Thread 716354343 - /v/ [Archived: 124 hours ago]

Anonymous
7/25/2025, 12:11:38 AM No.716354343
link_by_Zaebucca
link_by_Zaebucca
md5: 6828a5cf2ab371c810e6136861121ff7๐Ÿ”
>games will never look like this again
Replies: >>716354425 >>716354524 >>716354556 >>716354682 >>716354743 >>716354761 >>716354883 >>716355649 >>716356429 >>716358386 >>716359341 >>716359693 >>716360271 >>716364761 >>716367108 >>716368342 >>716369054 >>716369230 >>716370398 >>716372626 >>716374670 >>716376084 >>716378297 >>716378929 >>716384724 >>716387698 >>716388242 >>716390586 >>716391782 >>716396807 >>716397312 >>716405380 >>716407392 >>716410554 >>716411014 >>716413209 >>716425069
Anonymous
7/25/2025, 12:12:46 AM No.716354425
>>716354343 (OP)
they never looked like that fag
Replies: >>716370029 >>716370735
Anonymous
7/25/2025, 12:14:04 AM No.716354524
>>716354343 (OP)
How come the Zelda franchise won't ever bring back Aquamentus?
Replies: >>716354640 >>716355012 >>716361267 >>716363242
Anonymous
7/25/2025, 12:14:32 AM No.716354556
>>716354343 (OP)
I'm pretty sure you can find at least 50 shitty indies exactly like this in various states of completion
Replies: >>716354761 >>716408407
Anonymous
7/25/2025, 12:15:43 AM No.716354640
>>716354524
wasnt he in Oracle of Seasons?
Replies: >>716355914 >>716368076
Anonymous
7/25/2025, 12:16:16 AM No.716354682
>>716354343 (OP)
The dragon's the only sprite there that actually obeys GBC colour rules
Replies: >>716354747 >>716354843 >>716354884 >>716355046
Anonymous
7/25/2025, 12:17:04 AM No.716354743
>>716354343 (OP)
games will look like whatever you desire in about 5-10 years once AI is proficient enough
Anonymous
7/25/2025, 12:17:06 AM No.716354747
>>716354682
That's what I was gonna say. The background is too detailed for the characters.
Replies: >>716355046
Anonymous
7/25/2025, 12:17:25 AM No.716354761
>>716354343 (OP)
(You) can make games that look like this (OP). It might take 4-10 years and will never be completed, but (You) can do it.
>>716354556
/thread
Anonymous
7/25/2025, 12:18:37 AM No.716354843
haloCRT
haloCRT
md5: a8f8c320a138e9754004ee76f56b4b2b๐Ÿ”
>>716354682
>UMMMMMMMM DID THE SPRITE CONFORM TO THE CONSOLE SPECS OF THE ERA ANON? IS THE SPRITE OF A MODERN GAME DESIGNED TO BE VIEWED EXCLUSIVELY ON A DEFUNCT CRT MONITOR? I DIDN'T THINK SO
Replies: >>716380073
Anonymous
7/25/2025, 12:19:07 AM No.716354883
>>716354343 (OP)
Trying too hard. Sheesh, this is why GameFreak is #1.
Anonymous
7/25/2025, 12:19:08 AM No.716354884
>>716354682
Fucking nothing in this image is obeying gbc hardware rules. Whatever gave you the impression they were trying to abide by them rather than just borrowing and embellishing a few stylistic elements?
Replies: >>716355046
Anonymous
7/25/2025, 12:20:49 AM No.716355012
>>716354524
Bring back Boxin' Blaino for the threematch to be totally desu
Anonymous
7/25/2025, 12:21:13 AM No.716355046
pixel_street_by_teemjav_de1dq6s
pixel_street_by_teemjav_de1dq6s
md5: b9985b0c5a55c20a6318545477443be4๐Ÿ”
>>716354682
>>716354747
>>716354884
Why are you guys under the false impression that this form of art has to obey rules of a dead system?
Replies: >>716355273 >>716355624 >>716355778 >>716356860 >>716374130 >>716374240 >>716375443 >>716396725 >>716396812 >>716398669 >>716405634 >>716408881 >>716409905
Anonymous
7/25/2025, 12:24:23 AM No.716355273
>>716355046
It just looks inconsistent. The characters and backgrounds look nice, just not together.
Anonymous
7/25/2025, 12:28:13 AM No.716355535
FFX
FFX
md5: a41404645477334b0681cc3162bf4a26๐Ÿ”
Replies: >>716357120 >>716357995 >>716409608
Anonymous
7/25/2025, 12:29:21 AM No.716355617
>it's another round of retards spamming their AI shit again
Again, AI slop is never impressive.
Replies: >>716355694
Anonymous
7/25/2025, 12:29:30 AM No.716355624
>>716355046
that text looks fucking awful
Anonymous
7/25/2025, 12:29:52 AM No.716355649
1735773545371310
1735773545371310
md5: b49235203abec28d4923f3cd44fe51fc๐Ÿ”
>>716354343 (OP)
Yeap.
Replies: >>716377273 >>716401363 >>716425390
Anonymous
7/25/2025, 12:30:30 AM No.716355694
>>716355617
this isn't AI slop, this is a zoomer's idea of what gameboy graphics were
Anonymous
7/25/2025, 12:31:12 AM No.716355750
clocktower3 by pil 2
clocktower3 by pil 2
md5: 6635986d9023c886c54124956d092fac๐Ÿ”
GIVE ME
Replies: >>716367259 >>716380246
Anonymous
7/25/2025, 12:31:35 AM No.716355778
>>716355046
Now show it with rtx off!
Anonymous
7/25/2025, 12:32:14 AM No.716355816
__big_boss_naked_snake_and_the_boss_metal_gear_and_1_more_drawn_by_tom_waterhouse__ac95fb179225241cd9b35adae2b7e702
What the PSP MGS could've been
Anonymous
7/25/2025, 12:33:16 AM No.716355914
>>716354640
Yeah but that was a quarter of a century ago, anon.
Anonymous
7/25/2025, 12:34:49 AM No.716356046
1744624143125647_thumb.jpg
1744624143125647_thumb.jpg
md5: 135002163daebe6fc5dd2e1f1870d29f๐Ÿ”
Gaming has fallen.
Replies: >>716356729 >>716367074 >>716367259
Anonymous
7/25/2025, 12:39:39 AM No.716356429
>>716354343 (OP)
That looks awful
Anonymous
7/25/2025, 12:43:53 AM No.716356729
>>716356046
Why include a UI when these are just art projects, not games?
Replies: >>716356972 >>716368126
Anonymous
7/25/2025, 12:44:20 AM No.716356752
Pestilent Bluffs by aamatniekss
Pestilent Bluffs by aamatniekss
md5: 4a5172efef1f4310232904783dd59cdc๐Ÿ”
Replies: >>716398616
Anonymous
7/25/2025, 12:46:22 AM No.716356860
>>716355046
Pokemon tcg managed to make a nice looking readable font on the fucking gameboy
Anonymous
7/25/2025, 12:48:01 AM No.716356972
>>716356729
it emits the feeling of this not just being a drawing, but a game you can explore. It evokes a feeling of immersiveness and discovery ironically through making it gamelike
Replies: >>716357149
Anonymous
7/25/2025, 12:49:58 AM No.716357114
pocky and rocky reshrined, shadow of ninja reborn, ninja warriors once again and eild guns reloaded all look better than the fanart of this thread and are actual games
Anonymous
7/25/2025, 12:50:06 AM No.716357120
>>716355535
>that one mugen game this artist was in on that died decades ago and never came out
Fuck, man, did you have to remind me
Anonymous
7/25/2025, 12:50:39 AM No.716357149
>>716356972
More importantly it evokes a feeling of a game made by white men 30+ years ago instead of the faggots making games these days

There's literally no one around these days who could fill a game with actually interesting content that lives up to the expectations of that mockup, definitely not indie sloppers
Replies: >>716357617 >>716366748
Anonymous
7/25/2025, 12:51:04 AM No.716357182
1729585480363208
1729585480363208
md5: 222c5955e246fc5a711127d9c703d60d๐Ÿ”
No, it will not. I miss Earthbound.
Anonymous
7/25/2025, 12:51:49 AM No.716357231
GG
GG
md5: d843d6cc5a1409c97d2c96db3586f398๐Ÿ”
I want your objective opinion. What are some things wrong with this fanart?
Replies: >>716357548 >>716359063 >>716361364 >>716367259 >>716380948 >>716396937
Anonymous
7/25/2025, 12:56:14 AM No.716357548
>>716357231
The light and shadows don't match the sun's position
There's no perspective on the stone blocks in the water on the right so it looks like the water level is raised above roof height
Anonymous
7/25/2025, 12:56:36 AM No.716357579
reminder that everything itt was literally playable on the gameboy pocket and you can't prove it wasn't without revealing yourself to be a traveler from a worse universe than this one
Anonymous
7/25/2025, 12:57:03 AM No.716357605
Angewomon and LadyDevimon by countgate
Angewomon and LadyDevimon by countgate
md5: 3232e113994a66587ca8be31669590ec๐Ÿ”
Here is a 100% foolproof way to outsell pokemon
Replies: >>716368459
Anonymous
7/25/2025, 12:57:12 AM No.716357617
>>716357149
Japs are "white man" now? kek
Replies: >>716357761 >>716379465
Anonymous
7/25/2025, 12:58:59 AM No.716357727
Shin Megami Tensei IV Pixel Art by Erek
Shin Megami Tensei IV Pixel Art by Erek
md5: 1398457c2477740ed8a5cb0dc83afc6a๐Ÿ”
Anonymous
7/25/2025, 12:59:19 AM No.716357758
1736441211799946
1736441211799946
md5: 764c931de1253d9fe14bf6678816c568๐Ÿ”
Replies: >>716367259
Anonymous
7/25/2025, 12:59:21 AM No.716357761
>>716357617
Japs never made games like these
Replies: >>716357842
Anonymous
7/25/2025, 1:00:26 AM No.716357842
>>716357761
They didn't make The Legend of Zelda? I think they did.
Replies: >>716359217
Anonymous
7/25/2025, 1:01:43 AM No.716357993
1722022026713198_thumb.jpg
1722022026713198_thumb.jpg
md5: f6159e46e44bd6fef4df15327f7b74f9๐Ÿ”
Replies: >>716358154 >>716358580 >>716393639
Anonymous
7/25/2025, 1:01:46 AM No.716357995
>>716355535
Was it Card Sagas Wars?
Anonymous
7/25/2025, 1:03:20 AM No.716358096
1741420414223366_thumb.jpg
1741420414223366_thumb.jpg
md5: e1cd10399ac85f88b201492ad8e18f28๐Ÿ”
Replies: >>716358580 >>716360575 >>716380338 >>716393639 >>716427931
Anonymous
7/25/2025, 1:04:06 AM No.716358154
>>716357993
This or III.
We'll never get another RPG looking like that.
Anonymous
7/25/2025, 1:05:59 AM No.716358304
>fake games thread
Replies: >>716358539
Anonymous
7/25/2025, 1:07:00 AM No.716358381
Spooky Gamebat by Cortoony
Spooky Gamebat by Cortoony
md5: 174342056185b8d02f26d87d61326da7๐Ÿ”
Anonymous
7/25/2025, 1:07:02 AM No.716358386
>>716354343 (OP)
Like 4 billion indie games look like this already
Anonymous
7/25/2025, 1:08:01 AM No.716358465
warioland by snakepixel
warioland by snakepixel
md5: 5c1973cfe0aacb9af486c2eb55f9f234๐Ÿ”
I miss this game
Anonymous
7/25/2025, 1:09:02 AM No.716358539
Zelda Link's Awakening by snakepixel
Zelda Link's Awakening by snakepixel
md5: 18d4ddb81926fdbe0edff55d332393c6๐Ÿ”
>>716358304
>he never played this title
Replies: >>716379289
Anonymous
7/25/2025, 1:09:30 AM No.716358580
>>716357993
>>716358096
damn, Capcom used to have some very good 2D artists
Replies: >>716359308 >>716374308
Anonymous
7/25/2025, 1:09:36 AM No.716358593
Holy Mandela Effect effect reddit.
Anonymous
7/25/2025, 1:13:08 AM No.716358815
1722256114012797
1722256114012797
md5: f10a972338b52b8474ab7037936c4747๐Ÿ”
Replies: >>716367352 >>716385386 >>716393810
Anonymous
7/25/2025, 1:14:19 AM No.716358909
1744940529540593_thumb.jpg
1744940529540593_thumb.jpg
md5: 089cc053581a8c34cd507010a40385a0๐Ÿ”
Replies: >>716374507 >>716374556 >>716387863
Anonymous
7/25/2025, 1:14:48 AM No.716358947
RocketKnightAdventures by snakepixel
RocketKnightAdventures by snakepixel
md5: 7a5b42644c5788297a31c8afa622a6a1๐Ÿ”
Anonymous
7/25/2025, 1:15:47 AM No.716359013
1742461432115062
1742461432115062
md5: 87df514eb9ee82d5dc52b737bb2379bd๐Ÿ”
Anonymous
7/25/2025, 1:15:49 AM No.716359016
Toronto Harbourfront by centralnerve
Toronto Harbourfront by centralnerve
md5: 337c453ec9d5dca1f961e200c32eb587๐Ÿ”
Anonymous
7/25/2025, 1:16:25 AM No.716359063
reload
reload
md5: 447366258feb3cd0747ed00a50a05ffa๐Ÿ”
>>716357231
Isn't that just what the non-boss I-no stage looks like? I feel like the +R version is different, but a bunch of the stages change between X and Accent Core.

