. also, pvp will continue to get worse in the future and I suspect they'll finally do co-op "right" because of the mod.
Anonymous
7/24/2025, 8:40:15 AM No.716291451
>>716291130
It's better than Dark Souls 2, Dark Souls 3, and Elden Ring.
Anonymous
7/24/2025, 8:41:08 AM No.716291498
1751206827668049
1751206827668049
md5: 3cea65f6c4dc9946b9abad31c9c222a5๐Ÿ”
Dark Souls 0.5
Surpassed by the next game in pretty much every way but raw atmosphere and OST.
And then the remake ruined that so there's no point at all to play it vs. just playing DaS1
I wish I played more of the PvP on PS3 when it was still active, even before the servers died that time was long past though, now there's like a max of 3-5 people on both the PS3 version and the RPCS3 version :(
Replies: >>716292220
Anonymous
7/24/2025, 8:41:30 AM No.716291526
>>716290932 (OP)
It's decent but it lacks the replayability of DaS1, partly because build variety is almost non-existent in DeS. Even though the game provides you a lot of freedom after Boletaria, I usually find that different route orders very rarely result in a meaningfully different playthrough.
Anonymous
7/24/2025, 8:42:50 AM No.716291590
>>716290932 (OP)
its good i like the atmosphere a lot every level seems scary or threatening and its quite the experience exploring them unlike the more fantastical elden ring. ds1 doesnt quite capture how dark demons ouls is but its probably next or maybe bloodborne even though it is outlandish at thymes
Anonymous
7/24/2025, 8:43:29 AM No.716291631
Why did the PS5 remake get so much hate?

t. Only played PS3 in 2010
Replies: >>716291731 >>716291786 >>716291796 >>716292128 >>716292995 >>716296685 >>716297584 >>716299267 >>716310359 >>716311552
Anonymous
7/24/2025, 8:44:29 AM No.716291674
garbage.
just like any other souls slop except for bloodborne and to a lesser degree elden ring
Anonymous
7/24/2025, 8:44:33 AM No.716291680
>>716290932 (OP)
Miyazaki might be on to something here
Anonymous
7/24/2025, 8:45:18 AM No.716291725
>>716290932 (OP)
it was way too easy because most of the bosses are gimmicks and enemies shits out healing grass left and right. Not a fan of the white/black influence mechanic.
Replies: >>716291894
Anonymous
7/24/2025, 8:45:27 AM No.716291731
>>716291631
Combination of PS5 exclusivity and some extremely strange decisions Bluepoint opted to make to the art style.
Anonymous
7/24/2025, 8:46:22 AM No.716291786
>>716291631
It looks like garbage.

People just wanted to play the original DeS at 4k60. They should've just had a Halo Anniversary style toggle for the graphics.
Replies: >>716291930
Anonymous
7/24/2025, 8:46:36 AM No.716291796
>>716291631
Autistic lorelets got mad that bluepoint just wanted to make a fun game that ignored Jap autism.
Anonymous
7/24/2025, 8:47:12 AM No.716291825
>>716290932 (OP)
The untouchable masterwork kamiges Kingsfield and Shadow tower died for gimmicky unfinished broken ugly dogshit game
Anonymous
7/24/2025, 8:47:27 AM No.716291835
>>716290932 (OP)
I pity those who missed out, it was an experience that cannot be replicated anymore and the entire "genre" is borderline parody at this point
Anonymous
7/24/2025, 8:48:49 AM No.716291894
>>716291725
>Not a fan of the white/black influence mechanic.
Just don't go into human form. Beating at least two world bosses basically guarantees white tendency. Once you complete all of the white tendency related side stuff, you can always revert it to black tendency by killing yourself repeatedly or by killing NPCs.
Anonymous
7/24/2025, 8:49:29 AM No.716291930
>>716291786
>People just wanted to play the original DeS at 4k60. They should've just had a Halo Anniversary style toggle for the graphics.

iirc there were issues with Atlus and Bamco still holding the Western publishing rights that stopped a straight DeS port to the PS4 - a remake was technically a new game so Sony could do it all themselves
Anonymous
7/24/2025, 8:53:17 AM No.716292128
>>716291631
Completely destroyed the atmosphere and turned everything into generic late gothic architecture whereas DeS was hard early Romanesque.
Anonymous
7/24/2025, 8:54:56 AM No.716292219
>>716290932 (OP)
It was alright. I beat nearly every boss by going invisible, hiding behind them and spamming that poison mist
Anonymous
7/24/2025, 8:54:58 AM No.716292220
>>716291498
I gotta be honest OG Dark Souls atmosphere is top tier. A lot of people play the remaster which destroyed the lighting.
Replies: >>716292356 >>716294168
Anonymous
7/24/2025, 8:55:21 AM No.716292246
proxy-image
proxy-image
md5: 2771164ed6d9c20a1c39732b4ddb43f0๐Ÿ”
>>716290932 (OP)
Great game.

Ding ding dingly ding:
https://www.youtube.com/watch?v=f3As-3T3_LQ
Anonymous
7/24/2025, 8:57:28 AM No.716292356
>>716292220
Just mod it to unfuck the lighting. The remaster is honestly still a better and more stable experience than PTDE+DSfix
Replies: >>716292489 >>716292810 >>716292893
Anonymous
7/24/2025, 9:00:07 AM No.716292489
>>716292356
You won't get banned for modding it? Can you unlock the frame rate without being banned?
Replies: >>716292749
Anonymous
7/24/2025, 9:00:44 AM No.716292519
>>716290932 (OP)
I played Dark Souls in 2011 and while waiting for Dark Souls 2 I went back and played Demon's Souls.

