This is what retro games look like now
Choke
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>DIE you yellow son of a bitch!
How the fuck did Crytek get away with this?
>>716378703 (OP)original xbox graphics lol.
>>716378703 (OP)I never got to run it
>>716378703 (OP)>Crysis is almost old enough to vote>Has been old enough to have sex with for over a year
>>716378703 (OP)>better textures and cleaner edges than modern gamesHow did they do it
>>716382048it's a lost art like the tech egyptians used to build the pyramids
>>716378703 (OP)Remember when this blew our minds lol
>>716379707>>716378703 (OP)It looked a lot better than that.
>>716379305For me, it's that whole sequence with the POWs and the chisel, god damn that was grisly, impressive gore for the time, but it felt pretty gratuitous and unnecessary
I don't know how they weren't cancelled over it
>>716378703 (OP)I will never get people who are told that their 20 years old childhood games are retro now and going all "hurr durr kids these days look at me I'm so old".
Not shit nigger. This has been like 20 years ago. Ofc it's old. What's the fucking issue?
>>716382456>What's the fucking issue?look up what was considered retro in 2007
>Crysis is now 18 years old
>when Crysis came out, 18 year old games meant games like Batman, Duck Tales and Teenage Mutant Ninja Turtles for the NES or GameBoy Tetris
We peaked early.
>>716378703 (OP)no that's start of "modern".
We now live in post modern dystopia.
sick of modern games focusing so much on making things look more and more realistic for absolutely no fucking reason just so gpu companies can sell $1000 cards. they should be working on physics and other cool tech and selling $1000 cpus instead. at least that way we're getting REAL evolution
Why did the "wide linear" design of games like Crysis never catch on? I liked how the maps were really open and you could fuck around with physics and shit.
>>716382664Less sought after than basic scripted shit
>>716382664The more tightly designed linear single player campaigns of games like call of duty resonated more with normoids most likely because of all the scripted hype moments, which is probably why activision went all in on hype moments in later cod games
>>716382664Because it went from being a PC exclusive to Consolized garbage.
>>716382664It did catch on somewhat.
For example the newer Dooms and Wolfensteins tend to be kind of like that, you can speed through a level in a linear way but it also has big open areas and optional paths and encourages exploring
>>716382664it's genuinely depressing. i remember when i finally got a pc that could run Crysis in like 2010 i was fucking mindblown and was so excited thinking by 7th gen every single game would be doing that at the bare minimum.
now 18 years later, almost no games have the openness, nor reactiveness of Crysis 1. Not even its sequels. I can't even think of anything that comes close. Fucking grim.
>>716382889whatโs it like being fat?
>>716383354I'm still waiting for a game to match freelancer, just fucking kill me
>>716383473I remember when Squadron 42 was meant to be that. Still fucking waiting.
>>716383458The truth hurts. Bringing traditional PC franchises to consoles was always the kiss of death.
>>716382664I like it too. LA Noire is criticized for having an "empty" open world all the time, because there is nothing to do in it. But I loved it, it adds a more believable illusion of a large city, you don't have to fucking explore every corner if it like AssCreed ADHD retard, it's there to add the the feel because you don't run in to abstract invisible or bs walls all the time.
>>716382664Hard to design as you had countless mini sandboxes every time player moves to the next checkpoint.
With generic dreadful open worlds like Elden Ring you can procedurally generate 80% of the world and have only 20% of it being hand crafted and hand placed. Normies love it since Minecraft.
And fully linear games are also loved by normies as they like their movie walking sims.
Problem of your "wide linear" or semi open world games is that they require extremely talented level designers that don't want to rely only on the automation, it will also take way more time that to create less impressive numbers of X Km like you would get from open worlds.
>>716383473>>716383562a spiritual successor is in the make
https://store.steampowered.com/app/1111930/Underspace/
>>716382527It looked good but there wasn't much of a "game"
all you did was punching shanties, looking at the mess and calling it a day. combat was boring and limited by the stupid energy limitation
>>716382514So? Times change and things move on, retard.
>>716383923The problem with Elden Ring is that you can't interact with your environment
>>716382664It's great, but it has neither the potential for michael bay-esque epic scripted sequences every 5 minutes with linear design nor the
>ZOMG, YOU CAN DO ANYTHING! (climb the same towers and clear repetetive garrisons to tick off the checklist points)of open world slop. Few people can appreciate this kind of level design and midwits (too poor to play it back then) call Crysis a mere tech demo to this day
>>716384285Filtered retard
>>716382640They have created raytracing only because they got even more lazy than usual.