If it's altered, it could look like that pretty easily with XX's color options.
Anonymous
7/25/2025, 1:16:52 AM No.716359103
zelda
zelda
md5: c73b6b98c7a8a71506098b7132905551๐Ÿ”
Anonymous
7/25/2025, 1:18:32 AM No.716359217
>>716357842
>arguing with braindead raycysts
Anonymous
7/25/2025, 1:19:40 AM No.716359308
>>716358580
That's not even Capcom's really good shit.
Capcom's best 2d sprite work was Third Strike easily.
Anonymous
7/25/2025, 1:20:03 AM No.716359341
>>716354343 (OP)
>top-down bg with side-view characters
making my noggin hurt just looking at it
Replies: >>716359857 >>716360230
Anonymous
7/25/2025, 1:24:57 AM No.716359693
1731942990862401_thumb.jpg
1731942990862401_thumb.jpg
md5: f1437ee0b6f8c2403dc4e4d4e09f0081๐Ÿ”
>>716354343 (OP)
ah, this takes me back.
Replies: >>716367420
Anonymous
7/25/2025, 1:27:51 AM No.716359857
1728162516895952
1728162516895952
md5: 18d4ddb81926fdbe0edff55d332393c6๐Ÿ”
>>716359341
nigga what
Replies: >>716360031 >>716360267 >>716361439 >>716379289
Anonymous
7/25/2025, 1:30:48 AM No.716360031
>>716359857
He's a zoomer. Ignore him.
Anonymous
7/25/2025, 1:33:47 AM No.716360230
IMG_8678
IMG_8678
md5: a5fc9b602c32293666e4b3cd1be7d80d๐Ÿ”
>>716359341
It just works.
Anonymous
7/25/2025, 1:34:34 AM No.716360267
>>716359857
He's complaining about the mixed perspective the series has had since 1986. From a three quarters perspective you wouldn't be able to see that southern door and from a top down perspective you wouldn't be able to see link beyond the top of his head, so they cheat and use both. Nobody actually cares
Anonymous
7/25/2025, 1:34:37 AM No.716360271
>>716354343 (OP)
Holy shit that looks like poop.
Anonymous
7/25/2025, 1:40:02 AM No.716360575
>>716358096
is this breath of fire?
Replies: >>716361128
Anonymous
7/25/2025, 1:50:15 AM No.716361128
>>716360575
>Ryu
I do remember that character from BoF, but I only played BoF2 on the GBA.
Replies: >>716361334
Anonymous
7/25/2025, 1:53:10 AM No.716361267
>>716354524
Too generic when they can just bring in Gleeok instead.
Anonymous
7/25/2025, 1:54:25 AM No.716361334
>>716361128
There's a Ryu starring in every BoF. It's hereditary like Link
Anonymous
7/25/2025, 1:54:56 AM No.716361364
>>716357231
There's no moss/overgrowth so it looks like it just fell into the water like yesterday
Anonymous
7/25/2025, 1:55:54 AM No.716361439
1724681821885732
1724681821885732
md5: 9ab2c250d04ca215c6502004ed716c96๐Ÿ”
>>716359857
wtf that's not the pic I uploaded.
I never even saved it.

Pic related is the correct one
Replies: >>716367078 >>716384510
Anonymous
7/25/2025, 2:23:27 AM No.716363242
>>716354524
I'm more pissed that Manhandla never made it to BOTW or TOTK. It seemed like the most obvious choice for a boss in a game where nature has overtaken 90% of Hyrule.
Replies: >>716368714
Anonymous
7/25/2025, 2:42:20 AM No.716364409
__original_drawn_by_otnweo__7dc2dc4579c5c53c8454dbed8cefdd73
Anonymous
7/25/2025, 2:48:27 AM No.716364761
1741828576582973
1741828576582973
md5: 88dd4b9767a34e7c1f3450f9a82d45cd๐Ÿ”
>>716354343 (OP)
games with overdone pixel art invariably have dogshit game mechanics because everything is tied around player state transitions that take 40 frames
Replies: >>716367307
Anonymous
7/25/2025, 3:05:57 AM No.716365805
__altines_and_altrene_busou_shinki_drawn_by_e79__f6c5178a276da9139ee4fc390bde4cac
Anonymous
7/25/2025, 3:21:28 AM No.716366748
>>716357149
lol take some meds you retard, zelda was made by the japanese you moron.
Anonymous
7/25/2025, 3:26:04 AM No.716367074
1722883121992881
1722883121992881
md5: 909f53f574788489d57587981af3cdef๐Ÿ”
>>716356046
Replies: >>716404374 >>716414160
Anonymous
7/25/2025, 3:26:05 AM No.716367078
farore denied her house
farore denied her house
md5: df2fb1e27e210a9dd23314f126d8e6c3๐Ÿ”
>>716361439
Farore deserved better
Anonymous
7/25/2025, 3:26:32 AM No.716367107
__bowsette_and_mario_new_super_mario_bros_u_deluxe_and_etc_drawn_by_cyan_square__f035dff4ee7670e36273cdd7328b3d19
Replies: >>716412404
Anonymous
7/25/2025, 3:26:36 AM No.716367108
>>716354343 (OP)
Because that's way too busy and everything on the tilemap blurs together as to what's a gameplay area and what isn't. Map would be illegible on an era-appropriate TV.
Replies: >>716372576
Anonymous
7/25/2025, 3:28:59 AM No.716367259
>>716357231
>>716357758
>>716356046
>>716355750
Name actual video games that had this exact type of style, because they do not exist
Replies: >>716369969 >>716410484
Anonymous
7/25/2025, 3:29:49 AM No.716367307
>>716364761
This is a legitimate issue. Talented artists will lovingly animate frames of windup, recovery, changing directions... bitch, nobody wants to wait for that. It helps a lot when you can cancel out of it with other actions, but now you spent hours on an animation nobody sees when they're actually playing the game. You played yourself
Replies: >>716377356
Anonymous
7/25/2025, 3:30:30 AM No.716367352
>>716358815
Holy fvcking sovl
Anonymous
7/25/2025, 3:31:31 AM No.716367420
>>716359693
Its real now
Fallout:Bakersfield
Replies: >>716400087
Anonymous
7/25/2025, 3:32:58 AM No.716367503
__original_drawn_by_waneella__16f339d5fac6bddddd923a01979e2964
Anonymous
7/25/2025, 3:39:30 AM No.716367903
1741654838321592
1741654838321592
md5: e997f7d6fe8a54bf728241a7eb9ec88f๐Ÿ”
Have anyone done something like these fake mockups into some interactive mockup in godot?

>Isn't that a game
There's a whole diference between making a basic single JRPG fight that looks like the mockup and a 25 hour game.
Replies: >>716369020 >>716413016
Anonymous
7/25/2025, 3:42:31 AM No.716368076
>>716354640
Oracle of Seasons is a special case because it was conceived as a Zelda 1 remake. That's why most of the bosses are from Zelda 1, why the world map is full of hidden caves with old men in them, and why the first dungeon has an identical shape to Zelda 1's first dungeon. Oracles' development is extremely interesting; it went from a Zelda 1 remake with plans for a sequel if it sold well, to just making what would be the sequel, then it was going to be three games, then the concepts from Farore's game were folded into Naryu's and it became the two games we got.
Replies: >>716368217
Anonymous
7/25/2025, 3:43:23 AM No.716368126
>>716356729
Why not? It's a mockup of a game.
Anonymous
7/25/2025, 3:45:01 AM No.716368217
wat
wat
md5: 791994277ff958a60a07f7eebb41350e๐Ÿ”
>>716368076
i never knew or questioned this because pokemon did the same thing so i just figured that's how gameboy games worked
Anonymous
7/25/2025, 3:47:04 AM No.716368342
>>716354343 (OP)
>link_by_Zaebucca.png
Anonymous
7/25/2025, 3:48:37 AM No.716368459
>>716357605
Add thick futa extra
Anonymous
7/25/2025, 3:48:50 AM No.716368470
Gaslighting thread?
Replies: >>716368647 >>716369067
Anonymous
7/25/2025, 3:51:35 AM No.716368647
1742516815926926
1742516815926926
md5: dffff07b61cdcddeea5b90cdcc67ada6๐Ÿ”
>>716368470
Gaslight THIS
Anonymous
7/25/2025, 3:52:40 AM No.716368714
>>716363242
Manhandla should have been a boss exclusive to caves. They could even reimagine manhandla as a larger like-like given how you find it mainly in caves.
Replies: >>716370910
Anonymous
7/25/2025, 3:58:04 AM No.716369020
proxy-image
proxy-image
md5: 24d14339e088a43caf45bbc1839159e4๐Ÿ”
>>716367903
That would require having more than one static screen's worth of assets.
Replies: >>716369080 >>716369098 >>716373127 >>716396970
Anonymous
7/25/2025, 3:58:48 AM No.716369054
>>716354343 (OP) (OP) #