I really liked it but I have to say that starting the series with DaS just made me used to some QoL stuff such as no inventory weight limit, estus flasks, more straight forward upgrading etc.
I also prefer the interconnected world more.
But DeS tried some very cool concepts such as world tendency (even though it kinda fell flat) and some very gimmicky bosses which I actually like. I also thought that it was cool that damage types mattered much more. In Dark Souls you could (with a few exceptions) generally ignore dmg types but in DeS you had shit like the miners being very weak to pierce, the skellies in the stormking area being very weak to blunt (to a point that attacking them with your fists was more viable than some upgraded weapons) and the phalanx blobs being very weak to fire and finding turpentine and fire bombs was very helpful.
Grass farming was kinda ass though and I barely remember teh latter third of the game for some reason.
Replies: >>716292884
Anonymous
7/24/2025, 9:05:03 AM No.716292749
>>716292489
Getting banned will just throw you in a server with other banned players.
Anonymous
7/24/2025, 9:06:13 AM No.716292810
>>716292356
You can't ever get it to be exactly like the original bro. It'll always just be a bandaid solution.
Replies: >>716292893 >>716293189
Anonymous
7/24/2025, 9:07:39 AM No.716292884
>>716292519
I wouldn't really call Estus a "QoL" thing. It's a completely different healing system, arguably one that is both a little more challenging and more rewarding than spamming multiple types of grass that you always have a bunch of.
Replies: >>716293053
Anonymous
7/24/2025, 9:07:50 AM No.716292893
>>716292356
>>716292810
How did the remaster change the lighting?
Replies: >>716293161 >>716293419 >>716293986
Anonymous
7/24/2025, 9:09:31 AM No.716292995
2024-12-01_22-51-39
2024-12-01_22-51-39
md5: a635af514fee178c0b62474a7da269ba๐Ÿ”
>>716291631
Bluepoint deserve the hate they get on /v/. The game director doesn't understood why people loved Demon's Souls after so many years, and so many spiritual sequels;

>"When we're doing a remake, we identify what the core is of the game, what is the most important to that game. And for us, with Demon's Souls that has to be the gameplay and the logic and the Al. So then we pare everything away, leaving that core there that you don't want to touch. That's the heart and soul of the game."
>"And then we start building up everything around the game, all new models, all new character designs, taking everything back to the drawing board and building it back up

How do you play Demon's Souls and come out thinking the outdated gameplay, and enemy AI are its strength? Dark Souls is a complete improvement upon the game mechanics. When DeS players said they were disappointed by DaS, they were talking about the atmosphere, and visual storytelling, not the improved gameplay with weight behind every swing and move. The remake shouldn't had existed, it should had simply been ported to next gen consoles/PC in 4K resolution, but if they were going to insist on a remake, they should had taken the Capcom approach and fully reconsider the gameplay approach and learn from all the newer entries, from the Dark Souls trilogy and Bloodborne.

I used to make fun of a particular /v/ user. He is a Shadow of the Colossus fan who every time someone makes a SotC thread, he will enter the thread and show infographics on why Bluepoint ruined the remaster and remake, and how you should emulate the game. He would point to all things the remake fucked up, and how they didn't had the necessary sensibly to understand the art of Fumito Ueda art. The thing is he was right, and I couldn't understand him until some no-talent faggots from Texas came and fucked up my favorite video game, and you will not understand why the remake was bad until they do the same thing to your favorite game.
Replies: >>716293056
Anonymous
7/24/2025, 9:10:12 AM No.716293032
>>716290932 (OP)
Well its one of my favorite games of all time. I do feel though that the online for this game feels more important than Dark Souls. Without it the game definitely feels a lot more barren since the game has a hub (the Nexus) and then you go to the mostly linear levels through the archstones.
Anonymous
7/24/2025, 9:10:31 AM No.716293051
>>716291130
why do you speak like the orange pedophile?
Replies: >>716293147
Anonymous
7/24/2025, 9:10:34 AM No.716293053
>>716292884
In 2011 it defintely was.
The average player skill was much lower and people genuinely struggled with all sorts of bosses. I know today everyone is a master gamer that first tried everything naked but back then people complained about having to farm healing grass so most viewed estus as a skip to farming instead of a limit on their healing items. They were glad they could just run up to the boss and try again instead of taking farming breaks inbetween.
At least that's what I read during those times online.
Replies: >>716293274 >>716296490
Anonymous
7/24/2025, 9:10:36 AM No.716293056
>>716292995
>they should had taken the Capcom approach and fully reconsider the gameplay approach and learn from all the newer entries, from the Dark Souls trilogy and Bloodborne.

Do you really trust Bluepoint to do that?
Replies: >>716293278
Anonymous
7/24/2025, 9:11:21 AM No.716293079
>>716290932 (OP)

better than dark souls
the best fromsoft souls games are
demons souls, bloodborne, dark souls 3 and elden ring
Anonymous
7/24/2025, 9:12:32 AM No.716293147
>>716293051
you're mindbroken
Anonymous
7/24/2025, 9:12:46 AM No.716293161
1723513051250212
1723513051250212
md5: de96ed714d0dc63499b112ec265a6617๐Ÿ”
>>716292893
It's just a lot more "dull" looking. They fucked something up.
Anonymous
7/24/2025, 9:13:23 AM No.716293189
>>716292810
>You can't ever get it to be exactly like the original bro.
It's actually very easy to make the remaster look like the original. Hell, the Switch version of the remaster is literally the same game but with PTDE lighting.

As someone who has 700+ or so hours with PTDE+DSfix, I'm literally never going back to it. In this case, DSfix is literally the actual "bandaid solution" to an unfixable problem. Maybe you could do some DXVK dll injection fuckery with PTDE to make it not run like shit, but I highly doubt anyone is still modding PTDE. Also. I greatly appreciate not having to hit backspace every time I make a tricky jump just because of how buggy 60fps is.
Replies: >>716293408
Anonymous
7/24/2025, 9:15:07 AM No.716293274
>>716293053
>know today everyone is a master gamer that first tried everything naked
I miss when Dark Souls was still relatively unknown and we all struggled together.
Anonymous
7/24/2025, 9:15:11 AM No.716293278
>>716293056
Fair enough. Bluepoint made a Gravity Rush remaster for the PS4, had anyone played it and know if it was a good port?
Replies: >>716293459
Anonymous
7/24/2025, 9:17:02 AM No.716293369
covers blown boys
covers blown boys
md5: b090923777363194555c0813d04eec68๐Ÿ”
>>716290932 (OP)
I'm owning in Boletaria right now on 60fps rpc3
I am so fucking mad at myself for not playing this game when I was 19. 31 now btw. I think I like the feeling/atmosphere of Demons Souls the MOST out of all the sovlslikes, and I am a DS1/Sekirofag. It's really fucking good lol
Anonymous
7/24/2025, 9:18:08 AM No.716293408
>>716293189
The 60fps bugs are a non-issue. Every jump is easily even in 60fps and the ladder shit only ever happened sometimes like on one ladder and you'd just reload the game back to normal and move on.
You are lying out of your ass by saying mods can return it to the original look. Yeah the Switch version can because it didn't receive the botched changes.
There's also the issue of the remaster particle effects looking like cheap chinese mobile game crap.
Replies: >>716294412
Anonymous
7/24/2025, 9:18:22 AM No.716293419
DARKSOULS_2021_12_09_18_40_58_436
DARKSOULS_2021_12_09_18_40_58_436
md5: 36aa84efc9186a7fb0dd5d3e5a8d1785๐Ÿ”
>>716292893
everything looks plastic, and no mod really fixes it. you gotta play PTDE for the good lighting.
Replies: >>716293546 >>716294168
Anonymous
7/24/2025, 9:19:16 AM No.716293459
>>716293278
Yes, technically Bluepoint are extremely solid developers (the DeS remake is still one of the best looking games on the PS5 and it runs extremely well) just that their art department take dumb liberties that upset people.

