Thread 716373416 - /v/ [Archived: 142 hours ago]

Anonymous
7/25/2025, 5:14:31 AM No.716373416
Hades 2
Hades 2
md5: bbd08491141dede0b6bfd0708eac5722๐Ÿ”
>Direct sequel to universally acclaimed GoTY
>completely forgotten a month after release
What went wrong?
Replies: >>716373647 >>716373794 >>716373862 >>716373926 >>716374874 >>716375737 >>716375995 >>716376083 >>716377636 >>716377750 >>716378134 >>716378434
Anonymous
7/25/2025, 5:18:55 AM No.716373647
>>716373416 (OP)
its just an inferior game with more, but inferior content and worse gameplay/plot
doesnt matter if bandwagonning normalfags that cant grasp what made hades 1 good appear to love it, at the end of the day people end up playing it less, talking about it less, quitting it sooner despite the bigger content
Replies: >>716373794 >>716375593 >>716377969
Anonymous
7/25/2025, 5:21:49 AM No.716373794
>>716373416 (OP)
>What went wrong?
It's not out yet.

>>716373647
Any high/top-level Hades player will tell you it's almost strictly better. From weapons, balance, boons, bosses, variety, etc.
Replies: >>716373969
Anonymous
7/25/2025, 5:23:00 AM No.716373862
>>716373416 (OP)
It's still early access.
Anonymous
7/25/2025, 5:24:12 AM No.716373926
>>716373416 (OP)
I outright refuse to play this in EA.
I played Hades in EA and the experience 1.00 players had was so much superior and I felt like a thankless beta tester.

This time, the shoe is in the other foot
Anonymous
7/25/2025, 5:24:48 AM No.716373969
>>716373794
anyone autistic enough to call themselves a "high-top level hades player" is probably being retarded
The bosses are an incredible snorefest other than Chronos, boons are so mind numbingly boring with so much fewer mechanically interactive effects and so much more generic snowballing. They even removed some of my favorite unique damage effects and replaced them with "deal more damage per damage", like Zeus' new primary damage effect. The chamber variety has taken an absolute fucking nosedive, the individual chambers are so much less fleshed out and theres whole areas like erebus, ship, that one level-design-less forest etc where ALL arenas and rooms play exactly the same outside of the enemies within them. The only actually varied biome is the one that has been 1:1 reused from hades 1

dont get me started on the weaker plot, soundtrack... Its a genuinely soulless sequel. For starters, if it wasnt a soulless sequel, they would have came up with a better title or even just called it "Chronos" instead of naming it "Hades 2" to maximize marketing
Replies: >>716374339
Anonymous
7/25/2025, 5:24:59 AM No.716373982
i thought the first one was overrated. its the same thing over and over. i hate roguelites
Replies: >>716374090
Anonymous
7/25/2025, 5:26:38 AM No.716374090
1747679614834805s
1747679614834805s
md5: ec2a6efae0243d769a48b8cb77481525๐Ÿ”
>>716373982
>I hate genre and therefore found game in genre overrated
wow
Replies: >>716374995
Anonymous
7/25/2025, 5:30:37 AM No.716374339
>>716373969
>They even removed some of my favorite unique damage effects and replaced them with "deal more damage per damage", like Zeus' new primary damage effect
Zeus' chain lightning is still in though so you can stack both blitz and the chain lightning effect, plus the chain lighting now chains on specials too and not just attack.
Replies: >>716374731
Anonymous
7/25/2025, 5:37:09 AM No.716374731
>>716374339
The chain lightning effect is now available coming from just only one boon, while before you had that, AND you had jolted (damage on next action) AND you had the ricochetting AoEs or for instance
Now almost everything is more derivative. Blitz is literally just "deal more damage per damage", theres so much bigger focus on flat lightning strikes "this place gets atttacked by lightning bolts" and shit like that. Kind of like how theres more generic damage classes instead of ones about shit like being focused on wallsplats