What happened to all the funny wojak memes?
Anonymous
7/25/2025, 3:58:58 AM No.716369067
>>716368470
what does that mean? light exploding gas to kill people or what
Anonymous
7/25/2025, 3:59:04 AM No.716369080
>>716369020
yes, but It wouldn't be an impossible project to have like a single level.
Anonymous
7/25/2025, 3:59:26 AM No.716369098
>>716369020
If the colour depth was lowered here, this would look like one of those Win95-era shareware games.
Anonymous
7/25/2025, 4:01:44 AM No.716369230
>>716354343 (OP)
This looks like liquid dogshit
Anonymous
7/25/2025, 4:07:17 AM No.716369571
banjorpg_final_by_sovanjedi-dau70vt
banjorpg_final_by_sovanjedi-dau70vt
md5: 6f89046162556f33da5c54191ce59dc3๐Ÿ”
Replies: >>716370403 >>716370878
Anonymous
7/25/2025, 4:13:26 AM No.716369969
xh9rMsc
xh9rMsc
md5: d711b3406095448aef1aae90a48497fa๐Ÿ”
>>716367259
There's this company called SNK who made some fighting games you may want to look up
Replies: >>716380637
Anonymous
7/25/2025, 4:14:31 AM No.716370029
SwordOfMana
SwordOfMana
md5: 5ae6d69405dd0ce54ae00ce817daad92๐Ÿ”
>>716354425
>old handheld games weren't that detailed
meanwhile, in Sword of Mana
Replies: >>716374518 >>716379689 >>716381180 >>716392943 >>716396324 >>716402937 >>716408789
Anonymous
7/25/2025, 4:16:14 AM No.716370135
RateTest2
RateTest2
md5: a14497ea645dfea95974bd14d66805b1๐Ÿ”
Replies: >>716374042 >>716374815
Anonymous
7/25/2025, 4:20:34 AM No.716370398
>>716354343 (OP)
>dude dithering lmao
YOU DON'T JUST PUT THAT SHIT EVERYWHERE CAUSE IT'S LE PIXEL ART
BECAUSE THE WHOLE THING BECOMES A NOISY BLURRY MESS OTHERWISE
AND NOT IN A GOOD COLOR BLEEDING SORT OF WAY
THERE'S A REASON PC98 AND NOT FAMICOM WAS THE MOST RELEVANT PLATFORM FOR DITHERING
Anonymous
7/25/2025, 4:20:36 AM No.716370403
>>716369571
Huh. I never thought about it, but Banjo might be more fitting as an RPG protagonist than Mario. His games are less about tight platforming action and more about running around exploring, talking to weirdos, and getting new moves. It might translate really well.
Anonymous
7/25/2025, 4:24:39 AM No.716370653
Bushiden_thumb.jpg
Bushiden_thumb.jpg
md5: 426e99dfbdfdca5d64e95099650e1af1๐Ÿ”
Replies: >>716372427 >>716376593 >>716378442
Anonymous
7/25/2025, 4:25:57 AM No.716370735
RetroArch Mesen 0.9.9 3_24_2025 7_10_31 AM
RetroArch Mesen 0.9.9 3_24_2025 7_10_31 AM
md5: 2d8d0210532baf9a4a663ddb317a2ef5๐Ÿ”
>>716354425
Not quite that, but there's a sprite replacement pack.
Replies: >>716370765 >>716374898 >>716379458 >>716396768 >>716408082 >>716425069 >>716430509
Anonymous
7/25/2025, 4:26:31 AM No.716370765
>>716370735
soulless
Replies: >>716372962 >>716394274
Anonymous
7/25/2025, 4:28:26 AM No.716370878
>>716369571
I don't know why 'artists' always go for that kind of style. No one tries to go for Castlevania SOTN levels of artwork. It's always this cartoony simplified colours & lighting.
Replies: >>716370992 >>716371121 >>716371249
Anonymous
7/25/2025, 4:29:01 AM No.716370910
1466976645356
1466976645356
md5: 76f72d35851e4e85d51d40237d0f3bad๐Ÿ”
>>716368714
>They could even reimagine manhandla as a larger like-like given how you find it mainly in caves.
I hate that Zelda fans are more creative than the Zelda team making the games. Something's not right.
Replies: >>716373090
Anonymous
7/25/2025, 4:30:25 AM No.716370992
>>716370878
Nostalgia and trying to ape quality work. They see Looney Tunes and early Disney and think "it was good and it looked like that, so if I copy it poorly, maybe it'll magically become good."
Replies: >>716371249
Anonymous
7/25/2025, 4:32:31 AM No.716371121
RoLWDiWLjpg
RoLWDiWLjpg
md5: 81947de2cf4d3bf70735edcceb92da7d๐Ÿ”
>>716370878
>No one tries to go for Castlevania SOTN levels of artwork
This is precisely Team Ladybug's M.O.
Replies: >>716371161 >>716371358 >>716371380 >>716373127 >>716374765
Anonymous
7/25/2025, 4:33:26 AM No.716371161
>>716371121
>Ladybug
You have alerted the KPop/BBC spammer.
Anonymous
7/25/2025, 4:35:06 AM No.716371249
>>716370878
>>716370992
And they're not actually making a game, so they can go all out in a a simple 360 x 360 grid.
The ones who do try to make a game in these styles find out the hard way on why 2D games didn't look their mockups.
Replies: >>716371597 >>716371757
Anonymous
7/25/2025, 4:37:06 AM No.716371358
>>716371121
Least they know what contrast is. I also like the touch of flats on the active game objects (monster/player), while the foreground and background are the ones with higher colouring quality.
Anonymous
7/25/2025, 4:37:39 AM No.716371380
>>716371121
game was so fucking bizarre with that fire/water system shit. I dropped it like halfway out of boredom
Anonymous
7/25/2025, 4:41:52 AM No.716371597
ss_a0e79191b0488482e5175ce1c0b4386d817f8c3d.1920x1080
>>716371249
Yet Blasphemous exists and it has multiple clones that somehow managed to ape it's art style and.are all complete games such as...
Replies: >>716371645 >>716371757 >>716372063 >>716382074 >>716427478
Anonymous
7/25/2025, 4:42:55 AM No.716371645
ss_6b8b799a7629b9cdfdba585051114226e7a04660.1920x1080
>>716371597
Dragon Is Dead...
Replies: >>716371694 >>716371757 >>716374201 >>716374201 >>716382074 >>716427478
Anonymous
7/25/2025, 4:43:59 AM No.716371694
ss_73bf4a8dc487f88af84105bdff608bb751e27d5f.1920x1080
>>716371645
The Last Faith...
Replies: >>716371757 >>716371778 >>716382074 >>716427478
Anonymous
7/25/2025, 4:44:50 AM No.716371757
>>716371249
*look like

>>716371597
>>716371645
>>716371694
I think a struck a nerve.
Replies: >>716371842 >>716394074
Anonymous
7/25/2025, 4:45:01 AM No.716371778
ss_349a222d5d0df9f7d916b21dc94795da285cc27b
ss_349a222d5d0df9f7d916b21dc94795da285cc27b
md5: 8f337d82ec58c800e4611d65fa2bbe79๐Ÿ”
>>716371694
and Eden's Guardian
Replies: >>716374201
Anonymous
7/25/2025, 4:46:13 AM No.716371842
>>716371757
I think you're just an idiot and are now deflecting because you got told.
Replies: >>716371990
Anonymous
7/25/2025, 4:48:26 AM No.716371990
>>716371842
>got told
Four games. You gave four examples in a sea of tens of thousands if not hundreds of thousands of games, and let's be fair and focus on indie games. Four games. That's all you can provide?
Replies: >>716372427
Anonymous
7/25/2025, 4:49:41 AM No.716372063
>>716371597
Man, I'm still mad about what they did to the art style in the sequel. Only complaint I had with the first game is the cutscenes were all obviously compressed, which absolutely fucking hurts for pixel aesthetic. Should have just in-engined it all.
Anonymous
7/25/2025, 4:56:12 AM No.716372427
>>716371990
you know
>>716370653
is also an indie game

so is stuff like Huntdown and Neon Inferno
Replies: >>716372823
Anonymous
7/25/2025, 4:58:33 AM No.716372552
__drawn_by_tofupixel__e6abf7a6997397ac9e9f110ad787edd4
Anonymous
7/25/2025, 4:58:54 AM No.716372576
>>716367108
This looks like mixture gba with gbc game
Anonymous
7/25/2025, 4:59:47 AM No.716372626
>>716354343 (OP)
Zelda never looked like that. That's fan art.
Anonymous
7/25/2025, 5:00:25 AM No.716372660
Metroid mockup by heygleeson
Metroid mockup by heygleeson
md5: dd845de27e7141330da667508100a978๐Ÿ”
Anonymous
7/25/2025, 5:03:13 AM No.716372823
>>716372427
Seven. Still a drop in the ocean. And those devs likely didn't have a deadline to follow, so they could take their sweet time to make a SotN-esque game. Now let's hope they can do more than just that type of game and not oversaturate the market with these types of games.
Replies: >>716388046
Anonymous
7/25/2025, 5:06:03 AM No.716372962
>>716370765
Not soulless, generic and original looked like shit
Anonymous
7/25/2025, 5:08:13 AM No.716373090
>>716370910
>modern zelda is generic ubislop and generic ubislop meets early gmod
Zelda team is deader than sonic team.
Anonymous
7/25/2025, 5:08:22 AM No.716373098
Midora Items
Midora Items
md5: fe005cecc0192e16a3105bfcb0b6d4d4๐Ÿ”
Anonymous
7/25/2025, 5:08:54 AM No.716373127
>>716371121
>>716369020
>Jpeg

What is it with you people? The DuckTales one hurts the most because the original was so good
Replies: >>716373539 >>716373680 >>716390282
Anonymous
7/25/2025, 5:16:49 AM No.716373539
ss_6a13478c66499679ecebbb0232ab1a3c9dbbdd60.1920x1080
>>716373127
sorry, first screen shot of the thing I wanted to show that I found online.
go find your own .png/.gif of the same spot
Anonymous
7/25/2025, 5:19:33 AM No.716373680
Ducktales-3-V4
Ducktales-3-V4
md5: 3a13218d311ceef73bfc5aeafd717611๐Ÿ”
>>716373127
That was the best version I could find on duckduckgo. (ironic)
Here's the original I found through a reverse image search.
Replies: >>716396970
Anonymous
7/25/2025, 5:22:04 AM No.716373808
low_poly_city_by_jorppu
low_poly_city_by_jorppu
md5: f70bdd8c08f479a16519e8319b51b46b๐Ÿ”
Replies: >>716373910 >>716396254
Anonymous
7/25/2025, 5:23:58 AM No.716373910
>>716373808
What are some games that look as close to this as possible?
Replies: >>716373974
Anonymous
7/25/2025, 5:24:52 AM No.716373974
>>716373910
king of fighters games
Anonymous
7/25/2025, 5:25:25 AM No.716374006
Nova industries by THRDStooge
Nova industries by THRDStooge
md5: c18e71ccbffc40a4506849241e425744๐Ÿ”
Anonymous
7/25/2025, 5:25:56 AM No.716374042
>>716370135
hey wait a minute, thats Tales of Eternia. this board isn't supposed to know about those games.
Replies: >>716374456
Anonymous
7/25/2025, 5:27:10 AM No.716374130
1722468673919453
1722468673919453
md5: 11fab6d0be59d26a2e4c6dfcc823516e๐Ÿ”
>>716355046
Then what's the point of the fucking art