The GR remaster is fine, though sadly it never got an update for the PS4 Pro so you're stuck at 1080/60.
Anonymous
7/24/2025, 9:21:05 AM No.716293546
>>716293419
Why was ER's lighting look worse than DS1
Replies: >>716293670 >>716293707 >>716294168 >>716298481
Anonymous
7/24/2025, 9:21:51 AM No.716293579
World Tendency should have been reversed so better players get the harder challenge and worse players get some buffs. Also the online global world tendency is annoying to deal with. The new private server lets you manually set tendency but then that just feels like cheating the system.
Anonymous
7/24/2025, 9:22:20 AM No.716293609
BluePoint is one of the most technically competent developers in existence. Those bloodstains in the remake that wrap over surfaces are examples of how western devs are light years ahead of Japanese ones. They also made SOTC remake which looked insanely good, had complex fur physics and, in a very rare case, a game that looked good and ran 60fps on the PS4. I have my gripes with DeSR's art direction, but it's irrefutable that the perfect game studio would be BP's technical artists and software engineers with some Japanese concept artists.
Replies: >>716293945
Anonymous
7/24/2025, 9:23:24 AM No.716293670
DARKSOULS_2021_12_09_19_48_50_025
DARKSOULS_2021_12_09_19_48_50_025
md5: 3b66cc9c175a918721a4f448ccd81e23๐Ÿ”
>>716293546
shitty dynamic lighting with shadows disabled for some reason
Replies: >>716294168
Anonymous
7/24/2025, 9:24:12 AM No.716293707
>>716293546
I swear modern devs don't know shit about good lighting and it's probably why every remaster of an old game destroys the original's atmosphere.
Replies: >>716294731 >>716298481
Anonymous
7/24/2025, 9:27:59 AM No.716293945
>>716293609
Wanderer's facial expressions in the remake are nonexistent though.
Anonymous
7/24/2025, 9:28:47 AM No.716293986
1744730708582125
1744730708582125
md5: d50d381048356a75dddf93e8101c91a8๐Ÿ”
>>716292893
This is old news Anon. I remember when gameplay of the remaster was coming out everyone was bitching about it. Especially noticeable with the reflections on armors.
Most people are Elden Ring newcomers going backwards and only know the remaster version, so you see less talk about it now in the mainstream.
Replies: >>716294731
Anonymous
7/24/2025, 9:32:18 AM No.716294168
1722912123709794
1722912123709794
md5: a5cdb8a4e7536603ab923b0a52bb45fb๐Ÿ”
>>716292220
I've played the PS3 release, DSFix and remaster extensively, DaS1 is obviously still near perfect in terms of general setting and atmosphere but there's something a bit more simultaneously grandiose, morose and visceral about DeS... it's like the perfect translation of Conviction arc Berserk into a video game. There's nothing else like it.
>>716293419
>>716293546
>>716293670
Semi related but every time I go back and play DaS1 it amazes me just how damn good Anor Londo-Crystal Cave looks, the lighting and reflections are done so well for something that had to run on hardware from 2005. Obviously it's knowing how to best use the most of what you have but still, you compare it to games today that might be technically more impressive but run like complete shit even on high end hardware and have muddy visuals.
Replies: >>716294324
Anonymous
7/24/2025, 9:34:19 AM No.716294252
1726231070750298
1726231070750298
md5: d1014c3f06cbfa6449507d21af065f4b๐Ÿ”
>>716290932 (OP)
+ no stupid poise, only hyper armor
+ faster than both das1 and 2
+ magic is very strong
- levels are too cramped
- upgrade material farming is too crazy
- very easy mostly puzzle bosses
- NPC black phantoms are the only hard enemies in the game and they're just stupid OP to compensate for the horrible AI
- only 18 armor sets instead of 56 in dark souls (and much more in later games), and half of the sets are gender locked (5 male only, 4 female only)
- only very specific builds can roll in metal armor, most armor starting with leather imposes stamina regen penalties making it literally worthless
- ng+ difficulty spike is too big, requires cheesy builds like warding + light weapon
- world tendency, character tendency
- item burden
- broken archstone (a whole world with many cool enemy types, multiple bosses and NPC quest lines was cut from the game)
Replies: >>716296586
Anonymous
7/24/2025, 9:35:49 AM No.716294324
>>716294168
>Semi related but every time I go back and play DaS1 it amazes me just how damn good Anor Londo-Crystal Cave looks, the lighting and reflections are done so well for something that had to run on hardware from 2005. Obviously it's knowing how to best use the most of what you have but still, you compare it to games today that might be technically more impressive but run like complete shit even on high end hardware and have muddy visuals.

How does Dark Souls PTDE look on RPCS3 at 4K?
Replies: >>716294385 >>716294414 >>716294570
Anonymous
7/24/2025, 9:36:39 AM No.716294362
>>716290932 (OP)
Dark Souls is basically a bigger and better Demon's Souls. It feels like an extended edition/remake at times, due to so many returning weapons, spells, as well as character tropes and area gimmicks.