>>716384361Because they went with easy design of getting lazy and automating everything. Normies love it they think BIGGER WORLD = BETTER. I miss Dark souls 1
>>716384352you are a goddamn idiot if you think we live in the same world as 20 years ago
>>716379903>2007 - but can you run Crysis?>2025 - but can you fuck Crysis?
>>716382664pandering to zoomers
>>716378703 (OP)Crysis always looked like shit (after release, pre downgraded eg dx9vsdx10 demo was great).
>>716382380I won't ever forgive crytek for downgrading from that. Nor crysis spammers impressed with the downgraded shit that was released.
We had some great stuff then. Downgrades destroyed the world to a large extent. Maybe the deprived have an acquired taste for degeneracy now.
Showcases were possible at low pixel counts, and with tweaks I've repeated but are probably lost here, associated with spam, not adopted. Abundance stupid probably rightly rejecting participation and have to me real lucky to find quality out of millions of cowards.
Future of games resumed from there a good idea. Some salvaged from progress. But idealism better in the past. Aimed higher. Better taste. Sometimes. Prominence through worth maybe, instead of spam and treason presenting claimed as their product.
>>716378703 (OP)3D games aren't retro
https://www.youtube.com/watch?v=Z7bolTpAZsE
>>716378703 (OP)It shows. Where are shadows btw?
>>716383640No it doesn't. Don't post degenerate games.
Wrong is not truth. It is temptation to replace truth with it.
>>716378703 (OP)Never forget Crysis Wars.
>>716382380It'd be difficult to make a crysis movie not because of special effects but being inside a suit in a tropical region is hotter than a sauna.
>>716389654Game was kino, I think about it from time to time.
>>716382889That is true. Crysis was actually well and truly a PC exclusive game with only that platform in mind, hence even post a downgraded version from promos it still turned out amazing. The console versions were an afterthought. Warhead is the poof of that. You still have idiots on here that should know better claiming the first game was a tech demo.
FPSs are for people that can't visualize an apple in their minds.
>>716382380This is the remaster you disingenuous retard
>>716391076Is this what Toby told you?
>>716382048cryengine vs unreal engine
>>716391638I don't know who this Toby is, but he sounds brilliant.
Crytek hasn't made a new game in years
Crysis 4 was cancelled
What even happens to KCD once Cryengine dies (rehtoric question, they will move over to UE5)
reall niggas remembers nanosuit ninja
>>716391076>t. has never played Zork
>>716392327how is their cashcow Hunt doing?
For that brief period where crysis did in fact qualify as retro under /vr/'s rules.
>>716393272GYAAAAAAAAAAAAAAAATTT
>>716392748resounding meh, trucking along
>>716392460> Needs visual imagery to know what an apple looks like.Hmm?
>>716393496>doesn't even know what Zork isholy zoomer
Visualise a grue then if you're so smart.
>>716378703 (OP)I remember having a very different (yet cool) impression of the game from what my friend told me on the way home from school.
I didn't get to play it until maybe 6 years after launch but it was a good experience. I hope the new game turns out to be plain good, since now console can handle large worlds unlike back in the days of 2 and 3 (apparently developing for console was due to widespread piracy?)
>>716382527it also took several years for it to be possible to run it at those settings at a playable frame rate
>>716391623No it isn't you fucking idiot. That is what it looked like prior to release. Remaster is the same worthless shit as OP.
>>716391623Look up the pre-release footage, it looked like that if not better.
>>716397660Retarded gorilla looking proportions
>>716397961Wrong. I played it on a Q6600 and GTX 9800 like months after it came out and it ran just fine. 1920x1200 all High settings with DX10 "features" turned on using console commands under DX9. Was I getting 120+ fps? No. Was I getting somewhere around 40-60? Yep. Very playable while blowing anything consoles could do for another decade out of the water.
>>716398545your memories are rose tinted
>>716399409>DX10>Very High Try again.
>pic related >2048x1536>also using 4xMSAA>but because it's DX9 High settings it gets 29 fps>now imagine with 1920x1200 and 0xAAHmm it's almost like my memory was spot on.
>>716382664you have the same peformance demand as open world but you have to juggle several "open worlds"
the only recent game i can think that did that and pulled it off is final fantasy 7 rebirth
>>716398545You're wrong and deluded lmao
>>716378703 (OP)>looks and plays like a modern game>retroretro was supposed to be a different outdated style, now that zoomers are in charge of online discourse it became just an arbitrary number
>>716382380Why is pre-release bullshots considered good now? We always hated that shit and knew it's a scam.
