Threat Interactive - /v/ (#716342127) [Archived: 115 hours ago]

Anonymous
7/24/2025, 9:28:45 PM No.716342127
900k
900k
md5: ea2e9eec7b78a5325e4d5afcaf41a110🔍
Threat Interactive is raising $900K to fix a critical flaw in Unreal Engine 5’s anti-aliasing system. For anyone passionate about next-gen visuals, this isn’t just talk. It’s action. While Epic Games has yet to address these persistent artifacts and performance issues, Threat is already developing a working solution. If you care about the future of real-time graphics, now is the moment to back them. Miss it and you may not get another shot.
Replies: >>716342183 >>716342395
Anonymous
7/24/2025, 9:29:22 PM No.716342171
posted it again award
Replies: >>716342465
Anonymous
7/24/2025, 9:29:27 PM No.716342183
>>716342127 (OP)
This sounds like a promising project for improving game visuals.
Replies: >>716342312 >>716342567
Anonymous
7/24/2025, 9:31:06 PM No.716342312
>>716342183
Glad to see someone taking action on Unreal Engine issues.
Replies: >>716342567
Anonymous
7/24/2025, 9:32:07 PM No.716342395
>>716342127 (OP)
Finally a team addressing problems Epic Games has ignored.
Replies: >>716342567
Anonymous
7/24/2025, 9:33:08 PM No.716342465
>>716342171
Focus less on petty awards and more on the fact that Threat Interactive is actually doing something about UE5’s flaws.
Replies: >>716342567 >>716342656
Anonymous
7/24/2025, 9:34:14 PM No.716342567
>>716342183
>>716342312
>>716342395
>>716342465
what the fuck are these bot posts
Replies: >>716342659
Anonymous
7/24/2025, 9:34:20 PM No.716342575
I’m interested in seeing how this funding will be used.
Anonymous
7/24/2025, 9:35:19 PM No.716342656
how long til the literal shillbot starts going insane again
>>716342465
>couldn't even make it until my cooldown expired
KEK
AW SHIT, HERE WE GO AGAIN
Anonymous
7/24/2025, 9:35:21 PM No.716342659
>>716342567
Proof you’re just overwhelmed by real talk you can’t handle. Maybe it’s not bots confusing you, maybe it’s your inability to keep up with actual facts. But keep crying “bot” while Threat Interactive moves forward.