But at the same time, it has VASTLY more variety than Demon's Souls. Like, WAY more weapons, armor sets and spells. A MUCH bigger world, a MUCH smoother weapon upgrade system. Like, in Demon's Souls you kind of just pick up the Crescent Falchion in 4-1 on basically all characters, because making a proper build takes almost the entirety of NG, so you're just gonna use the falchion in the meantime. That's not the case in Dark Souls, you can pick up any weapon and start using it immediately, the upgrades are very straightforward, the materials are cheap and plentiful. There's no BS like a basic straight sword (Knight Sword) costing 20k souls, or farming stones for 5 hours to upgrade a single weapon.

I tried replaying Demon's Souls recently and honestly playing ANY build that's not Royalty with Crescent Falchion (maybe later replaced with Crescent Uchi) is such a massive chore, there's way, WAY too much prep work before you can start actually enjoying your build, but the game is also only 10-15 hours long, so you're not really having fun until NG+. Which is absolutely not the case in Dark Souls.
Replies: >>716294814
Anonymous
7/24/2025, 9:37:03 AM No.716294385
>>716294324
Why would you use RPCS3 for that? You can set the PC version to 4k with DSFix.
Anonymous
7/24/2025, 9:37:35 AM No.716294412
>>716293408
The firelink jump is a 50/50 gamble on whether you stay or slide off unless you disable 60fps. Either way, the buggy physics are only part of my issues with going back to DSfix. I've gone through at least 4 different hardware configurations since the day I bought DS1 on PC, and it still runs like absolute garbo, probably because it runs everything on a single thread.
Replies: >>716294439
Anonymous
7/24/2025, 9:37:40 AM No.716294414
>>716294324
Good question, couldn't tell you, never saw a point in emulating the PS3 version.
Looks incredible with DSFix + upscaling though, wish there was something comparable for the remaster that unfucked the lighting/materials/textures so I could enjoy online at the same time as visual ludokino (although nowadays the remaster is dead enough that it doesn't matter too much which you play anyway)
Replies: >>716294463 >>716294493
Anonymous
7/24/2025, 9:38:17 AM No.716294439
>>716294412
Runs perfectly for me on every machine I've had so can't relate.
Replies: >>716294739
Anonymous
7/24/2025, 9:38:44 AM No.716294463
>>716294414
>Good question, couldn't tell you, never saw a point in emulating the PS3 version.

Original 1.0 pre-patch that was harder.
Replies: >>716294573 >>716294628
Anonymous
7/24/2025, 9:39:31 AM No.716294493
>>716294414
We need a private server for PC PTDE. Tell the Demon's Souls cunt to do it maybe. I suppose there isn't a big demand for it atm because PC PTDE is the only version of Dark Souls 1 that is offline.
Anonymous
7/24/2025, 9:40:55 AM No.716294570
DARKSOULS_2024_11_05_00_28_46_962
DARKSOULS_2024_11_05_00_28_46_962
md5: 3f49d466d6420f629ba4322aa3915d87๐Ÿ”
>>716294324
it doesn't, PTDE is the PC release. you're gonna be running the PS3 version which is also good
Anonymous
7/24/2025, 9:40:56 AM No.716294573
>>716294463
>Original 1.0 pre-patch that was harder.
ah yes, that intense difficulty of playing as a ninja flipping havel
Anonymous
7/24/2025, 9:41:52 AM No.716294628
>>716294463
It would look identical to the PC version, assuming the game is fully compatible and bug free on RPCS3 of course. DSFix allows you to increase the internal resolution just like other native PC games and emulators.
Anonymous
7/24/2025, 9:44:04 AM No.716294731
>>716293986
>>716293707
Why did QLOC Poles change the lighting engine?
Replies: >>716294952
Anonymous
7/24/2025, 9:44:11 AM No.716294739
>>716294439
Yes, I also got used to the microstuttering and unstable vsync jitter after hundreds of hours of playing. That doesn't mean it runs well. It doesn't help that modern GPU drivers don't bother optimizing for older display APIs like D3D9, hence why I mentioned DXVK (though it likely wouldn't matter since the game is CPU heavy and single-threaded). The remaster is much less of a headache.
Replies: >>716294880
Anonymous
7/24/2025, 9:45:34 AM No.716294814
>>716294362
I replayed Demon's Souls recently so I can relate to this. I am simultaneously going "damn this game is good and deserves the same credit as Dark Souls", and then also "Yeah Dark Souls did this exact concept but 10x better and with more viable options and routes".
Replies: >>716295168
Anonymous
7/24/2025, 9:46:13 AM No.716294852
>>716290932 (OP)
I didn't like it.
Anonymous
7/24/2025, 9:46:45 AM No.716294880
>>716294739
I don't have those issues.
Anonymous
7/24/2025, 9:48:00 AM No.716294952
>>716294731
The world may never know.
Replies: >>716295119
Anonymous
7/24/2025, 9:48:07 AM No.716294957
Honestly? Never playing it because of the woke remake.
Replies: >>716295128
Anonymous
7/24/2025, 9:50:57 AM No.716295098
Sony should make a free, non-woke remaster for PS6 and apologize for bending the knee to social media bots and "influencers" who possibly never bought a video game their whole lives because tranny meds, std meds and dildos don't grow on trees.
Replies: >>716295128
Anonymous
7/24/2025, 9:51:26 AM No.716295119
>>716294952
>The world may never know.

Only way it would run at 60fps on PS4
Anonymous
7/24/2025, 9:51:34 AM No.716295128
>>716294957
>>716295098
Guys... just play the original. Remasters and remakes are always fake and gay.
Anonymous
7/24/2025, 9:52:26 AM No.716295168
>>716294814
>I replayed Demon's Souls recently so I can relate to this. I am simultaneously going "damn this game is good and deserves the same credit as Dark Souls", and then also "Yeah Dark Souls did this exact concept but 10x better and with more viable options and routes".

Boletaria Castle and Latria is better than all of DaS
Replies: >>716295392 >>716314331
Anonymous
7/24/2025, 9:53:38 AM No.716295225
>>716290932 (OP)
Demon's Souls is my favorite game of all time. It is as if the game was tailor made for my sensibilities.