theres far less interactions that actually feel very different to play like making the crystal laser casts have strong homing in 1, almost all my hades 2 runs end up just maximizing the spam of ranged attacks, charge attacks alongside the generic CC move that *every single weapon* has. These ranged or charge attacks feel like they live in isolation much more compared to the flow of H1 weapons, too
Replies: >>716375256
Anonymous
7/25/2025, 5:40:03 AM No.716374874
>>716373416 (OP)
This is the kind of game I'd rather play all in one go instead of getting cock blocked by reaching the end of the early access content.
Anonymous
7/25/2025, 5:41:59 AM No.716374995
>>716374090
it's difficult for people with aspergers syndrome ton comprehend that people can like different things than they do because they aren't able to cognize a simulation of mind.
As a result, they become deluded into thinking that their personal preference are objective fact.
You see this kind of thinking especially often on 4chan since there are so many spergs here.
Anonymous
7/25/2025, 5:46:33 AM No.716375256
>>716374731
Sorry for posting so many text walls but heres an example
>Zeus' duo boons in 1
-an unique effect of making your cast ammo be able to deal damage during its collectible state, synergizes with stuff that drops it faster
-your deflects now bounce around and counter even more projectiles you werent even aiming for and can clear tons of ruins with that one other duo boon
-now enemies that do many actions repeatedly get completely raped because jolted does not expire
-generic damage increase, except on one of the few very long lasting AoEs in the game that has very few ways of becoming high damage so it feels somewhat unique
-one admitedly bland "bonus damage on knockback shit" that is just more damage per damage

Meanwhile zeus' duo boons in hades 2
-lose all your hera boons so your zeus boons deal higher damage numbers (no gameplay mechanics whatsoever)
-your lightning deals more damage to enemies afflicted with froth (no gameplay mechanics whatsoever)
-frozen enemies receive some lightning bolts so its more damage per damage (no gameplay mechanics whatsoever)
-you can charge your cast more so it deals more damage via lightning bolts
-your blitz effects also scorch (more damage per damage, no gameplay mechanics whatsoever)
-your chain lightning bounces off of you (more damage per damage if youre up close)
-inflicting wounds makes you deal your damage reflect bonuses (this is most usually taken for "more damage per damage", its very rare for you to actually go all-in on damage reflect and acquire this at the same time)
-an actually interesting skill about sprinting into foes with blitz, the only actually cool thing here

The downgrade here is abysmal. They somehow have twice as many duo boons with half as many actually unique mechanics. Youre just snowballing damage numbers in hades 2 for the most of it
Replies: >>716375564
Anonymous
7/25/2025, 5:50:38 AM No.716375476
People don't want to play as an annoying woman that takes several hours to become somewhat enjoyable to have on screen.
You can blame any other reason but that's crux of it. I also find the overall gameplay less stimulating.

Dora sexo
Anonymous
7/25/2025, 5:52:12 AM No.716375564
>>716375256
agreed with your general point, you forgot some zeus duo boons though
he has an aphrodite duo boon where your god gauge charges automatically and caps itself at 25%, thats also a pretty uniquely nice effect. he also has a similar auto-revenge rune with ares, but periodic rather than damage based, meaning it can activate outside of attacking enemies

heres another thing: in hades 1, if you know what youre doing, you can get these duo boons in your first time playing. in 2 however the base duo boon chance is much lower by default, you need the metaprogression perks to get the cool shit, which makes the game be even more about snowballing, up until you unlock more perks, and at that point you probably already cleared all the content. that renders the most important part of the experience, the first time facing the challenges blindly and without huge permanent upgrades, to be really watered down
Anonymous
7/25/2025, 5:52:34 AM No.716375593
>>716373647
I haven't touch the sequel myself, but I can say the same things you did in regards to the first Hades.
>pyre flopped
>get EGS bux and go in EA
>go back to isometrick hacky-slashy affair
>with fucking procedural generation
>and recycle bastion weapons with transistor effects
>lots of options with very obvious limits depth
>full release in the middle of 2020 so boosted sales numbers
>actually enough to warrant hacking out a full-on sequel
There is lots of small texts and it's all character interactions starring the most dull motherfucker on earth. I was so buttblasted that the """ending""" consists of a single image and a single paragraph. Turns out the endlessly repeatable format isn't that good for a proper story.
Replies: >>716375949
Anonymous
7/25/2025, 5:55:34 AM No.716375737
>>716373416 (OP)
it was always woke trash but they doubled down on it after the first slop did well, surprise surprise people liked the game for its gameplay not for everything else, by doubling down on the wokeslop they ruined the gameplay as well
Anonymous
7/25/2025, 5:56:49 AM No.716375797
It isn't even out yet
Anonymous
7/25/2025, 6:00:01 AM No.716375949
>>716375593
>>with fucking procedural generation
hades never had procedural generation, it randomizes rooms like a roguelite but they are all handcrafted rooms
>recycle bastion weapons with transistor effects
they made the gamefeel completely different so im not complaining
i dont feel like hades had limited depth, i played transistor to 100% and h1 definitely has more freedom in playstyle variety. transistor seemingly has more potential but the game holes you so much more into shit like turn() cheesing

