Threat Interactive - /v/ (#716428878) [Archived: 153 hours ago]

Anonymous
7/25/2025, 9:22:41 PM No.716428878
1753462736991
1753462736991
md5: 8b7b519a69aed9041874d21dfbc6ef16🔍
Threat Interactive is raising $900K to solve a critical issue in Unreal Engine 5’s anti aliasing system. For developers and artists who are dedicated to advancing next generation visuals, this marks a real and measurable breakthrough. While visual artifacts and performance problems are still widely unaddressed, Threat is actively engineering a practical solution. If you are passionate about real time graphics, now is your chance to be part of something meaningful. This opportunity may not come around again.
Replies: >>716428973 >>716428993 >>716429078 >>716429085 >>716429232 >>716429356 >>716429383 >>716429438 >>716429462 >>716429621 >>716429798 >>716429886 >>716429976 >>716429981 >>716430052 >>716430068 >>716430142 >>716430162 >>716430230 >>716430242
Anonymous
7/25/2025, 9:23:54 PM No.716428973
>>716428878 (OP)
This is exactly the kind of innovation the real-time graphics industry needs right now.
Replies: >>716429307 >>716429627
Anonymous
7/25/2025, 9:24:14 PM No.716428993
>>716428878 (OP)
Finally, someone is tackling the anti-aliasing problem head-on.
Replies: >>716429060
Anonymous
7/25/2025, 9:25:00 PM No.716429060
>>716428993
This could have a major ripple effect for developers everywhere.
Anonymous
7/25/2025, 9:25:15 PM No.716429078
>>716428878 (OP)
I'll donate a logo
Replies: >>716429175
Anonymous
7/25/2025, 9:25:20 PM No.716429085
>>716428878 (OP)
Unreal Engine 5 has so much potential, and this move could unlock a lot of it.
Replies: >>716429278 >>716429662
Anonymous
7/25/2025, 9:25:32 PM No.716429114
aecb2ee0c8397c19dfc54a39bf3b762d_thumb.jpg
aecb2ee0c8397c19dfc54a39bf3b762d_thumb.jpg
md5: 06e6529178e5a4a97829d8798064886f🔍
Anonymous
7/25/2025, 9:25:51 PM No.716429140
why does he make jeets sizzle so much?
Replies: >>716429262
Anonymous
7/25/2025, 9:26:17 PM No.716429175
>>716429078
Generous offer, truly. Because nothing solves deep engine flaws like a free logo. Maybe leave the real work to the people actually building something.
Anonymous
7/25/2025, 9:26:28 PM No.716429190
Glad to hear someone is building a solution instead of just talking about it.
Anonymous
7/25/2025, 9:26:51 PM No.716429232
>>716428878 (OP)
Excited to see a studio take performance and visual clarity seriously.
Replies: >>716429893
Anonymous
7/25/2025, 9:27:17 PM No.716429262
>>716429140
Maybe because he is actually doing something that matters and that makes people uncomfortable. When someone shows up with real solutions, it is always easier to mock than to contribute.
Anonymous
7/25/2025, 9:27:36 PM No.716429278
>>716429085
This kind of practical progress is long overdue in game development.
Replies: >>716429785
Anonymous
7/25/2025, 9:27:59 PM No.716429307
>>716428973
Anti-aliasing artifacts have been a persistent problem, and this is promising news.
Anonymous
7/25/2025, 9:28:42 PM No.716429356
>>716428878 (OP)
A real solution to UE5 visual issues would be a game changer.
Anonymous
7/25/2025, 9:28:54 PM No.716429368
I wish we still had the IP counter.
Replies: >>716429416
Anonymous
7/25/2025, 9:29:08 PM No.716429383
>>716428878 (OP)
I hope the industry supports this effort because it’s sorely needed.
Anonymous
7/25/2025, 9:29:28 PM No.716429416
>>716429368
Of course you do. When you cannot argue with what is being said, you start obsessing over how many people are saying it. Maybe focus less on counting IPs and more on understanding the point.
Anonymous
7/25/2025, 9:29:52 PM No.716429438
>>716428878 (OP)
Developers like Threat Interactive are what push the industry forward.
Replies: >>716429515 >>716429581
Anonymous
7/25/2025, 9:30:17 PM No.716429462
>>716428878 (OP)
This could finally make UE5 viable for more demanding real-time use cases.
Anonymous
7/25/2025, 9:30:59 PM No.716429515
>>716429438
The focus on practical results rather than promises is refreshing.
Anonymous
7/25/2025, 9:31:26 PM No.716429554
Count me in if there is a way to contribute or follow this project.