I appreciate it when games try to erode the barrier between the player and the game as much as they can. To my knowledge Demon's Souls is the first and only game that goes through the trouble of integrating the tutorials into the story through its note system. And what's even more neat is that on repeat playthroughs you can just run past the tutorial notes instead of being forced to go through them again.

Another first for me was how, in other action games, you typically enter a room with guns blazing, without a care in the world, mowing down enemies with ease because the game is meant to be a power fantasy. Demon's Souls takes the opposite approach. You have to stand back, strategize, and exercise patience. If youโ€™re not careful, if you donโ€™t respect its world, youโ€™re going to have a bad time. That was such a refreshing experience at the time. How can anyone forget meeting Tower Knight, an 30 foot giant fully decked out in armor, for the first time after barely making it through the bridge guarded by the fire breathing dragon in 1-2?

Also Demon's Souls is the first Japanese game or even media with good localization. I have a low tolerance for anime cringe so it was a surprise when the voice acting in this game turned out to be quite good,

Demo's Souls is a game where you can sense the design and intentionality behind every gameplay segment. It is the antithesis of the high budget Sony movie game. Modern Soulsfags just don't get it.
Replies: >>716295464 >>716295513 >>716296031
Anonymous
7/24/2025, 9:56:44 AM No.716295392
1749520767255548
1749520767255548
md5: 127dbb79960ac190ad623ee216ddfca2๐Ÿ”
>>716295168
We were kinda talking about the gameplay more specifically the itemization but level design I think is comparably similar quality in both games, the difference being the separated worlds structure vs the interconnected levels structure. I prefer the latter but I love Demon's Souls levels so don't be expecting me to shit on it buddy.
Anonymous
7/24/2025, 9:58:22 AM No.716295464
>>716295225
What did you like most about Shrine of Storms and Valley of Defilement?
Replies: >>716296987
Anonymous
7/24/2025, 9:59:25 AM No.716295510
ORtsxnQ
ORtsxnQ
md5: 5a6ff4de1170ce3946cc3fd7ec47eef9๐Ÿ”
What was your first DeS playthrough like?
Replies: >>716295907 >>716296025 >>716298442 >>716315041
Anonymous
7/24/2025, 9:59:29 AM No.716295513
>>716295225
Is Dark Souls really that different? To me DaS felt just like a more refined DeS.
Replies: >>716295624 >>716296026
Anonymous
7/24/2025, 10:01:22 AM No.716295624
>>716295513
>Is Dark Souls really that different? To me DaS felt just like a more refined DeS.

Dark Souls is literally built on top of the DeS codebase and there's a lot of asset reuse
Replies: >>716295739 >>716296441
Anonymous
7/24/2025, 10:03:40 AM No.716295739
>>716295624
That doesn't mean much because that anon is talking about design choices and I don't think DaS differs much in the overall gameplay style.
You could make a very different game with the assets and codebase but the level, world and enemy design is very similar to DeS.
Anonymous
7/24/2025, 10:06:37 AM No.716295907
>>716295510
I got raped a bunch by the 2kat skellies and old king doran
Anonymous
7/24/2025, 10:07:27 AM No.716295951
>>716290932 (OP)
The level design still holds up, Latria is amazing. Everything else has been improved in Dark Souls and Elden Ring.
Anonymous
7/24/2025, 10:08:23 AM No.716295996
Imo, overrated
Anonymous
7/24/2025, 10:08:57 AM No.716296025
1735707927823900
1735707927823900
md5: 855000279806e3ab104e017d0ef928d9๐Ÿ”
>>716295510
10 years after the game came out because it was finally decently playable with emulation. I'm not someone who buys a console just for one game. It's really a shame it was stuck on PS3 for so long. I first played Dark Souls when it released on PC in 2012.

As for the playthrough itself I really enjoyed the game. Best level design in the series right behind Dark Souls, both games are so memorable in ways the later games aren't. I also liked the unique boss concepts like having a phalanx formation boss, a blind boss, and also anti-bosses like Maiden Astraea which hit me like a truck.
Anonymous
7/24/2025, 10:09:02 AM No.716296026
>>716295513
The later half of DaS is designed like DeS self-contained worlds

>Catacombs
>Anor Londo and Duke's Archives
>Painted World
>Demon Ruins and Lost Izalith
>New Londo Ruins
>Royal Wood and Oolacile

Dark Souls 2 is the same

>Heide's Tower of Flame, No-man's Wharf, Lost Bastille, Sinner's Rise
>Huntsman's Copse, Harvest Valley, Earthern Peak, Iron Keep, Brume Tower
>Shaded Woods, Brightstone Cove Tseldora
>Grave of Saints, Gutter, Black Gulch, Shulva
>Drangleic Castle, Shrine of Amana, Undead Crypt
>Frozen Eleum Loyce

Bloodborne is one big DeS world.

Dark Souls 3 has the most in common with DeS out of all the games.
Replies: >>716296089 >>716296280 >>716296540
Anonymous
7/24/2025, 10:09:11 AM No.716296031
>>716295225
You're just listing generic souls-like things like enemy ambushes and minimal tutorialization, so your comment off as "I like it because it was my first Souls"
Replies: >>716296441 >>716296987
Anonymous
7/24/2025, 10:10:20 AM No.716296089
>>716296026
>Dark Souls 3 has the most in common with DeS out of all the games.

Biggest similarity between Demons Souls and Dark Souls 3: you start out in Boletarian Palace / Lothric Castle in the beginning before going on a journey across various regions and returning back to Boletaria/Lothric for the finale with Demon King/Prince Lorian and Lothric before the final boss