>>716384248>troonwizlmao no thanks
>>716378703 (OP)I still prefer 90s and early 2000s retro. Those games are so comfy.
>>716378703 (OP)"Retro" isn't simply about how many years ago something was.
>>716400575The 64bit version is known to run worse.
>>716400597>now that zoomers are in charge of online discourse it became just an arbitrary numberSomething a few decades old is the basic definition of "retro" dumbass
Attaching "retro" to specifically 1980s platformers or whatever the fuck is more zoomer nu-speak than the basic definition
>>716401341>basic definition of retro is what i want it to be: an arbitrary number of years...
>>716390369Watch Predator
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>>716400375There is no difference between medium and high from performance perspective. Also, like the other guy said, 64 bit does run worse. Lastly I'm not going by the benchmark run but actual gameplay. Certain sections of the game itself run way better than the benchmark test which is intentionally stressful to act as a worst case scenario. I was not playing this game at 15 fucking fps retard. 40 was very much a comfortable low and as high as 60 in the right areas.
>>716401227not when you're GPU bottlenecked
>>716378703 (OP)How do I stop the clock, how do I go back?
>>716384285Couldn't be further from the truth. Crysis 1 is an incredible semi-open FPS that gives you countless ways to approach almost any obstacle with a very dynamic flow.
>>716382664It's a gameplay dynamic that thrives off actually being good rather than flashy and easy to sell.
Furthermore it plays like complete shit if the FPS is consolized (or controllerized, really) which all games must be these days even if they're PC only.
still remember borrowing it from my buddy and installing that shit on the new family pc and struggling to get an unstable 15-25 fps and being blown the fuck away compared to my xbox 360
how have we strayed so far from God
>>716382380Looks like the same graphics tech just with harsher lighting and more bloom. Probably looked like utter shit in motion so they changed it.
>>716403367idk why I said more bloom, I meant stronger specular mapping
The shit on the leaves, making them pure white from the shine.
>>716401341The basic definition of retro is it something being old-styled.
Literal time-passing has quite literally nothing to do with it. It is and always has been applied more to new things made in an old style than anything else. Hell the fucking term came from fashion in the first place.
>>716402936there is no way in hell you were running it at 1080p all high at 40-60fps on a 9800GTX and a Q6600.
Yep, graphics peaked long time ago
>>716400375>>716400059>>716399409crysis wasnt nearly as stressful on the gpu as you'd expect. the biggest reason i ran like shit and still does to an extent is that the devs coded it thinking wed have like 10ghz cpus by now. They were expecting exponentially faster single core processing, not multithread with hyperpowered gpus by comparison.
Its why every gpu benchmark you see for crysis doesnt show that much of a difference and why the "but can it run crysis" was not only a meme, but a reality for damn near a decade.
>>716402846 Literal smoke and mirrors. They slap global illumination and ray tracing on a pre-baked level with zero AI or logic running, then pump it out as a "gameplay trailer." Then when the final game drops and it's missing textures, has stuttering, and runs like garbage, everyone acts surprised. We used to call this out constantly. Now it's just accepted because redditards see pretty lighting and can't tell scripted sequences from actual gameplay.
>>716378703 (OP)The sequels nerfed the feel of an Apex predator so fucking hard, even the alien ship section is fun if you use cloak to sneak behind the aliens, a crying shame that linear sandboxes aren't that popular a game dsign
>>716378703 (OP)As long as it's not a movie game, I welcome any retro game with open arms
>>716405204yep crysis was made before multi core cpus took off so they thought single core cpus would just get better etc crysis doesnt in simple terms have cpu multitasking lol
>>716393272For what purpose was the mom made so attractive?
Game was cool and it was cool to throw koreans around but god did it take a hard dip once the aliens showed up
>>716382664Map design and philosophy of Far Cry and Crysis didn't catch on because open world games started to make a lot of money and was easier to make. Particularly responsible for this is Far Cry 3 but they couldn't have possibly predicted what monumental influence that game would have. Also look how many people get filtered by Far Cry and you discover why unless you have a passion for the project, less liner maps and slightly smart AI make your average retard shit his pants.
>>716378703 (OP)Can i run Crysis ?
Pentium 4
4GB of RAM
8800 GT
>>716405696/vg/ schizo breaking containment, you can ignore it.
>>716382664I think it was because CoD caught on in a big way, so the kinda openness sandboxy nature of Crysis and Halo started to fall by the wayside to set pieces and movie-games like uncharted.