I never liked these indie NESlikes which go way above and beyond what an 8bit system can actuallly do

If you're gpmma go 2D you might as well do 16bit/32bit visuals
Replies: >>716374281 >>716374723 >>716378657
Anonymous
7/25/2025, 5:28:36 AM No.716374201
>>716371645
>>716371645
>>716371778
Any of these worth a damn? I could need a new Metroidvania if any of them fit the bill and don't have shit map layouts with obnoxious levels of backtracking.
Replies: >>716407076
Anonymous
7/25/2025, 5:29:09 AM No.716374240
1731999577182468
1731999577182468
md5: eee9c10e82f2a94e1792c6ee038d0352๐Ÿ”
>>716355046
The "rules" imposed by the console specifications of the era are crucial to the aesthetics and design sensibilities of the games produced during that console's lifetime. If you deviate from them, then you have nothing and might as well have never even attempted to make something in that graphical style to begin with.
Four colors per card. 4.
Replies: >>716374545 >>716377174
Anonymous
7/25/2025, 5:29:50 AM No.716374281
>>716374130
What's the white recess at the top of the screen for? IR receiver?
Anonymous
7/25/2025, 5:30:09 AM No.716374308
>>716358580
AI can easily do better than that trash
Anonymous
7/25/2025, 5:32:20 AM No.716374456
>>716374042
>/v/ isn't suppose to know about the Tales series, which is probably the 4th most popular long running JRPG series after DQ/FF/SMT
are you high?
Anonymous
7/25/2025, 5:33:13 AM No.716374507
re2 (2)
re2 (2)
md5: c6d4eba9e89ba7521e9086192a52deec๐Ÿ”
>>716358909
>we could have had this instead of the over the shoulder slop we got with the 2 and 3 remakes
Fucking hell Capom
Replies: >>716412330
Anonymous
7/25/2025, 5:33:21 AM No.716374518
>>716370029
>Sword of Mana
Seiken densetsu, I'll never forgive those faggot localizers
Replies: >>716374636 >>716394516
Anonymous
7/25/2025, 5:33:48 AM No.716374545
>>716374240
Then how come Megaman and Mario (Super Mario Bros. 2) layered sprites to have more than 3+transparent?
Replies: >>716374687 >>716374920 >>716375171
Anonymous
7/25/2025, 5:33:59 AM No.716374556
>>716358909
Holy fucking soul if only we could get one more tank control fixed camera RE...
Anonymous
7/25/2025, 5:34:24 AM No.716374574
sharksmain__r163377551 by snake
sharksmain__r163377551 by snake
md5: 2ca1cab772a44370996f18b3f135da59๐Ÿ”
Anonymous
7/25/2025, 5:35:15 AM No.716374631
An illustration of good pixel art does nothing for me. Give me an actual game with good pixel art and then we're talking.
Anonymous
7/25/2025, 5:35:17 AM No.716374636
>>716374518
What would you call it then? Legendary Sacred Sword?
Replies: >>716375036
Anonymous
7/25/2025, 5:36:05 AM No.716374670
>>716354343 (OP)
Let me guess, there's a single mock up screencap and this mod/fangame doesn't actually exist and was either a one off twitter post, canceled two weeks in, or is AI generated?
Anonymous
7/25/2025, 5:36:29 AM No.716374687
>>716374545
That came at the price of not being able to use those sprite slots for other things. There was always a tradeoff for working around the limitations.
The issue you see with these fake/mockup retro game art pieces is that they assume a universe where no such limitations existed and therefore there is nothing truly constraining their ability to produce art.
Replies: >>716377363
Anonymous
7/25/2025, 5:36:42 AM No.716374709
The_Owl_House_by_Edin
The_Owl_House_by_Edin
md5: ab8d216b881ddbd0597230f5e6f1dead๐Ÿ”
Anonymous
7/25/2025, 5:36:58 AM No.716374723
>>716374130
honestly, playing on these high end displays like this don't look much better visually than on a modern display, the only benefits are lower latency and motion blur but that's certainly not worth the price and space it requires
Replies: >>716375393
Anonymous
7/25/2025, 5:37:48 AM No.716374765
>>716371121
game is frustratingly short unfortunately, I can't be satisfied by extremely short games like this, it just leaves me wanting more
Replies: >>716414418
Anonymous
7/25/2025, 5:38:47 AM No.716374815
>>716370135
I think this is the best Tales game desu.
Anonymous
7/25/2025, 5:40:36 AM No.716374898
>>716370735
Nothing here goes together, only good part is the map screen
Anonymous
7/25/2025, 5:40:54 AM No.716374920
>>716374545
Megaman's face is a different sprite pasted on his body.
Anonymous
7/25/2025, 5:40:59 AM No.716374925
ๆˆฆใ†็ตต by APO+_thumb.jpg
ๆˆฆใ†็ตต by APO+_thumb.jpg
md5: 97936ac3437f0852a46f97ceef0e7951๐Ÿ”
Replies: >>716375183 >>716427604
Anonymous
7/25/2025, 5:42:36 AM No.716375036
>>716374636
Something like the legend of the sacred Sword, that game still lives rent free in my head.
Anonymous
7/25/2025, 5:45:01 AM No.716375171
>>716374545
Because they wanted to dedicate the processing power for the her character to do so, at the cost of yet another sprite on that scanline, when it could only handle 8 at time before dropping any, which programmers had to implement counters and start making sprites take turns rendering on every other frame to allow upwards of 16 if required.....which Mega Man 2 & 3 abused a lot amidst slowdowns.
Anonymous
7/25/2025, 5:45:11 AM No.716375183
Flashback_01
Flashback_01
md5: ab054aaff7deb439c30d0995d95410a0๐Ÿ”
>>716374925
Looks like a ripoff of Flashback graphics.
Replies: >>716375718 >>716379130 >>716427604
Anonymous
7/25/2025, 5:49:05 AM No.716375393
syuthinggemuhisutorika4top01
syuthinggemuhisutorika4top01
md5: b334e5fc29aed91cf4d6eb083468b37e๐Ÿ”
>>716374723
Generally I agree, a monitor with decent latency/contrast and a good scanline filter is enough to do old games justice

You really do notice the CRT difference when it comes to shmups though
Anonymous
7/25/2025, 5:50:02 AM No.716375443
>>716355046
God i hate pixel shit
Replies: >>716375574
Anonymous
7/25/2025, 5:52:20 AM No.716375574
>>716375443
why do zoomers hate pixel shit but jack off to minecraft?
Replies: >>716375651 >>716400652
Anonymous
7/25/2025, 5:53:41 AM No.716375651
>>716375574
Pixels scare them for the same reason analog electronics do, which is ????
Anonymous
7/25/2025, 5:55:18 AM No.716375718
>>716375183
This looks like a rip off of aladdin
Replies: >>716375939
Anonymous
7/25/2025, 5:56:18 AM No.716375779
Final Fantasy by Goomboo
Final Fantasy by Goomboo
md5: b3c4b3e3f1f6dc09d8eb5f86314d86f4๐Ÿ”
Replies: >>716376490
Anonymous
7/25/2025, 5:59:46 AM No.716375939
>>716375718
Aladdin came out November 1992. Flashback came out the same year, likely earlier.
Replies: >>716409917
Anonymous
7/25/2025, 6:02:39 AM No.716376084
>>716354343 (OP)
What game is that the GBA ones? Holy fuck.
Replies: >>716376218 >>716376226
Anonymous
7/25/2025, 6:05:06 AM No.716376218
>>716376084
It's a mockup of the first level boss in the first NES game. It's not an actual shot.
Replies: >>716376272 >>716376454
Anonymous
7/25/2025, 6:05:08 AM No.716376226
>>716376084
it's a mock up
Replies: >>716376272 >>716376454
Anonymous
7/25/2025, 6:06:22 AM No.716376272
>>716376218
>>716376226
slightly out of sync hivemind
Anonymous
7/25/2025, 6:10:12 AM No.716376454
>>716376226
>>716376218
Damn that's a shame. I googled the games and they look ugly as fuck. The one on GBA with the bird hat looks nifty though. Wonder why most people don't talk about it. Is it a bad game.
Replies: >>716376795 >>716377592
Anonymous
7/25/2025, 6:10:39 AM No.716376490
>>716375779
Sometimes I swear these artists reference GBA games, with the overly poppy/saturated colours, and not realizing the colours were like that because the screen had no fucking backlight and they needed to be visible.
Replies: >>716376810 >>716378467 >>716378731 >>716378898
Anonymous
7/25/2025, 6:12:34 AM No.716376593
>>716370653
Geez, that looks good. So good I actually might try it despite not liking Ninja Gaiden gameplay.
Anonymous
7/25/2025, 6:12:52 AM No.716376616
1734118360233626
1734118360233626
md5: f03d549c8fcacecfcb28216f048adb68๐Ÿ”
what are some games that faithfully recreate a console's aesthetic
Replies: >>716376692
Anonymous
7/25/2025, 6:14:25 AM No.716376692
>>716376616
You can turn down the resolution and details on a game to minimum and framelimit it to 10fps to get the PS5 feel.
Replies: >>716378720
Anonymous
7/25/2025, 6:16:21 AM No.716376795
>>716376454
Yep, it's a slog. Pointless fetch quests out the ass. Can't explore because everything halfway interesting is arbitrarily locked until you match up little stones scattered across the entire game.