>โ€œAll of Dark Souls 3โ€™s design is basically based on Miyazaki's own personal preference"
>Dark Souls 3 brings back the Mana/Focus bar from Demon's Souls instead of the Spell Cast system from DS1
>Auto-revival (embering) after a boss (or helping as a phantom)
>plus you have the five thrones which are a lot like the portals to the different worlds
>A hub system like Demonโ€™s Souls. The Firekeeper is literally the Maiden in black fire defense woman" (็ซ้˜ฒๅฅณ) which is also the same term for the Fire Keepers in Dark Souls.
>Rolling Functions the same exact way as DeS, because med rolling was buffed so fucking hard that the difference between fast roling and med rolling is so small that staying right under the fat roll minimum is required for every build.
>Giving the player character clear motivations up front and keeping the end goal in sight, just like in Demon's Souls
>Lothric Castle / Great Archives / Cursed Garden is influenced by Boletaria Castle. The run-up to twin princes being 1-3's run up to Penetrator, the corrupted form of Metas
>Irithyll Dungeon does indeed have some heavy Tower of Latria vibes, full of backtracking and going from one side to the other for keys
>All of the areas fit together like pieces of a puzzle and how everything came together to form one grand world
>Inspired by the great, memorable map designs of Demon's Souls
Replies: >>716296352
Anonymous
7/24/2025, 10:14:40 AM No.716296280
>>716296026
Painted World is actually unique because Demon's Souls doesn't have any missable optional levels like that.
Anonymous
7/24/2025, 10:16:26 AM No.716296352
>>716296089
Dark Souls 3 is Demon's Souls but linear
>similar hub world as Nexus, 5 boss thrones instead of 5 tombstones
>Both games have darker art direction than DS1&2
>Both games have hyperarmor
>Both games have large levels looping around checkpoints where you unlock routes, elevators and doors to resume dungeon progression
>Both games have a FP system for magic
>Firekeeper is an alternative/subversion of Maiden in Black, where getting the "best" ending to fix the world involves stopping her (and yourself) from fulfilling the role imposed upon, rather than accepting self-sacrifice.
>Gundyr's Armor set "modeled after a former king" is a callback to Old King Doran from Demon's Souls.
>Eygon and Irina are Garl Vinland and Maiden Astrea turned upside down, with Irina uncaring of Eygon and following her faith instead of doubting
>Yhorm boss fight uses Storm Ruler
>Greirat the Thief mirrors Stockpile Thomas, both unaware of the fate of their family, that the player finds dead
>Tower of Latria is reminiscent of Irithyll Dungeon, including Irithyll Jailers with special attacks like Mind Flayer and Gargoyles (not DS1 Gargoyles, literal Demon Gargoyles spawned by the Profaned Flame)
>The Hornet Ring allows the player to use the backstab and riposte animations from Demon's Souls
>The Blessed and Simple gem infusions mirror the Blessed and Crescent weapon upgrade paths from Demon's Souls, right down to Blessed regenerating Health and Simple regenerating Focus
>Lothric Castle is a version of Boletarian Palace, and you can access to the inner part of the Castle after defeating Dragonslayer Armor, an armor designed to match Orstein but controlled by the Dark, similarly to Penetrator, a demon resembling Metas
>The Spear of the Church as the Old Monk
Replies: >>716298318
Anonymous
7/24/2025, 10:18:17 AM No.716296441
>>716296031
yeah that's why I was asking >>716295624 here.
You could say Elden Ring departed from this a lot but the other souls games more or less kept what that anon cherishes so much intact.
Anonymous
7/24/2025, 10:19:29 AM No.716296490
>>716293053
You're right, but I can only speak for myself. As an experienced player the grass system is way more abusable. I do remember farming blood vials once but it never really bothered me I guess.
Anonymous
7/24/2025, 10:20:32 AM No.716296540
>>716296026
Read the post I'm quoting.
The interconnectedness vs level based world design is not part of why he praises DeS so much.
he says stuff like
>I appreciate it when games try to erode the barrier between the player and the game as much as they can.
>f integrating the tutorials into the story through its note system.
> You have to stand back, strategize, and exercise patience. If youโ€™re not careful, if you donโ€™t respect its world, youโ€™re going to have a bad time.
>good localization

This applies to all souls games
Anonymous
7/24/2025, 10:21:39 AM No.716296586
>>716294252
>levels are too cramped
I WILL hit the walls in Latria prison with my Claymore and I WILL enjoy it!
Anonymous
7/24/2025, 10:23:44 AM No.716296685
>>716291631
Destroyed most of the art direction, OST and UI for better textures. Listen how they massacred my girl.
https://youtu.be/cXrxWBVdunY?si=By2MdsnbvvVZioGS
Replies: >>716296750
Anonymous
7/24/2025, 10:25:05 AM No.716296750
>>716296685
It really went from best, most standout track in the game to some generic choirslop. Why did they even redo the OST?
Replies: >>716296973
Anonymous
7/24/2025, 10:25:21 AM No.716296761
>>716290932 (OP)
Something about the lore is still pretty alluring to me. Wish from would make a sequel
Replies: >>716297065
Anonymous
7/24/2025, 10:27:07 AM No.716296840
>>716290932 (OP)
Fucking great. It was so fresh and a blast to experience something that didn't hold your hand, but forced you to look and consider consequences. It looked great and sounded great (I still think of the Tower Knight OST once in a while)
Anonymous
7/24/2025, 10:29:52 AM No.716296973
>>716296750
From had gone all-in on choirslop at this point, DaS3 being the worst offender. Bluepoint wanted the nu-Souls zoomers to feel at home.
Anonymous
7/24/2025, 10:30:11 AM No.716296987
>>716295464
I love the atmosphere in both of them. In Valley Defilement it's commendable how From committed to making the area as disgusting as possible. You descend from a shanty town with leeches infesting the walls and rats that give you the plague to a poison swamp that slows you down. Fromsoft are great at committing to a concept. They did a similar thing in Dark Souls with Tomb of Giants where it is genuinely dark af and you cant see shit.
>>716296031
That's my point though. Everything people praise the Souls series for, Demon's Souls did first and is all the more impressive for it. And Souls being iterative means that the novelty wears off. Valley of Defilement was something I hadn't seen before thus cool and memorable, whereas the Lake of Rot is just expected by now and monotonous.
Anonymous
7/24/2025, 10:31:53 AM No.716297065
>>716296761
DeS and DaS settings are very different in feel and tone despite them sharing very similar character concepts and themes.
DeS feels like you're stuck in a torrent of souls forever lost in fog while DaS feels like you're standing on the ashes of a dying earth.
Both are different takes on post-apocalyptic dark fantasy which is very captivating for me.
Anonymous
7/24/2025, 10:42:51 AM No.716297584
>>716291631
For me its ok, but it had its weaknessess. Example: WHY CAN'T YOU SELL ANY SHIT??? I had some rings 3-4 times after playing through mutiple times for the platinum.
Anonymous
7/24/2025, 10:58:26 AM No.716298318
>>716296352
>Eygon and Irina are Garl Vinland and Maiden Astrea turned upside down, with Irina uncaring of Eygon and following her faith instead of doubting
bullshit you made it up and sneaked it in
Anonymous
7/24/2025, 11:01:18 AM No.716298442
>>716295510
I got filtered by 1-2 and returned the game to gamestop but after a few days of the experience living rent free in my head I bought it again and made a royalty character and fell in love with the game since using magic let me see a lot more of the game than just using melee.

