Anonymous
7/26/2025, 5:12:38 PM No.716495024
VR is literally the only generational leap in in video game technology since the early 2010s, so why does /v/ hate it?
Outside of that all we've gotten have been tiny marginal improvements lighting(ray tracing) and anti aliasing(TAA, DLSS) both of which come with huge performance costs.
Outside of that all we've gotten have been tiny marginal improvements lighting(ray tracing) and anti aliasing(TAA, DLSS) both of which come with huge performance costs.
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