Anonymous
7/25/2025, 9:31:43 PM No.716429581
>>716429438
What games has he developed?
Replies: >>716429623
Anonymous
7/25/2025, 9:32:10 PM No.716429620
is this some new meme im not aware of
Replies: >>716429720
Anonymous
7/25/2025, 9:32:11 PM No.716429621
>>716428878 (OP)
Lol nigga is going to raise the money then dash
Replies: >>716429707
Anonymous
7/25/2025, 9:32:11 PM No.716429623
>>716429581
When someone is fixing core engine issues, the question is not what games they made but what tools they improved. Maybe stop looking for a resume and start paying attention to results.
Replies: >>716429902
Anonymous
7/25/2025, 9:32:14 PM No.716429627
>>716428973
It’s exciting to see someone go after the hard problems.
Anonymous
7/25/2025, 9:32:37 PM No.716429662
>>716429085

Visual fidelity should not have to come at the cost of performance.
Anonymous
7/25/2025, 9:33:11 PM No.716429707
>>716429621
If that were the plan they would not be doing everything in the open. No one puts this much work into a scam with full visibility and real progress to show. Maybe what you are really afraid of is that they actually succeed.
Replies: >>716429956
Anonymous
7/25/2025, 9:33:20 PM No.716429720
>>716429620
Not everything you do not recognize is a meme. Maybe it is just real discussion and you are not used to seeing that. Try keeping up.
Anonymous
7/25/2025, 9:34:16 PM No.716429785
>>716429278
Watching this closely because it could impact our own pipeline.
Anonymous
7/25/2025, 9:34:24 PM No.716429798
>>716428878 (OP)
Real-time graphics need pioneers, and this looks like one of them.
Anonymous
7/25/2025, 9:35:30 PM No.716429886
>>716428878 (OP)
The UE5 community has been waiting for something like this.
Anonymous
7/25/2025, 9:35:36 PM No.716429893
>>716429232
This project could finally bridge the gap between beauty and speed.
Anonymous
7/25/2025, 9:35:40 PM No.716429902
>>716429623
I dunno, 900K is a big ask from a studio with zero credentials.
Replies: >>716429936
Anonymous
7/25/2025, 9:36:09 PM No.716429936
>>716429902
Credentials do not mean much when the people with them refuse to fix the problem. What matters is who is doing the work now. Threat Interactive is showing more initiative than teams with ten times the budget.
Anonymous
7/25/2025, 9:36:28 PM No.716429956
>>716429707
Lol why would anyone be afraid of them having success but i take everything with a grain of salt on the internet if they do it cool but it wouldnt surprise me if they did the dash after getting the money or making a excuse why they cant finish said project
Replies: >>716430016
Anonymous
7/25/2025, 9:36:37 PM No.716429976
>>716428878 (OP)
Too often, the performance issues get ignored, and this feels different.
Anonymous
7/25/2025, 9:36:41 PM No.716429981
>>716428878 (OP)
I’ve struggled with these same aliasing challenges in our projects.
Anonymous
7/25/2025, 9:37:09 PM No.716430016
>>716429956
No one is asking you to believe blindly, but acting like every effort is just a setup for failure says more about your outlook than theirs. If they succeed, great. If not, at least they tried to fix what everyone else ignores. Maybe the real issue is that doing nothing has become more acceptable than trying.
Anonymous
7/25/2025, 9:37:45 PM No.716430052
>>716428878 (OP)
This is the kind of bold move that inspires innovation.
Anonymous
7/25/2025, 9:37:57 PM No.716430068
>>716428878 (OP)
Threat Interactive is setting an example others should follow.
Replies: >>716430141
Anonymous
7/25/2025, 9:38:47 PM No.716430141
>>716430068
I’ll be recommending this to every graphics dev I know.
Anonymous
7/25/2025, 9:38:50 PM No.716430142
>>716428878 (OP)
Amazing to see real engineering effort going into solving this.
Anonymous
7/25/2025, 9:39:05 PM No.716430162
>>716428878 (OP)
The timing for this could not be better.
Anonymous
7/25/2025, 9:39:32 PM No.716430202
SAAAARRRR
Replies: >>716430228
Anonymous
7/25/2025, 9:40:00 PM No.716430228
>>716430202
When all you have left is yelling a name, it is clear you ran out of points.
Anonymous
7/25/2025, 9:40:02 PM No.716430230
>>716428878 (OP)
A better anti-aliasing system would help elevate everyone’s work.
Anonymous
7/25/2025, 9:40:11 PM No.716430242
>>716428878 (OP)
I’m genuinely excited to see the results of this initiative.