>>716356201 (OP)Ohhh FUUUUUUUCCKKKk a vintage thread?
Animal cages - adds medium cages so you can trap pigs n shit.
auto map markers - automatically marks stuff on your map if you interact with it, e.g: harvest resin? marked on the map (super configurable with changing the icons and what does/doesn't get marked)
Better firepit - literally just fixes a bug / tyrones retarded idea, makes it so item temp doesn't reset when 1 item from the stack is 'cooked'
better ruins - adds 600+ new ruins to the game, ranging from dungeons to castles to waypoints to just cool stuff, absolutely wicked.
carry on - lets you pick up containers that have items, super handy for early game when you're moving storage vessels around.
QPChisel tools - adds more functions to the chisel stuff, absolute timesaver, always in every one of my saves.
>Fauna of the Stone AgeThis is a 'group' of mods, has like 20+ you can download, just adds stone age animals like wooly mammoths, sabre tooth cats, rhinos, etc.
golden combs - amazing bee mod, adds a lot of stuff to do with hives n shit
smithing+ - just makes smithing overall better, lets you reclaim a portion of bits from material removal on forging
stone Quarry - amazing mod, lets you craft stone plugs to take out giant slabs of stone so you can get smooth stone in big quantities, high material investment early bc it requires a good bit of metals
verticality - lets you climb upwards of 3 blocks, 4 if you charge jump and time it properly
>xSkillsI've been messing w/ this, adds skills to grind, kinda like OSRS? I guess? but you can 'choose' perks with perk points
That's me vintage list, there's a few others I'll list in a reply in a sec but they're not that important