If they didn't do that, they went full open world meme and were successful for quite a while with stuff like Far Cry 3.
Not that those games are bad, but they were by far more popular and the trend chased what those were doing and stuff like Crysis was left behind.
It's a real shame and I hope we can get back to games that like to do sandbox stuff. Things like random physics objects killing friends in Halo because an explosive barrel flung it at them is disappointingly gone or doesn't attract an audience nowadays.
As a kid in the 90s we didn't actually differentiate that much. I had a sega genesis and my friend had a super nintendo and I got a playstation in 1998 with tomb raider 3 and still played the sega and never heard of an atari. Trying to determine if something is retro or how old something is relative to yourself is something that happens when you don't actually play videogames. Because if you did you'd realize they are cumulative. They get better every time one good game is released. And good doesnt mean it suits your identity. As a kid I played budget games, six pack, final fantasy, greatest hits etc. I just thought they were different art styles (which is the case). So the solution to all of these social issues seems to be actually playing videogames once in your miserable life.
>>716390793Should I play warhead?
For that matter, are Crysis 2 and 3 any good?
>>716378703 (OP)>tfw games like crysis 1-3 will never be made because zoomer hate playing alone and experience a game for themselfWhat a broken generation.
>>716406949Just like zoomers hated ER BG3 and RDR2 right
Single players are alive and well
It's not gonna get made because zoomer/millenial DEVS literally can't compete with earlier gen devs
>>716407105Name a good single player fps, that wasn't made by Russians. NAME ONE in the last years.
>inb4 you can only name nu-doomSingleplayer fps are dead because zoomies don't play them.
>>716407105Crysis 1 ran like total dogshit for years, they didn't even attempt to optimize it for current hardware of the time (even the best CPUs available at the time couldn't run it), and instead shrugged it off with the assumption that CPU sincle-core cycles would get substancially faster in a future generation. Their assumption was wrong, leading to the game to remain barely playable for many years, and so the "can it run crysis" meme was born.
>>716407232Why is naming Doom a bad example? It proves the point, no? Especially since first game had multipalyer but then it was ditched in later games
>>716406798Crysis 2 and 3 as a whole improve the suit gameplay, but they replaced crysis 1 level design with linear corridors where you either stealth or be loud as you please, i enjoyed 2 but not so much 3
>>716407232Stalker 2, Cyberpunk
I don't know why you specifically specified no Russian games since they haven't made any good ones either
>>716407293That's a bit harsh. Even on medium settings it looked better than a lot of contemporary games.
>>716407232Yeah I'd agree that FPS is quite lacking. On the other hand everyone was excited and hyped for stalker 2, except the team went with UE5 which kinda fucked them over. It came out at about the height of UE5 hate. (And indeed it's lazy for someone with the stalker name behind them to use an engine). So it is again a problem of devs failing.
>>716407293I'm not talking about just optimization, crysis was worth the effort. You didn't just check whether can it run crysis you actually play the game and have fun. And for what it's worth at least they did something amazing for the time and had a pretty valid excuse as to why it runs like shit.
>>716407293>Crysis 1 ran like total dogshit for years,not entirely true. You could have a decent experience with mid-tier 2008/2009 hardware. Badly optimized games still run like shit 10 years later, but not Crysis
>>716408348>>716408385>>716408484It was impossible to run Crysis at a solid 60 at all on release. Even top-end spec systems at the time could barely pull an over 40fps average, and that's with the settings lowered slightly @ 900p.
The actual experience playing the game both ran and looked like ass, unless you were willing to put up with 12fps to crank the game maxed-out on DX10 mode. Crysis has always been a poorly optimized turd.
>>716405204this is all very true, but as you can see from the 1st benchmark I posted, it scales in line with GPU upgrades until the very latest ones for the time, which was 2017. There's no way a 9800GTX isn't the bottleneck at high settings in 1080p
>>716408958Ok well if anything it was a poorly cut gem not a piece of turd. The game underneath the performance issues is at least fun.
>>716408484You could get it playable but the point being made is that while graphics have definitely stagnated and Crysis was ahead of its time, nobody was enjoying it at the highest settings you usually see in screenshots reminiscing about it, even with top of the line SLI rigs, until about 3-4 years later
>>716403591>Literal time-passing has quite literally nothing to do with it.retro was always recently old as in a few decades (25 years or less, generally)
this isn't an issue understanding if you're not retarded
pic related is a retro car, because its 25 years old
your autistic definitions of what makes it modern doesn't matter, neither does your in head definition of a 1970s car being the cutoff for the definition, the term has been defined forever and it doesn't change because YOU feel differently
it's exactly the same with videogames
>>716409328It's not even a good game. Far Cry was better if you ask me. Crysis is overrated because of a fucking meme.