People will tell you it's a good game because there's one good song that plays when you visit a tiny village
Replies: >>716424907
Anonymous
7/25/2025, 6:16:37 AM No.716376810
>>716376490
Plenty of people know that, they just prefer it that way. What's wrong with that?
Replies: >>716377854
Anonymous
7/25/2025, 6:23:35 AM No.716377174
>>716374240
Pokemon TCG2 doesn't even follow that rule.
Replies: >>716378394
Anonymous
7/25/2025, 6:25:36 AM No.716377273
>>716355649
If anyone cares, i looked into this mage. It seems to be from a game called Vampire Hunter from Spellbound Studios. but the game was cancelled before release.

https://ag.ru/games/vampire-hunter/screenshots
Replies: >>716428008
Anonymous
7/25/2025, 6:27:06 AM No.716377356
>>716367307
That and you cant as easily patch it, say like a buff to axe attack speed quite as easily as you could in 3d games.
Anonymous
7/25/2025, 6:27:11 AM No.716377363
>>716374687
Art does not need physical constraints, let alone adherence to the idea of phantom physical constraints
It's something meant to be appealing to the eye, not a fucking youtuber meme challenge run
Replies: >>716377658
Anonymous
7/25/2025, 6:31:36 AM No.716377592
>>716376454
it's not a shame at all.
just realize that your imagination is running wild on a few bits of information. you are giving these mockups far too much credit, and putting too much emphasis on something that really doesn't matter
Anonymous
7/25/2025, 6:32:50 AM No.716377658
>>716377363
different media are defined by their constraints, and master artists work within those constraints and push them to their limits
it's why books != vidya != movies != performances != etc.
Replies: >>716377865 >>716378443
Anonymous
7/25/2025, 6:36:59 AM No.716377854
>>716376810
It looks shit since there's no low in the contrast. It's nothing by highs and midtones. That artist is deathly afraid of the colour black. It's blue at best.
Replies: >>716377990
Anonymous
7/25/2025, 6:37:19 AM No.716377865
>>716377658
The constraint of 2d pixel art is that it's 2d pixel art and not a book or a movie
Replies: >>716378068
Anonymous
7/25/2025, 6:39:47 AM No.716377990
>>716377854
i don't give a shit about mockups, but it looks fine to me. it's a field in broad daylight.
Anonymous
7/25/2025, 6:41:16 AM No.716378068
>>716377865
there's a lot more to 2d tile-based console graphics than bitmaps.
Replies: >>716378430
Anonymous
7/25/2025, 6:46:22 AM No.716378297
1753418769332
1753418769332
md5: aeb63a0adc261a7c8edbe56fbc101600๐Ÿ”
>>716354343 (OP)
SOVL!
Anonymous
7/25/2025, 6:48:20 AM No.716378394
>>716377174
It uses 4 colors per tile (which is the "rule" for GB), but ironically manages to look worse much of the time because of the awkward steps between adjacent tiles where colors are meant to blend together.
Replies: >>716378484 >>716378921
Anonymous
7/25/2025, 6:49:08 AM No.716378430
>>716378068
Yeah, such as the limitations of the console being developed for
You are mad that technological progress didn't stop at the SNES, and/or that every modern game doesn't look like TLOU2
Replies: >>716378856
Anonymous
7/25/2025, 6:49:25 AM No.716378442
>>716370653
Is this metroidvania?
Anonymous
7/25/2025, 6:49:26 AM No.716378443
>>716377658
Why can't pixel art games that aren't 'le ebin nostalgic reference to my childhood that must follow the technical limitations of the SNES' exist? Why should anyone limit themselves like that? I don't want new games that feel or play like retro games. New pixel art games should just be good games in their own right.
Replies: >>716378662 >>716378856 >>716378915
Anonymous
7/25/2025, 6:49:51 AM No.716378467
MagicalVacation2
MagicalVacation2
md5: 623fa77aa4781fc1ede87af441f2b272๐Ÿ”
>>716376490
maybe some people just like the GBA look?
Replies: >>716379931
Anonymous
7/25/2025, 6:49:59 AM No.716378484
>>716378394
GBC let you get away with a lot due to its small screen and shit pixel response rate in motion.
Anonymous
7/25/2025, 6:53:00 AM No.716378657
>>716374130
Fair point, but since most hipsturds can't tell how things really looked on a CRT and VHS, so they go by those shitty faux filters.
Anonymous
7/25/2025, 6:53:04 AM No.716378662
>>716378443
Technical limitations and "rules" force creators to be creative.
Therefore, yes, I would say that you are wrong and that people interested in making retro games with certain pixel art styles should pick a set of limitations and adhere to them.
Anonymous
7/25/2025, 6:54:20 AM No.716378720
>>716376692
You think you're so fucking funny?
Anonymous
7/25/2025, 6:54:28 AM No.716378731
>>716376490
Jesus you guys are so INSUFFERABLE. Yes, only you, a unique anon, have this sekrit ancient arcane knowledge.
Oldfags please fuck off.
Replies: >>716385669
Anonymous
7/25/2025, 6:55:28 AM No.716378787
Ghibli study Arietti by 2bears3bears
Ghibli study Arietti by 2bears3bears
md5: ffae10bcd6944402fd182b711196b758๐Ÿ”
Anonymous
7/25/2025, 6:56:45 AM No.716378856
Gameboy+samus_263b3e_6984378
Gameboy+samus_263b3e_6984378
md5: 263b3e8bf3805f5257c28a9aa7acbbc9๐Ÿ”
>>716378430
>Yeah, such as the limitations of the console being developed for
no, i'm actually talking about special capabilities of 2d tile-based graphics consoles that aren't apparent to non-developers
features like changing up graphics settings every scanline, per character scrolling, different choices of number of backgrounds and their bit depths, color addition/subtraction, window effects, etc.

>>716378443
total non sequitor.
my point is that a lot of graphics techniques that you identify with 2d graphics were born out of hardware limitations. had those systems not existed, a lot of those techniques would likely have never been conceived
Anonymous
7/25/2025, 6:57:41 AM No.716378898
>>716376490
>the colours were like that because the screen had no fucking backlight and they needed to be visible.
Except some of the GBA models DID have backlights, so one would assume the artists are simply copying what they saw.
Replies: >>716378965 >>716378982 >>716379089
Anonymous
7/25/2025, 6:58:03 AM No.716378915
>>716378443
because these retards think that pixel art was developed as a literal style as opposed to a limitation of the available hardware. they think "wow my heckin pixel art looks great, it looks better than even the best games on the snes!" why failing to understand why.
Anonymous
7/25/2025, 6:58:13 AM No.716378921
>>716378394
there are ways around palette limitations, like layering backgrounds or using sprites to make it look like you have more colors per character than the hardware allows
Replies: >>716379121
Anonymous
7/25/2025, 6:58:22 AM No.716378929
>>716354343 (OP)
wait what game is this? this is fucking gorgeous
Anonymous
7/25/2025, 6:59:04 AM No.716378965
>>716378898
all of the games that have those bright washed out colors were released before the SP came out
Replies: >>716379049
Anonymous
7/25/2025, 6:59:26 AM No.716378982
>>716378898
Every GBA game had to be built with the original model in mind. Later games, like FFTA, had a second colour palette option for backlight users.
Anonymous
7/25/2025, 7:00:29 AM No.716379049
>>716378965
Yes, and one naturally ASSUMES that people who bought the backlit GBAs NEVER bought old games.
Anonymous
7/25/2025, 7:01:11 AM No.716379089
poop
poop
md5: 4b2bc44f083e25db2a69130bd6751f6c๐Ÿ”
>>716378898
the gba at launch had no backlight
Castlevania CotM is infamous for being hard to see even in direct sunlight on the original gba (which is a shame because it's a pretty game)
when HoD rolled around, devs had learned to saturate their palettes and add shit like outlines to characters. it's why Juste has that blue outline and after images
Replies: >>716379190 >>716379256 >>716396619
Anonymous
7/25/2025, 7:01:51 AM No.716379121
>>716378921
fun fact, bowser in super mario brothers appears to have 4 as opposed to 3 colors + transparency because he only ever appears in levels with black backgrounds. his wrist cuffs are actually transparent, but appear black because of the background. a lot of games did stuff like this.
Replies: >>716379319 >>716379380
Anonymous
7/25/2025, 7:01:55 AM No.716379130
>>716375183
Don't say that like it's a bad thing. There should be more games in that style (which aren't dog shit).
Anonymous
7/25/2025, 7:03:11 AM No.716379190
>>716379089
>the gba at launch had no backlight
Did you think that my post pointing out that some did have backlights meant that I was unaware that some did not?
Really?
Anonymous
7/25/2025, 7:04:34 AM No.716379256
>>716379089
Even though the more colorful look doesn't really fit Castlevania I like the aesthetic of HoD more than any of the other GBA/DS Castlevanias just because it stands out so much. I get why people don't like it though.
Replies: >>716379319 >>716379426 >>716397692
Anonymous
7/25/2025, 7:05:21 AM No.716379289
>>716358539
>>716359857
what game? I crave for top down dungeon zelda like games
Anonymous
7/25/2025, 7:06:02 AM No.716379319
>>716379121
i'm a connoisseur for clever graphics tricks on old systems, this is a tiny but nice example i wasn't aware of

>>716379256
man, there's a small number of outstanding areas and music in the game, but holy shit is it a huge downgrade overall compared to CotM and especially AoS
Replies: >>716379380
Anonymous
7/25/2025, 7:06:55 AM No.716379370
>This looks like shit because the art style isn't perfectly consistent I can tell because some of the pixels are off and I've seen a lot of retro games in my day, this would never happen if you adhered to unrelated console hardware restrictions
>This doesn't look enough like shit in every element, I am autistic
>I don lyk dis dumb 2D shyt y don't dey draw them 2 look like madden
Every one of these people will join hands and shit on art that looks good as if they aren't natural enemies
Replies: >>716379864
Anonymous
7/25/2025, 7:07:03 AM No.716379380
poop
poop
md5: b684969f78a726f2a7cb31b15fe92502๐Ÿ”
>>716379319
>>716379121
Anonymous
7/25/2025, 7:08:01 AM No.716379426
>>716379256
>I get why people don't like it though.
I mostly just hated the tedium of getting around the game when you reach the collect-a-thon portion to reach the end.
Anonymous
7/25/2025, 7:08:45 AM No.716379458
>>716370735
lookin' good
Anonymous
7/25/2025, 7:08:51 AM No.716379465
a man can dream
a man can dream
md5: 07dcabbe6192354dcc5999d5b1de2c83๐Ÿ”
>>716357617
Always were
Anonymous
7/25/2025, 7:10:01 AM No.716379531
2D sprite work peaked on SNES
especially around 1995 JRPGs were perfecting it
Replies: >>716379582 >>716417150
Anonymous
7/25/2025, 7:10:58 AM No.716379582
>>716379531
if by snes you mean neo geo or gba, then yes
Anonymous
7/25/2025, 7:13:16 AM No.716379689
>>716370029
>meanwhile in a 23 year old game that kind of sucks
Anonymous
7/25/2025, 7:14:37 AM No.716379764
dragonball_fighterz_demake_by_friendalias_dc5c93n
dragonball_fighterz_demake_by_friendalias_dc5c93n
md5: 797cae71f50854e1956ab52f7933e663๐Ÿ”
Anonymous
7/25/2025, 7:16:44 AM No.716379864
John wick by DoomCube
John wick by DoomCube
md5: 7bcb8d16cd72d89b92eb788c3f58b917๐Ÿ”
>>716379370
It's so funny how these different groups criticizing pixel art will never argue among each other. It's local spatial ludonarrative cognitive dissonance.
Anonymous
7/25/2025, 7:17:28 AM No.716379893
mint2
mint2
md5: 70a1acd6c22ee57f1d75a243463470c2๐Ÿ”
In a certain, reality high quality pixel and sprite work wasn't abandoned for easier to make 3d sloppa
But it's not this one.