I really wish I could go back in time and experience it all over again before the prepare to die meme shit ruined souls.
Replies: >>716298618
Anonymous
7/24/2025, 11:02:10 AM No.716298481
>>716293546
everything is 100 times bigger so it's harder to make lighting nice everywhere
>>716293707
they wanted to make it look modern so normies cattle would think it's worth the money
Anonymous
7/24/2025, 11:04:50 AM No.716298618
>>716298442
>the prepare to die meme shit
What's that referring to?
Replies: >>716298772
Anonymous
7/24/2025, 11:08:04 AM No.716298772
>>716298618
Pretty sure this was the catalyst.

https://www.youtube.com/watch?v=93LFz_j5fQA
Replies: >>716298885
Anonymous
7/24/2025, 11:10:15 AM No.716298885
>>716298772
I've never seen this before in my life and I played Dark Souls back then.
Replies: >>716298995
Anonymous
7/24/2025, 11:12:32 AM No.716298995
>>716298885
That's surprising but you can see what I'm talking about in the trailer. Really fucked up the vibes for DeS and DS1 when DS1 came to PC.
Replies: >>716299136
Anonymous
7/24/2025, 11:13:02 AM No.716299021
1739869446427946
1739869446427946
md5: df2dad3f92b885182e33f577fdb44c3c๐Ÿ”
>>716290932 (OP)
Astounding how we went from Demon's Souls to Nightreign.
Anonymous
7/24/2025, 11:15:09 AM No.716299136
>>716298995
How's it relevant though when the PC version is exactly the same as the console version? Also yeah I wasn't swayed by any marketing at all I just saw gameplay of the game on youtube randomly and thought it was cool so I got the game lol
Replies: >>716299317
Anonymous
7/24/2025, 11:16:08 AM No.716299171
>>716290932 (OP)
I liked it. When I first tried it (back in the PS3 days when there was no Souls series yet) I bounced off it after like 3h and then haven't touched any other Soulslike until Elden Ring, which I only tried because a friend got it for me as a gift. I went back and played it a few years ago (the OG on RPCS3 rather than on my PS3) and I liked it, with the exception of the swamp in the Valley of Defilement, that level was ass.
Anonymous
7/24/2025, 11:16:46 AM No.716299207
what's amazing is that sony acquired bluepoint after demon souls and have done fuck all with it LMAO wasting money on shit like concord and other shit has ruined them. what even games can sony make anymore?

Miyazaki is smart for jumping ship with sony and going to nintendo. least then he can charge $80 and force all the from soul cock gobblers to spend extra for less.
Replies: >>716299265
Anonymous
7/24/2025, 11:17:57 AM No.716299265
>>716299207
He jumped the Sony ship long before that with Dark Souls. Honestly I'm not sure why they went back to make Bloodborne. Maybe they were offered a lot of money.
Replies: >>716301540
Anonymous
7/24/2025, 11:17:59 AM No.716299267
>>716291631
https://youtu.be/e19OMrxV0m0?si=4_gTtg81L5LvYBhn
Anonymous
7/24/2025, 11:19:15 AM No.716299317
>>716299136
Because the PC crowd ruined the community.
Replies: >>716300578
Anonymous
7/24/2025, 11:47:32 AM No.716300578
>>716299317
What exactly is your evidence to back up this claim?
Anonymous
7/24/2025, 12:08:43 PM No.716301540
1740042121129
1740042121129
md5: 5f9d3e14ef77ecf58e90199af20d5136๐Ÿ”
>>716299265
>He jumped the Sony ship long before that with Dark Souls. Honestly I'm not sure why they went back to make Bloodborne. Maybe they were offered a lot of money.