>>716409394Wrong, redditspacing faggot.
>>716406949>Mfw zoomer>Mfw played Crysis 1-3>Loved them allBuddy, just say you hate teenagers in general. Oldest zoom zooms are pushing near 30 at this point.
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>>716409394>the term has been defined forever and it doesn't change because YOU feel differentlyCorrect.
However, you're the one raging against the definition. It has always referred tok style. You screaming and shitting about how everyone else is autistic because they AREN'T clinging to arbitrary numbers doesn't change reality.
>>716409401Far Cry was really great too.
And I disagree, the suit and freedom to fuck around and explore the island was not bad at all. Great gameplay loop. Overrated? Yeah ok because of the meme. Still good tho
>>716409401>>716409582Ah. I actually have a sudden urge to reinstall Far Cry. Yeah, you're right it is better. I still like Crysis
Moving through the jungle in Crysis is like running a cheese grater on your eyes, toatl detail overload, and not in a good way. Worst part is that the Norks can see you perfectly with any level of foliage between you. I was sorely disappointed when I finally got my hands on the game, I find it ugly despite the technical fidelity.
>>716405431because attractive things are pleasant to look at
>>716384148Bottom is way too cluttered.
>>716378703 (OP)Retro is a time period, Crysis will never be retro.
I gave it a go recently and, although it holds up, it seemed a bit generic on the gameplay side. Is it worth a second chance, or was it all the graphics?
>>716384285>limited by the stupid energy limitationThis is true. People post cool doctored webms, but in reality you either go invisible and hide behind boxes for the energy to refill or just turn on armor and shoot shit. The speed and strength power barely had any use due to the low energy bar.
>>716410535it's a bit better in crysis remastered as it has proper antialiasing and raytraced global illumination
>>716413761>crysis remastered as it has proper antialiasing>TAA instead of MSAA is "proper antialiasing"Holy shit kill yourself
>>716413946TAA actually removes the jagges from the foliage. MSAA does NOTHING. You TAA haters are braindead.
>>716414097>you see I smeared my entire screen in shit so it's got rid of the jaggies!!!!Rope, now.
>>716414173At least we can agree that MSAA DOES NOTHING now you dumb shit.
>>716382836you fags are fucking abominable
>>716413946MSAA doesn't do shit on alpha textures like foliage
>>716414273Except function as perfect AA on every non-foliage object.
>>716414390Nothing is significantly better than TAA, yes.
>>716409394That car can't be retro because we haven't fundamentally reinvented how to control cars since it was made. Nice try though, chuddie.
>>716414461>Except function as perfect AA on every non-foliage object.And it's completely useless when the screen is covered in foliage like it is for most of the game. Just look at what a mess this is
>>716410535Praising something that doesn't work is pathetic, you are shit.
>>716414461>doesn't smooth anything except polygon edges>perfectoh my child
>>716382889Yet ubisoft makes exclusively open world bullshit now
>>716382664ubisoft shat out so many open world shitters people got sick of them
>>716382048Textures are ancient compared to today but the edges are indeed cleaner. Crysis was the last generation before rendering went full retard with post-processing after 2010.
>>716409394you have mixed up retro with vintage.
retro is old-styled, but notnecessarily an actual period piece
vintage is an old item (of a particular era)
>>716414663Still better than TAA
Again, turning off any form of AA is also significantly better than TAA. If you disagree you are mentally damaged.
How did they manage to fumble this? They had the perception of the best engine in the industry, now literally nobody uses it or cares
>>716415021>best engine in the industryIt was genuinely terrible
If this was made today it would be covered in 15 algorithm layers of DLSSS fake resolution upscaling, deep heavy fat fried in TAA, motion blur, chromatic abberation, anti soul fog so thick you can't see more than 5 feet in front of you.
>>716414916>here is my solution to an issue:>it does nothing>this is perfect!You are retarded.
>>716384851Not that anon, but he literally said times change and things move on. That means the world changes, retard.
it'll be hard to claim anything after PS2 is retro as nothing has really changed since.
>>716415428Unfortunate truth nuke
>>716384285>It looked good but there wasn't much of a "game"You are nuts, it was a great sandbox game.
More gameplay than games like Halo 3 and Gears of War even.