I'll admit I have some nostalgia for ps1 level 3d graphics, but that's pretty much a separate art style in itself.
By the end of the ps3 the wow factor of 3d wore out very quickly, arguably even before then
Replies: >>716387059
Anonymous
7/25/2025, 7:18:16 AM No.716379931
>>716378467
I really shouldn't stick my dick in there, but....
Anonymous
7/25/2025, 7:18:53 AM No.716379957
Katamari by Midio
Katamari by Midio
md5: 73e83626188a94171a442d5b140dee1a๐Ÿ”
Why the fuck did they never make a 2D Katamari for the GBA?
Replies: >>716380009 >>716380103
Anonymous
7/25/2025, 7:19:51 AM No.716380009
>>716379957
And how would the scaling work with sprites?
Replies: >>716380095 >>716380103 >>716380126
Anonymous
7/25/2025, 7:20:48 AM No.716380052
pixel_china_mountains_by_retronator-d6kp830
pixel_china_mountains_by_retronator-d6kp830
md5: 7e22556567fc420abbfced796bdfb09a๐Ÿ”
Anonymous
7/25/2025, 7:21:24 AM No.716380073
>>716354843
I forgot about this nigga
Anonymous
7/25/2025, 7:22:03 AM No.716380095
>>716380009
Very carefully and with no small amount of sorcery.
Anonymous
7/25/2025, 7:22:09 AM No.716380103
>>716379957
Because it would have been shit?

>>716380009
It'd basically have to load in a new level entirely once you reach a threshold.
Anonymous
7/25/2025, 7:22:29 AM No.716380126
>>716380009
gba can scale both objects and backgrounds
the key would be to smoothly scale from one size to the next larger one that is an integral factor larger. if you could pull that off, you could link an arbitrary number of size scales together with the same code to realize the games
Anonymous
7/25/2025, 7:24:01 AM No.716380190
__original_drawn_by_valerii_kim__c5b9339cff9716265790359822df4de1
New game idea:
Succubus Resistor Knight
Anonymous
7/25/2025, 7:25:02 AM No.716380226
scoobydoo
scoobydoo
md5: 2cb56992f0cfc9057541411b7f535255๐Ÿ”
Anonymous
7/25/2025, 7:25:20 AM No.716380246
>>716355750
I'll pass. MM looks fine the way it is.
Anonymous
7/25/2025, 7:26:03 AM No.716380270
__original_drawn_by_nop_nop_pixels__8a2526b7ab0617eefd6b4e23a5ae3b48
Closest game to this?
Replies: >>716380556 >>716424770
Anonymous
7/25/2025, 7:27:17 AM No.716380338
>>716358096
>Holocaust
Replies: >>716381216
Anonymous
7/25/2025, 7:31:49 AM No.716380556
>>716380270
GenericIndieSlop 5
Anonymous
7/25/2025, 7:33:18 AM No.716380637
>>716369969
KoF can get away with no background repetition because the stages are like 2 screens large and only two fighters are loaded at a time
for a zelda game, you'd have to fall back to reusing tiles to make the world large enough. remember, tile-based graphics are a hardware-level memory compression strategy, because memory was precious at the time
Replies: >>716380948
Anonymous
7/25/2025, 7:33:39 AM No.716380662
bastion_7_1920x1080-3505830734
bastion_7_1920x1080-3505830734
md5: ae2c02bb09c3cfb5db764ac11735b9e9๐Ÿ”
I just want more games that look like this.
Replies: >>716380914
Anonymous
7/25/2025, 7:39:37 AM No.716380914
>>716380662
bastion looked cool, but i never gave it a try
Replies: >>716387116 >>716396827 >>716427865
Anonymous
7/25/2025, 7:40:17 AM No.716380948
>>716380637
the person I replied to didn't quote the OP, they quoted this
>>716357231
Anonymous
7/25/2025, 7:45:24 AM No.716381180
>>716370029
The NeoGeo had a 14 Mhz 16 bits processor and 64 Kbs of RAM.
GBA had 16 Mhz 32 bits processor and 128 Kbs of RAM.
OP's pic is clearly a super Game Boy Color game.
Anonymous
7/25/2025, 7:46:05 AM No.716381216
>>716380338
a holocaust is a great fire
The Holocaust is something else
Anonymous
7/25/2025, 8:04:20 AM No.716382074
Nice
Nice
md5: 19102be61a66b9ad9a0f986de6d585de๐Ÿ”
>>716371597
>>716371645
>>716371694
dogshit messy, sloppy and unrefined pixel work by hack pixel artists who lack talent.
Replies: >>716394839
Anonymous
7/25/2025, 8:58:05 AM No.716384510
>>716361439
That's a rare glitch on 4chan fyi. Sometimes it gets confused if someone posts an image at the EXACT same time and kinda... mixes them up
Anonymous
7/25/2025, 9:02:52 AM No.716384724
>>716354343 (OP)
Perspective is fucked. The environment is top view while the characters are almost side view.
Replies: >>716385170
Anonymous
7/25/2025, 9:10:55 AM No.716385107
GDcCIn5XYAAoJBz
GDcCIn5XYAAoJBz
md5: fe7e2b06be5e8b5f05b2554ead6706f6๐Ÿ”
>tfw you'll never play OoT for the first time ever again
Anonymous
7/25/2025, 9:12:40 AM No.716385170
Both
Both
md5: 34ecfbfeb5a9c05d94800222ef2f9b90๐Ÿ”
>>716384724
Did you know that the GB Zelda games have both top down gameplay AND side view gameplay and use the same sprite for Link during both?
Anonymous
7/25/2025, 9:13:14 AM No.716385195
Looks like puke.
Sorry, there is a skill threshold to making pixel art.
Anonymous
7/25/2025, 9:17:58 AM No.716385386
>>716358815
god i love dark souls 2 so much
Anonymous
7/25/2025, 9:24:57 AM No.716385669
>>716378731
This kek.
>DID YOU KNOW that they made black and white films back in the day only because they didn't have affordable color film until decades later!?!
Replies: >>716386284
Anonymous
7/25/2025, 9:40:18 AM No.716386284
>>716385669
ACTUALLY it's not SMB2 it's Doki Doki Panic
Anonymous
7/25/2025, 10:00:36 AM No.716387059
>>716379893
my girlfriend mint
Anonymous
7/25/2025, 10:02:05 AM No.716387116
>>716380914
The soundtrack is worth a listen at the least.
https://youtu.be/al7RMKl7Weg
Anonymous
7/25/2025, 10:02:49 AM No.716387143
Cerulean City
Cerulean City
md5: 2f8de38f661e85f192f49223c0929125๐Ÿ”
Replies: >>716387190 >>716390943
Anonymous
7/25/2025, 10:03:51 AM No.716387190
Goldenrod City
Goldenrod City
md5: 784188571ebf21b0397690390fbca425๐Ÿ”
>>716387143
Replies: >>716387252 >>716390943
Anonymous
7/25/2025, 10:05:27 AM No.716387252
Pallet Town
Pallet Town
md5: 31d0d366d4c2ebb99ca6a31c30fac3e5๐Ÿ”
>>716387190
Replies: >>716387312 >>716390943
Anonymous
7/25/2025, 10:07:19 AM No.716387312
Ruins of Alph
Ruins of Alph
md5: 2ec0054e84925ea9022cb30b4bd780ae๐Ÿ”
>>716387252
Replies: >>716387386 >>716390943
Anonymous
7/25/2025, 10:09:29 AM No.716387386
Vermillion
Vermillion
md5: 609a17117139ea80e81e37206d6023b1๐Ÿ”
>>716387312
Replies: >>716387792 >>716390943
Anonymous
7/25/2025, 10:11:47 AM No.716387461
1554256131188
1554256131188
md5: 45e6fad73bd1859b65e53e450d4217fb๐Ÿ”
I should really do another playthrough of this
Anonymous
7/25/2025, 10:18:34 AM No.716387698
Maui Mallard
Maui Mallard
md5: 85792e3213187d5f248e06b14528a217๐Ÿ”
>>716354343 (OP)
it hurts
Anonymous
7/25/2025, 10:21:18 AM No.716387792
>>716387386
>Vermillion.png
who named this image, anthropic claude?
Anonymous
7/25/2025, 10:22:57 AM No.716387860
H2x1_NSwitchDS_AcaNeogeoGarouMarkOfTheWolves_image1600w
gagaga
Anonymous
7/25/2025, 10:23:09 AM No.716387863
>>716358909
Is this a mod? I will probably play this game if I can mod it to look like this
Anonymous
7/25/2025, 10:28:18 AM No.716388046
>>716372823
Youโ€™re a colossal piece of shit. You were given SEVEN examples of games that featured an art style you claimed wasnโ€™t feasible, get over it. You changed the goalposts until you had to fall back on โ€œwell thereโ€™s THOUSANDS of games that donโ€™t look like that,โ€ bitch are you serious? You really had someone take the time to provide examples of how you were dead wrong only to pull that bullshit. Eat shit and die you miserable know it all
Replies: >>716407076 >>716410398
Anonymous
7/25/2025, 10:32:44 AM No.716388242
>>716354343 (OP)
>why don't games look like shitty overdetailed fanart with no sense of coherent aesthetic
Anonymous
7/25/2025, 11:01:03 AM No.716389471
Pocky_and_Rocky_ Reshrined_thumb.jpg
Pocky_and_Rocky_ Reshrined_thumb.jpg
md5: 8b952de9646b0050e34534565d6a8e06๐Ÿ”
Replies: >>716409987 >>716410140 >>716421583
Anonymous
7/25/2025, 11:19:59 AM No.716390282
>>716373127
They're simulating the image they remember from their CRT.
Anonymous
7/25/2025, 11:26:55 AM No.716390586
>>716354343 (OP)
Thank God
Anonymous
7/25/2025, 11:35:10 AM No.716390943
>>716387143
>>716387190
>>716387252
>>716387312
>>716387386
I bet it was and is possible to put so many details onto the original cartridges.
Replies: >>716392085 >>716429029
Anonymous
7/25/2025, 11:53:50 AM No.716391782
>>716354343 (OP)
Why don't you make games that look like that?
Anonymous
7/25/2025, 12:01:29 PM No.716392085
>>716390943
no
every unique tile of which those images have a ton of consumes both limited VRAM to display things on screen, and storage space on the graphics banks in the ROM
there are also a limited amount of colors you can have per tile and on screen at once, even with clever tricks like layering tiles
this shit would 150% not be possible on real hardware
Replies: >>716392237
Anonymous
7/25/2025, 12:04:40 PM No.716392237
>>716392085
that sounds like excuses by lazy devs who don't care about making nice looking games
Replies: >>716392336
Anonymous
7/25/2025, 12:06:33 PM No.716392336
>>716392237
no it's a reality of the hardware the original games were on, both the cart itself and the actual handheld
Replies: >>716392385
Anonymous
7/25/2025, 12:07:26 PM No.716392385
>>716392336
Again more cope it's just pixels lol just making excuses for lazy artists and devs
Replies: >>716392430 >>716429029
Anonymous
7/25/2025, 12:08:39 PM No.716392430
>>716392385
you're not intelligent enough to take part in this conversation so you're not getting any more (You)s
Replies: >>716392567
Anonymous
7/25/2025, 12:11:12 PM No.716392567
>>716392430
Cope woke trannoid
Replies: >>716429029
Anonymous
7/25/2025, 12:17:19 PM No.716392880
imagine being so confidently wrong with not a single fucking clue of what you are talking about
must be an American thing
Anonymous
7/25/2025, 12:18:11 PM No.716392943
>>716370029
Shame it wasn't as fun to play as the GB original