This

>Yoshida thinks DeS is crap based on an early build that he's shown, and basically drops all Sony support for it
>ๅฎŒๆˆ้–“่ฟ‘ใฎๆฎต้šŽใงDemonโ€™s Soulsใ‚’2ๆ™‚้–“ใปใฉใƒ—ใƒฌใƒผใ—ใŸใŒใ€2ๆ™‚้–“ๅพŒใซใ‚‚ใƒ—ใƒฌใƒผใ‚’้–‹ๅง‹ใ—ใŸๆ™‚ใจๅ…จใๅŒใ˜ๅ ดๆ‰€ใซ็ซ‹ใฃใŸใพใพใ ใฃใŸใ€‚
>ใ€Œใ“ใ‚Œใฏ้ง„็›ฎใ ใ€‚ไฟกใ˜ใ‚‰ใ‚Œใชใ„ใปใฉ้…ทใ„ใ‚ฒใƒผใƒ ใ ใ€ใจๆ„Ÿใ˜ใฆใ€ใƒ—ใƒฌใƒผใ‚’ๆญขใ‚ใฆใ—ใพใฃใŸใ‚ˆใ€‚
>I played an almost finalized version of the game for about 2 hours, but 2 hours after having started playing I was still standing there at the same location.
>"This is terrible. It's an incredibly awful game.", I thought to myself, and stopped playing.
>DeS actually turns out really well
>From naturally aren't too amused by how he handled DeS, so they go to Bamco for Dark Souls
>DaS explodes and becomes legitimately mainstream, far surpassing DeS in popularity and sales
>Yoshida realizes that he completely fucked up and subsequently approaches Miyazaki, offering to fund his next baby and contribute Sony Japan Studio personnel to it
>Yoshida realized that him mistreating DeS the way he did lost Souls as a Sony exclusive franchise
>We get Bloodborne as a result
>Miyazaki cooking up Bloodborne and Dark Souls 3 at the same time
>Sony won't patch Bloodborne for PS4 Pro
>Fans ask Miyazaki why he won't create 60fps patch, says it's up to Sony
>From go to Bamco for Elden Ring and Nightreign
>Miyazaki says it was his idea to make Duskbloods a Switch game, that he pitched it to the Nintendo and that he always wanted to make a PvPvE game
>Dark Souls 1 and Elden Ring Tarnished Edition are on Switch 2, Nintendo Switch 2 is selling at least three times faster than Switch 1 in Japan
>Miyazaki also said Nintendo encouraged them to include experimental and strange systems and features in their games
Replies: >>716309768
Anonymous
7/24/2025, 12:54:32 PM No.716304005
Its the only good one
Anonymous
7/24/2025, 12:56:15 PM No.716304086
>>716290932 (OP)
Weight system sucks.
Anonymous
7/24/2025, 1:36:58 PM No.716306341
>>716290932 (OP)
Itโ€™s the best one.
Anonymous
7/24/2025, 2:30:35 PM No.716309768
>>716301540
I hope Duskbloods is good but after Nightreign I donโ€™t feel so good.
Anonymous
7/24/2025, 2:39:24 PM No.716310359
>>716291631
Every play the halo CE remake? Some areas looked good but a lot of areas had needles detail, greebles, and glowing lights slapped all over the place and looked a bit shitty. But you had a toggle to go back to the original graphics up resed which was cool. Des remake takes the worst aspects of what I just said but applies it to everything, little decrepit spooky castle? Who wants to look at that make it a glowing world of watcraft castle. But you donโ€™t even have a toggle to go back. The art style was completely butchered and the art style was one of the best parts of the game and to this day can still be argued to be stronger than the souls games and elden ring, it was dark and horrible in a way the dark souls games never quite got right. Blue points just looks like lords of the fallen or something.
Anonymous
7/24/2025, 2:57:51 PM No.716311552
>>716291631
they took a game renowned for its atmosphere and art style and replaced everything with asset store selections made by soulless interns from austin texas who had never played the original.
Anonymous
7/24/2025, 3:00:31 PM No.716311723
>>716290932 (OP)
it does one thing that i wish they'd carried over to other games: ledge mantling.
Anonymous
7/24/2025, 3:21:10 PM No.716313204
1724227150302041_thumb.jpg
1724227150302041_thumb.jpg
md5: 6d5aa1cd8a954b2a55b49f58146f3166๐Ÿ”
PSA: Play Lords of the Fallen (2) if you liked Demon's Souls. Closest a game has come to Demon's Souls' level design in forever.
Anonymous
7/24/2025, 3:29:29 PM No.716313753
>>716290932 (OP)
Still shit.
Anonymous
7/24/2025, 3:33:29 PM No.716314009
>>716291315
Elden Ring sold so well and people so are generally happy with most of the open world that they're definitely going to keep on that formula for at least the next game.
Anonymous
7/24/2025, 3:37:28 PM No.716314262
>>716290932 (OP)
In many ways far better than the Remake, especially in visuals, and better than Elden Ring in terms of combat. Elden Ring is schizophrenic and twitchy, you need the reflexes of a chimpanzee of smack to defeat some of those bosses. Here? They have a strategy, a gimmick sure, but it makes them unique. Memorable. Cool sounds, cool effects, World Tendancy could've been better. Its spiritual sequel isn't Dark Souls, but Dark Souls 2.
Anonymous
7/24/2025, 3:38:23 PM No.716314331
>>716295168
muh mindflayers
Anonymous
7/24/2025, 3:41:51 PM No.716314584
I loved it. Especially the atmosphere, the art. I wish we got more of this instead of the ER trash.
Anonymous
7/24/2025, 3:48:06 PM No.716315041
>>716295510
Unfortunately couldn't play enough. Only played the first level in 09 before having to sell my ps3. Fully played the game in 2020 and it's my favorite.
Anonymous
7/24/2025, 4:39:01 PM No.716318465
>>716290932 (OP)
it's good, but didn't age well like all souls games before Bloodborne.

Play the remake if you want a modern like experience.
Anonymous
7/24/2025, 4:41:45 PM No.716318670
>>716290932 (OP)
kino
the series should've stayed ChadStation Exclusive
Anonymous
7/24/2025, 4:45:18 PM No.716318950
>>716290932 (OP)
The only good Souls game, after this it all went to shit.
Anonymous
7/24/2025, 4:48:21 PM No.716319181
The Nexus Above The Old One
The Nexus Above The Old One
md5: 0ae4a87af86fe8cca86e356ec7917753๐Ÿ”
>>716290932 (OP)
It's an amazing game that rightfully caused a revolution. The gameplay feels very fast and smooth, and the atmosphere is unmatched. This truly feels like an early medieval setting that had supernatural elements swoop in like the colorless fog did. It's two dissonant elements that manage to actually balance well, and it captures the sense of an apocalypse in the present that few other From Software games do. Maybe only Sekiro captures the sense that these major, country/world-changing events are going on right now in the plot, as opposed to the player character arriving during an aftermath.
Replies: >>716319691
Anonymous
7/24/2025, 4:55:00 PM No.716319691
>>716319181
Its because of this I feel that, had they simply stuck with Dark Souls instead of making sequels, they would've acknowledged it as the sequel to Demon's Soul's. Imagine this if you will.
>Demon's Soul's bad ending -> World of eternal fog. Dragons rise from the fog. The player character disappears.
>Dark Souls happens. The player character chooses the Age of Dark -> Age of Dark leads to Bloodborne.
>Bloodborne's final boss is the Old One, having fused with the player from Demon's Soul's eons ago, now comes to face the player of Bloodborne.
Anonymous
7/24/2025, 4:56:57 PM No.716319838
>>716290932 (OP)
>Holding a kite shield the wrong way like a fucking retard and standing like you're holding in a shit
>never bother fixing these for the countless rehashes
If I had a time machine I would erase this game. Fuck To Shitware
Replies: >>716320181
Anonymous
7/24/2025, 5:00:47 PM No.716320181
Screenshot 2025-07-24 155858
Screenshot 2025-07-24 155858
md5: 27f2c117c4c857a4d63597f1f9541286๐Ÿ”
>>716319838
>>Holding a kite shield the wrong way