>hacking out a full-on sequel
i think the sequel is an unrelated matter where supergiant became soulless
all things considered, hades was the one game from supergiant where i actually wanted a sequel and i had no issue with them chasing the same IP instead of continuing into a new one, it had unrealized potential in certain ways like lack of level variety and needing more fleshed out progression. they clearly knew this based off of H2, but along the way they blatantly became much less talented
Replies: >>716376947
Anonymous
7/25/2025, 6:00:43 AM No.716375995
>>716373416 (OP)
Get woke go broke.
Anonymous
7/25/2025, 6:01:37 AM No.716376037
Roguelite slop, hope SG goes back to making real games
Anonymous
7/25/2025, 6:02:37 AM No.716376083
>>716373416 (OP)
Looks gay and not in a hot lesbian way.
Anonymous
7/25/2025, 6:19:27 AM No.716376947
>>716375949
>randomizes
Yeah whatever, shuffle enough rooms, enemies, complications, and rewards together, and you get "precedurally generated encounters".

The thing is, neither Bastion nor Transistor nor Pyre pretended to be some super dense gameplay-centric game. You listen to music, enjoy the story, and fight along your journey. Increase the difficulty and modify the weapons if you feel like it, but actually completing the game is not a huge issue.
Hades is more refined in the least relevant department, but if you are the sort of shmuck that likes conclusions and not grinding I am, then the overall experience feels like a spit in the face. The sequel doesn't help.
Speaking of optimizing the least important part, that reminds how the last Shovel Knight campaign came out. With a not!Smash multiplayer mode and a bunch of gimmicks that likely stalled the development of the actual main game.
Replies: >>716377159
Anonymous
7/25/2025, 6:23:19 AM No.716377159
>>716376947
>super dense gameplay-centric game. You listen to music, enjoy the story, and fight along your journey. Increase the difficulty and modify the weapons if you feel like it, but actually completing the game is not a huge issue.
youre overthinking this
completing hades 1 isnt a huge issue either. you enjoy the combat music, enjoy the plot and dialogues, and fight cool enemies. Ramp up the heat meter beyond whats necessary if you feel like it. There you go, fun casual game
Replies: >>716377485
Anonymous
7/25/2025, 6:29:18 AM No.716377485
>>716377159
I did not enjoy the story >:[
And unlike a one-and-done finality of a real game, this "narrative roguelike" dangles the possibility that something you are actually interested in may (or may not) be happening later.
Anonymous
7/25/2025, 6:32:29 AM No.716377636
>>716373416 (OP)
Im waiting for a full release, i havent played it yet
Anonymous
7/25/2025, 6:35:01 AM No.716377750
>>716373416 (OP)
I am waiting for it to release proper before i play it.
Anonymous
7/25/2025, 6:38:53 AM No.716377932
First game was lightning in a bottle and was extremely fortunate it came out during a dry spell and had just enough style charm and atmosphere to make up for the very boring gameplay loop woke shit tranny/brown gods and aggressively gay innuendo it all even got a pass here of all places, 2nd game doubled down on it all with a forced female protag who isnโ€™t even slightly hot or cute. It was pretty much begging to flop
Anonymous
7/25/2025, 6:39:35 AM No.716377969
>>716373647
This but also they made the characters even browner/blacker and gayer than in the first game and it really reached an obnoxious level.
Anonymous
7/25/2025, 6:41:02 AM No.716378059
jkb4y756
jkb4y756
md5: af8b6dcd20f12a279a3cac1690d4ebc0๐Ÿ”
>release
What release?
Anonymous
7/25/2025, 6:42:34 AM No.716378134
1000003926
1000003926
md5: c9c5c9684fd6ddbcd19c4b6d8fcbb23e๐Ÿ”
>>716373416 (OP)
These games r racist against Greeks. After seeing these game I think I understand why people say cultural appropriation because this is like usa culturally appropriating Greeks - 2x as bad as god of war ever was but I don't like that series either
Anonymous
7/25/2025, 6:49:17 AM No.716378434
>>716373416 (OP)
But it's still in early access? I guess the characters aren't nearly as memorable though, because I remember seeing Hades I all over the place even if I didn't actively sought it out.