https://youtu.be/XfiC3ZQcEpo
Anonymous
7/25/2025, 12:19:32 PM No.716393005
this shit looks like it was index colored
Anonymous
7/25/2025, 12:32:19 PM No.716393639
>>716357993
>>716358096
Never really liked JRPGs, but I have to play this series now
Anonymous
7/25/2025, 12:35:25 PM No.716393810
1723712885708455
1723712885708455
md5: 4346e4f7a1870029c1e0a7470b17bf9a๐Ÿ”
>>716358815
damn took me a sec to realise it's not kings field
Replies: >>716394630
Anonymous
7/25/2025, 12:39:47 PM No.716394074
>>716371757
Retard
Anonymous
7/25/2025, 12:41:51 PM No.716394215
1739447520732117_thumb.jpg
1739447520732117_thumb.jpg
md5: 470dddc3a3718a71e17340cf81501499๐Ÿ”
https://www.youtube.com/watch?v=IaOjgIA66fs
Anonymous
7/25/2025, 12:43:00 PM No.716394274
>>716370765
you dont say
Anonymous
7/25/2025, 12:47:39 PM No.716394516
>>716374518
fuck I love sd3
shame it's so fucking buggy, would be cool if stats actually did what they were supposed to
rip
Replies: >>716421742
Anonymous
7/25/2025, 12:49:52 PM No.716394630
>>716393810
That's cool and all but I always found shadow tower more fun to actually play than any of the king's field games.
It just feels more weighty and satisfying and the level design is a lot better.

In king's field you're just wandering a bunch of separated corridors and attacking feels completely floaty and weightless with no impact.
Replies: >>716394936
Anonymous
7/25/2025, 12:54:18 PM No.716394839
>>716382074
Is that game any fun? Owlboy looked amazing but it was just sort of good, and that one seems more like a party game than anything else
Anonymous
7/25/2025, 12:56:19 PM No.716394936
>>716394630
>attacking feels completely floaty and weightless with no impact.
Not gonna disagree, the game feel in KF is pretty shit, especially considering KF4 came out in the early 2000s, but exploring the world is exciting to me.
Anonymous
7/25/2025, 1:20:12 PM No.716396254
>>716373808
You can check it out in 3D here: https://sketchfab.com/3d-models/pixel-canals-low-poly-game-level-0e7cd01efb484aff817e3b03425cc080
Anonymous
7/25/2025, 1:21:41 PM No.716396324
>>716370029
Loved this game to death as a kid.
Recently went back and played it on my GBA and man, it's kinda boring.
Still pretty and has some cool mechanics with how magic and your quipped weapon interacts but the actual gameplay loop is incredibly dull
Replies: >>716396445
Anonymous
7/25/2025, 1:23:27 PM No.716396445
>>716396324
I've heard the PSV remake is better (Adventures of Mana), but I've yet to play it. The original (Final Fantasy Adventure) is definitely worth playing if you haven't
Anonymous
7/25/2025, 1:26:27 PM No.716396619
>>716379089
I'm so glad there's a rom hack to remove the outline
Anonymous
7/25/2025, 1:28:20 PM No.716396725
>>716355046
this is just a pixelized photograph with some elements edited.
Anonymous
7/25/2025, 1:29:01 PM No.716396768
>>716370735
This looks really bad
Anonymous
7/25/2025, 1:29:47 PM No.716396807
>>716354343 (OP)
game?
Replies: >>716396935
Anonymous
7/25/2025, 1:29:50 PM No.716396812
>>716355046
The rules are what define the "art." Without it it's nothing more than dishonest, vapid cargo cultism.
Replies: >>716396981
Anonymous
7/25/2025, 1:30:02 PM No.716396827
>>716380914
You should, I think it's like a dollar or two during sales these days
Anonymous
7/25/2025, 1:32:03 PM No.716396935
>>716396807
The Legend of Zelda: A Fool's Errand
Anonymous
7/25/2025, 1:32:04 PM No.716396937
>>716357231
Everything
Anonymous
7/25/2025, 1:32:39 PM No.716396970
>>716369020
>>716373680
crazy how much better it looks with those 33 extra kilobytes.
Anonymous
7/25/2025, 1:32:54 PM No.716396981
>>716396812
isn't it even more "cargo cult" to adhere to the specs of hardware that you aren't even developing on/for?
Replies: >>716397284
Anonymous
7/25/2025, 1:38:54 PM No.716397284
>>716396981
no because that at least demonstrates an appreciation and understanding of what it is you are trying to imitate
'cargo cult' would imply idolatry and imitation of things that you have zero knowledge of the purpose or intention of.
Anonymous
7/25/2025, 1:39:32 PM No.716397312
1743918553273067
1743918553273067
md5: 1681ba0b24cedd0c778a7c98ce473c04๐Ÿ”
>>716354343 (OP)
AI slop
Replies: >>716402817
Anonymous
7/25/2025, 1:47:19 PM No.716397692
>>716379256
I never had a problem with the aesthetic. It's the music and the low-quality map design that bother me about that entry.
Anonymous
7/25/2025, 2:06:26 PM No.716398616
>>716356752
FUCK BLIGHT TOWN
Anonymous
7/25/2025, 2:07:18 PM No.716398669
>>716355046
>sfccrtum sfn
Anonymous
7/25/2025, 2:33:55 PM No.716400087
>>716367420
Nice.
Anonymous
7/25/2025, 2:44:48 PM No.716400652
>>716375574
Normal people hate the endless amount of pixelshit. Fake retro is bad.
Anonymous
7/25/2025, 2:57:08 PM No.716401363
>>716355649
Imagine the Final Fantasy Tactics Remake with these graphics
Anonymous
7/25/2025, 3:21:18 PM No.716402817
>>716397312
It's okay anon that one isn't AI you're allowed to enjoy it. You can tell it's not AI because the dithering patterns are consistent and there are no mixels, something AI can't do.
Anonymous
7/25/2025, 3:23:26 PM No.716402937
>>716370029
can you turn down the dlss slop please, it's kinda blurry
Anonymous
7/25/2025, 3:43:32 PM No.716404161
April 4
April 4
md5: a348511ae462b7b2c27b0f40c7b7abe7๐Ÿ”
How come very few games are actually able to turn 3D into pixel art?
Replies: >>716404254 >>716404319
Anonymous
7/25/2025, 3:45:01 PM No.716404254
>>716404161
Kys cris
Anonymous
7/25/2025, 3:45:58 PM No.716404319
>>716404161
Because 3D works on polygons, pixels work on well dots really. You are like saying why can't we see particles of matter with our own eyes.
Replies: >>716404779
Anonymous
7/25/2025, 3:46:41 PM No.716404374
>>716367074
how tf do you have the wherewithal to make everything else so nice, and think that's passable
Replies: >>716404614
Anonymous
7/25/2025, 3:50:43 PM No.716404614
bendrownedlede-360x360
bendrownedlede-360x360
md5: cd78bb05fb292aefb8dca6a5f148c123๐Ÿ”
>>716404374
Isn't it intentional
Anonymous
7/25/2025, 3:53:34 PM No.716404779
imgonline-com-ua-chromatic-aberration-effect-XflxR4UJw58Z-imagetoolspro
>>716404319
anon, we have the tech to make HD pixel art cheaply using blender and pixelover.
Anonymous
7/25/2025, 4:03:00 PM No.716405380
cotw1
cotw1
md5: cba7ab63d6bd76601f3f26b02c8db212๐Ÿ”
>>716354343 (OP)
Replies: >>716405816 >>716407010
Anonymous
7/25/2025, 4:07:25 PM No.716405634
file
file
md5: 76aaa36025aba787389fa4cb448ad88f๐Ÿ”
>>716355046
You don't have to autistically copy an existing system's limitations but if you're going for that style you should have a solid aesthetic design in mind.

UFO 50 is set in a fake NES era console so it doesn't have the same limitations but it still has limitations to have a unified style that evokes that era
Anonymous
7/25/2025, 4:10:23 PM No.716405816
cotw2
cotw2
md5: 52d66737d15efa12bd9909bec5b6c9b4๐Ÿ”
>>716405380
Replies: >>716407010 >>716421045
Anonymous
7/25/2025, 4:28:00 PM No.716406969
1749567909188767_thumb.jpg
1749567909188767_thumb.jpg
md5: 504926d2187ba6b1b6e5382b8a79b3d7๐Ÿ”
Ultra 90s kino.
Replies: >>716408012
Anonymous
7/25/2025, 4:28:31 PM No.716407010
>>716405380
>>716405816
The detail on the statues look great, the player character not so much.
Replies: >>716408252
Anonymous
7/25/2025, 4:29:35 PM No.716407076
>>716388046
Hey. Can you answer this question asked here>>716374201
I don't care about the look about of the game if it's not fun to play