I think only Just Cause 2 did the sandbox gameplay better.
>>716415428>open world>crafting>simplistic interfaces and UI>always online>hostile to modding>auto matchmaking>gacha inspired systemsPlenty of innovation in the last twenty years.
In 2009 or so my friend built a PC that could run Crysis. We were pretty much exclusively consolefags until then. I vividly remember downloading the DeLorean BTTF mod and the first time we used it we accidentally jumped out while it was driving and it ramped off a guardrail, smashed through a billboard and time travelled. We lost our minds kek. Take me back...
>>716415021That's more to do with how they license their engine. I believe KCD and Hunt:Showdown uses a variation of this engine. Most big developers have their own in house engine to keep costs down.
>>716414173Not him but I'm replaying old games and MSAA truly does very little. I know people liked it because it didn't make the game look any worse, but its antialiasing was only ever partial and never complete. I played Doom 3 today at 3840x2160 with MSAA set to 16x and I could STILL see some jaggies on geometry like aluminium grils or ceiling rails. Nobody sane should rape their computer with such a punishing loss in performance just to get *some* antialiasing that doesn't even do its job to the full.
Now TAA and its derived cousins introduce a whole lot of other problems that is absolutely true.. but at least TAA actually antialiases the game to completion and doesn't need to reduce your FPS to do it.
>>716416302Running games in 4k (no fake scaling) is already antialiased enough. It's a legacy concern from when we were gaming in 800*600.
>>716382664Donkey kong bananza is the new crysis
>>716403258>semi-open FPS that gives you countless ways to approach almost any obstacle"Shotgun to the face" should be the only solution, just like real life.
>>716416062>Most big developers have their own in house engine to keep costs down.And which in house engine would that be? Unreal or Unity?
>>716378703 (OP)The remaster was such dogshit.
>>716393272is she the kind of mom that gets stuck in the washing machine?
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>>716400668Here's a few screens I took 5 years ago, no mods and no fan patches.
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>>716419839That's enough because 4chan has too long cooldown.
Game keeps crashing on my new PC and it runs like ass. Forced me to buy the crap remaster.
>>716409557>clinging to arbitrary numbersI've been using 25 years which is the standard definition of resent past, a quarter century, etc
it's not "arbitrary numbers", you're just retarded
>>716409394Retro would be the revival of the VW Beetle, not the original model. Retro doesn't mean old. The NES is not retro. NES-alikes on a chip are retro.
>>716420995Even taking the ridiculous idea that "recent past" has any sort of "standard definition" seriously, that would still an arbitrary number.
You clearly just don't know what fucking words mean.
The Wii? Now THAT was a retro console!
>siiiiiiiiip
>>716415915morrowind, gta were all 6th gen so open world was already common in PS2.
lots of MMOs so was always online too
>>716423173EQOA was open world (and fuckhuge), and was PS2 as well.
The issue is very similar to movies right now. They both have their own spectrum of issues but one thing they have in common is over-budget and no ceilings limits. Before PS4 era of games, producers still had to work in the confines of the limits a counsel had. And smaller budgets. This made companies more competitive to show off their skills of maximizing as much of the cousoul they could. Like how Warez groups showed off how cool of a demo they could make using the smallest file possible.
Gaming industry is so rich now that the producers like marvel movies for example just throw money at any cashgrab rather take the time to make a good game.
Maximizing a games attributes with the goal to push the boundries of the system is what got us Games like Majoras Mask and GTA3 - 4. Now these cousouls are fucking boundryless and requires less thought to be put in on how to maximize the game using minimum budget so devs now also have less imagination aswell.
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Please right click words that have these squiggles.
Crytek just uploaded this, I wonder if they're cooking something
https://www.youtube.com/watch?v=HxnHi6SltHk
>>716423832>3:30Of course the San Fransisco guy has colored hair and piercings and the only one looking like a weirdo.
>>716417630EA: Frostbite. They've been trying to push all their studios to use frostbite in all their newest games so I guess they're trying not get cornered by Epic
Ubisoft : Anvil, Dunia and Snowdrop. I think they're move on from Dunia because it's CryEngine
Valve: Source
Activision: modified Id tech
Rockstar: RAGE
Bethesda: modified Gamebryo
IO interactive: Glacier
Those are the ones that I recall. I think Bethesda might switch to unreal because their own engine is garbage. But I dont think the rest will because they've already sank so much resources and time into creating their own proprietary engine.
>>716382664linear is such a misused term
>>716378703 (OP)damn its actually showing the age