Too many good looking 2D games suffer from this problem
Anonymous
7/25/2025, 4:33:47 PM No.716407392
>>716354343 (OP)
My gripe with hd 2d remakes is that instead of looking like this they make it pseudo 3d with hd effects that clash with the pixelated graphics
Anonymous
7/25/2025, 4:35:47 PM No.716407520
I would take indie pixel shit back, if it means bad PSX aesthetic go away
Replies: >>716408007 >>716410072
Anonymous
7/25/2025, 4:42:11 PM No.716408007
source
source
md5: c76fc0b47df746be9de62cf75ce20de8๐Ÿ”
>>716407520
Retard take.
Replies: >>716408403
Anonymous
7/25/2025, 4:42:16 PM No.716408012
>>716406969
is this ogre battle?
Replies: >>716408102
Anonymous
7/25/2025, 4:43:10 PM No.716408082
>>716370735
i need to puke
Anonymous
7/25/2025, 4:43:24 PM No.716408102
1731654591200378
1731654591200378
md5: 5975c9417d80230182aa5abc7f025371๐Ÿ”
>>716408012
Replies: >>716408153
Anonymous
7/25/2025, 4:44:08 PM No.716408153
>>716408102
that webm looks way lower quality than i remember the game being
it wasn't so pixelated and blurry when i played
Replies: >>716408230
Anonymous
7/25/2025, 4:45:07 PM No.716408230
>>716408153
That's captured from a real Nintendo 64, not emulation.
Replies: >>716408317
Anonymous
7/25/2025, 4:45:22 PM No.716408252
cotw3
cotw3
md5: 0190b73b4d08fa22a6cb433ad0df69a4๐Ÿ”
>>716407010
Yeah, the still backgrounds / environments are definitely a lot more detailed than the character sprite due to the need for lots of animation frames. Game is Chronicles of the Wolf if anyone is interested.
Anonymous
7/25/2025, 4:46:10 PM No.716408317
>>716408230
oh, that explains it
people who had to play on og hardware had it rough
Anonymous
7/25/2025, 4:47:20 PM No.716408403
>>716408007
like you would know
Replies: >>716408849
Anonymous
7/25/2025, 4:47:22 PM No.716408407
>>716354556
I play every single shitty indie that has this look can you please share
Anonymous
7/25/2025, 4:48:32 PM No.716408478
baaf147ea94e4af13fb75990bd2545a6
baaf147ea94e4af13fb75990bd2545a6
md5: cfd9262042e4e6df4b111269c92bbbdc๐Ÿ”
I wish we got pixelshit games with good quality of at least this level.
But all we get is slopixels.
Anonymous
7/25/2025, 4:52:56 PM No.716408789
>>716370029
I never got why this had such middling reviews, maybe because I grew up with FFA and seeing a remake with amazing colors and expanded story hit my nostalgia
Anonymous
7/25/2025, 4:53:44 PM No.716408849
>>716408403
I know you are, but what am I?
Replies: >>716413342 >>716413395
Anonymous
7/25/2025, 4:54:18 PM No.716408881
canvas
canvas
md5: d1bf8833331f785db1d22fc57b980a0b๐Ÿ”
>>716355046
What the fuck, I recognize that block, how lazy. The chinese place on the left is great btw
Replies: >>716409069
Anonymous
7/25/2025, 4:57:08 PM No.716409069
>>716408881
Learn what a reference is, anon.
Replies: >>716416970
Anonymous
7/25/2025, 5:03:58 PM No.716409548
I want a DS Lite mod with bigger screens and the video out all in one package, that would be amazing.
Anonymous
7/25/2025, 5:04:40 PM No.716409608
>>716355535
Excellent sprites for the one FF game that actually looks great in 3d.
Anonymous
7/25/2025, 5:08:36 PM No.716409905
1751393328691467
1751393328691467
md5: 8f946454f92e9b869cbafd2a2471cf6f๐Ÿ”
>>716355046
>Why don't they make games like this anymore?
>That's not what they looked like? Lmao who cares shut up
Also because you're trying to make a VIDYA GAEM where clarity of your surroundings and possible interactions are key, you want metal slug level details, not a "horror movie with brightness at 0" mess
Anonymous
7/25/2025, 5:08:47 PM No.716409917
>>716375939
Another World came out in 91.
Anonymous
7/25/2025, 5:09:57 PM No.716409987
>>716389471
This game is so cool but my brother doesn't want to play....
I should give it a go by myself.
Replies: >>716410140
Anonymous
7/25/2025, 5:11:26 PM No.716410072
Console_psx
Console_psx
md5: 04c4854ff6aefd6a7ad31b206ad47a78๐Ÿ”
>>716407520
>PSX
Replies: >>716413245
Anonymous
7/25/2025, 5:12:22 PM No.716410140
>>716389471
>>716409987
These Natsume remakes are all really impressive. Ninja Warriors on SNES is easily a top 3 best looking game on the system and blows away most 2d games from any era that aren't Capcom fighters. They somehow made it look even better with the remake, no longer being held back by SNES limitations on animation frames and resolution.
Anonymous
7/25/2025, 5:15:51 PM No.716410398
>>716388046
>know-it-all
Yeah, I struck a nerve. Probably an artfag who got mad that people aren't fellating a mockup that looks like visual clutter.
Anonymous
7/25/2025, 5:16:45 PM No.716410484
>>716367259
Owlboy
Eastward
Anonymous
7/25/2025, 5:17:37 PM No.716410554
>>716354343 (OP)
I hate the reduced color palette artworks that are not really reduced color palette at all and on top of that there is so much going on on that screen you wouldn't even know where to look, reminds me of remake slop.
Replies: >>716411113
Anonymous
7/25/2025, 5:23:29 PM No.716411014
>>716354343 (OP)
I really thought Mobile games would have done this but mobile are all money sink/stealing games.
Anonymous
7/25/2025, 5:24:53 PM No.716411113
>>716410554
I mean, you can just say "I hate bad graphics". Lots of indie games have bad graphics because the graphics are just made by one guy who doesn't quite grasp how to do it right.
Anonymous
7/25/2025, 5:27:33 PM No.716411312
>break all palette restrictions and mix pixel resolutions constantly
>still have a retarded unreadable font
why do p*xel indie shit devs...?
Anonymous
7/25/2025, 5:41:21 PM No.716412330
>>716374507
No fuck you REMake2 was a wonderful game. One of the best REs
Anonymous
7/25/2025, 5:42:28 PM No.716412404
>>716367107
god i do not miss babbys first gender flip at all.
Anonymous
7/25/2025, 5:50:28 PM No.716413016
Mega Man๏ผš The Sequel Wars - Episode Red_thumb.jpg
>>716367903
how about this?
Anonymous
7/25/2025, 5:52:53 PM No.716413209
>>716354343 (OP)
zelda didn't look like this at any point
Anonymous
7/25/2025, 5:53:13 PM No.716413245
retard
retard
md5: 507c1d2ec3414b1e30dbeceb72a73093๐Ÿ”
>>716410072
Replies: >>716413342 >>716416523
Anonymous
7/25/2025, 5:54:26 PM No.716413342
>>716413245
>>716408849
Replies: >>716413395
Anonymous
7/25/2025, 5:55:04 PM No.716413395
>>716413342
>>716408849
Anonymous
7/25/2025, 6:06:01 PM No.716414160
>>716367074
fucking kek
Anonymous
7/25/2025, 6:09:44 PM No.716414418
>>716374765
all of their games are short, i swear to god they just pump them out to fill out their resumes in the hopes that konami hires them on for a real 'vania.
Replies: >>716415978
Anonymous
7/25/2025, 6:31:01 PM No.716415978
>>716414418
The last one kinda sucked
Anonymous
7/25/2025, 6:38:10 PM No.716416523
ps1vgf
ps1vgf
md5: 49271a89b9b67e83c1dd487bc7749b5b๐Ÿ”
>>716413245
no one who's actually used a playstation ever called it PSX. the term was coined by zoomers and twitterfags.
Replies: >>716416662 >>716416876 >>716418116
Anonymous
7/25/2025, 6:39:47 PM No.716416662
>>716416523
NO RETARD IT WAS USED IN PRINT DIPSHIT FUCKFACE RETARD. YES NO ONE AT SCHOOL UTTERED THE PHRASE "PEE ESS ECKS" WE KNOW THAT DISGUSTING CHUD FUCK!
Anonymous
7/25/2025, 6:42:50 PM No.716416876
psx_for_zoomers
psx_for_zoomers
md5: 6d5e08a8cad4c2b0a5a372b549d0bdf9๐Ÿ”
>>716416523
you're the zoomer though
Anonymous
7/25/2025, 6:43:58 PM No.716416970
>>716409069
No, every artist should draw exclusively from imagination. Forget that, they should only draw abstract surreal forms.
Anonymous
7/25/2025, 6:46:18 PM No.716417150
>>716379531
SNK and Neo-Geo spritework is the best we have ever gotten. Snes is only good if we are talking arcade ports.
Anonymous
7/25/2025, 6:58:34 PM No.716418116
>>716416523
bro they used the abbreviation in magazines and on gamefaqs back in the day. It's more zoomer to not refer to it as 'PSX'
Anonymous
7/25/2025, 7:38:21 PM No.716421045
>>716405816
This looks fucking ugly, even Blasphemous 1 looked better.
Replies: >>716421997
Anonymous
7/25/2025, 7:45:30 PM No.716421583
>>716389471
truth be told, pocky and rocky snes is a beautiful game and didn't need a redux
i hate the second game though, it completely ruined the feel of the first with bullet sponge bosses and how it's paced with all the shops and shit interrupting the flow of the game
Anonymous
7/25/2025, 7:47:52 PM No.716421742
>>716394516
it is the zenith of technical graphical achievement on the SNES (Yoshi's Island shares that spot). the music is insane too. i love the difficulty and variety. i've probably played the game 20 times through over the years
Anonymous
7/25/2025, 7:50:49 PM No.716421997
lecarde-2-cimetierre
lecarde-2-cimetierre
md5: fa34435fffc0e88e4d28b03673b0bd41๐Ÿ”
>>716421045
It's by a guy who used to make Castlevania fan games and release them for free. He's not the best artist, but he's got soul

http://the-mig-page.wifeo.com/
Replies: >>716422118
Anonymous
7/25/2025, 7:52:22 PM No.716422118
ss_1b142d4f4a619ef2b96b80d3bcf7d1d247a81ff3
ss_1b142d4f4a619ef2b96b80d3bcf7d1d247a81ff3
md5: 3c4cf4928fbfccfa8896bca24c1837f0๐Ÿ”
>>716421997
Lots of soul
Anonymous
7/25/2025, 8:26:41 PM No.716424770
>>716380270
Stardew Valley
Anonymous
7/25/2025, 8:28:37 PM No.716424907
>>716376795
What song?
Replies: >>716431575
Anonymous
7/25/2025, 8:31:07 PM No.716425069
>>716354343 (OP)
>>716370735
gross
Anonymous
7/25/2025, 8:35:27 PM No.716425390
>>716355649
disco elysium but in victorian countryside england
Anonymous
7/25/2025, 9:02:27 PM No.716427478
1635709748611
1635709748611
md5: 5f9accda2803f590d541cb65db1cf9e3๐Ÿ”
>>716371597
>>716371645
>>716371694
Anyone else sick of metroidvania games? They're the 2D equivalent of open world slop. Can we have Classicvania modes as well because meandering through mazes is stale as fuck.
Replies: >>716431265
Anonymous
7/25/2025, 9:04:14 PM No.716427604
>>716374925
>>716375183
>Looks like a ripoff of Flashback graphics
Because they're all 2D polygons.
Anonymous
7/25/2025, 9:07:53 PM No.716427865
>>716380914
it's basic af like an indie and any enjoyment is lost after an hour
Anonymous
7/25/2025, 9:08:48 PM No.716427931
>>716358096
>holocaust
>deals 0 damage
>it never happened
Anonymous
7/25/2025, 9:09:53 PM No.716428008
>>716377273
>It seems to be from a game called Vampire Hunter from Spellbound Studios
Neat. I'll check it ou-
>but the game was cancelled before release.
Fuck that gay anon for getting my hopes up.
Thank you for looking into it, friend.
Anonymous
7/25/2025, 9:24:34 PM No.716429029
>>716390943
>>716392385
>>716392567
I'll give you some (you)s despite what other guy said, just to inform you that you are an absolute and total retard.
Anonymous
7/25/2025, 9:43:38 PM No.716430509
>>716370735
barf
Anonymous
7/25/2025, 9:53:18 PM No.716431265
>>716427478
nah. keep em coming.
Anonymous
7/25/2025, 9:57:44 PM No.716431575
>>716424907
https://youtu.be/sIB81XZfDds
It's a well timed song that plays when you uncover a village of tiny little people. It's a good moment Minish Cap fans always bring up in its defense but their secret is there aren't any more like that. That's the most memorable thing in the entire game. Nothing happens in that village and the rest of the world is really boring
Replies: >>716431972
Anonymous
7/25/2025, 10:02:57 PM No.716431972
>>716431575
>That's the most memorable thing in the entire game
I found dark hyrule castle far more memorable.